328 lines
No EOL
12 KiB
C++
328 lines
No EOL
12 KiB
C++
#include "iwa_bokeh_advancedfx.h"
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#include "trop.h"
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#include "trasterfx.h"
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#include "trasterimage.h"
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#include <QReadWriteLock>
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#include <QMutexLocker>
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#include <QVector>
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#include <QMap>
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#include <QSet>
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namespace {
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QReadWriteLock lock;
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QMutex fx_mutex;
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bool isFurtherLayer(const QPair<int, double> val1,
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const QPair<int, double> val2) {
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// if the layers are at the same depth, then put the layer with smaller index
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// above
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if (val1.second == val2.second) return val1.first > val2.first;
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return val1.second > val2.second;
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}
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template <typename T>
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TRasterGR8P allocateRasterAndLock(T** buf, TDimensionI dim) {
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TRasterGR8P ras(dim.lx * sizeof(T), dim.ly);
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ras->lock();
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*buf = (T*)ras->getRawData();
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return ras;
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}
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// release all registered raster memories and free all fft plans
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void releaseAllRastersAndPlans(QList<TRasterGR8P>& rasterList,
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QList<kiss_fftnd_cfg>& planList) {
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for (int r = 0; r < rasterList.size(); r++) rasterList.at(r)->unlock();
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for (int p = 0; p < planList.size(); p++) kiss_fft_free(planList.at(p));
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}
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}; // namespace
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//--------------------------------------------
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// sort source images
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QList<int> Iwa_BokehAdvancedFx::getSortedSourceIndices(double frame) {
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QList<QPair<int, double>> usedSourceList;
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// gather connected sources
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for (int i = 0; i < LAYER_NUM; i++) {
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if (m_layerParams[i].m_source.isConnected())
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usedSourceList.push_back(
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QPair<int, double>(i, m_layerParams[i].m_distance->getValue(frame)));
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}
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if (usedSourceList.empty()) return QList<int>();
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// sort by distance
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std::sort(usedSourceList.begin(), usedSourceList.end(), isFurtherLayer);
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QList<int> indicesList;
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for (int i = 0; i < usedSourceList.size(); i++) {
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indicesList.push_back(usedSourceList.at(i).first);
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}
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return indicesList;
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}
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//--------------------------------------------
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// Compute the bokeh size for each layer. The source tile will be enlarged by
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// the largest size of them.
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QMap<int, double> Iwa_BokehAdvancedFx::getIrisSizes(
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const double frame, const QList<int> sourceIndices,
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const double bokehPixelAmount, double& maxIrisSize) {
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// create a list of available reference image ports
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QList<int> availableCtrPorts;
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for (int i = 0; i < getInputPortCount(); ++i) {
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QString portName = QString::fromStdString(getInputPortName(i));
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if (portName.startsWith("Depth") && getInputPort(i)->isConnected())
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availableCtrPorts.push_back(portName.remove(0, 5).toInt());
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}
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double focus = m_onFocusDistance->getValue(frame);
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double max = 0.0;
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QMap<int, double> irisSizes;
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for (int s = 0; s < sourceIndices.size(); s++) {
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int index = sourceIndices.at(s);
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double layer = m_layerParams[index].m_distance->getValue(frame);
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double adjust = m_layerParams[index].m_bokehAdjustment->getValue(frame);
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double irisSize;
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// In case there is no available reference image
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if (m_layerParams[index].m_depth_ref->getValue() == 0 ||
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!availableCtrPorts.contains(
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m_layerParams[index].m_depth_ref->getValue())) {
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irisSize = (focus - layer) * bokehPixelAmount * adjust;
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}
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// in case using the reference image
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else {
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double refRangeHalf =
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m_layerParams[index].m_depthRange->getValue(frame) * 0.5;
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double nearToFocus = focus - layer + refRangeHalf;
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double farToFocus = focus - layer - refRangeHalf;
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// take further point from the focus distance
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if (std::abs(nearToFocus) > std::abs(farToFocus))
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irisSize = nearToFocus * bokehPixelAmount * adjust;
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else
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irisSize = farToFocus * bokehPixelAmount * adjust;
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}
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irisSizes[index] = irisSize;
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// update the maximum
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if (max < std::abs(irisSize)) max = std::abs(irisSize);
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}
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maxIrisSize = max;
