307 lines
7.8 KiB
C++
307 lines
7.8 KiB
C++
//------------------------------------------------------------------
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// Iwa_Particle for Marnie
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// based on ParticlesFx by Digital Video
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//------------------------------------------------------------------
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#ifndef IWA_PARTICLES_H
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#define IWA_PARTICLES_H
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#include "tsmartpointer.h"
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#include "tspectrum.h"
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#include "trandom.h"
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#include "iwa_particlesengine.h"
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#include <QList>
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//------------------------------------------------------------------------------
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struct particles_values {
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int source_ctrl_val;
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int bright_thres_val;
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bool multi_source_val;
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double x_pos_val;
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double y_pos_val;
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int unit_val;
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double length_val;
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double height_val;
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double maxnum_val;
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DoublePair lifetime_val;
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int lifetime_ctrl_val;
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int column_lifetime_val;
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int startpos_val;
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int randseed_val;
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double gravity_val;
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double g_angle_val;
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int gravity_ctrl_val;
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double friction_val;
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int friction_ctrl_val;
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double windint_val;
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double windangle_val;
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int swingmode_val;
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DoublePair randomx_val;
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DoublePair randomy_val;
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int randomx_ctrl_val;
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int randomy_ctrl_val;
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DoublePair swing_val;
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DoublePair speed_val;
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int speed_ctrl_val;
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DoublePair speeda_val;
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int speeda_ctrl_val;
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bool speeda_use_gradient_val;
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bool speedscale_val;
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char *levelname_val;
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int toplayer_val;
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DoublePair mass_val;
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DoublePair scale_val;
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int scale_ctrl_val;
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bool scale_ctrl_all_val;
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DoublePair rot_val;
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int rot_ctrl_val;
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DoublePair trail_val;
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double trailstep_val;
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int rotswingmode_val;
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double rotspeed_val;
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DoublePair rotsca_val;
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DoublePair rotswing_val;
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bool pathaim_val;
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DoublePair opacity_val;
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int opacity_ctrl_val;
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DoublePair trailopacity_val;
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double mblur_val;
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DoublePair scalestep_val;
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int scalestep_ctrl_val;
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double fadein_val;
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double fadeout_val;
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int animation_val;
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int step_val;
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TSpectrum gencol_val;
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int gencol_ctrl_val;
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double gencol_spread_val;
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double genfadecol_val;
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TSpectrum fincol_val;
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int fincol_ctrl_val;
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double fincol_spread_val;
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double finrangecol_val;
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double finfadecol_val;
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TSpectrum foutcol_val;
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int foutcol_ctrl_val;
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double foutcol_spread_val;
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double foutrangecol_val;
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double foutfadecol_val;
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TRandom *random_val;
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bool source_gradation_val;
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bool reset_random_for_every_frame_val;
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bool pick_color_for_every_frame_val;
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bool perspective_distribution_val;
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/*- 以下、このFxのために追加したパラメータ -*/
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/*- 計算モード (背景+粒子/粒子/背景/照明された粒子)-*/
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int iw_rendermode_val;
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/*- 粒子に貼られる絵の素材 -*/
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int base_ctrl_val;
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/*- カールノイズ的な動きを与える -*/
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double curl_val;
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int curl_ctrl_1_val;
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int curl_ctrl_2_val;
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/*- 粒子敷き詰め。粒子を正三角形で敷き詰めたときの、
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正三角形の一辺の長さをインチで指定する -*/
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double iw_triangleSize;
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/*- ひらひら回転 -*/
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int flap_ctrl_val;
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double iw_flap_velocity_val;
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double iw_flap_dir_sensitivity_val;
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/*- ひらひら粒子に照明を当てる。normalize_values()内で Degree → Radian 化する -*/
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double iw_light_theta_val;
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double iw_light_phi_val;
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/*- 読み込みマージン -*/
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double margin_val;
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/*- 重力を徐々に与えるためのフレーム長 -*/
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int iw_gravityBufferFrame_val;
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};
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//------------------------------------------------------------------------------
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struct particles_ranges {
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float swing_range;
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float randomx_range;
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float randomy_range;
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float rot_range;
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float rotswing_range;
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float rotsca_range;
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float lifetime_range;
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float speed_range;
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float speeda_range;
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float mass_range;
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float scale_range;
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float scalestep_range;
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int trail_range;
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};
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//------------------------------------------------------------------------------
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struct pos_dummy {
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float x, y, a;
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};
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//------------------------------------------------------------------------------
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typedef struct
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{
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TPixel32 col;
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int rangecol;
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double fadecol;
