d869b5f8e6
Exposes accidental typos when checking exact values of a define.
647 lines
17 KiB
C++
647 lines
17 KiB
C++
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#include "tgl.h"
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#include "tconvert.h"
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#include "tofflinegl.h"
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#include "trop.h"
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#include "timage_io.h"
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#include "tcurves.h"
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#ifndef __sgi
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#ifdef _WIN32
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#include <cstdlib>
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#include <GL/glut.h>
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#elif defined(LINUX)
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#include <GL/glut.h>
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#else
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#include <GLUT/glut.h>
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#endif
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#endif
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#if defined(MACOSX) || defined(LINUX)
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#include <QGLContext>
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#endif
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//#include "tthread.h"
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#undef SCALE_BY_GLU
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//#undef NEW_DRAW_TEXT
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//-----------------------------------------------------------------------------
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namespace {
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// GLUquadric* localDisk=0;
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/*
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Find the number of slices in function of radius size.
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\par radius of circle
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\par size of pixel
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\ret number of division to obtain a circle
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*/
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int computeSlices(double radius, double pixelSize = 1.0) {
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if (radius < 0) return 2;
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double thetaStep;
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double temp = pixelSize * 0.5 / radius;
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if (fabs(1.0 - temp) <= 1)
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thetaStep = acos(1.0 - temp);
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else
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thetaStep = M_PI_4;
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assert(thetaStep != 0.0);
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int numberOfSlices = (int)(M_2PI / thetaStep);
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return numberOfSlices != 0 ? numberOfSlices : 2;
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}
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} // end of unnamed namespace
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//-----------------------------------------------------------------------------
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double tglGetPixelSize2() {
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double mat[16];
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glMatrixMode(GL_MODELVIEW);
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glGetDoublev(GL_MODELVIEW_MATRIX, mat);
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double det = fabs(mat[0] * mat[5] - mat[1] * mat[4]);
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if (det < TConsts::epsilon) det = TConsts::epsilon;
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return 1.0 / det;
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}
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//-----------------------------------------------------------------------------
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double tglGetTextWidth(const std::string &s, void *font) {
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double factor = 0.07;
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double w = 0;
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for (int i = 0; i < (int)s.length(); i++) w += glutStrokeWidth(font, s[i]);
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return w * factor;
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}
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//-----------------------------------------------------------------------------
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void tglDrawText(const TPointD &p, const std::string &s, void *character) {
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#ifndef __sgi
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glPushMatrix();
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glTranslated(p.x, p.y, 0);
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double factor = 0.07;
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glScaled(factor, factor, factor);
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for (int i = 0; i < (int)s.size(); i++) glutStrokeCharacter(character, s[i]);
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glPopMatrix();
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#else
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assert("Not Yet Implemented" && 0);
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std::cout << s << std::endl;
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#endif
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}
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//-----------------------------------------------------------------------------
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void tglDrawText(const TPointD &p, const std::wstring &s, void *character) {
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#ifndef __sgi
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glPushMatrix();
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glTranslated(p.x, p.y, 0);
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double factor = 0.07;
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glScaled(factor, factor, factor);
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for (int i = 0; i < (int)s.size(); i++) glutStrokeCharacter(character, s[i]);
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glPopMatrix();
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#else
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assert("Not Yet Implemented" && 0);
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std::cout << s << std::endl;
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#endif
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}
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//-----------------------------------------------------------------------------
