d1f6c4e95b
* add final specifiers * apply clang-format * fix for macOS
118 lines
2.7 KiB
C++
118 lines
2.7 KiB
C++
#pragma once
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#ifndef TCACHERESOURCEPOOL_INCLUDED
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#define TCACHERESOURCEPOOL_INCLUDED
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#include "tcommon.h"
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#include "tfilepath.h"
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#include "tcacheresource.h"
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#include <QString>
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#include <QSettings>
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#include <QMutex>
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#undef DVAPI
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#undef DVVAR
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#ifdef TFX_EXPORTS
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#define DVAPI DV_EXPORT_API
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#define DVVAR DV_EXPORT_VAR
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#else
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#define DVAPI DV_IMPORT_API
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#define DVVAR DV_IMPORT_VAR
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#endif
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//============================================================================
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class THDCacheResourcePool;
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class TCacheResource;
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class TFilePath;
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//============================================================================
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class DVAPI TCacheResourcePool final : public QObject {
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Q_OBJECT
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THDCacheResourcePool *m_hdPool;
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TFilePath m_path;
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typedef std::map<std::string, TCacheResource *> MemResources;
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MemResources m_memResources;
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QMutex m_memMutex;
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unsigned int m_searchCount;
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bool m_foundIterator;
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MemResources::iterator m_searchIterator;
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TCacheResourcePool();
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~TCacheResourcePool();
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public:
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// General functions
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static TCacheResourcePool *instance();
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void setPath(QString cacheRoot, QString projectName, QString sceneName);
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const TFilePath &getPath() const;
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void reset();
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void beginCachedSearch();
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void endCachedSearch();
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public:
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// Pool management functions
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void flushResources();
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unsigned int getCurrentSize() const;
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unsigned int getSizeAccessedAfterDays(int days) const;
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void clear();
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void clear(QString cacheRoot, QString projectName, QString sceneName);
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void clearKeyword(const std::string &keyword);
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void addReference(TCacheResourceP resource, QString flag);
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void releaseReference(TCacheResourceP resource, QString flag);
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void releaseReferences(QString flag);
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void clearFxResources(std::wstring fxId);
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void clearAccessedUpToSize(int MB);
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void clearAccessedAfterDays(int days);
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void clearAccessedAfterSessions(int sessionsCount);
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// Automatic management functions
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void setMaximumSize(int MB);
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int getMaximumSize() const;
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void setResourcesAccessTimeOut(int days);
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int getResourcesAccessTimeOut() const;
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// void setAutomaticCleanupInterval(int days, int minutes);
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private:
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// Resources interaction functions
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friend class TCacheResource;
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friend class TCacheResourceP;
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TCacheResource *getResource(const std::string &name, bool createIfNone);
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void releaseResource(TCacheResource *resource);
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void invalidateAll();
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private:
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// HD Pool functions
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bool isHDActive();
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void startBacking(TCacheResource *resource);
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void saveResourceInfos(TCacheResource *resource);
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void touchBackingPath(TCacheResource *resource);
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QString getPoolRoot(QString cacheRoot, QString projectName,
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QString sceneName);
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void clearResource(QString path);
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};
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#endif // TCACHERESOURCEPOOL_INCLUDED
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