325 lines
No EOL
9.7 KiB
C++
325 lines
No EOL
9.7 KiB
C++
#include "rulertool.h"
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#include "tools/toolhandle.h"
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#include "toonz/tscenehandle.h"
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#include "toonz/txshlevelhandle.h"
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#include "tools/toolutils.h"
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#include "tvectorimage.h"
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#include "ttoonzimage.h"
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#include "tools/cursors.h"
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#include "trasterimage.h"
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#include "tgl.h"
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#include "toonz/stage2.h"
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#include "toonz/txshsimplelevel.h"
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#include "toonzqt/icongenerator.h"
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#include "tenv.h"
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#include "tconst.h"
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#include "toonz/tframehandle.h"
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//----------------------------------------------------------------------------------------------
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RulerTool::RulerTool()
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: TTool("T_Ruler"), m_firstPos(TConst::nowhere), m_secondPos(TConst::nowhere), m_mousePos(TConst::nowhere), m_dragMode(MakeNewRuler), m_justClicked(false)
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{
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bind(TTool::AllTargets);
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}
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//---------------------------------------------------------
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void RulerTool::setToolOptionsBox(RulerToolOptionsBox *toolOptionsBox)
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{
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m_toolOptionsBox.push_back(toolOptionsBox);
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}
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//----------------------------------------------------------------------------------------------
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void RulerTool::onImageChanged()
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{
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/*--位置をリセット--*/
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m_firstPos = TConst::nowhere;
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m_secondPos = TConst::nowhere;
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for (int i = 0; i < (int)m_toolOptionsBox.size(); i++) {
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m_toolOptionsBox[i]->resetValues();
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}
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}
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//----------------------------------------------------------------------------------------------
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void RulerTool::draw()
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{
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/*--- 始点が設定されていたら、描画 ---*/
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if (m_firstPos != TConst::nowhere) {
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tglColor((m_dragMode == MoveFirstPos) ? TPixel32(51, 204, 26) : TPixel32::Red);
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tglDrawCircle(m_firstPos, 4);
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tglDrawCircle(m_firstPos, 2);
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/*--- 終点が設定されていたら、その区間を描画 ---*/
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if (m_secondPos != TConst::nowhere) {
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tglColor((m_dragMode == MoveRuler) ? TPixel32(51, 204, 26) : TPixel32::Red);
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glBegin(GL_LINE_STRIP);
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tglVertex(m_firstPos);
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tglVertex(m_secondPos);
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glEnd();
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tglColor((m_dragMode == MoveSecondPos) ? TPixel32(51, 204, 26) : TPixel32::Red);
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tglDrawCircle(m_secondPos, 4);
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}
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}
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}
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//----------------------------------------------------------------------------------------------
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void RulerTool::leftButtonDown(const TPointD &pos, const TMouseEvent &e)
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{
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if (m_dragMode == MakeNewRuler)
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m_justClicked = true;
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}
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//----------------------------------------------------------------------------------------------
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void RulerTool::leftButtonDrag(const TPointD &pos, const TMouseEvent &e)
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{
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/*-- 最初のドラッグ --*/
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if (m_justClicked && m_dragMode == MakeNewRuler) {
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m_firstPos = m_mousePos;
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m_justClicked = false;
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}
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/*-- ドラッグモードがMakeNewRuler/MoveSecondPosのとき、secondPosを更新 --*/
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if (m_dragMode == MakeNewRuler || m_dragMode == MoveSecondPos) {
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/*-- Shiftキーが押されていたら:0,45,90度に角度固定の直線を引く --*/
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if (e.isShiftPressed())
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m_secondPos = getHVCoordinatedPos(pos, m_firstPos);
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else
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m_secondPos = pos;
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}
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/*-- ドラッグモードがMoveFirstPosのとき、firstPosを更新 --*/
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else if (m_dragMode == MoveFirstPos) {
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/*-- Shiftキーが押されていたら:0,45,90度に角度固定の直線を引く --*/
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if (e.isShiftPressed())
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m_firstPos = getHVCoordinatedPos(pos, m_secondPos);
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else
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m_firstPos = pos;
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}
