tahoma2d/toonz/sources/common/trop/tblur.cpp
Shinya Kitaoka 6fa9acbd5f Add source formatting check (#689)
* add source formatting check
* fix beautification scripts
2016-08-18 21:10:57 +09:00

981 lines
32 KiB
C++

#include "traster.h"
#include "trop.h"
#include "tpixelgr.h"
#ifdef _WIN32
#include <emmintrin.h>
#include <malloc.h>
#endif
namespace {
#ifdef _WIN32
template <class T>
struct BlurPixel {
T b;
T g;
T r;
T m;
};
#else
template <class T>
struct BlurPixel {
T r;
T g;
T b;
T m;
};
#endif
//===================================================================
#define LOAD_COL_CODE \
\
buffer += x; \
pix = col + by1; \
\
for (i = by1; i < ly + by1; i++) { \
*pix++ = *buffer; \
buffer += lx; \
} \
\
pix += by2; \
left_val = col[0]; \
right_val = *(pix - 1); \
col--; \
\
for (i = 0; i < brad; i++) { \
*col-- = left_val; \
*pix++ = right_val; \
}
//-------------------------------------------------------------------
#define BLUR_CODE(round_fac, channel_type) \
pix1 = row1; \
pix2 = row1 - 1; \
\
sigma1.r = pix1->r; \
sigma1.g = pix1->g; \
sigma1.b = pix1->b; \
sigma1.m = pix1->m; \
pix1++; \
\
sigma2.r = sigma2.g = sigma2.b = sigma2.m = 0.0; \
sigma3.r = sigma3.g = sigma3.b = sigma3.m = 0.0; \
\
for (i = 1; i < brad; i++) { \
sigma1.r += pix1->r; \
sigma1.g += pix1->g; \
sigma1.b += pix1->b; \
sigma1.m += pix1->m; \
\
sigma2.r += pix2->r; \
sigma2.g += pix2->g; \
sigma2.b += pix2->b; \
sigma2.m += pix2->m; \
\
sigma3.r += i * (pix1->r + pix2->r); \
sigma3.g += i * (pix1->g + pix2->g); \
sigma3.b += i * (pix1->b + pix2->b); \
sigma3.m += i * (pix1->m + pix2->m); \
\
pix1++; \
pix2--; \
} \
\
rsum = (sigma1.r + sigma2.r) * coeff - sigma3.r * coeffq + (round_fac); \
gsum = (sigma1.g + sigma2.g) * coeff - sigma3.g * coeffq + (round_fac); \
bsum = (sigma1.b + sigma2.b) * coeff - sigma3.b * coeffq + (round_fac); \
msum = (sigma1.m + sigma2.m) * coeff - sigma3.m * coeffq + (round_fac); \
\
row2->r = (channel_type)(rsum); \
row2->g = (channel_type)(gsum); \
row2->b = (channel_type)(bsum); \
row2->m = (channel_type)(msum); \
row2++; \
\
sigma2.r += row1[-brad].r; \
sigma2.g += row1[-brad].g; \
sigma2.b += row1[-brad].b; \
sigma2.m += row1[-brad].m; \
\
pix1 = row1 + brad; \
pix2 = row1; \
pix3 = row1 - brad; \
pix4 = row1 - brad + 1; \
\
desigma.r = sigma1.r - sigma2.r; \
desigma.g = sigma1.g - sigma2.g; \
desigma.b = sigma1.b - sigma2.b; \
desigma.m = sigma1.m - sigma2.m; \
\
for (i = 1; i < length; i++) { \
desigma.r += pix1->r - 2 * pix2->r + pix3->r; \
desigma.g += pix1->g - 2 * pix2->g + pix3->g; \
desigma.b += pix1->b - 2 * pix2->b + pix3->b; \
desigma.m += pix1->m - 2 * pix2->m + pix3->m; \
\
rsum += (desigma.r + diff * (pix1->r - pix4->r)) * coeffq; \
gsum += (desigma.g + diff * (pix1->g - pix4->g)) * coeffq; \
bsum += (desigma.b + diff * (pix1->b - pix4->b)) * coeffq; \
msum += (desigma.m + diff * (pix1->m - pix4->m)) * coeffq; \
\
row2->r = (channel_type)(rsum); \
row2->g = (channel_type)(gsum); \
