tahoma2d/toonz/sources/common/trop/bbox.cpp
Toshihiro Shimizu 890dddabbd first commit
2016-03-19 02:57:51 +09:00

228 lines
4.8 KiB
C++

#include "trop.h"
namespace
{
//-------------------------------------------------------------------
template <typename PIXEL, typename CHANNEL_TYPE>
void computeBBox(TRasterPT<PIXEL> ras, TRect &bbox)
{
bbox = ras->getBounds();
int lx = ras->getLx();
int ly = ras->getLy();
// se c'e' un pixel opaco in alto a sin e in basso a destra allora bbox = bounds
if (ras->pixels(0)[0].m != 0 &&
ras->pixels(ly - 1)[lx - 1].m != 0)
return;
int y;
ras->lock();
for (y = 0; y < ly; y++) {
CHANNEL_TYPE *pix = &(ras->pixels(y)->m);
CHANNEL_TYPE *endPix = pix + 4 * lx;
while (pix < endPix && *pix == 0)
pix += 4;
if (pix < endPix)
break;
}
if (y == ly) {
// tutta trasparente
bbox = TRect();
ras->unlock();
return;
}
bbox.y0 = y;
for (y = ly - 1; y > bbox.y0; y--) {
CHANNEL_TYPE *pix = &(ras->pixels(y)->m);
CHANNEL_TYPE *endPix = pix + 4 * lx;
while (pix < endPix && *pix == 0)
pix += 4;
if (pix < endPix)
break;
}
bbox.y1 = y;
assert(bbox.y0 <= bbox.y1);
bbox.x0 = lx;
bbox.x1 = -1;
for (y = bbox.y0; y <= bbox.y1; y++) {
CHANNEL_TYPE *row = &(ras->pixels(y)->m);
int x = 0;
for (x = 0; x < bbox.x0 && row[x * 4] == 0; x++) {
}
bbox.x0 = x;
for (x = lx - 1; x > bbox.x1 && row[x * 4] == 0; x--) {
}
bbox.x1 = x;
}
assert(bbox.x0 <= bbox.x1);
ras->unlock();
/*
UCHAR *row_m = &(ras->pixels()->m);
// se c'e' un pixel opaco in alto a sin e in basso a destra allora bbox = bounds
if(row_m[0] && row_m[(ly-1)*wrap4 + (lx-1)*4])
return;
int y;
UCHAR *m, *max_m, *min_m;
for(y=0;y<ly;y++)
{
max_m = row_m + lx * 4;
for(m = row_m; m<max_m && *m==0; m+=4) {}
if(m<max_m) break;
row_m += wrap4;
}
if(y>=ly)
{
// tutta trasparente
return;
}
bbox.y0 = bbox.y1 = y;
bbox.x0 = (m - row_m)/4;
assert(0<=bbox.x0 && bbox.x0<lx);
assert(ras->pixels(bbox.y0)[bbox.x0].m>0);
assert(bbox.x0 == 0 || ras->pixels(bbox.y0)[bbox.x0-1].m==0);
min_m = m;
for(m = max_m - 4;m>min_m && *m==0;m-=4) {}
bbox.x1 = (m - row_m)/4;
assert(0<=bbox.x1 && bbox.x1<lx);
assert(ras->pixels(bbox.y0)[bbox.x1].m>0);
assert(bbox.x1 == lx-1 || ras->pixels(bbox.y0)[bbox.x1+1].m==0);
row_m += wrap4;
for(y++;y<ly;y++)
{
max_m = row_m + lx * 4;
for(m = row_m; m<max_m && *m==0; m+=4) {}
if(m<max_m)
{
int x = (m - row_m)/4;
if(x<bbox.x0)
{
bbox.x0 = x;
assert(0<=bbox.x0 && bbox.x0<lx);
assert(ras->pixels(y)[bbox.x0].m>0);
assert(bbox.x0 == 0 || ras->pixels(y)[bbox.x0-1].m==0);
}
min_m = row_m + bbox.x1*4;
for(m = max_m - 4;m>min_m && *m==0;m-=4) {}
if(m>min_m)
{
x = (m - row_m)/4;
assert(x>bbox.x1);
bbox.x1 = x;
}
bbox.y1 = y;
}
row_m += wrap4;
}
*/
}
//-------------------------------------------------------------------
inline bool isTransparent(TPixelCM32 *pix)
{
return (!pix->isPureInk() &&
// (pix->getPaint()==BackgroundStyle
(pix->getPaint() == 0 && pix->isPurePaint()));
}
//-------------------------------------------------------------------
void computeBBoxCM32(TRasterCM32P ras, TRect &bbox)
{
bbox = ras->getBounds();
int lx = ras->getLx();
int ly = ras->getLy();
// se c'e' un pixel opaco in alto a sin e in basso a destra allora bbox = bounds
if (!isTransparent(&(ras->pixels(0)[0])) &&
!isTransparent(&(ras->pixels(ly - 1)[lx - 1])))
return;
int y;
ras->lock();
for (y = 0; y < ly; y++) {
TPixelCM32 *pix = ras->pixels(y);
TPixelCM32 *endPix = pix + lx;
while (pix < endPix && isTransparent(pix))
++pix;
if (pix < endPix)
break;
}
if (y == ly) {
// tutta trasparente
bbox = TRect();
ras->unlock();
return;
}
bbox.y0 = y;
for (y = ly - 1; y > bbox.y0; y--) {
TPixelCM32 *pix = ras->pixels(y);
TPixelCM32 *endPix = pix + lx;
while (pix < endPix && isTransparent(pix))
++pix;
if (pix < endPix)
break;
}
bbox.y1 = y;
assert(bbox.y0 <= bbox.y1);
bbox.x0 = lx;
bbox.x1 = -1;
for (y = bbox.y0; y <= bbox.y1; y++) {
TPixelCM32 *row = ras->pixels(y);
int x = 0;
for (x = 0; x < bbox.x0 && isTransparent(&row[x]); x++) {
}
bbox.x0 = x;
for (x = lx - 1; x > bbox.x1 && isTransparent(&row[x]); x--) {
}
bbox.x1 = x;
}
assert(bbox.x0 <= bbox.x1);
ras->unlock();
}
//-------------------------------------------------------------------
} //namespace
//-------------------------------------------------------------------
void TRop::computeBBox(TRasterP ras, TRect &bbox)
{
TRaster32P ras32 = ras;
if (ras32) {
::computeBBox<TPixel32, UCHAR>(ras32, bbox);
return;
}
TRaster64P ras64 = ras;
if (ras64) {
::computeBBox<TPixel64, USHORT>(ras64, bbox);
return;
}
TRasterCM32P rasCM32 = ras;
if (rasCM32) {
computeBBoxCM32(rasCM32, bbox);
return;
}
TRasterGR8P ras8 = ras;
if (ras8) {
bbox = ras->getBounds();
return;
}
assert(0);
}