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return irisSizes;
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}
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//-----------------------------------------------------
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// return true if the control image is available and used
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bool Iwa_BokehAdvancedFx::portIsUsed(int portIndex) {
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for (int layer = 0; layer < LAYER_NUM; layer++) {
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if (m_layerParams[layer].m_source.isConnected() &&
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m_layerParams[layer].m_depth_ref->getValue() == portIndex)
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return true;
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}
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return false;
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}
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//--------------------------------------------
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Iwa_BokehAdvancedFx::Iwa_BokehAdvancedFx()
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: m_hardnessPerSource(false), m_control("Depth") {
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// Bind common parameters
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bindParam(this, "on_focus_distance", m_onFocusDistance, false);
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bindParam(this, "bokeh_amount", m_bokehAmount, false);
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bindParam(this, "masterHardness", m_hardness, false);
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bindParam(this, "hardnessPerSource", m_hardnessPerSource, false);
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// Bind layer parameters
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for (int layer = 0; layer < LAYER_NUM; layer++) {
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m_layerParams[layer].m_distance = TDoubleParamP(0.5);
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m_layerParams[layer].m_bokehAdjustment = TDoubleParamP(1);
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m_layerParams[layer].m_hardness = TDoubleParamP(0.3);
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m_layerParams[layer].m_depth_ref = TIntParamP(0);
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m_layerParams[layer].m_depthRange = TDoubleParamP(1.0);
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m_layerParams[layer].m_fillGap = TBoolParamP(true);
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m_layerParams[layer].m_doMedian = TBoolParamP(false);
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std::string str = QString("Source%1").arg(layer + 1).toStdString();
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addInputPort(str, m_layerParams[layer].m_source);
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bindParam(this, QString("distance%1").arg(layer + 1).toStdString(),
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m_layerParams[layer].m_distance);
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bindParam(this, QString("bokeh_adjustment%1").arg(layer + 1).toStdString(),
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m_layerParams[layer].m_bokehAdjustment);
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bindParam(this, QString("hardness%1").arg(layer + 1).toStdString(),
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m_layerParams[layer].m_hardness);
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bindParam(this, QString("depth_ref%1").arg(layer + 1).toStdString(),
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m_layerParams[layer].m_depth_ref);
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bindParam(this, QString("depthRange%1").arg(layer + 1).toStdString(),
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m_layerParams[layer].m_depthRange);
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bindParam(this, QString("fillGap%1").arg(layer + 1).toStdString(),
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m_layerParams[layer].m_fillGap);
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bindParam(this, QString("doMedian%1").arg(layer + 1).toStdString(),
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m_layerParams[layer].m_doMedian);
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m_layerParams[layer].m_distance->setValueRange(0.0, 1.0);
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m_layerParams[layer].m_bokehAdjustment->setValueRange(0.0, 2.0);
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m_layerParams[layer].m_hardness->setValueRange(0.05, 3.0);
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m_layerParams[layer].m_depthRange->setValueRange(0.0, 1.0);
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}
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addInputPort("Depth1", new TRasterFxPort, 0);
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}
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//--------------------------------------------
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void Iwa_BokehAdvancedFx::doCompute(TTile& tile, double frame,
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const TRenderSettings& settings) {
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// If the iris is not connected, then do nothing
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if (!m_iris.isConnected()) {
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tile.getRaster()->clear();
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return;
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}
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// If none of the source ports is connected, then do nothing
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bool sourceIsConnected = false;
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for (int i = 0; i < LAYER_NUM; i++) {
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if (m_layerParams[i].m_source.isConnected()) {
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sourceIsConnected = true;
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break;
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}
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}
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if (!sourceIsConnected) {
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tile.getRaster()->clear();
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return;
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}
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// Sort source layers by distance
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QList<int> sourceIndices = getSortedSourceIndices(frame);
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// Get the pixel size of bokehAmount ( referenced ino_blur.cpp )
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double bokehPixelAmount = BokehUtils::getBokehPixelAmount(
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m_bokehAmount->getValue(frame), settings.m_affine);
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// Compute the bokeh size for each layer. The source tile will be enlarged by
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// the largest size of them.
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double maxIrisSize;
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QMap<int, double> irisSizes =
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getIrisSizes(frame, sourceIndices, bokehPixelAmount, maxIrisSize);
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int margin = (int)std::ceil(maxIrisSize * 0.5);
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TRectD _rectOut(tile.m_pos, TDimensionD(tile.getRaster()->getLx(),
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tile.getRaster()->getLy()));
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_rectOut = _rectOut.enlarge(static_cast<double>(margin));
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TDimensionI dimOut(static_cast<int>(_rectOut.getLx() + 0.5),
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static_cast<int>(_rectOut.getLy() + 0.5));
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// Enlarge the size to the "fast size" for kissfft which has no factors other
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// than 2,3, or 5.