row2->b = (channel_type)(bsum); \
row2->m = (channel_type)(msum); \
row2++; \
pix1++, pix2++, pix3++, pix4++; \
}
//-------------------------------------------------------------------
template <typename PIXEL_SRC, typename PIXEL_DST, typename T>
inline void blur_code(PIXEL_SRC *row1, PIXEL_DST *row2, int length, float coeff,
float coeffq, int brad, float diff, float round_fac) {
int i;
T rsum, gsum, bsum, msum;
BlurPixel<T> sigma1, sigma2, sigma3, desigma;
PIXEL_SRC *pix1, *pix2, *pix3, *pix4;
pix1 = row1;
pix2 = row1 - 1;
sigma1.r = pix1->r;
sigma1.g = pix1->g;
sigma1.b = pix1->b;
sigma1.m = pix1->m;
pix1++;
sigma2.r = sigma2.g = sigma2.b = sigma2.m = 0.0;
sigma3.r = sigma3.g = sigma3.b = sigma3.m = 0.0;
for (i = 1; i < brad; i++) {
sigma1.r += pix1->r;
sigma1.g += pix1->g;
sigma1.b += pix1->b;
sigma1.m += pix1->m;
sigma2.r += pix2->r;
sigma2.g += pix2->g;
sigma2.b += pix2->b;
sigma2.m += pix2->m;
sigma3.r += i * (pix1->r + pix2->r);
sigma3.g += i * (pix1->g + pix2->g);
sigma3.b += i * (pix1->b + pix2->b);
sigma3.m += i * (pix1->m + pix2->m);
pix1++;
pix2--;
}
rsum = (sigma1.r + sigma2.r) * coeff - sigma3.r * coeffq + (round_fac);
gsum = (sigma1.g + sigma2.g) * coeff - sigma3.g * coeffq + (round_fac);
bsum = (sigma1.b + sigma2.b) * coeff - sigma3.b * coeffq + (round_fac);
msum = (sigma1.m + sigma2.m) * coeff - sigma3.m * coeffq + (round_fac);
row2->r = rsum;
row2->g = gsum;
row2->b = bsum;
row2->m = msum;
row2++;
sigma2.r += row1[-brad].r;
sigma2.g += row1[-brad].g;
sigma2.b += row1[-brad].b;
sigma2.m += row1[-brad].m;
pix1 = row1 + brad;
pix2 = row1;
pix3 = row1 - brad;
pix4 = row1 - brad + 1;
desigma.r = sigma1.r - sigma2.r;
desigma.g = sigma1.g - sigma2.g;
desigma.b = sigma1.b - sigma2.b;
desigma.m = sigma1.m - sigma2.m;
for (i = 1; i < length; i++) {
desigma.r += pix1->r - 2 * pix2->r + pix3->r;
desigma.g += pix1->g - 2 * pix2->g + pix3->g;
desigma.b += pix1->b - 2 * pix2->b + pix3->b;
desigma.m += pix1->m - 2 * pix2->m + pix3->m;
rsum += (desigma.r + diff * (pix1->r - pix4->r)) * coeffq;
gsum += (desigma.g + diff * (pix1->g - pix4->g)) * coeffq;
bsum += (desigma.b + diff * (pix1->b - pix4->b)) * coeffq;
msum += (desigma.m + diff * (pix1->m - pix4->m)) * coeffq;
row2->r = rsum;
row2->g = gsum;
row2->b = bsum;
row2->m = msum;
row2++;
pix1++, pix2++, pix3++, pix4++;
}
}
//-------------------------------------------------------------------
#ifdef _WIN32
//-------------------------------------------------------------------
template <class T, class P>
inline void blur_code_SSE2(T *row1, BlurPixel<P> *row2, int length, float coeff,
float coeffq, int brad, float diff,
float round_fac) {
static float two = 2;
static __m128i zeros = _mm_setzero_si128();
static __m128 twos = _mm_load_ps1(&two);
int i;
__m128 sigma1, sigma2, sigma3, desigma;
T *pix1, *pix2, *pix3, *pix4;
pix1 = row1;
pix2 = row1 - 1;
//
