69 lines
No EOL
1.9 KiB
C++
69 lines
No EOL
1.9 KiB
C++
/*------------------------------------
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Iwa_PerspectiveDistortFx
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奥行き方向に台形歪みを行うエフェクト
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ディティールを保持するため、引き伸ばす量に応じて素材の解像度を上げる
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------------------------------------*/
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#ifndef IWA_PERSPECTIVE_DISTORT_H
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#define IWA_PERSPECTIVE_DISTORT_H
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#include "tfxparam.h"
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#include "stdfx.h"
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#include "tparamset.h"
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struct float4 {
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float x, y, z, w;
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};
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class Iwa_PerspectiveDistortFx : public TStandardRasterFx
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{
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FX_PLUGIN_DECLARATION(Iwa_PerspectiveDistortFx)
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protected:
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TRasterFxPort m_source; /*- 入力画像 -*/
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TPointParamP m_vanishingPoint; /*- 消失点 -*/
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TPointParamP m_anchorPoint; /*- 基準点 -*/
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TDoubleParamP m_precision; /*- 細かさ。解像度の引き上げ度合い -*/
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/*- 出力結果をChannel値に変換して格納 -*/
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template <typename RASTER, typename PIXEL>
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void setOutputRaster(float4 *srcMem,
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const RASTER dstRas,
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TDimensionI dim,
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int drawLevel);
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/*- タイルの画像を0〜1に正規化してホストメモリに読み込む -*/
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template <typename RASTER, typename PIXEL>
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void setSourceRaster(const RASTER srcRas,
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float4 *dstMem,
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TDimensionI dim);
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public:
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Iwa_PerspectiveDistortFx();
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bool doGetBBox(
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double frame, TRectD &bBox, const TRenderSettings &info);
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bool canHandle(
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const TRenderSettings &info, double frame);
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void doCompute(
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TTile &tile, double frame, const TRenderSettings &rend_sets);
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void doCompute_CPU(TTile &tile,
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const double frame,
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const TRenderSettings &settings,
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TPointD &vanishingPoint,
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TPointD &anchorPoint,
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float4 *source_host,
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float4 *result_host,
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TDimensionI &sourceDim,
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TDimensionI &resultDim,
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const double precision,
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const double offs);
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void getParamUIs(TParamUIConcept *&concepts, int &length);
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};
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#endif |