141 lines
3.3 KiB
C++
141 lines
3.3 KiB
C++
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#ifdef _DEBUG
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#define _STLP_DEBUG 1
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#endif
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#include "ext/StraightCornerDeformation.h"
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#include "ext/StrokeDeformation.h"
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#include "ext/LinearPotential.h"
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//#include "ext/StrokeParametricDeformer.h"
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//#include "ext/NotSimmetricBezierPotential.h"
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#include "ext/ContextStatus.h"
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#include "ext/Designer.h"
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//#include "ext/TriParam.h"
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#include "ext/ExtUtil.h"
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#include "DeformationSelector.h"
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//#include <tcurves.h>
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//#include <tstrokeutil.h>
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#include <algorithm>
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#include <iterator>
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#include <vector>
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#include <tstroke.h>
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using namespace ToonzExt;
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REGISTER(StraightCornerDeformation, 3);
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//-----------------------------------------------------------------------------
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StraightCornerDeformation::StraightCornerDeformation()
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{
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setPotential(new LinearPotential);
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shortcutKey_ = ContextStatus::CTRL;
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}
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//-----------------------------------------------------------------------------
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StraightCornerDeformation::~StraightCornerDeformation()
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{
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}
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//-----------------------------------------------------------------------------
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bool StraightCornerDeformation::findExtremes_(const ContextStatus *status,
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Interval &ret)
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{
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bool
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found = ToonzExt::findNearestStraightCorners(status->stroke2change_,
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status->w_,
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ret,
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&this->getStraightsList());
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// it is not a forced solution
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if ((status->key_event_ != shortcutKey_) &&
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found)
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return found;
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else {
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// it is forced then probably i want to find
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found = ToonzExt::findNearestSpireCorners(status->stroke2change_,
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status->w_,
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ret,
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status->cornerSize_,
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&this->getSpiresList());
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}
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return found;
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}
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//-----------------------------------------------------------------------------
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void StraightCornerDeformation::draw(Designer *designer)
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{
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StrokeDeformationImpl::draw(0);
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designer->draw(this);
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}
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//-----------------------------------------------------------------------------
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bool StraightCornerDeformation::check_(const ContextStatus *status)
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{
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assert(status && "Not status available");
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TStroke *s = status->stroke2change_;
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double
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w = status->w_;
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// check extremes in another way.
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if (!s->isSelfLoop() &&
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areAlmostEqual(w, 0.0) ||
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areAlmostEqual(w, 1.0)) {
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return isAStraightCorner(s,
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w,
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&this->getStraightsList());
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}
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ToonzExt::Interval
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ret;
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if (ToonzExt::findNearestStraightCorners(status->stroke2change_,
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status->w_,
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ret,
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&this->getStraightsList()) &&
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isAStraightCorner(s,
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w,
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&this->getStraightsList())) {
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if (ret.first > ret.second) {
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assert(s->isSelfLoop());
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if ((ret.first < w &&
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w <= 1.0) ||
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(0.0 <= w &&
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w < ret.second))
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return true;
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} else {
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if (ret.first < w &&
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w < ret.second)
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return true;
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}
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}
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return false;
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}
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//-----------------------------------------------------------------------------
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double
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StraightCornerDeformation::findActionLength()
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{
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return stroke2manipulate_->getLength();
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}
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//-----------------------------------------------------------------------------
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StraightCornerDeformation *
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StraightCornerDeformation::instance()
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{
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static StraightCornerDeformation singleton;
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return &singleton;
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}
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//-----------------------------------------------------------------------------
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// End Of File
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//-----------------------------------------------------------------------------
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