tahoma2d/toonz/sources/translations/french/toonzlib.ts
2023-03-24 01:47:53 -04:00

1026 lines
36 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1">
<context>
<name>CenterlineVectorizer</name>
<message>
<source>Can&apos;t vectorize a %1 level</source>
<translation>Impossible de vectoriser un niveau %1 </translation>
</message>
<message>
<source>Can&apos;t vectorize a level with no frames</source>
<translation>Impossible de vectoriser un niveau sans trames</translation>
</message>
<message>
<source>Can&apos;t vectorize a %1 image</source>
<translation>Impossible de vectoriser une image %1</translation>
</message>
<message>
<source>Bad argument (%1): should be an Image or a Level</source>
<translation>Bad argument (%1): doit être une image ou un niveau</translation>
</message>
</context>
<context>
<name>FilePath</name>
<message>
<source>&quot;%1&quot;</source>
<translation>&quot;%1&quot;</translation>
</message>
<message>
<source>can&apos;t concatenate an absolute path : %1</source>
<translation>Impossible de concaténer un chemin absolu: %1</translation>
</message>
<message>
<source>%1 is not a directory</source>
<translation>%1 n&apos;est pas un répertoire</translation>
</message>
<message>
<source>can&apos;t read directory %1</source>
<translation>Impossible de lire le répertoire %1</translation>
</message>
</context>
<context>
<name>Image</name>
<message>
<source>File %1 doesn&apos;t exist</source>
<translation>Le fichier %1 n&apos;existe pas</translation>
</message>
<message>
<source>Loaded first frame of %1</source>
<translation>Chargé première image de %1</translation>
</message>
<message>
<source>Unexpected error while reading image</source>
<translation>Erreur inattendue lors de la lecture d&apos;image</translation>
</message>
<message>
<source>Unrecognized file type :</source>
<translation>Type de fichier non reconnu:</translation>
</message>
<message>
<source>Can&apos;t save a %1 image to this file type : %2</source>
<translation>Vous ne pouvez pas enregistrer une%1 image pour ce type de fichier: %2</translation>
</message>
<message>
<source>Unexpected error while writing image</source>
<translation>Erreur inattendue lors de l&apos;écriture d&apos;image</translation>
</message>
</context>
<context>
<name>ImageBuilder</name>
<message>
<source>Bad argument (%1): should be &apos;Raster&apos; or ToonzRaster&apos;</source>
<translation>Bad argument (%1): doit être &apos;Raster&apos; ou &apos;ToonzRaster &apos;</translation>
</message>
<message>
<source>ImageBuilder(%1 image)</source>
<translation>ImageBuilder (%1 image)</translation>
</message>
<message>
<source>%1 : %2</source>
<translation>%1 : %2</translation>
</message>
<message>
<source>Bad argument (%1): should be a Transformation</source>
<translation>Bad argument (%1): il doit être une Transformation</translation>
</message>
</context>
<context>
<name>Level</name>
<message>
<source>second argument (%1) is not an image</source>
<translation>deuxième argument (%1) n&apos;est pas une image</translation>
</message>
<message>
<source>can not insert a %1 image to a %2 level</source>
<translation>Impossible insérer une %1 image dans un niveau %2</translation>
</message>
<message>
<source>frame index (%1) must be a number</source>
<translation>indice de cadre (%1) doit être un nombre</translation>
</message>
<message>
<source>frame index (%1) is out of range (0-%2)</source>
<translation>indice de cadre (%1) est hors limites (0 - %2)</translation>
