tahoma2d/toonz/sources/tnztools/controlpointeditortool.h

141 lines
4.2 KiB
C++

#pragma once
#ifndef CONTROLPOINTEDITORTOOL_H
#define CONTROLPOINTEDITORTOOL_H
#include "toonzqt/selection.h"
#include "tool.h"
#include "tstroke.h"
#include "tcurves.h"
#include "tproperty.h"
#include "controlpointselection.h"
#include "toonz/strokegenerator.h"
// For Qt translation support
#include <QCoreApplication>
class TUndo;
//=============================================================================
// ControlPointEditorTool
//-----------------------------------------------------------------------------
class ControlPointEditorTool final : public TTool {
Q_DECLARE_TR_FUNCTIONS(ControlPointEditorTool)
bool m_draw;
bool m_isMenuViewed;
int m_lastPointSelected;
bool m_isImageChanged;
ControlPointSelection m_selection;
ControlPointEditorStroke m_controlPointEditorStroke;
std::pair<int, int> m_moveSegmentLimitation; // Indici dei punti di controllo
// che limitano la curva da
// muovere
ControlPointEditorStroke m_moveControlPointEditorStroke; // Usate per muovere
// la curva durante
// il drag.
TRectD m_selectingRect;
TPointD m_pos;
TPropertyGroup m_prop;
TEnumProperty m_selectType;
TBoolProperty
m_autoSelectDrawing; // Consente di scegliere se swichare tra i livelli.
TBoolProperty m_snap;
TEnumProperty m_snapSensitivity;
double m_snapMinDistance;
bool m_foundSnap;
TPointD m_snapPoint;
TPointD m_firstPos; // The first point inserted in m_track
StrokeGenerator m_track; // Lazo selection generator.
TStroke* m_stroke; // Stores the stroke generated by m_track.
enum Action {
NONE,
RECT_SELECTION,
FREEHAND_SELECTION,
CP_MOVEMENT,
SEGMENT_MOVEMENT,
IN_SPEED_MOVEMENT,
OUT_SPEED_MOVEMENT
};
Action m_action;
enum CursorType { NORMAL, ADD, EDIT_SPEED, EDIT_SEGMENT, NO_ACTIVE };
CursorType m_cursorType;
TUndo* m_undo;
void selectRegion(TStroke* stroke);
void startFreehand(const TPointD& pos);
void freehandDrag(const TPointD& pos);
void closeFreehand(const TPointD& pos);
public:
ControlPointEditorTool();
ToolType getToolType() const override { return TTool::LevelWriteTool; }
void updateTranslation() override;
TPropertyGroup* getProperties(int targetType) override { return &m_prop; }
// da TSelectionOwner: chiamato quando la selezione corrente viene cambiata
void onSelectionChanged() { invalidate(); }
// da TSelectionOwner: chiamato quando si vuole ripristinare una vecchia
// selezione
// attualmente non usato
bool select(const TSelection*) { return false; }
ControlPointEditorStroke getControlPointEditorStroke() {
return m_controlPointEditorStroke;
};
void initUndo();
void getNearestStrokeColumnIndexes(std::vector<int>& indexes, TPointD pos);
void drawMovingSegment();
void drawControlPoint();
void draw() override;
void mouseMove(const TPointD& pos, const TMouseEvent& e) override;
void leftButtonDown(const TPointD& pos, const TMouseEvent& e) override;
void rightButtonDown(const TPointD& pos, const TMouseEvent&) override;
void moveControlPoints(const TPointD& delta);
void moveSpeed(const TPointD& delta, bool isIn);
void moveSegment(const TPointD& delta, bool dragging, bool isShiftPressed);
void leftButtonDrag(const TPointD& pos, const TMouseEvent& e) override;
void leftButtonUp(const TPointD& pos, const TMouseEvent& e) override;
void addContextMenuItems(QMenu* menu) override;
void linkSpeedInOut(int index);
void unlinkSpeedInOut(int pointIndex);
bool keyDown(QKeyEvent* event) override;
void onEnter() override;
void onLeave() override;
bool onPropertyChanged(std::string propertyName) override;
void onActivate() override;
void onDeactivate() override;
void onImageChanged() override;
int getCursorId() const override;
// returns true if the pressed key is recognized and processed.
bool isEventAcceptable(QEvent* e) override;
TPointD calculateSnap(TPointD pos);
void drawSnap();
TPointD getSnap(TPointD pos);
void resetSnap();
bool isBusy() { return m_undo != nullptr; }
};
#endif // CONTROLPOINTEDITORTOOL_H