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void tglDrawSegment(const TPointD &p1, const TPointD &p2) {
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glBegin(GL_LINES);
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tglVertex(p1);
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tglVertex(p2);
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glEnd();
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}
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//-----------------------------------------------------------------------------
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void tglDrawCircle(const TPointD ¢er, double radius) {
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if (radius <= 0) return;
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double pixelSize = 1;
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int slices = 60;
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if (slices <= 0) slices = computeSlices(radius, pixelSize) >> 1;
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double step = M_PI / slices;
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double step2 = 2.0 * step;
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double cos_t, sin_t, cos_ts, sin_ts, t;
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glPushMatrix();
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glTranslated(center.x, center.y, 0.0);
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glBegin(GL_LINES);
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cos_t = radius /* *1.0*/;
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sin_t = 0.0;
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for (t = 0; t + step < M_PI_2; t += step2) {
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cos_ts = radius * cos(t + step);
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sin_ts = radius * sin(t + step);
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glVertex2f(cos_t, sin_t);
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glVertex2f(cos_ts, sin_ts);
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glVertex2f(-cos_t, sin_t);
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glVertex2f(-cos_ts, sin_ts);
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glVertex2f(-cos_t, -sin_t);
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glVertex2f(-cos_ts, -sin_ts);
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glVertex2f(cos_t, -sin_t);
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glVertex2f(cos_ts, -sin_ts);
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cos_t = cos_ts;
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sin_t = sin_ts;
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}
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cos_ts = 0.0;
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sin_ts = radius /* *1.0*/;
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glVertex2f(cos_t, sin_t);
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glVertex2f(cos_ts, sin_ts);
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glVertex2f(-cos_t, sin_t);
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glVertex2f(-cos_ts, sin_ts);
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glVertex2f(-cos_t, -sin_t);
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glVertex2f(-cos_ts, -sin_ts);
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glVertex2f(cos_t, -sin_t);
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glVertex2f(cos_ts, -sin_ts);
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glEnd();
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glPopMatrix();
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}
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//-----------------------------------------------------------------------------
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void tglDrawDisk(const TPointD &c, double r) {
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if (r <= 0) return;
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double pixelSize = 1;
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int slices = 60;
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if (slices <= 0) slices = computeSlices(r, pixelSize) >> 1;
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glPushMatrix();
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glTranslated(c.x, c.y, 0.0);
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GLUquadric *quadric = gluNewQuadric();
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gluDisk(quadric, 0, r, slices, 1);
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gluDeleteQuadric(quadric);
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glPopMatrix();
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}
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//-----------------------------------------------------------------------------
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void tglDrawRect(const TRectD &rect) {
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glBegin(GL_LINE_LOOP);
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tglVertex(rect.getP00());
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tglVertex(rect.getP10());
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tglVertex(rect.getP11());
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tglVertex(rect.getP01());
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glEnd();
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}
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//-----------------------------------------------------------------------------
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void tglFillRect(const TRectD &rect) {
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glBegin(GL_POLYGON);
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tglVertex(rect.getP00());
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tglVertex(rect.getP10());
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tglVertex(rect.getP11());
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tglVertex(rect.getP01());
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glEnd();
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}
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//-----------------------------------------------------------------------------
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void tglRgbOnlyColorMask() {
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tglMultColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE);
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tglEnableBlending(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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}
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//-----------------------------------------------------------------------------
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void tglAlphaOnlyColorMask() {
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tglMultColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE);
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tglEnableBlending(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
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}
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//-----------------------------------------------------------------------------