</message>
<message>
<source>%1 frames</source>
<translation>%1 cadres</translation>
</message>
<message>
<source>Bad argument (%1). It should be FilePath or string</source>
<translation>Bad argument (%1). Il devrait être FilePath ou string</translation>
</message>
<message>
<source>Exception loading level (%1)</source>
<translation>Exception pendant le chargement du niveau (%1)</translation>
</message>
<message>
<source>File %1 doesn&apos;t exist</source>
<translation>Le fichier %1 n&apos;existe pas</translation>
</message>
<message>
<source>File %1 is unsupported</source>
<translation>Le fichier %1 n&apos;est pas supporté</translation>
</message>
<message>
<source>Exception reading %1</source>
<translation>Exception pendant la lecture du niveau (%1)</translation>
</message>
<message>
<source>Can&apos;t save an empty level</source>
<translation>Impossible d&apos;enregistrer un niveau vide</translation>
</message>
<message>
<source>Unrecognized file type :</source>
<translation>Type de fichier non reconnu:</translation>
</message>
<message>
<source>Can&apos;t save a %1 level to this file type : %2</source>
<translation>Impossible d&apos;enregistrer un %1 niveau à ce type de fichier: %2</translation>
</message>
<message>
<source>Exception writing %1</source>
<translation>Exception lors de l&apos;écriture de %1</translation>
</message>
<message>
<source>can not insert a %1 image into a level</source>
<translation>Impossible insérer une image %1 dans un niveau</translation>
</message>
</context>
<context>
<name>OutlineVectorizer</name>
<message>
<source>Can&apos;t vectorize a %1 level</source>
<translation>Impossible vectoriser un %1 niveau</translation>
</message>
<message>
<source>Can&apos;t vectorize a level with no frames</source>
<translation>Impossible vectoriser un niveau sans cadres</translation>
</message>
<message>
<source>Can&apos;t vectorize a %1 image</source>
<translation>Impossible vectoriser une %1 image</translation>
</message>
<message>
<source>Bad argument (%1): should be an Image or a Level</source>
<translation>Bad argument (%1): il doit être une image ou un niveau</translation>
</message>
<message>
<source>Invalid color : </source>
<translation>Couleur non valide :</translation>
</message>
</context>
<context>
<name>Preferences</name>
<message>
<source>Retas Level Format</source>
<translation>Format de Niveau Retas</translation>
</message>
<message>
<source>Adobe Photoshop</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>PNG</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QObject</name>
<message>
<source>No restrictions for uncompressed avi video</source>
<translation>Aucune restriction pour les vidéos AVI non compressées</translation>
</message>
<message>
<source>video width must be a multiple of %1</source>
<translation>la largeur de la vidéo doit être un multiple de 1%</translation>
</message>
<message>
<source>video length must be a multiple of %1</source>
<translation>la hauteur de la vidéo doit être un multiple de 1%</translation>
</message>
<message>
<source>No restrictions for this codec</source>
<translation>No restictions pour ce codec</translation>
</message>
<message>
<source>Resolution restrictions:</source>
<translation>Restrictions de résolution:</translation>
</message>
<message>
<source>It is not possible to communicate with the codec.
Probably the codec cannot work correctly.</source>
<translation>Il n&apos;est pas possible de communiquer avec le codec.
