tahoma2d/toonz/sources/stdfx/perlinnoise.h
2016-06-15 15:43:10 +09:00

35 lines
1,017 B
C++

#pragma once
#ifndef PERLINNOISE_H
#define PERLINOISE_H
#include <memory>
#include "tfxparam.h"
#include "tspectrumparam.h"
enum { PNOISE_CLOUDS, PNOISE_WOODS };
class PerlinNoise {
static int Size;
static int TimeSize;
static int Offset;
static double Pixel_size;
std::unique_ptr<float[]> Noise;
double LinearNoise(double x, double y, double t);
public:
PerlinNoise();
double Turbolence(double u, double v, double k, double grain);
double Turbolence(double u, double v, double k, double grain, double min,
double max);
double Marble(double u, double v, double k, double grain);
double Marble(double u, double v, double k, double grain, double min,
double max);
};
/*---------------------------------------------------------------------------*/
void doClouds(const TRasterP &ras, const TSpectrumParamP colors, TPointD pos,
double evolution, double size, double min, double max, int type,
double scale, double frame);
#endif