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/*-- Ruler全体を移動するモード --*/
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else {
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TPointD d = pos - m_mousePos;
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m_firstPos += d;
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m_secondPos += d;
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/*-- マウス位置を更新 --*/
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m_mousePos = pos;
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}
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updateToolOption(); /*-- ToolOptionの表示を更新 --*/
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invalidate();
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}
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//----------------------------------------------------------------------------------------------
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void RulerTool::leftButtonUp(const TPointD &pos, const TMouseEvent &e)
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{
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m_justClicked = false;
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invalidate();
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}
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//----------------------------------------------------------------------------------------------
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void RulerTool::mouseMove(const TPointD &pos, const TMouseEvent &e)
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{
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/*-- マウス位置を更新 --*/
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m_mousePos = pos;
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/*-- マウスクリックしてたら無視 --*/
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if (e.isLeftButtonPressed())
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return;
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/*-- マウスがRulerの端点/Rulerそのものに近い場合はドラッグモードを変更する。--*/
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if (m_firstPos != TConst::nowhere && tdistance2(pos, m_firstPos) < 16)
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m_dragMode = MoveFirstPos;
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else if (m_secondPos != TConst::nowhere && tdistance2(pos, m_secondPos) < 16)
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m_dragMode = MoveSecondPos;
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else if (isNearRuler())
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m_dragMode = MoveRuler;
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else
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m_dragMode = MakeNewRuler;
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invalidate();
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}
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//----------------------------------------------------------------------------------------------
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void RulerTool::onActivate()
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{
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/*-- 位置をリセット --*/
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m_firstPos = TConst::nowhere;
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m_secondPos = TConst::nowhere;
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for (int i = 0; i < (int)m_toolOptionsBox.size(); i++) {
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m_toolOptionsBox[i]->resetValues();
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}
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}
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//----------------------------------------------------------------------------------------------
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int RulerTool::getCursorId() const
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{
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if (m_dragMode == MakeNewRuler)
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return ToolCursor::RulerNewCursor;
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else
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return ToolCursor::RulerModifyCursor;
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}
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//----------------------------------------------------------------------------------------------
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/*-- ToolOptionの表示を更新 --*/
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void RulerTool::updateToolOption()
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{
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TTool::Application *app = TTool::getApplication();
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TFrameHandle *currentFrame = app->getCurrentFrame();
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double x, y, w, h, a, l;
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/*-- Level編集モードのとき、そのLevelのDPIに合わせてInchの値を得る。Pixelの値も出力する。 --*/
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if (currentFrame->isEditingLevel()) {
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TXshLevelHandle *currentLevel = app->getCurrentLevel();
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TXshLevel *xl = currentLevel->getLevel();
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if (xl) {
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TXshSimpleLevel *sl = xl->getSimpleLevel();
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if (sl) {
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int subsampling = sl->getImageSubsampling(getCurrentFid());
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TPointD dpiScale = getViewer()->getDpiScale();
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TPointD pp1 = TPointD(m_firstPos.x / dpiScale.x, m_firstPos.y / dpiScale.y);
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TPointD pp2 = TPointD(m_secondPos.x / dpiScale.x, m_secondPos.y / dpiScale.y);
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TPointD p1 = TScale(1.0 / subsampling) * pp1 + TPointD(-0.5, -0.5);
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TPointD p2 = TScale(1.0 / subsampling) * pp2 + TPointD(-0.5, -0.5);
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TImageP image = getImage(false);
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TPoint pix1, pix2;
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TToonzImageP ti = image;
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TRasterImageP ri = image;
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if (ti || ri) {
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if (ti) {
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TDimension size = ti->getSize();
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pix1 = TPoint(tround(0.5 * size.lx + p1.x), tround(0.5 * size.ly + p1.y));
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pix2 = TPoint(tround(0.5 * size.lx + p2.x), tround(0.5 * size.ly + p2.y));
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} else if (ri) {
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TDimension size = ri->getRaster()->getSize();
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pix1 = TPoint(tround(0.5 * size.lx + p1.x), tround(0.5 * size.ly + p1.y));