__m128i piPix1 = _mm_cvtsi32_si128(*(DWORD *)pix1);
__m128i piPix2 = _mm_cvtsi32_si128(*(DWORD *)pix2);
piPix1 = _mm_unpacklo_epi8(piPix1, zeros);
piPix2 = _mm_unpacklo_epi8(piPix2, zeros);
piPix1 = _mm_unpacklo_epi16(piPix1, zeros);
piPix2 = _mm_unpacklo_epi16(piPix2, zeros);
sigma1 = _mm_cvtepi32_ps(piPix1);
//
pix1++;
float zero = 0;
sigma2 = _mm_load1_ps(&zero);
sigma3 = _mm_load1_ps(&zero);
for (i = 1; i < brad; i++) {
piPix1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(*(DWORD *)pix1), zeros);
piPix2 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(*(DWORD *)pix2), zeros);
__m128 pPix1 = _mm_cvtepi32_ps(_mm_unpacklo_epi16(piPix1, zeros));
__m128 pPix2 = _mm_cvtepi32_ps(_mm_unpacklo_epi16(piPix2, zeros));
sigma1 = _mm_add_ps(sigma1, pPix1);
sigma2 = _mm_add_ps(sigma2, pPix2);
__m128i pii = _mm_unpacklo_epi8(_mm_cvtsi32_si128(i), zeros);
__m128 pi = _mm_cvtepi32_ps(_mm_unpacklo_epi16(pii, zeros));
pPix1 = _mm_add_ps(pPix1, pPix2);
pPix1 = _mm_mul_ps(pi, pPix1); // i*(pix1 + pix2)
sigma3 = _mm_add_ps(sigma3, pPix1); // sigma3 += i*(pix1 + pix2)
pix1++;
pix2--;
}
__m128 pCoeff = _mm_load1_ps(&coeff);
__m128 pCoeffq = _mm_load1_ps(&coeffq);
__m128 pRoundFac = _mm_load1_ps(&round_fac);
__m128 pDiff = _mm_load1_ps(&diff);
// sum = (sigma1 + sigma2)*coeff - sigma3*coeffq + round_fac
__m128 sum = _mm_add_ps(sigma1, sigma2);
sum = _mm_mul_ps(sum, pCoeff);
__m128 sum2 = _mm_mul_ps(sigma3, pCoeffq);
sum2 = _mm_add_ps(sum2, pRoundFac);
sum = _mm_sub_ps(sum, sum2);
/*
__m128i isum = _mm_cvtps_epi32(sum);
isum = _mm_packs_epi32(isum, zeros);
isum = _mm_packs_epi16(isum, zeros);
*(DWORD*)row2 = _mm_cvtsi128_si32(isum);
*/
_mm_store_ps((float *)row2, sum);
row2++;
__m128i piPixMin =
_mm_unpacklo_epi8(_mm_cvtsi32_si128(*(DWORD *)(row1 - brad)), zeros);
__m128 pPixMin = _mm_cvtepi32_ps(_mm_unpacklo_epi16(piPixMin, zeros));
sigma2 = _mm_add_ps(sigma2, pPixMin);
/*
sigma2.r += row1[-brad].r;
sigma2.g += row1[-brad].g;
sigma2.b += row1[-brad].b;
sigma2.m += row1[-brad].m;
*/
pix1 = row1 + brad;
pix2 = row1;
pix3 = row1 - brad;
pix4 = row1 - brad + 1;
desigma = _mm_sub_ps(sigma1, sigma2);
for (i = 1; i < length; i++) {
piPix1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(*(DWORD *)pix1), zeros);
piPix2 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(*(DWORD *)pix2), zeros);
__m128i piPix3 =
_mm_unpacklo_epi8(_mm_cvtsi32_si128(*(DWORD *)pix3), zeros);
__m128i piPix4 =
_mm_unpacklo_epi8(_mm_cvtsi32_si128(*(DWORD *)pix4), zeros);
__m128 pPix1 = _mm_cvtepi32_ps(_mm_unpacklo_epi16(piPix1, zeros));
__m128 pPix2 =
_mm_cvtepi32_ps(_mm_slli_epi32(_mm_unpacklo_epi16(piPix2, zeros), 1));
__m128 pPix3 = _mm_cvtepi32_ps(_mm_unpacklo_epi16(piPix3, zeros));
__m128 pPix4 = _mm_cvtepi32_ps(_mm_unpacklo_epi16(piPix4, zeros));
// desigma += pix1 - 2*pix2 + pix3
__m128 tmp = _mm_sub_ps(pPix3, pPix2);
tmp = _mm_add_ps(tmp, pPix1);
desigma = _mm_add_ps(desigma, tmp);
// sum += (desigma + diff*(pix1 - pix4))*coeffq
tmp = _mm_sub_ps(pPix1, pPix4);
tmp = _mm_mul_ps(tmp, pDiff);