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void tglEnableBlending(GLenum src, GLenum dst) {
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glEnable(GL_BLEND);
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glBlendFunc(src, dst);
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}
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//-----------------------------------------------------------------------------
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void tglEnableLineSmooth(bool enable, double lineSize) {
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if (enable) {
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glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
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glEnable(GL_LINE_SMOOTH);
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glLineWidth(lineSize);
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} else
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glDisable(GL_LINE_SMOOTH);
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}
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//-----------------------------------------------------------------------------
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void tglEnablePointSmooth(double pointSize) {
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glEnable(GL_BLEND);
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glPointSize(pointSize);
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}
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//-----------------------------------------------------------------------------
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void tglGetColorMask(GLboolean &red, GLboolean &green, GLboolean &blue,
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GLboolean &alpha) {
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GLboolean channels[4];
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glGetBooleanv(GL_COLOR_WRITEMASK, &channels[0]);
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red = channels[0], green = channels[1], blue = channels[2],
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alpha = channels[3];
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}
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//-----------------------------------------------------------------------------
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void tglMultColorMask(GLboolean red, GLboolean green, GLboolean blue,
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GLboolean alpha) {
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GLboolean channels[4];
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glGetBooleanv(GL_COLOR_WRITEMASK, &channels[0]);
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glColorMask(red && channels[0], green && channels[1], blue && channels[2],
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alpha && channels[3]);
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}
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//============================================================================
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namespace {
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//============================================================================
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class GlFontManager {
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GlFontManager();
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public:
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~GlFontManager();
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static GlFontManager *instance();
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bool setFont(void *font = GLUT_BITMAP_TIMES_ROMAN_10);
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void drawText(/*const TRectD bBox,*/
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std::wstring wtext /*,
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TDimensionD scale = TDimensionD(1.0, 1.0)*/);
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private:
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static GlFontManager *m_instance;
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// font font_height
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// | |
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std::map<void *, double> m_fonts;
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std::vector<TRectD> m_charsBBox;
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void *m_currentFont;
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TRaster32P m_fontTexture;
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GLuint m_base;
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};
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//----------------------------------------------------------------------------
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GlFontManager *GlFontManager::m_instance = 0L;
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//----------------------------------------------------------------------------
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GlFontManager::GlFontManager() : m_currentFont(0L), m_base(0) {
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m_fonts.insert(std::make_pair(GLUT_BITMAP_8_BY_13, 13.0));
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m_fonts.insert(std::make_pair(GLUT_BITMAP_9_BY_15, 15.0));
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m_fonts.insert(std::make_pair(GLUT_BITMAP_TIMES_ROMAN_10, 10.0));
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m_fonts.insert(std::make_pair(GLUT_BITMAP_TIMES_ROMAN_24, 24.0));
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m_fonts.insert(std::make_pair(GLUT_BITMAP_HELVETICA_10, 10.0));
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m_fonts.insert(std::make_pair(GLUT_BITMAP_HELVETICA_12, 12.0));
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m_fonts.insert(std::make_pair(GLUT_BITMAP_HELVETICA_18, 18.0));
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bool ok = setFont();
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assert(ok);
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}
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//----------------------------------------------------------------------------
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GlFontManager::~GlFontManager() { m_instance = 0L; }
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//----------------------------------------------------------------------------
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GlFontManager *GlFontManager::instance() {
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if (!m_instance) m_instance = new GlFontManager();
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return m_instance;
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}
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//----------------------------------------------------------------------------
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bool GlFontManager::setFont(void *font) {
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// cerca il font scelto nella mappa dei fonts conosciuti
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std::map<void *, double>::iterator it = m_fonts.find(font);
