57 lines
1,010 B
C++
57 lines
1,010 B
C++
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#ifndef SMOOTH_DEFORMATION_H
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#define SMOOTH_DEFORMATION_H
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/**
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* @author Fabrizio Morciano <fabrizio.morciano@gmail.com>
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*/
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#include "tcommon.h"
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//#include "tgeometry.h"
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//#include "ext/TriParam.h"
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#include <vector>
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#undef DVAPI
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#undef DVVAR
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#ifdef TNZEXT_EXPORTS
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#define DVAPI DV_EXPORT_API
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#define DVVAR DV_EXPORT_VAR
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#else
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#define DVAPI DV_IMPORT_API
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#define DVVAR DV_IMPORT_VAR
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#endif
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#include "StrokeDeformationImpl.h"
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namespace ToonzExt
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{
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class DVAPI
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SmoothDeformation
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: public StrokeDeformationImpl
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{
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SmoothDeformation();
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public:
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virtual ~SmoothDeformation();
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bool
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check_(const ContextStatus *status);
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bool
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findExtremes_(const ContextStatus *,
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Interval &);
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double
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findActionLength();
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virtual void
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draw(Designer *);
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static SmoothDeformation *
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instance();
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};
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}
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#endif /* SMOOTH_DEFORMATION_H */
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//-----------------------------------------------------------------------------
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// End Of File
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//-----------------------------------------------------------------------------
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