tahoma2d/toonz/sources/include/toonzqt/fxhistogramrender.h
Shinya Kitaoka d1f6c4e95b REFACTORING: Add final specifiers (#537)
* add final specifiers

* apply clang-format

* fix for macOS
2016-06-29 15:17:12 +09:00

110 lines
2.5 KiB
C++

#pragma once
#ifndef FXHISTOGRAMRENDER_H
#define FXHISTOGRAMRENDER_H
#include "tcommon.h"
#include <QWidget>
#include "tfx.h"
#include "trenderer.h"
#include "tthreadmessage.h"
#undef DVAPI
#undef DVVAR
#ifdef TOONZQT_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
// forward declaration
class Histograms;
class TFxHandle;
class TFrameHandle;
class TXsheetHandle;
class TSceneHandle;
class TXshLevelHandle;
class ToonzScene;
//=========================================================
// FxHistogramRenderPort
//---------------------------------------------------------
//! Implements the TRenderPort virtual class
//! This class receives and handles signals from the TThread::Runnable class
//! that make the render of frame.
class FxHistogramRenderPort final : public QObject, public TRenderPort {
Q_OBJECT
public:
FxHistogramRenderPort();
~FxHistogramRenderPort();
void onRenderRasterCompleted(const RenderData &renderData) override;
void onRenderFailure(const RenderData &renderData, TException &e) override{};
void onRenderFinished(){};
signals:
void renderCompleted(const TRasterP &, UINT);
void renderFailure(double);
};
//=========================================================
// FxHistogramRender
//---------------------------------------------------------
class DVAPI FxHistogramRender final : public QObject {
Q_OBJECT
private:
//! Stores some information about the frame to render needed to the
//! PreviewFxManager class
class FrameInfo {
public:
FrameInfo() : m_frame(-1), m_renderId((UINT)-1) {}
TFxP m_fx;
std::string m_fxAlias;
int m_frame;
//! renderId given from renderer
UINT m_renderId;
};
FxHistogramRenderPort *m_renderPort;
TRenderer m_renderer;
FrameInfo m_lastFrameInfo;
TThread::Mutex m_mutex;
QList<UINT> m_abortedRendering;
ToonzScene *m_scene;
Histograms *m_histograms;
bool m_isCameraViewMode;
public:
FxHistogramRender();
~FxHistogramRender();
static FxHistogramRender *instance();
void setScene(ToonzScene *scene);
void setHistograms(Histograms *histograms);
void setIsCameraViewMode(bool isCameraViewMode) {
m_isCameraViewMode = isCameraViewMode;
}
bool isCameraViewMode() { return m_isCameraViewMode; }
void computeHistogram(TFxP fx, int frame);
void invalidateFrame(int frame);
private:
void remakeRender();
void updateRenderer(int frame);
protected slots:
void onRenderCompleted(const TRasterP &, UINT);
};
#endif // FXHISTOGRAMRENDER_H