tmp = _mm_add_ps(desigma, tmp);
tmp = _mm_mul_ps(tmp, pCoeffq);
sum = _mm_add_ps(sum, tmp);
/*
isum = _mm_cvtps_epi32(sum);
isum = _mm_packs_epi32(isum, zeros);
isum = _mm_packs_epi16(isum, zeros);
*(DWORD*)row2 = _mm_cvtsi128_si32(isum);
*/
_mm_store_ps((float *)row2, sum);
row2++;
pix1++, pix2++, pix3++, pix4++;
}
}
//-------------------------------------------------------------------
template <class T, class P>
inline void blur_code_SSE2(BlurPixel<P> *row1, T *row2, int length, float coeff,
float coeffq, int brad, float diff,
float round_fac) {
int i;
float two = 2;
__m128i zeros = _mm_setzero_si128();
__m128 twos = _mm_load_ps1(&two);
__m128 sigma1, sigma2, sigma3, desigma;
BlurPixel<P> *pix1, *pix2, *pix3, *pix4;
pix1 = row1;
pix2 = row1 - 1;
__m128 pPix1 = _mm_load_ps((float *)pix1);
__m128 pPix2 = _mm_load_ps((float *)pix2);
// sigma1 = *pix1
sigma1 = pPix1;
pix1++;
float zero = 0;
sigma2 = _mm_load1_ps(&zero);
sigma3 = _mm_load1_ps(&zero);
for (i = 1; i < brad; i++) {
pPix1 = _mm_load_ps((float *)pix1);
pPix2 = _mm_load_ps((float *)pix2);
sigma1 = _mm_add_ps(sigma1, pPix1);
sigma2 = _mm_add_ps(sigma2, pPix2);
__m128i pii = _mm_unpacklo_epi8(_mm_cvtsi32_si128(i), zeros);
__m128 pi = _mm_cvtepi32_ps(_mm_unpacklo_epi16(pii, zeros));
pPix1 = _mm_add_ps(pPix1, pPix2);
pPix1 = _mm_mul_ps(pi, pPix1); // i*(pix1 + pix2)
sigma3 = _mm_add_ps(sigma3, pPix1); // sigma3 += i*(pix1 + pix2)
pix1++;
pix2--;
}
__m128 pCoeff = _mm_load1_ps(&coeff);
__m128 pCoeffq = _mm_load1_ps(&coeffq);
// __m128 pRoundFac = _mm_load1_ps(&round_fac);
__m128 pDiff = _mm_load1_ps(&diff);
// sum = (sigma1 + sigma2)*coeff - sigma3*coeffq + round_fac
__m128 sum = _mm_add_ps(sigma1, sigma2);
sum = _mm_mul_ps(sum, pCoeff);
__m128 sum2 = _mm_mul_ps(sigma3, pCoeffq);
// sum2 = _mm_add_ps(sum2, pRoundFac);
sum = _mm_sub_ps(sum, sum2);
// converte i canali da float a char
__m128i isum = _mm_cvtps_epi32(sum);
isum = _mm_packs_epi32(isum, zeros);
// isum = _mm_packs_epi16(isum, zeros);
isum = _mm_packus_epi16(isum, zeros);
*(DWORD *)row2 = _mm_cvtsi128_si32(isum);
row2++;
// sigma2 += row1[-brad]
__m128 pPixMin = _mm_load_ps((float *)(row1 - brad));
sigma2 = _mm_add_ps(sigma2, pPixMin);
pix1 = row1 + brad;
pix2 = row1;
pix3 = row1 - brad;
pix4 = row1 - brad + 1;
desigma = _mm_sub_ps(sigma1, sigma2);
for (i = 1; i < length; i++) {
__m128 pPix1 = _mm_load_ps((float *)pix1);
__m128 pPix2 = _mm_load_ps((float *)pix2);
__m128 pPix3 = _mm_load_ps((float *)pix3);
__m128 pPix4 = _mm_load_ps((float *)pix4);
pPix2 = _mm_mul_ps(pPix2, twos);
// desigma += pix1 - 2*pix2 + pix3
__m128 tmp = _mm_sub_ps(pPix3, pPix2);
tmp = _mm_add_ps(tmp, pPix1);
desigma = _mm_add_ps(desigma, tmp);
// sum += (desigma + diff*(pix1 - pix4))*coeffq
tmp = _mm_sub_ps(pPix1, pPix4);
tmp = _mm_mul_ps(tmp, pDiff);
tmp = _mm_add_ps(desigma, tmp);
tmp = _mm_mul_ps(tmp, pCoeffq);
sum = _mm_add_ps(sum, tmp);
// converte i canali da float a char