Probablement le codec peut ne pas fonctionner correctement.</translation>
</message>
<message>
<source>Argument &apos;%1&apos; does not look like a FrameId</source>
<translation>L&apos;argument &apos;%1&apos; ne ressemble pas à un FrameId</translation>
</message>
<message>
<source>Vectorization failed</source>
<translation>Vectorization manqué</translation>
</message>
<message>
<source>%1-%2</source>
<translation>%1-%2</translation>
</message>
<message>
<source>%1</source>
<translation>%1</translation>
</message>
<message>
<source>Expected %1 argument(s) in %2, got %3</source>
<translation>Attendu %1 argument(s) en %2, obtenu 3%</translation>
</message>
<message>
<source>%1 is not a valid color (valid color names are &apos;red&apos;, &apos;transparent&apos;, &apos;#FF8800&apos;, ecc.)</source>
<translation>%1 n&apos;est pas une couleur valide (noms de couleurs valides sont &apos;rouge&apos;, &apos;«transparent&apos;, &apos;# FF8800&apos;, ecc.)</translation>
</message>
<message>
<source>Argument doesn&apos;t look like a file path : %1</source>
<translation>Argument ne ressemble pas à un chemin de fichier: %1</translation>
</message>
<message>
<source>Bad argument (%1): should be an Image (not empty)</source>
<translation>Bad argument (%1): il doit être une image (non vide)</translation>
</message>
<message>
<source>First argument must be a scene : %1</source>
<translation>Le premier argument doit être une scène: %1</translation>
</message>
<message>
<source>Can&apos;t render empty scene</source>
<translation>Impossible de rendre scène vide</translation>
</message>
<message>
<source>The autocentering failed on the current drawing.</source>
<translation></translation>
</message>
<message>
<source>New Camera %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>New Pegbar %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Set Active Camera %1 &gt; %2</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Remove Spline %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>New Motion Path %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Link Motion Path %1 &gt; %2</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Remove Object %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Remove Column </source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Load into Current Palette &gt; %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Replace with Current Palette &gt; %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Delete Studio Palette : %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Create Studio Palette : %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Delete Studio Palette Folder : %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Create Studio Palette Folder : %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Move Studio Palette Folder : %1 : %2 &gt; %3</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Arrange Styles in Palette %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Create Style#%1 in Palette %2</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Add Style to Palette %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Add Page %1 to Palette %2</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Delete Page %1 from Palette %2</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Load Color Model %1 to Palette %2</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Move Page</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Rename Page %1 &gt; %2</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Rename Style#%1 in Palette%2 : %3 &gt; %4</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Add Fx : </source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Insert Fx : </source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Create Linked Fx : %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Replace Fx : </source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Unlink Fx : %1 - - %2</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Make Macro Fx : %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Explode Macro Fx : %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Create Output Fx</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Connect to Xsheet : </source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Disconnect from Xsheet : </source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Delete Link</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Delete Fx Node : %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Paste Fx : </source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Disconnect Fx</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Connect Fx : %1 - %2</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Rename Fx : %1 &gt; %2</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Group Fx</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Ungroup Fx</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Rename Group : %1 &gt; %2</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Set Keyframe</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Remove Keyframe</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Cycle</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Move</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Edit Rotation</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Move