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// se e' stato trovato
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if (it != m_fonts.end()) {
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m_currentFont = font;
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glPushAttrib(GL_ALL_ATTRIB_BITS);
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glPushMatrix();
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m_base = glGenLists(256);
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glListBase(m_base);
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int i = 0;
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for (; i < 256; ++i) {
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glNewList(m_base + i, GL_COMPILE);
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glutStrokeCharacter(GLUT_STROKE_ROMAN, i);
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// glutBitmapCharacter(GLUT_BITMAP_TIMES_ROMAN_24, i);
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glEndList();
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}
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glPopAttrib();
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glPopMatrix();
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return true;
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}
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return false;
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}
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//----------------------------------------------------------------------------
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void GlFontManager::drawText(/*const TRectD bBox,*/
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std::wstring wtext /*,
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TDimensionD scale*/) {
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if (!m_currentFont) return;
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std::string text = ::to_string(wtext);
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const char *textString = text.c_str();
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glListBase(m_base);
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/*
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glPushMatrix();
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glTranslated(bBox.x0, bBox.y0, 0.0);
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glScaled(scale.lx*0.07, scale.ly*0.07, 1.0);
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*/
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glCallLists((GLuint)strlen(textString), GL_BYTE, textString);
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/*glPopMatrix();*/
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}
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//============================================================================
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} // anonymous namespace
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//============================================================================
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void tglDraw(const TCubic &cubic, int precision, GLenum pointOrLine) {
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CHECK_ERRORS_BY_GL;
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assert(pointOrLine == GL_POINT || pointOrLine == GL_LINE);
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float ctrlPts[4][3];
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ctrlPts[0][0] = cubic.getP0().x;
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ctrlPts[0][1] = cubic.getP0().y;
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ctrlPts[0][2] = 0.0;
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ctrlPts[1][0] = cubic.getP1().x;
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ctrlPts[1][1] = cubic.getP1().y;
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ctrlPts[1][2] = 0.0;
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ctrlPts[2][0] = cubic.getP2().x;
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ctrlPts[2][1] = cubic.getP2().y;
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ctrlPts[2][2] = 0.0;
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ctrlPts[3][0] = cubic.getP3().x;
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ctrlPts[3][1] = cubic.getP3().y;
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ctrlPts[3][2] = 0.0;
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CHECK_ERRORS_BY_GL;
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glMap1f(GL_MAP1_VERTEX_3, 0.0, 1.0, 3, 4, &ctrlPts[0][0]);
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CHECK_ERRORS_BY_GL;
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glEnable(GL_MAP1_VERTEX_3);
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CHECK_ERRORS_BY_GL;
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glMapGrid1f(precision, 0.0, 1.0);
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CHECK_ERRORS_BY_GL;
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glEvalMesh1(pointOrLine, 0, precision);
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CHECK_ERRORS_BY_GL;
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}
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//-----------------------------------------------------------------------------
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void tglDraw(const TRectD &rect, const std::vector<TRaster32P> &textures,
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bool blending) {
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double pixelSize2 = tglGetPixelSize2();
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// level e' la minore potenza di 2 maggiore di sqrt(pixelSize2)
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unsigned int level = 1;
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while (pixelSize2 * level * level <= 1.0) level <<= 1;
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unsigned int texturesCount = (int)textures.size();
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if (level > texturesCount) level = texturesCount;
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level = texturesCount - level;
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tglDraw(rect, textures[level], blending);
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}
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//-------------------------------------------------------------------
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void tglDraw(const TRectD &rect, const TRaster32P &tex, bool blending) {
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CHECK_ERRORS_BY_GL;
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glPushAttrib(GL_ALL_ATTRIB_BITS);
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if (blending) {
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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}
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unsigned int texWidth = 1;
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unsigned int texHeight = 1;
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while (texWidth < (unsigned int)tex->getLx()) texWidth = texWidth << 1;
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while (texHeight < (unsigned int)tex->getLy()) texHeight = texHeight << 1;