__m128i isum = _mm_cvtps_epi32(sum);
isum = _mm_packs_epi32(isum, zeros);
// isum = _mm_packs_epi16(isum, zeros); // QUESTA RIGA E' SBAGLIATA
// assert(false);
isum = _mm_packus_epi16(isum, zeros);
*(DWORD *)row2 = _mm_cvtsi128_si32(isum);
row2++;
pix1++, pix2++, pix3++, pix4++;
}
}
#endif // _WIN32
//-------------------------------------------------------------------
#define STORE_COL_CODE(crop_val) \
{ \
int i, val; \
double ampl; \
buffer += x; \
\
ampl = 1.0 + blur / 15.0; \
\
if (backlit) \
for (i = ((dy >= 0) ? 0 : -dy); i < std::min(ly, r_ly - dy); i++) { \
val = troundp(col[i].r * ampl); \
buffer->r = (val > crop_val) ? crop_val : val; \
val = troundp(col[i].g * ampl); \
buffer->g = (val > crop_val) ? crop_val : val; \
val = troundp(col[i].b * ampl); \
buffer->b = (val > crop_val) ? crop_val : val; \
val = troundp(col[i].m * ampl); \
buffer->m = (val > crop_val) ? crop_val : val; \
buffer += wrap; \
} \
else \
for (i = ((dy >= 0) ? 0 : -dy); i < std::min(ly, r_ly - dy); i++) { \
*buffer = col[i]; \
buffer += wrap; \
} \
}
//-------------------------------------------------------------------
template <class T>
void store_colRgb(T *buffer, int wrap, int r_ly, T *col, int ly, int x, int dy,
int backlit, double blur) {
int val = T::maxChannelValue;
if (val == 255)
STORE_COL_CODE(204)
else if (val == 65535)
STORE_COL_CODE(204 * 257)
else
assert(false);
}
//-------------------------------------------------------------------
template <class T>
void store_colGray(T *buffer, int wrap, int r_ly, T *col, int ly, int x, int dy,
int backlit, double blur) {
int i;
double ampl;
buffer += x;
ampl = 1.0 + blur / 15.0;
for (i = ((dy >= 0) ? 0 : -dy); i < std::min(ly, r_ly - dy); i++) {
*buffer = col[i];
buffer += wrap;
}
}
//-------------------------------------------------------------------
template <class P>
void load_colRgb(BlurPixel<P> *buffer, BlurPixel<P> *col, int lx, int ly, int x,
int brad, int by1, int by2) {
int i;
BlurPixel<P> *pix, left_val, right_val;
LOAD_COL_CODE
}
//-------------------------------------------------------------------
void load_channel_col32(float *buffer, float *col, int lx, int ly, int x,
int brad, int by1, int by2) {
int i;
float *pix, left_val, right_val;
LOAD_COL_CODE
}
//-------------------------------------------------------------------
template <class T, class Q, class P>
void do_filtering_chan(BlurPixel<P> *row1, T *row2, int length, float coeff,
float coeffq, int brad, float diff, bool useSSE) {
#ifdef _WIN32
if (useSSE && T::maxChannelValue == 255)
blur_code_SSE2<T, P>(row1, row2, length, coeff, coeffq, brad, diff, 0.5);
else
#endif
{
int i;
P rsum, gsum, bsum, msum;
BlurPixel<P> sigma1, sigma2, sigma3, desigma;
BlurPixel<P> *pix1, *pix2, *pix3, *pix4;
BLUR_CODE((P)0.5, Q)
}
}
//-------------------------------------------------------------------
template <class T>
void do_filtering_channel_float(T *row1, float *row2, int length, float coeff,