Z</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Edit Stack Order</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Edit Scale W</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Edit Scale H</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Edit Scale</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Edit PosPath</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Edit Shear X</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Edit Shear Y</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>%1 %2 Frame : %3</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>color model</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Set Picked Position of Style#%1 in Palette%2 : %3,%4</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Update Colors by Using Picked Positions in Palette %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Toggle Autopaint Option Palette : %1 Style#%2</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>None</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Red</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Green</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Blue</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>DarkYellow</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>DarkCyan</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>DarkMagenta</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Can&apos;t save</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Brightness</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Contrast</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>HRange</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Line Width</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>ColorThres</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>WhiteThres</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Can&apos;t undo rename palette</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Can&apos;t undo move palette</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Can&apos;t redo rename palette</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Can&apos;t redo move palette</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Rename Studio Palette : %1 &gt; %2</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Xsheet</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Timeline</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Failed to save the following resources:
</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>and %1 more item(s).</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Move X</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Move Y</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Failed to save palette.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Orange</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Yellow</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Light Green</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Light Blue</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Dark Blue</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Purple</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Pink</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Dark Pink</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>White</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Load From File</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Use As Pattern</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Position</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Scale</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Rotation(degrees)</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>X displ</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Y displ</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>Rasterizer</name>
<message>
<source>Expected a vector image: %1</source>
<translation>Attendu une image vectorielle: %1</translation>
</message>
<message>
<source>Expected a vector level: %1</source>
<translation>Attendu un niveau vectorielle: %1</translation>
</message>
<message>
<source>Argument must be a vector level or image : </source>
<translation>L&apos;argument doit être un niveau ou un image vectorielle :</translation>
</message>
<message>
<source>%1 has no palette</source>
<translation>%1 n&apos;a pas de palette</translation>
</message>
</context>
<context>
<name>Scene</name>
<message>
<source>File %1 doesn&apos;t exist</source>
<translation>Le fichier %1 n&apos;existe pas</translation>
</message>
<message>
<source>Exception reading %1</source>
<translation>Exception pendant la lecture du niveau (%1)</translation>
</message>
<message>
<source>Exception writing %1</source>
<translation>Exception lors de l&apos;écriture de %1</translation>
</message>
<message>
<source>Bad level type (%1): must be Vector,Raster or ToonzRaster</source>
<translation>Bad level type (%1): doit être Vecteur, Raster ou ToonzRaster</translation>
</message>
<message>
<source>Can&apos;t add the level: name(%1) is already used</source>
<translation>Impossible ajouter le niveau: nom(%1) est déjà utilisé</translation>
</message>
<message>
<source>Can&apos;t load this kind of file as a level : %1</source>
<translation>Impossible charger ce type de fichier comme un niveau: %1</translation>
</message>
<message>
<source>Could not load level %1</source>