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if (dimOut.lx < 10000 && dimOut.ly < 10000) {
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int new_x = kiss_fft_next_fast_size(dimOut.lx);
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int new_y = kiss_fft_next_fast_size(dimOut.ly);
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// margin should be integer
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while ((new_x - dimOut.lx) % 2 != 0)
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new_x = kiss_fft_next_fast_size(new_x + 1);
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while ((new_y - dimOut.ly) % 2 != 0)
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new_y = kiss_fft_next_fast_size(new_y + 1);
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_rectOut = _rectOut.enlarge(static_cast<double>(new_x - dimOut.lx) / 2.0,
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static_cast<double>(new_y - dimOut.ly) / 2.0);
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dimOut.lx = new_x;
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dimOut.ly = new_y;
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}
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// compute the input tiles
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QMap<int, TTile*> sourceTiles;
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TRenderSettings infoOnInput(settings);
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infoOnInput.m_bpp = 64;
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for (auto index : sourceIndices) {
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TTile* layerTile = new TTile();
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m_layerParams[index].m_source->allocateAndCompute(
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*layerTile, _rectOut.getP00(), dimOut, 0, frame, infoOnInput);
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sourceTiles[index] = layerTile;
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}
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// obtain pixel size of original iris image
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TRectD irisBBox;
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m_iris->getBBox(frame, irisBBox, settings);
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// compute the iris tile
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TTile irisTile;
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m_iris->allocateAndCompute(
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irisTile, irisBBox.getP00(),
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TDimension(static_cast<int>(irisBBox.getLx() + 0.5),
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static_cast<int>(irisBBox.getLy() + 0.5)),
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tile.getRaster(), frame, settings);
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// compute the reference image
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std::vector<TRasterGR8P> ctrl_rasters; // to be stored in uchar
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QMap<int, unsigned char*>
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ctrls; // container of [port number, reference image buffer in uchar]
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for (int i = 0; i < getInputPortCount(); ++i) {
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QString portName = QString::fromStdString(getInputPortName(i));
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if (portName.startsWith("Depth") && getInputPort(i)->isConnected()) {
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int portIndex = portName.remove(0, 5).toInt();
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if (portIsUsed(portIndex)) {
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TTile tmpTile;
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TRasterFxPort* tmpCtrl = dynamic_cast<TRasterFxPort*>(getInputPort(i));
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(*tmpCtrl)->allocateAndCompute(tmpTile, _rectOut.getP00(), dimOut,
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tile.getRaster(), frame, settings);
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TRasterGR8P ctrlRas(dimOut.lx, dimOut.ly);
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ctrlRas->lock();
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unsigned char* ctrl_mem = (unsigned char*)ctrlRas->getRawData();
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TRaster32P ras32 = (TRaster32P)tmpTile.getRaster();
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TRaster64P ras64 = (TRaster64P)tmpTile.getRaster();
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lock.lockForRead();
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if (ras32)
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BokehUtils::setDepthRaster<TRaster32P, TPixel32>(ras32, ctrl_mem,
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dimOut);
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else if (ras64)
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BokehUtils::setDepthRaster<TRaster64P, TPixel64>(ras64, ctrl_mem,
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dimOut);
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lock.unlock();
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ctrl_rasters.push_back(ctrlRas);
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ctrls[portIndex] = ctrl_mem;
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}
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}
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}
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double masterHardness = m_hardness->getValue(frame);
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QList<LayerValue> layerValues;
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for (auto index : sourceIndices) {
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LayerValue layerValue;
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layerValue.sourceTile = sourceTiles[index];
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layerValue.premultiply =
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false; // assuming input images are always premultiplied
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layerValue.layerHardness =
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(m_hardnessPerSource->getValue())
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? m_layerParams[index].m_hardness->getValue(frame)
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: masterHardness;
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layerValue.depth_ref = m_layerParams[index].m_depth_ref->getValue();
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layerValue.irisSize = irisSizes.value(index);
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layerValue.distance = m_layerParams[index].m_distance->getValue(frame);
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layerValue.bokehAdjustment =
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m_layerParams[index].m_bokehAdjustment->getValue(frame);
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layerValue.depthRange = m_layerParams[index].m_depthRange->getValue(frame);
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layerValue.distancePrecision = 10;
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layerValue.fillGap = m_layerParams[index].m_fillGap->getValue();
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layerValue.doMedian = m_layerParams[index].m_doMedian->getValue();
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layerValues.append(layerValue);
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}
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Iwa_BokehCommonFx::doFx(tile, frame, settings, bokehPixelAmount, margin,
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dimOut, irisBBox, irisTile, layerValues, ctrls);
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// release control image buffers
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for (int r = 0; r < ctrl_rasters.size(); r++) ctrl_rasters[r]->unlock();
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qDeleteAll(sourceTiles);
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}
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//--------------------------------------------
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FX_PLUGIN_IDENTIFIER(Iwa_BokehAdvancedFx, "iwa_BokehAdvancedFx") |