float coeffq, int brad, float diff) {
int i;
float sum;
float sigma1, sigma2, sigma3, desigma;
T *pix1, *pix2, *pix3, *pix4;
pix1 = row1;
pix2 = row1 - 1;
sigma1 = pix1->value;
pix1++;
sigma2 = 0.0;
sigma3 = 0.0;
for (i = 1; i < brad; i++) {
sigma1 += pix1->value;
sigma2 += pix2->value;
sigma3 += i * (pix1->value + pix2->value);
pix1++;
pix2--;
}
sum = (sigma1 + sigma2) * coeff - sigma3 * coeffq;
*row2 = sum;
row2++;
sigma2 += row1[-brad].value;
pix1 = row1 + brad;
pix2 = row1;
pix3 = row1 - brad;
pix4 = row1 - brad + 1;
desigma = sigma1 - sigma2;
for (i = 1; i < length; i++) {
desigma += pix1->value - 2 * pix2->value + pix3->value;
sum += (desigma + diff * (pix1->value - pix4->value)) * coeffq;
*row2 = sum;
row2++;
pix1++, pix2++, pix3++, pix4++;
}
}
//-------------------------------------------------------------------
template <class T>
void do_filtering_channel_gray(float *row1, T *row2, int length, float coeff,
float coeffq, int brad, float diff) {
int i;
float sum;
float sigma1, sigma2, sigma3, desigma;
float *pix1, *pix2, *pix3, *pix4;
pix1 = row1;
pix2 = row1 - 1;
sigma1 = *pix1;
pix1++;
sigma2 = 0.0;
sigma3 = 0.0;
for (i = 1; i < brad; i++) {
sigma1 += *pix1;
sigma2 += *pix2;
sigma3 += i * (*pix1 + *pix2);
pix1++;
pix2--;
}
sum = (sigma1 + sigma2) * coeff - sigma3 * coeffq + 0.5F;
row2->setValue((int)sum);
row2++;
sigma2 += row1[-brad];
pix1 = row1 + brad;
pix2 = row1;
pix3 = row1 - brad;
pix4 = row1 - brad + 1;
desigma = sigma1 - sigma2;
for (i = 1; i < length; i++) {
desigma += *pix1 - 2 * (*pix2) + (*pix3);
sum += (desigma + diff * (*pix1 - *pix4)) * coeffq;
row2->setValue((int)sum);
row2++;
pix1++, pix2++, pix3++, pix4++;
}
}
//-------------------------------------------------------------------
template <class T>
void load_rowRgb(TRasterPT<T> &rin, T *row, int lx, int y, int brad, int bx1,
int bx2) {
int i;
T *buf32, *pix;
T left_val, right_val;
pix = row + bx1;
{
rin->lock();
buf32 = rin->pixels(y);
for (i = 0; i < lx; i++) *pix++ = *buf32++;
rin->unlock();
}
pix += bx2;
left_val = *row;
right_val = *(pix - 1);
row--;
for (i = 0; i < brad;
i++) /* pixels equal to the ones of border of image are added */
{ /* to avoid a black blur to get into the picture. */
*row-- = left_val;
*pix++ = right_val;
}
}
//-------------------------------------------------------------------
template <class T>
void load_rowGray(TRasterPT<T> &rin, T *row, int lx, int y, int brad, int bx1,
int bx2) {
int i;
T *buf8, *pix;
T left_val, right_val;
pix = row + bx1;
buf8 = (T *)(rin->pixels(y));
for (i = 0; i < lx; i++) *pix++ = *buf8++;
pix += bx2;
left_val = *row;
right_val = *(pix - 1);
row--;
for (i = 0; i < brad;
i++) /* pixels equal to the ones of border of image are added */
{ /* to avoid a black blur to get into the picture. */
*row-- = left_val;
*pix++ = right_val;
}
}
//-------------------------------------------------------------------
template <class T, class P>
void do_filtering_floatRgb(T *row1, BlurPixel<P> *row2, int length, float coeff,