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} coldata;
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//------------------------------------------------------------------------------
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class Iwa_Particle
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{
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public:
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double x;
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float y;
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float oldx;
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float oldy;
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float vx;
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float vy;
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float mass;
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float scale;
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float angle;
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float smswingx;
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float smswingy;
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float smswinga;
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int smperiodx;
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int smperiody;
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int smperioda;
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int lifetime; /*- 現在の残り寿命 -*/
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int genlifetime; /*- 発生時の寿命 -*/
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int level;
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int frame;
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int signx;
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int trail;
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coldata gencol;
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coldata fincol;
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coldata foutcol;
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int changesignx;
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int signy;
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int changesigny;
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int signa;
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int changesigna;
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bool animswing;
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TRandom random;
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int seed;
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float initial_x;
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float initial_y;
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float initial_angle;
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float initial_scale;
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float curlx;
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float curly;
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float curlz;
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/*- ひらひら動かす回転角(Degree)-*/
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float flap_theta;
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float flap_phi;
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public:
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Iwa_Particle(int lifetime,
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int seed,
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const map<int, TTile *> porttiles,
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const particles_values &values,
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const particles_ranges &ranges,
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int howmany,
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int first,
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int level,
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int last,
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float posx, float posy, /*- 座標を指定 -*/
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bool isUpward, /*- 初期向き -*/
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int initSourceFrame);
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//Constructor
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~Iwa_Particle() {}
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//Destructor
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void create_Animation(const particles_values &values, int first, int last);
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int check_Swing(const particles_values &values);
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void create_Swing(const particles_values &values,
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const particles_ranges &ranges,
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double randomxreference, double randomyreference);
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void create_Colors(const particles_values &values,
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const particles_ranges &ranges, map<int, TTile *> porttiles);
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void move(const map<int, TTile *> porttiles, const particles_values &values, const particles_ranges &ranges, float windx,
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float windy, float xgravity, float ygravity, float dpi, int lastframe);
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void spread_color(TPixel32 &color, double range);
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void update_Animation(const particles_values &values, int first, int last, int keep);
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void update_Swing(const particles_values &values,
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const particles_ranges &ranges,
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struct pos_dummy &dummy,
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double randomxreference, double randomyreference);
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void update_Scale(const particles_values &values,
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const particles_ranges &ranges,
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double scalereference, double scalestepreference);
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double set_Opacity(std::map<int, TTile *> porttiles,
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const particles_values &values,
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float opacity_range, double dist_frame);
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void modify_colors(TPixel32 &color, double &intensity);
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void modify_colors_and_opacity(const particles_values &values,
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float curr_opacity, int dist_frame, TRaster32P raster);
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bool canHandle(const TRenderSettings &info, double frame) { return false; }
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void get_image_reference(TTile *ctrl1, const particles_values &values,
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float &imagereference, int type);
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void get_image_reference(TTile *ctrl1, const particles_values &values,
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TPixel32 &color);
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/*- ベクタ長を返す -*/
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float get_image_gravity(TTile *ctrl1, const particles_values &values,
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float &gx, float &gy);
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void get_base_image_texture(TTile *ctrl1,
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const particles_values &values,
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TRasterP texRaster,
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const TRectD &texBBox,
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const TRenderSettings &ri);
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void get_base_image_color(TTile *ctrl1,
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const particles_values &values,
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TRasterP texRaster,
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const TRectD &texBBox,
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const TRenderSettings &ri);
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/*- Control圏内ならtrueを返す -*/
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bool get_image_curl(TTile *ctrl1,
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const particles_values &values,
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float &cx, float &cy);
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/*- 照明モードのとき、その明るさを色に格納 -*/
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void set_illuminated_colors(float illuminant, TRasterP texRaster);
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};
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class Iwa_ComparebySize
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{
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public:
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bool operator()(const Iwa_Particle &f1,
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const Iwa_Particle &f2)
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{
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if ((f1.scale - f2.scale) > 0)
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return 1;
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return 0;
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}
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};
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class Iwa_ComparebyLifetime
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{
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public:
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bool operator()(const Iwa_Particle &f1,
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const Iwa_Particle &f2)
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{
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if ((f1.lifetime - f1.genlifetime - f2.lifetime + f2.genlifetime) > 0)
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return 1;
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return 0;
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}
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};
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#endif
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