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double lwTex = 1.0;
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double lhTex = 1.0;
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TRaster32P texture;
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unsigned int texLx = (unsigned int)tex->getLx();
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unsigned int texLy = (unsigned int)tex->getLy();
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if (texWidth != texLx || texHeight != texLy) {
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texture = TRaster32P(texWidth, texHeight);
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texture->fill(TPixel32(0, 0, 0, 0));
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texture->copy(tex);
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lwTex = (texLx) / (double)(texWidth);
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lhTex = (texLy) / (double)(texHeight);
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if (lwTex > 1.0) lwTex = 1.0;
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if (lhTex > 1.0) lhTex = 1.0;
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} else
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texture = tex;
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GLenum fmt =
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#if defined(TNZ_MACHINE_CHANNEL_ORDER_BGRM)
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GL_BGRA_EXT;
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#elif defined(TNZ_MACHINE_CHANNEL_ORDER_MBGR)
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GL_ABGR_EXT;
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#elif defined(TNZ_MACHINE_CHANNEL_ORDER_RGBM)
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GL_RGBA;
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#elif defined(TNZ_MACHINE_CHANNEL_ORDER_MRGB)
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GL_BGRA;
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#else
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// Error PLATFORM NOT SUPPORTED
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#error "unknown channel order!"
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#endif
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// Generate a texture id and bind it.
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GLuint texId;
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glGenTextures(1, &texId);
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glBindTexture(GL_TEXTURE_2D, texId);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, texture->getWrap());
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texture->lock();
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glTexImage2D(GL_TEXTURE_2D, 0, 4, texWidth, texHeight, 0, fmt,
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#ifdef TNZ_MACHINE_CHANNEL_ORDER_MRGB
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GL_UNSIGNED_INT_8_8_8_8_REV,
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#else
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GL_UNSIGNED_BYTE,
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#endif
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texture->getRawData());
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glEnable(GL_TEXTURE_2D);
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glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
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double rectLx = rect.getLx();
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double rectLy = rect.getLy();
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tglColor(TPixel32(0, 0, 0, 0));
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glPushMatrix();
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glTranslated(rect.x0, rect.y0, 0.0);
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glBegin(GL_POLYGON);
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glTexCoord2d(0, 0);
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tglVertex(TPointD(0.0, 0.0));
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glTexCoord2d(lwTex, 0);
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tglVertex(TPointD(rectLx, 0.0));
|
|
|
|
glTexCoord2d(lwTex, lhTex);
|
|
tglVertex(TPointD(rectLx, rectLy));
|
|
|
|
glTexCoord2d(0, lhTex);
|
|
tglVertex(TPointD(0.0, rectLy));
|
|
|
|
glEnd();
|
|
glDisable(GL_TEXTURE_2D);
|
|
|
|
glPopMatrix();
|
|
glPopAttrib();
|
|
|
|
// Delete texture
|
|
glDeleteTextures(1, &texId);
|
|
|
|
texture->unlock();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void tglBuildMipmaps(std::vector<TRaster32P> &rasters,
|
|
const TFilePath &filepath) {
|
|
assert(rasters.size() > 0);
|
|
TRop::ResampleFilterType resampleFilter = TRop::ClosestPixel;
|
|
TRasterP ras;
|
|
TImageReader::load(filepath, ras);
|
|
int rasLx = ras->getLx();
|
|
int rasLy = ras->getLy();
|
|
|
|
int lx = 1;
|
|
while (lx < rasLx) lx <<= 1;
|
|
|
|
int ly = 1;
|
|
while (ly < rasLy) ly <<= 1;
|
|
|
|
TRaster32P ras2(lx, ly);
|
|
double sx = (double)lx / (double)ras->getLx();
|
|
double sy = (double)ly / (double)ras->getLy();
|
|
#ifndef SCALE_BY_GLU
|
|
TRop::resample(ras2, ras, TScale(sx, sy), resampleFilter);
|
|
#else
|
|
ras->lock();
|
|
gluScaleImage(GL_RGBA, ras->getLx(), ras->getLy(), GL_UNSIGNED_BYTE,
|
|
ras->getRawData(), lx, ly, GL_UNSIGNED_BYTE,
|
|
ras2->getRawData());
|
|
ras->unlock();
|
|
#endif
|
|
|
|
rasters[0] = ras2;
|
|
int ras2Lx = ras2->getLx();
|
|
int ras2Ly = ras2->getLy();
|
|
for (int i = 1; i < (int)rasters.size(); ++i) {
|
|
lx >>= 1;
|
|
ly >>= 1;
|
|
if (lx < 1) lx = 1;
|
|
if (ly < 1) ly = 1;
|
|
rasters[i] = TRaster32P(lx, ly);
|
|
sx = (double)lx / (double)ras2Lx;
|
|
sy = (double)ly / (double)ras2Ly;
|
|
rasters[i] = TRaster32P(lx, ly);
|
|
#ifndef SCALE_BY_GLU
|
|
TRop::resample(rasters[i], ras2, TScale(sx, sy), resampleFilter);
|
|
#else
|
|
ras2->lock();
|
|
gluScaleImage(GL_RGBA, ras->getLx(), ras->getLy(), GL_UNSIGNED_BYTE,
|
|
ras2->getRawData(), lx, ly, GL_UNSIGNED_BYTE,
|
|
rasters[i]->getRawData());
|
|
ras2->unlock();
|
|
#endif
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Forse si potrebbe togliere l'ifdef ed usare QT
|
|
#if defined(_WIN32)
|
|
|
|
TGlContext tglGetCurrentContext() {
|
|
return std::make_pair(wglGetCurrentDC(), wglGetCurrentContext());
|
|
}
|
|
|
|
void tglMakeCurrent(TGlContext context) {
|
|
wglMakeCurrent(context.first, context.second);
|
|
}
|
|
|
|
void tglDoneCurrent(TGlContext) { wglMakeCurrent(NULL, NULL); }
|
|
|
|
#elif defined(LINUX) || defined(__sgi) || defined(MACOSX)
|
|
|
|
TGlContext tglGetCurrentContext() {
|
|
return reinterpret_cast<TGlContext>(
|
|
const_cast<QGLContext *>(QGLContext::currentContext()));
|
|
|
|
// (Daniele) I'm not sure why QGLContext::currentContext() returns
|
|
// const. I think it shouldn't, and guess (hope) this is safe...
|
|
}
|
|
|
|
void tglMakeCurrent(TGlContext context) {
|
|
if (context)
|
|
reinterpret_cast<QGLContext *>(context)->makeCurrent();
|
|
else
|
|
tglDoneCurrent(tglGetCurrentContext());
|
|
}
|
|
|
|
void tglDoneCurrent(TGlContext context) {
|
|
if (context) reinterpret_cast<QGLContext *>(context)->doneCurrent();
|
|
}
|
|
|
|
#else
|
|
#error "unknown platform!"
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// End Of File
|
|
//-----------------------------------------------------------------------------
|