float coeffq, int brad, float diff, bool useSSE) {
/*
int i;
float rsum, gsum, bsum, msum;
CASM_FPIXEL sigma1, sigma2, sigma3, desigma;
TPixel32 *pix1, *pix2, *pix3, *pix4;
BLUR_CODE(0, unsigned char)
*/
#ifdef _WIN32
if (useSSE)
blur_code_SSE2<T, P>(row1, row2, length, coeff, coeffq, brad, diff, 0);
else
#endif
blur_code<T, BlurPixel<P>, P>(row1, row2, length, coeff, coeffq, brad, diff,
0);
}
//-------------------------------------------------------------------
template <class T, class Q, class P>
void doBlurRgb(TRasterPT<T> &dstRas, TRasterPT<T> &srcRas, double blur, int dx,
int dy, bool useSSE) {
int i, lx, ly, llx, lly, brad;
float coeff, coeffq, diff;
int bx1 = 0, by1 = 0, bx2 = 0, by2 = 0;
brad = (int)ceil(blur); /* number of pixels involved in the filtering */
// int border = brad*2; // per sicurezza
coeff = (float)(blur /
(brad - brad * brad +
blur * (2 * brad -
1))); /*sum of the weights of triangolar filter. */
coeffq = (float)(coeff / blur);
diff = (float)(blur - brad);
lx = srcRas->getLx();
ly = srcRas->getLy();
if ((lx == 0) || (ly == 0)) return;
llx = lx + bx1 + bx2;
lly = ly + by1 + by2;
T *row1, *col2, *buffer;
BlurPixel<P> *row2, *col1, *fbuffer;
TRasterGR8P r1;
#ifdef _WIN32
if (useSSE) {
fbuffer =
(BlurPixel<P> *)_aligned_malloc(llx * ly * sizeof(BlurPixel<P>), 16);
row1 = (T *)_aligned_malloc((llx + 2 * brad) * sizeof(T), 16);
col1 = (BlurPixel<P> *)_aligned_malloc(
(lly + 2 * brad) * sizeof(BlurPixel<P>), 16);
col2 = (T *)_aligned_malloc(lly * sizeof(T), 16);
} else
#endif
{
TRasterGR8P raux(llx * sizeof(BlurPixel<P>), ly);
r1 = raux;
r1->lock();
fbuffer = (BlurPixel<P> *)r1->getRawData(); // new CASM_FPIXEL [llx *ly];
row1 = new T[llx + 2 * brad];
col1 = new BlurPixel<P>[ lly + 2 * brad ];
col2 = new T[lly];
}
if ((!fbuffer) || (!row1) || (!col1) || (!col2)) {
if (!useSSE) r1->unlock();
#ifdef _WIN32
if (useSSE) {
_aligned_free(col2);
_aligned_free(col1);
_aligned_free(row1);
_aligned_free(fbuffer);
} else
#endif
{
delete[] col2;
delete[] col1;
delete[] row1;
}
return;
}
row2 = fbuffer;
try {
for (i = 0; i < ly; i++) {
load_rowRgb<T>(srcRas, row1 + brad, lx, i, brad, bx1, bx2);
do_filtering_floatRgb<T>(row1 + brad, row2, llx, coeff, coeffq, brad,
diff, useSSE);
row2 += llx;
}
dstRas->lock();
buffer = (T *)dstRas->getRawData();
if (dy >= 0) buffer += (dstRas->getWrap()) * dy;
for (i = (dx >= 0) ? 0 : -dx; i < std::min(llx, dstRas->getLx() - dx);
i++) {
load_colRgb<P>(fbuffer, col1 + brad, llx, ly, i, brad, by1, by2);
do_filtering_chan<T, Q, P>(col1 + brad, col2, lly, coeff, coeffq, brad,
diff, useSSE);
store_colRgb<T>(buffer, dstRas->getWrap(), dstRas->getLy(), col2, lly,
i + dx, dy, 0, blur);
}
dstRas->unlock();
} catch (...) {
dstRas->clear();
}
#ifdef _WIN32
if (useSSE) {
_aligned_free(col2);
_aligned_free(col1);
_aligned_free(row1);
_aligned_free(fbuffer);
} else
#endif
{
delete[] col2;
delete[] col1;
delete[] row1;
