tahoma2d/toonz/sources/stdfx/igs_resource_multithread.cpp
Toshihiro Shimizu 890dddabbd first commit
2016-03-19 02:57:51 +09:00

68 lines
1.4 KiB
C++

#include "igs_resource_thread.h"
#include "igs_resource_multithread.h"
namespace
{
#if defined _WIN32 // vc compile_type
unsigned __stdcall
#else
void *
#endif
function_(void *param)
{
igs::resource::thread_execute_interface *pp =
static_cast<
igs::resource::thread_execute_interface *>(param);
pp->run();
return 0;
};
}
void igs::resource::multithread::add(void *thread_execute_instance)
{
this->thre_exec_.push_back(thread_execute_instance);
}
void igs::resource::multithread::run(void)
{
if (1 == this->thre_exec_.size()) {
/* 指定が一個の場合はスレッド実行せず、ただ実行 */
igs::resource::thread_execute_interface *pp =
static_cast<
igs::resource::thread_execute_interface *>(
this->thre_exec_.at(0));
pp->run();
return;
}
// pthread_t = unsigned long int(rhel4)
// HANDLE = unsigned long(vc6.0) = void *(vc2005)
#if defined _WIN32 // vc compile_type
std::vector<HANDLE> id;
#else
std::vector<pthread_t> id;
#endif
{
std::vector<void *>::iterator it;
for (it = this->thre_exec_.begin();
it != this->thre_exec_.end(); ++it) {
id.push_back(igs::resource::thread_run(function_, *it));
}
}
{
#if defined _WIN32 // vc compile_type
std::vector<HANDLE>::iterator it;
#else
std::vector<pthread_t>::iterator it;
#endif
for (it = id.begin(); it != id.end(); ++it) {
igs::resource::thread_join(*it);
}
}
id.clear();
}
void igs::resource::multithread::clear(void)
{
this->thre_exec_.clear();
}