tahoma2d/toonz/sources/toonzqt/tselectionhandle.cpp
Toshihiro Shimizu 890dddabbd first commit
2016-03-19 02:57:51 +09:00

93 lines
2.5 KiB
C++

#include "toonzqt/tselectionhandle.h"
#include "toonzqt/selection.h"
//=============================================================================
// TSelectionHandle
//-----------------------------------------------------------------------------
TSelectionHandle::TSelectionHandle()
{
m_selectionStack.push_back(0);
}
//-----------------------------------------------------------------------------
TSelectionHandle::~TSelectionHandle()
{
}
//-----------------------------------------------------------------------------
TSelection *TSelectionHandle::getSelection() const
{
return m_selectionStack.back();
}
//-----------------------------------------------------------------------------
void TSelectionHandle::setSelection(TSelection *selection)
{
if (getSelection() == selection)
return;
TSelection *oldSelection = getSelection();
if (oldSelection) {
oldSelection->selectNone();
// disable selection related commands
CommandManager *commandManager = CommandManager::instance();
int i;
for (i = 0; i < (int)m_enabledCommandIds.size(); i++)
commandManager->setHandler(m_enabledCommandIds[i].c_str(), 0);
m_enabledCommandIds.clear();
}
m_selectionStack.back() = selection;
if (selection)
selection->enableCommands();
emit selectionSwitched(oldSelection, selection);
}
//-----------------------------------------------------------------------------
void TSelectionHandle::pushSelection()
{
//NOTE
// We push 0, and NOT a copy of the last item. I think this is done on purpose,
// as having it copied and then selecting a different one invokes selectNone()
// on the former.
m_selectionStack.push_back(0);
}
//-----------------------------------------------------------------------------
void TSelectionHandle::popSelection()
{
if (m_selectionStack.size() > 1)
m_selectionStack.pop_back();
TSelection *selection = getSelection();
if (selection)
selection->enableCommands();
}
//-----------------------------------------------------------------------------
void TSelectionHandle::enableCommand(std::string cmdId, CommandHandlerInterface *handler)
{
CommandManager::instance()->setHandler(cmdId.c_str(), handler);
m_enabledCommandIds.push_back(cmdId);
}
//-----------------------------------------------------------------------------
void TSelectionHandle::notifySelectionChanged()
{
emit selectionChanged(m_selectionStack.back());
}
//-----------------------------------------------------------------------------
TSelectionHandle *TSelectionHandle::getCurrent()
{
static TSelectionHandle _currentSelection;
return &_currentSelection;
}