tahoma2d/toonz/sources/toonz/drawingdata.h
Jeremy Bullock 3f573c46a5 Two New Vector Conversion Commands (#1410)
* Vectors to Toonz Raster
* Replace Vectors with Simplified Vectors
2017-11-15 18:57:29 +09:00

71 lines
2.4 KiB
C++

#pragma once
#ifndef DRAWINGDATA_INCLUDED
#define DRAWINGDATA_INCLUDED
#include "toonz/txshsimplelevel.h"
#include "toonz/hook.h"
#include "toonzqt/dvmimedata.h"
#include <set>
#include "timage.h"
#include "tfilepath.h"
//=============================================================================
// DrawingData
// Sono i fotogrammi della filmstrip
//-----------------------------------------------------------------------------
class DrawingData final : public DvMimeData {
public:
std::map<TFrameId, QString>
m_imageSet; // images are in the cache, the QString is the cache id
HookSet m_levelHooks;
TXshSimpleLevelP m_level;
bool m_keepVectorFills = false;
/*! Define possible level image setting.
* \li INSERT Insert images before first selected;
* \li OVER_FRAMEID Replace images with the same frameId images in data;
* \li OVER_SELECTION Replace selected images with images in data.
*/
enum ImageSetType { INSERT, OVER_FRAMEID, OVER_SELECTION };
DrawingData() {}
DrawingData(const DrawingData *src)
: m_imageSet(src->m_imageSet)
, m_level(src->m_level)
, m_levelHooks(src->m_levelHooks) {}
void releaseData() override;
~DrawingData();
DrawingData *clone() const override;
// data <- filmstrip
void setLevelFrames(TXshSimpleLevel *sl, std::set<TFrameId> &frames);
// data -> filmstrip
// Se setType == INSERT inserisce i frames nel livello se necessario spostando
// verso il basso i preesistenti. Altrimenti sostituisce i frames.
bool getLevelFrames(TXshSimpleLevel *sl, std::set<TFrameId> &frames,
ImageSetType setType, bool cloneImages,
bool &keepOriginalPalette, bool isRedo = false) const;
// Image must be put in cache before call this.
void setFrames(const std::map<TFrameId, QString> &imageSet,
TXshSimpleLevel *level, const HookSet &levelHooks);
// Return frameId contained in m_imageSet.
void getFrames(std::set<TFrameId> &frameId) const;
TXshSimpleLevel *getLevel() const { return m_level.getPointer(); }
void setKeepVectorFills(bool keep) { m_keepVectorFills = keep; }
bool getKeepVectorFills() { return m_keepVectorFills; }
protected:
TImageP getImage(QString imageId, TXshSimpleLevel *sl,
const std::map<int, int> &styleTable,
bool keepVectorFills = false) const;
};
#endif // DRAWINGDATA_INCLUDED