r1->unlock();
}
}
//-------------------------------------------------------------------
template <class T>
void doBlurGray(TRasterPT<T> &dstRas, TRasterPT<T> &srcRas, double blur, int dx,
int dy) {
int i, lx, ly, llx, lly, brad;
float coeff, coeffq, diff;
int bx1 = 0, by1 = 0, bx2 = 0, by2 = 0;
brad = (int)ceil(blur); /* number of pixels involved in the filtering */
coeff = (float)(blur /
(brad - brad * brad +
blur * (2 * brad -
1))); /*sum of the weights of triangolar filter. */
coeffq = (float)(coeff / blur);
diff = (float)(blur - brad);
lx = srcRas->getLx();
ly = srcRas->getLy();
if ((lx == 0) || (ly == 0)) return;
llx = lx + bx1 + bx2;
lly = ly + by1 + by2;
T *row1, *col2, *buffer;
float *row2, *col1, *fbuffer;
TRasterGR8P r1(llx * sizeof(float), ly);
r1->lock();
fbuffer = (float *)r1->getRawData(); // new float[llx *ly];
row1 = new T[llx + 2 * brad];
col1 = new float[lly + 2 * brad];
col2 = new T[lly];
if ((!fbuffer) || (!row1) || (!col1) || (!col2)) {
delete[] row1;
delete[] col1;
delete[] col2;
return;
}
row2 = fbuffer;
for (i = 0; i < ly; i++) {
load_rowGray<T>(srcRas, row1 + brad, lx, i, brad, bx1, bx2);
do_filtering_channel_float<T>(row1 + brad, row2, llx, coeff, coeffq, brad,
diff);
row2 += llx;
}
dstRas->lock();
buffer = (T *)dstRas->getRawData();
if (dy >= 0) buffer += (dstRas->getWrap()) * dy;
for (i = (dx >= 0) ? 0 : -dx; i < std::min(llx, dstRas->getLx() - dx); i++) {
load_channel_col32(fbuffer, col1 + brad, llx, ly, i, brad, by1, by2);
do_filtering_channel_gray<T>(col1 + brad, col2, lly, coeff, coeffq, brad,
diff);
int backlit = 0;
store_colGray<T>(buffer, dstRas->getWrap(), dstRas->getLy(), col2, lly,
i + dx, dy, backlit, blur);
}
dstRas->unlock();
delete[] col2;
delete[] col1;
delete[] row1;
r1->unlock(); // delete[]fbuffer;
}
}; // namespace
//====================================================================
int TRop::getBlurBorder(double blur) {
int brad = (int)ceil(blur); /* number of pixels involved in the filtering */
int border = brad * 2; // per sicurezza
return border;
}
//--------------------------------------------------------------------
void TRop::blur(const TRasterP &dstRas, const TRasterP &srcRas, double blur,
int dx, int dy, bool useSSE) {
TRaster32P dstRas32 = dstRas;
TRaster32P srcRas32 = srcRas;
if (dstRas32 && srcRas32)
doBlurRgb<TPixel32, UCHAR, float>(dstRas32, srcRas32, blur, dx, dy, useSSE);
else {
TRaster64P dstRas64 = dstRas;
TRaster64P srcRas64 = srcRas;
if (dstRas64 && srcRas64)
doBlurRgb<TPixel64, USHORT, double>(dstRas64, srcRas64, blur, dx, dy,
useSSE);
else {
TRasterGR8P dstRasGR8 = dstRas;
TRasterGR8P srcRasGR8 = srcRas;
if (dstRasGR8 && srcRasGR8)
doBlurGray<TPixelGR8>(dstRasGR8, srcRasGR8, blur, dx, dy);
else {
TRasterGR16P dstRasGR16 = dstRas;
TRasterGR16P srcRasGR16 = srcRas;
if (dstRasGR16 && srcRasGR16)
doBlurGray<TPixelGR16>(dstRasGR16, srcRasGR16, blur, dx, dy);
else
throw TException("TRop::blur unsupported pixel type");
}
}
}
}