<translation>Impossible de charger niveau %1</translation>
</message>
<message>
<source>Level is not included in the scene : %1</source>
<translation>Le niveau n&apos;est pas inclus dans la scène: %1</translation>
</message>
<message>
<source>%1 : Expected a Level instance or a level name</source>
<translation>%1 : Attendu une instance de niveau ou un nom de niveau</translation>
</message>
<message>
<source>Level &apos;%1&apos; is not included in the scene</source>
<translation>Niveau &apos;%1&apos; n&apos;est pas inclus dans la scène</translation>
</message>
</context>
<context>
<name>TScriptBinding::FilePath</name>
<message>
<source>&quot;%1&quot;</source>
<translation type="obsolete">&quot;%1&quot;</translation>
</message>
<message>
<source>can&apos;t concatenate an absolute path : %1</source>
<translation type="obsolete">Impossible de concaténer un chemin absolu: %1</translation>
</message>
<message>
<source>%1 is not a directory</source>
<translation type="obsolete">%1 n&apos;est pas un répertoire</translation>
</message>
<message>
<source>can&apos;t read directory %1</source>
<translation type="obsolete">Impossible de lire le répertoire %1</translation>
</message>
</context>
<context>
<name>TScriptBinding::Image</name>
<message>
<source>File %1 doesn&apos;t exist</source>
<translation type="obsolete">Le fichier %1 n&apos;existe pas</translation>
</message>
<message>
<source>Loaded first frame of %1</source>
<translation type="obsolete">Chargé première image de %1</translation>
</message>
<message>
<source>Unexpected error while reading image</source>
<translation type="obsolete">Erreur inattendue lors de la lecture d&apos;image</translation>
</message>
<message>
<source>Unrecognized file type :</source>
<translation type="obsolete">Type de fichier non reconnu:</translation>
</message>
<message>
<source>Can&apos;t save a %1 image to this file type : %2</source>
<translation type="obsolete">Vous ne pouvez pas enregistrer une%1 image pour ce type de fichier: %2</translation>
</message>
<message>
<source>Unexpected error while writing image</source>
<translation type="obsolete">Erreur inattendue lors de l&apos;écriture d&apos;image</translation>
</message>
</context>
<context>
<name>TScriptBinding::ImageBuilder</name>
<message>
<source>Bad argument (%1): should be &apos;Raster&apos; or ToonzRaster&apos;</source>
<translation type="obsolete">Bad argument (%1): doit être &apos;Raster&apos; ou &apos;ToonzRaster &apos;</translation>
</message>
<message>
<source>ImageBuilder(%1 image)</source>
<translation type="obsolete">ImageBuilder (%1 image)</translation>
</message>
<message>
<source>%1 : %2</source>
<translation type="obsolete">%1 : %2</translation>
</message>
<message>
<source>Bad argument (%1): should be a Transformation</source>
<translation type="obsolete">Bad argument (%1): il doit être une Transformation</translation>
</message>
</context>
<context>
<name>TScriptBinding::Level</name>
<message>
<source>%1 frames</source>
<translation type="obsolete">%1 cadres</translation>
</message>
<message>
<source>Bad argument (%1). It should be FilePath or string</source>
<translation type="obsolete">Bad argument (%1). Il devrait être FilePath ou string</translation>
</message>
<message>
<source>Exception loading level (%1)</source>
<translation type="obsolete">Exception pendant le chargement du niveau (%1)</translation>
</message>
<message>
<source>File %1 doesn&apos;t exist</source>
<translation type="obsolete">Le fichier %1 n&apos;existe pas</translation>
</message>
<message>
<source>File %1 is unsupported</source>
<translation type="obsolete">Le fichier %1 n&apos;est pas supporté</translation>
</message>
<message>
<source>Exception reading %1</source>
<translation type="obsolete">Exception pendant la lecture du niveau (%1)</translation>
</message>
<message>
<source>Can&apos;t save an empty level</source>
<translation type="obsolete">Impossible d&apos;enregistrer un niveau vide</translation>
</message>
<message>
<source>Unrecognized file type :</source>
<translation type="obsolete">Type de fichier non reconnu:</translation>
</message>
<message>
<source>Can&apos;t save a %1 level to this file type : %2</source>
<translation type="obsolete">Impossible d&apos;enregistrer un %1 niveau à ce type de fichier: %2</translation>
</message>
<message>
<source>Exception writing %1</source>
<translation type="obsolete">Exception lors de l&apos;écriture de %1</translation>
</message>
<message>
<source>frame index (%1) must be a number</source>
<translation type="obsolete">indice de cadre (%1) doit être un nombre</translation>
</message>
<message>
<source>frame index (%1) is out of range (0-%2)</source>
<translation type="obsolete">indice de cadre (%1) est hors limites (0 - %2)</translation>
</message>
<message>
<source>second argument (%1) is not an image</source>
<translation type="obsolete">deuxième argument (%1) n&apos;est pas une image</translation>
</message>
<message>
<source>can not insert a %1 image into a level</source>
<translation type="obsolete">Impossible insérer une image %1 dans un niveau</translation>
</message>
<message>
<source>can not insert a %1 image to a %2 level</source>
<translation type="obsolete">Impossible insérer une %1 image dans un niveau %2</translation>
</message>
</context>
<context>
<name>TScriptBinding::OutlineVectorizer</name>
