..
blend.cpp
remove
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blend.h
first commit
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BlurMatrix.cpp
add #include <cmath>
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BlurMatrix.h
remove using namespace std;
from headers
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CallCircle.cpp
remove
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CallCircle.h
remove
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calligraph.cpp
remove
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calligraph.h
first commit
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CallParam.cpp
first commit
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CallParam.h
first commit
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CIL.cpp
use _WIN32 instead of WIN32
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CIL.h
first commit
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EraseContour.cpp
remove
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EraseContour.h
remove
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InputParam.cpp
first commit
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InputParam.h
remove using namespace std;
from headers
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Params.cpp
first commit
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Params.h
remove using namespace std;
from headers
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Pattern.cpp
remove
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Pattern.h
fix pointer operation
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patternmap.cpp
remove
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patternmap.h
first commit
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PatternMapParam.cpp
use _WIN32 instead of WIN32
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PatternMapParam.h
first commit
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PatternPosition.cpp
remove
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PatternPosition.h
remove "using"
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SDef.h
first commit
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SDirection.cpp
remove
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SDirection.h
remove using namespace std;
from headers
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SError.cpp
first commit
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SError.h
remove using namespace std;
from headers
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STColSelPic.cpp
first commit
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STColSelPic.h
remove "using"
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STPic.cpp
first commit
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STPic.h
remove "using"
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toonz4_6staff.cpp
remove "using"
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toonz4_6staff.h
first commit
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YOMBInputParam.cpp
remove #define NOMINMAX
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YOMBInputParam.h
first commit
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YOMBParam.cpp
use _WIN32 instead of WIN32
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YOMBParam.h
remove "using"
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