#ifndef TOONZ_PLUGIN_HELPER_UTILS_AFFINE_HPP__ #define TOONZ_PLUGIN_HELPER_UTILS_AFFINE_HPP__ #include #include #include #include #include "rect.hpp" class ToonzAffine { public: double a11, a12, a13; double a21, a22, a23; ToonzAffine() : a11(1), a12(0), a13(0), a21(0), a22(1), a23(0) {} ToonzAffine(double a11, double a12, double a13, double a21, double a22, double a23) : a11(a11), a12(a12), a13(a13), a21(a21), a22(a22), a23(a23) {} ToonzAffine(const toonz_affine_t &affine) : a11(affine.a11), a12(affine.a12), a13(affine.a13), a21(affine.a21), a22(affine.a22), a23(affine.a23) {} ToonzAffine(const ToonzAffine &toonzAffine) : a11(toonzAffine.a11), a12(toonzAffine.a12), a13(toonzAffine.a13), a21(toonzAffine.a21), a22(toonzAffine.a22), a23(toonzAffine.a23) {} static bool equals(double a, double b, double err = 1e-9) { return std::abs(a - b) < err; } ToonzAffine operator*(const ToonzAffine &toonzAffine) const; ToonzAffine &operator=(const ToonzAffine &toonzAffine); ToonzAffine &operator*=(const ToonzAffine &toonzAffine); bool operator==(const ToonzAffine &toonzAffine) const; bool operator!=(const ToonzAffine &toonzAffine) const; ToonzPoint operator*(const ToonzPoint &p) const; ToonzRect operator*(const ToonzRect &p) const; ToonzAffine inv() const; double det() const; bool isIdentity(double err = 1e-9) const; bool isTranslation(double err = 1e-9) const; bool isIsotropic(double err = 1e-9) const; ToonzAffine place(double u, double v, double x, double y) const; }; inline ToonzPoint ToonzAffine::operator*(const ToonzPoint &pt) const { return ToonzPoint(pt.x * a11 + pt.y * a12 + a13, pt.x * a21 + pt.y * a22 + a23); } inline ToonzRect ToonzAffine::operator*(const ToonzRect &r) const { if (r.x0 == -std::numeric_limits::max() || r.y0 == -std::numeric_limits::max() || r.x1 == std::numeric_limits::max() || r.y1 == std::numeric_limits::max()) return ToonzRect(-std::numeric_limits::max(), -std::numeric_limits::max(), std::numeric_limits::max(), std::numeric_limits::max()); ToonzPoint p0 = this->operator*(ToonzPoint(r.x0, r.y0)); ToonzPoint p1 = this->operator*(ToonzPoint(r.x1, r.y0)); ToonzPoint p2 = this->operator*(ToonzPoint(r.x0, r.y1)); ToonzPoint p3 = this->operator*(ToonzPoint(r.x1, r.y1)); return ToonzRect(std::min(std::min(p0.x, p1.x), std::min(p2.x, p3.x)), std::min(std::min(p0.y, p1.y), std::min(p2.y, p3.y)), std::max(std::max(p0.x, p1.x), std::max(p2.x, p3.x)), std::max(std::max(p0.y, p1.y), std::max(p2.y, p3.y))); } ToonzAffine ToonzAffine::operator*(const ToonzAffine &toonzAffine) const { return ToonzAffine( a11 * toonzAffine.a11 + a12 * toonzAffine.a21, a11 * toonzAffine.a12 + a12 * toonzAffine.a22, a11 * toonzAffine.a13 + a12 * toonzAffine.a23 + a13, a21 * toonzAffine.a11 + a22 * toonzAffine.a21, a21 * toonzAffine.a12 + a22 * toonzAffine.a22, a21 * toonzAffine.a13 + a22 * toonzAffine.a23 + a23); } ToonzAffine &ToonzAffine::operator=(const ToonzAffine &toonzAffine) { a11 = toonzAffine.a11; a12 = toonzAffine.a12; a13 = toonzAffine.a13; a21 = toonzAffine.a21; a22 = toonzAffine.a22; a23 = toonzAffine.a23; return *this; } ToonzAffine &ToonzAffine::operator*=(const ToonzAffine &toonzAffine) { return *this = *this * toonzAffine; } bool ToonzAffine::operator==(const ToonzAffine &toonzAffine) const { return equals(a11, toonzAffine.a11) && equals(a12, toonzAffine.a12) && equals(a13, toonzAffine.a13) && equals(a21, toonzAffine.a21) && equals(a22, toonzAffine.a22) && equals(a23, toonzAffine.a23); } bool ToonzAffine::operator!=(const ToonzAffine &toonzAffine) const { return !(*this == toonzAffine); } ToonzAffine ToonzAffine::inv() const { if (equals(a12, 0.0) && equals(a21, 0.0)) { assert(!equals(a11, 0.0, DBL_EPSILON)); assert(!equals(a22, 0.0, DBL_EPSILON)); double inv_a11 = 1.0 / a11; double inv_a22 = 1.0 / a22; return ToonzAffine( inv_a11, 0.0, -a13 * inv_a11, 0.0, inv_a22, -a23 * inv_a22); } else if (equals(a11, 0.0) && equals(a22, 0.0)) { assert(!equals(a12, 0.0, DBL_EPSILON)); assert(!equals(a21, 0.0, DBL_EPSILON)); double inv_a21 = 1.0 / a21; double inv_a12 = 1.0 / a12; return ToonzAffine( 0.0, inv_a21, -a23 * inv_a21, inv_a12, 0.0, -a13 * inv_a12); } double inv_det = 1.0 / det(); return ToonzAffine( a22 * inv_det, -a12 * inv_det, (a12 * a23 - a22 * a13) * inv_det, -a21 * inv_det, a11 * inv_det, (a21 * a13 - a11 * a23) * inv_det); } double ToonzAffine::det() const { return a11 * a22 - a12 * a21; } bool ToonzAffine::isIdentity(double err) const { double value = (a11 - 1.0) * (a11 - 1.0) + (a22 - 1.0) * (a22 - 1.0) + a12 * a12 + a13 * a13 + a21 * a21 + a23 * a23; return value < err; } bool ToonzAffine::isTranslation(double err) const { double value = (a11 - 1.0) * (a11 - 1.0) + (a22 - 1.0) * (a22 - 1.0) + a12 * a12 + a21 * a21; return value < err; } bool ToonzAffine::isIsotropic(double err) const { if (equals(a11, a22, err) && equals(a12, -a21, err)) { return true; } return false; } ToonzAffine ToonzAffine::place(double u, double v, double x, double y) const { return ToonzAffine( a11, a12, x - (a11 * u + a12 * v), a21, a22, y - (a21 * u + a22 * v)); } #endif