<message>
<source>Invalid color : </source>
<translation type="obsolete">Couleur non valide :</translation>
</message>
</context>
<context>
<name>TScriptBinding::Rasterizer</name>
<message>
<source>Expected a vector image: %1</source>
<translation type="obsolete">Attendu une image vectorielle: %1</translation>
</message>
<message>
<source>Expected a vector level: %1</source>
<translation type="obsolete">Attendu un niveau vectorielle: %1</translation>
</message>
<message>
<source>Argument must be a vector level or image : </source>
<translation type="obsolete">L&apos;argument doit être un niveau ou un image vectorielle :</translation>
</message>
<message>
<source>%1 has no palette</source>
<translation type="obsolete">%1 n&apos;a pas de palette</translation>
</message>
</context>
<context>
<name>TScriptBinding::Scene</name>
<message>
<source>File %1 doesn&apos;t exist</source>
<translation type="obsolete">Le fichier %1 n&apos;existe pas</translation>
</message>
<message>
<source>Exception reading %1</source>
<translation type="obsolete">Exception pendant la lecture du niveau (%1)</translation>
</message>
<message>
<source>Exception writing %1</source>
<translation type="obsolete">Exception lors de l&apos;écriture de %1</translation>
</message>
<message>
<source>Bad level type (%1): must be Vector,Raster or ToonzRaster</source>
<translation type="obsolete">Bad level type (%1): doit être Vecteur, Raster ou ToonzRaster</translation>
</message>
<message>
<source>Can&apos;t add the level: name(%1) is already used</source>
<translation type="obsolete">Impossible ajouter le niveau: nom(%1) est déjà utilisé</translation>
</message>
<message>
<source>Can&apos;t load this kind of file as a level : %1</source>
<translation type="obsolete">Impossible charger ce type de fichier comme un niveau: %1</translation>
</message>
<message>
<source>Could not load level %1</source>
<translation type="obsolete">Impossible de charger niveau %1</translation>
</message>
<message>
<source>Level is not included in the scene : %1</source>
<translation type="obsolete">Le niveau n&apos;est pas inclus dans la scène: %1</translation>
</message>
<message>
<source>%1 : Expected a Level instance or a level name</source>
<translation type="obsolete">%1 : Attendu une instance de niveau ou un nom de niveau</translation>
</message>
<message>
<source>Level &apos;%1&apos; is not included in the scene</source>
<translation type="obsolete">Niveau &apos;%1&apos; n&apos;est pas inclus dans la scène</translation>
</message>
</context>
<context>
<name>TScriptBinding::ToonzRasterConverter</name>
<message>
<source>Can&apos;t convert a %1 level</source>
<translation type="obsolete">Impossible convertir un %1 niveau</translation>
</message>
<message>
<source>Can&apos;t convert a level with no frames</source>
<translation type="obsolete">Impossible convertir un niveau sans cadres</translation>
</message>
<message>
<source>Can&apos;t convert a %1 image</source>
<translation type="obsolete">Impossible convertir une %1 image</translation>
</message>
<message>
<source>Bad argument (%1): should be a raster Level or a raster Image</source>
<translation type="obsolete">Bad argument (%1): il doit être un niveau Raster ou une image Raster</translation>
</message>
</context>
<context>
<name>TScriptBinding::Transform</name>
<message>
<source>Identity</source>
<translation type="obsolete">Identité</translation>
</message>
<message>
<source>Translation(%1,%2)</source>
<translation type="obsolete">Translation(%1,%2)</translation>
</message>
<message>
<source>Rotation(%1)</source>
<translation type="obsolete">Rotation(%1)</translation>
</message>
<message>
<source>Scale(%1%)</source>
<translation type="obsolete">Echelle(%1%)</translation>
</message>
<message>
<source>Scale(%1%, %2%)</source>
<translation type="obsolete">Echelle(%1%, %2%)</translation>
</message>
<message>
<source>Transform(%1, %2, %3; %4, %5, %6)</source>
<translation type="obsolete">Transformer(%1, %2, %3; %4, %5, %6)</translation>
</message>
</context>
<context>
<name>ToonzRasterConverter</name>
<message>
<source>Can&apos;t convert a %1 level</source>
<translation>Impossible convertir un %1 niveau</translation>
</message>
<message>
<source>Can&apos;t convert a level with no frames</source>
<translation>Impossible convertir un niveau sans cadres</translation>
</message>
<message>
<source>Can&apos;t convert a %1 image</source>
<translation>Impossible convertir une %1 image</translation>
</message>
<message>
<source>Bad argument (%1): should be a raster Level or a raster Image</source>
<translation>Bad argument (%1): il doit être un niveau Raster ou une image Raster</translation>
</message>
</context>
<context>
<name>Transform</name>
<message>
<source>Identity</source>
<translation>Identité</translation>
</message>
<message>
<source>Translation(%1,%2)</source>
<translation>Translation(%1,%2)</translation>
</message>
<message>
<source>Rotation(%1)</source>
<translation>Rotation(%1)</translation>
</message>
<message>
<source>Scale(%1%)</source>
<translation>Echelle(%1%)</translation>
</message>
<message>
<source>Scale(%1%, %2%)</source>
<translation>Echelle(%1%, %2%)</translation>
</message>
<message>
<source>Transform(%1, %2, %3; %4, %5, %6)</source>
<translation>Transformer(%1, %2, %3; %4, %5, %6)</translation>
</message>
</context>
</TS>