ArrowToolOptionsBox Z: Position: X: Y: SO: Rotation: Global: H: V: Flip Object Horizontally Flip Object Vertically Rotate Object Left Rotate Object Right Pick: Position ( ) Rotation Scale Maintain: Shear Center Position Table ControlPointEditorTool Auto Select Drawing Snap Type: Rectangular Freehand Low Med High ControlPointSelection Set Linear Control Point Set Nonlinear Control Point EditTool Scale Constraint: None A/R Mass Auto Select Column Column Pegbar Global Key Lock Center X Lock Center Y Lock Position X Lock Position Y Lock Rotation Lock Shear H Lock Shear V Lock Scale H Lock Scale V Lock Global Scale X and Y Positions Z Position SO Rotation Global Scale Horizontal and Vertical Scale Shear Center Position Active Axis Position Scale Center All EraserTool Size: Hardness: Type: Normal Rectangular Freehand Polyline Segment Mode: Lines Areas Lines & Areas Selective Invert Frame Range Pencil Mode Savebox Linear Ease In Ease Out Ease In/Out FillTool Frame Range Type: Normal Rectangular Freehand Polyline Selective Mode: Lines Areas Lines & Areas Onion Skin Refer Visible Fill Depth Segment Maximum Gap Autopaint Lines Savebox Distance: Style Index: Gaps: Ignore Gaps Fill Gaps Close and Fill FingerTool Size: Invert FullColorBrushTool Size Pressure Opacity Hardness: Preset: Eraser Lock Alpha Grid <custom> FullColorEraserTool Size: Opacity: Hardness: Type: Normal Rectangular Freehand Polyline Invert Frame Range FullColorFillTool Fill Depth Refer Visible HandToolOptionsBox Reset Position HookTool Snap MagnetTool Size: PaintBrushTool Size: Mode: Lines Areas Lines & Areas Selective Pressure Lock Alpha PerspectiveGridToolOptionBox Spacing: Rotation: Rotate Perspective Left Rotate Perspective Right Type: Opacity: Color: Preset: PerspectiveTool Type: Vanishing Point Line Color: Magenta Red Green Blue Yellow Cyan Black Opacity: Horizon Parallel Advanced Controls Preset: <custom> PinchTool Size: Corner: Manual PlasticTool Mode: Edit Mesh Paint Rigid Build Skeleton Animate Vertex Name: Allow Stretching Snap To Mesh Thickness Rigid Flex Global Key Keep Distance Angle Bounds A group of skeletons already exists for current column. Replacing it will also substitute any existing vertex animation. Do you want to continue? Ok Cancel Copy Skeleton Paste Skeleton Show Mesh Show Rigidity Show SO Show Skeleton Onion Skin The previous vertex name will be discarded, and all associated keys will be lost. Do you want to proceed? Set Key Set Rest Key Set Global Key Set Global Rest Key Delete Vertex Swap Edge Collapse Edge Split Edge Cut Mesh PlasticToolOptionsBox Create Mesh Skeleton: Distance Angle SO PrimitiveParam Shape: Rectangle Circle Ellipse Line Polyline Arc MultiArc Polygon Size: Thickness: Opacity: Hardness: Polygon Sides: Rotate Auto Group Auto Fill Smooth Selective Pencil Mode Size Eraser Pressure Cap Butt cap Round cap Projecting cap Join Miter join Round join Bevel join Miter: Snap Low Med High Draw Under PumpTool Size: Accuracy: QObject Snap At Intersection The current tool cannot be used in Level Strip mode. It is not possible to animate unlinked motion paths. It is not possible to edit the audio column. Note columns can only be edited in the xsheet or timeline. The current column is locked. The current column is hidden. Modify Fx Gadget Group Ungroup to Front to Forward to Back to Backward Move Group The selection cannot be grouped. It is not editable. The selection cannot be entered. It is not editable. The selection cannot be ungrouped. It is not editable. The selection cannot be moved. It is not editable. Ok Cancel Paste The selection cannot be deleted. It is not editable. The copied selection cannot be pasted in the current drawing. The selection cannot be pasted. It is not editable. Deform Raster Transform Raster RGB Picker (R%1, G%2, B%3) Move Center Set Save Box : (X%1,Y%2,W%3,H%4)->(X%5,Y%6,W%7,H%8) The selection cannot be updated. It is not editable. The current tool cannot be used to edit a motion path. The current tool cannot be used on a Level column. The current tool cannot be used on a Mesh column. The current level is not editable. The current tool cannot be used on a Vector Level. The current tool cannot be used on a Toonz Level. The current tool cannot be used on a Raster Level. The current tool cannot be used on a Mesh Level. The current tool cannot be used on a mesh-deformed level The current frame is locked: any editing is forbidden. The current tool cannot be used on empty frames of a Single Frame level. The current tool cannot be used on a stop frame. Min: Max: RGBPickerTool Type: Normal Rectangular Freehand Polyline Passive Pick RGBPickerToolOptionsBox Pick Screen RasterSelectionTool Modify Savebox No Antialiasing RasterTapeTool Type: Normal Rectangular Freehand Polyline Distance: Style Index: current Opacity: Frame Range Angle: RotateTool Rotate On Camera Center RotateToolOptionsBox Reset Rotation RulerToolOptionsBox X: ruler tool option Y: ruler tool option W: ruler tool option H: ruler tool option A: ruler tool option L: ruler tool option SelectionTool Type: Rectangular Freehand Polyline SelectionToolOptionsBox H: V: Link Rotation X: Y: Flip Selection Horizontally Flip Selection Vertically Rotate Selection Left Rotate Selection Right Scale Position Thickness ShiftTraceToolOptionBox Reset Previous Reset Following Previous Drawing Following Drawing SkeletonTool Show Only Active Skeleton Global Key Mode: Build Skeleton Animate Inverse Kinematics Reset Pinned Center StyleIndexLineEdit current StylePickerTool No current level. Current level has no available palette. Palette must have more than one palette to be organized. Mode: Lines Areas Lines & Areas Passive Pick Organize Palette StylePickerToolOptionsBox With this option being activated, the picked style will be moved to the end of the first page of the palette. ToonzRasterBrushTool Size Hardness: Smooth: Draw Order: Over All Under All Palette Order Preset: <custom> Pencil Pressure Lock Alpha Grid ToonzVectorBrushTool Size Accuracy: Smooth: Preset: <custom> Break Pressure Cap Join Miter: Range: Snap Off Linear In Out In&Out Low Med High Butt cap Round cap Projecting cap Miter join Round join Bevel join Draw Under Auto Close Auto Fill Auto Group TrackerTool Width: Height: X: Y: TypeTool Font: Style: Vertical Orientation Size: VectorSelectionTool Mode: Standard Selected Frames Whole Level Same Style Same Style on Selected Frames Same Style on Whole Level Boundary Strokes Boundaries on Selected Frames Boundaries on Whole Level Include Intersection Preserve Thickness Cap Butt cap Round cap Projecting cap Join Miter join Round join Bevel join Miter: VectorTapeTool Smooth Join Vectors Distance Mode: Endpoint to Endpoint Endpoint to Line Line to Line Type: Normal Rectangular ZoomToolOptionsBox Reset Zoom