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pix2 = TPoint(tround(0.5 * size.lx + p2.x), tround(0.5 * size.ly + p2.y));
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}
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int xPix, yPix, wPix, hPix;
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TPointD dpi = sl->getDpi(getCurrentFid());
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xPix = pix1.x;
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yPix = pix1.y;
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wPix = pix2.x - pix1.x;
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hPix = pix2.y - pix1.y;
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x = (double)xPix / dpi.x;
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y = (double)yPix / dpi.y;
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w = (double)wPix / dpi.x;
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h = (double)hPix / dpi.y;
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a = atan2(h, w) * 180.0 / 3.14159264;
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l = sqrt(w * w + h * h);
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for (int i = 0; i < (int)m_toolOptionsBox.size(); i++) {
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m_toolOptionsBox[i]->updateValues(true, x, y, w, h, a, l,
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xPix, yPix, wPix, hPix);
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}
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return;
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}
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}
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}
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}
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/*-- シーン編集モードのとき、Stage::inchで割った値がInch値となる --*/
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x = m_firstPos.x / Stage::inch;
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y = m_firstPos.y / Stage::inch;
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w = (m_secondPos.x - m_firstPos.x) / Stage::inch;
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h = (m_secondPos.y - m_firstPos.y) / Stage::inch;
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a = atan2(h, w) * 180.0 / 3.14159264;
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l = sqrt(w * w + h * h);
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for (int i = 0; i < (int)m_toolOptionsBox.size(); i++) {
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m_toolOptionsBox[i]->updateValues(false, x, y, w, h, a, l);
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}
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}
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//----------------------------------------------------------------------------------------------
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/*! 現在のマウス位置がRulerに十分近ければTrueを返す
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*/
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bool RulerTool::isNearRuler()
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{
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double a, b, c;
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TPointD vec = m_secondPos - m_firstPos;
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a = -vec.y;
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b = vec.x;
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c = -a * m_firstPos.x - b * m_firstPos.y;
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double k = a * m_mousePos.x + b * m_mousePos.y + c;
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double d2 = k * k / (a * a + b * b);
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/*-- 距離が4より遠ければfalse --*/
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if (d2 > 16)
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return false;
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/*-- 垂線の足がRuler上にあるかを判断。Rulerを対角線とするRectにマウス位置が収まるかどうか --*/
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TRectD rect = TRectD(m_firstPos, m_secondPos).enlarge(4);
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return rect.contains(m_mousePos);
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}
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//----------------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------------
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/*! 基準点に対し、マウス位置を0,45,90度にフィットさせた位置を返す
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斜め方向では、X/Yの値のうち絶対値の小さいほうに合わせる。
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*/
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//----------------------------------------------------------------------------------------------
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TPointD RulerTool::getHVCoordinatedPos(TPointD p, TPointD centerPos)
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{
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TPointD vec = p - centerPos;
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double degree = (vec.x == 0.0) ? 90.0 : atan(vec.y / vec.x) * 180.0 / 3.1415926536;
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TPointD outPoint;
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if (degree <= -67.5) /*--垂直--*/
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{
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outPoint.x = centerPos.x;
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outPoint.y = p.y;
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} else if (degree < -22.5) /*--右斜め下--*/
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{
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if (abs(vec.x) > abs(vec.y))
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outPoint = centerPos + TPointD(-vec.y, vec.y);
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else
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outPoint = centerPos + TPointD(vec.x, -vec.x);
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} else if (degree <= 22.5) /*--水平--*/
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{
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outPoint.x = p.x;
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outPoint.y = centerPos.y;
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} else if (degree < 67.5) /*--右斜め上--*/
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{
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if (abs(vec.x) > abs(vec.y))
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outPoint = centerPos + TPointD(vec.y, vec.y);
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else
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outPoint = centerPos + TPointD(vec.x, vec.x);
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} else /*--再び垂直--*/
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{
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outPoint.x = centerPos.x;
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outPoint.y = p.y;
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}
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return outPoint;
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}
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//----------------------------------------------------------------------------------------------
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RulerTool RulerTool; |