tahoma2d/toonz/sources/include/tcolorvalue.h
2016-06-15 15:43:10 +09:00

97 lines
2.2 KiB
C++

#pragma once
#ifndef T_COLORVALUE_INCLUDED
#define T_COLORVALUE_INCLUDED
#include "tpixel.h"
#undef DVAPI
#undef DVVAR
#ifdef TCOLOR_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
class DVAPI TColorValue {
double m_r, m_g, m_b, m_m;
public:
TColorValue() : m_r(0), m_g(0), m_b(0), m_m(1){};
TColorValue(const TPixel32 &src) { setPixel(src); }
void getHsv(int &h, int &s, int &v) const;
void getHsv(int hsv[3]) const { getHsv(hsv[0], hsv[1], hsv[2]); }
void getHls(double hls[3]) const { getHls(hls[0], hls[1], hls[2]); }
void getHls(double &h, double &l, double &s) const;
void setHsv(int h, int s, int v);
void setHsv(int hsv[3]) { setHsv(hsv[0], hsv[1], hsv[2]); }
void getRgb(int &r, int &g, int &b) const;
/*Sposto in tcolorvalue.cpp
{
r = (int)(m_r*255+0.5);
g = (int)(m_g*255+0.5);
b = (int)(m_b*255+0.5);
}
*/
void getRgb(int rgb[3]) const { getRgb(rgb[0], rgb[1], rgb[2]); }
TPixel32 getPixel() const;
/*Sposto in tcolorvalue.cpp
{
int r,g,b; getRgb(r,g,b);
return TPixel32(r,g,b,(int)(m_m*255.0+0.5));
}
*/
void setRgb(int r, int g, int b);
/*Sposto in tcolorvalue.cpp
{
m_r = r/255.0;
m_g = g/255.0;
m_b = b/255.0;
}
*/
void setRgb(int rgb[3]) { setRgb(rgb[0], rgb[1], rgb[2]); }
void setPixel(const TPixel32 &src);
/*Sposto in tcolorvalue.cpp
{
setRgb(src.r, src.g,src.b);
m_m = src.m/255.0;
}
*/
bool operator==(const TColorValue &cv) const {
return cv.m_r == m_r && cv.m_g == m_g && cv.m_b == m_b && cv.m_m == m_m;
}
bool operator!=(const TColorValue &cv) const { return !operator==(cv); }
bool operator<(const TColorValue &cv) const {
if (m_r < cv.m_r)
return true;
else if (m_r > cv.m_r)
return false;
if (m_g < cv.m_g)
return true;
else if (m_g > cv.m_g)
return false;
if (m_b < cv.m_b)
return true;
else if (m_b > cv.m_b)
return false;
return (m_m < cv.m_m);
}
bool operator>=(const TColorValue &cv) const { return !(*this < cv); }
inline bool operator>(const TColorValue &cv) const { return (cv < *this); }
bool operator<=(const TColorValue &cv) const { return (cv >= *this); }
};
#endif