#pragma once #ifndef _PIXEL_H_ #define _PIXEL_H_ #include "machine.h" //#include "toonz.h" #include "tnztypes.h" #ifdef TNZ_MACHINE_CHANNEL_ORDER_BGRM typedef struct _LPIXEL { unsigned char b, g, r, m; } LPIXEL; typedef struct _SPIXEL { unsigned short b, g, r, m; } SPIXEL; #if TNZ_LITTLE_ENDIAN #define LPIXEL_RGBM_MASK 0xffffffff #define LPIXEL_RGB_MASK 0x00ffffff #define LPIXEL_M_MASK 0xff000000 #define LPIXEL_R_MASK 0x00ff0000 #define LPIXEL_G_MASK 0x0000ff00 #define LPIXEL_B_MASK 0x000000ff #define LPIXEL_M_SHIFT 24 #define LPIXEL_R_SHIFT 16 #define LPIXEL_G_SHIFT 8 #define LPIXEL_B_SHIFT 0 #else #define LPIXEL_RGBM_MASK 0xffffffff #define LPIXEL_RGB_MASK 0xffffff00 #define LPIXEL_M_MASK 0x000000ff #define LPIXEL_R_MASK 0x0000ff00 #define LPIXEL_G_MASK 0x00ff0000 #define LPIXEL_B_MASK 0xff000000 #define LPIXEL_M_SHIFT 0 #define LPIXEL_R_SHIFT 8 #define LPIXEL_G_SHIFT 16 #define LPIXEL_B_SHIFT 24 #endif #elif defined(TNZ_MACHINE_CHANNEL_ORDER_MBGR) typedef struct { unsigned char m, b, g, r; } LPIXEL; typedef struct { unsigned short m, b, g, r; } SPIXEL; #if TNZ_LITTLE_ENDIAN #define LPIXEL_RGBM_MASK 0xffffffff #define LPIXEL_RGB_MASK 0xffffff00 #define LPIXEL_M_MASK 0x000000ff #define LPIXEL_R_MASK 0xff000000 #define LPIXEL_G_MASK 0x00ff0000 #define LPIXEL_B_MASK 0x0000ff00 #define LPIXEL_M_SHIFT 0 #define LPIXEL_R_SHIFT 24 #define LPIXEL_G_SHIFT 16 #define LPIXEL_B_SHIFT 8 #else #define LPIXEL_RGBM_MASK 0xffffffff #define LPIXEL_RGB_MASK 0x00ffffff #define LPIXEL_M_MASK 0xff000000 #define LPIXEL_R_MASK 0x000000ff #define LPIXEL_G_MASK 0x0000ff00 #define LPIXEL_B_MASK 0x00ff0000 #define LPIXEL_M_SHIFT 24 #define LPIXEL_R_SHIFT 0 #define LPIXEL_G_SHIFT 8 #define LPIXEL_B_SHIFT 16 #endif #elif TNZ_MACHINE_CHANNEL_ORDER_RGBM typedef struct _LPIXEL { unsigned char r, g, b, m; } LPIXEL; typedef struct _SPIXEL { unsigned short r, g, b, m; } SPIXEL; #if TNZ_LITTLE_ENDIAN #define LPIXEL_RGBM_MASK 0xffffffff #define LPIXEL_RGB_MASK 0x00ffffff #define LPIXEL_M_MASK 0xff000000 #define LPIXEL_B_MASK 0x00ff0000 #define LPIXEL_G_MASK 0x0000ff00 #define LPIXEL_R_MASK 0x000000ff #define LPIXEL_M_SHIFT 24 #define LPIXEL_B_SHIFT 16 #define LPIXEL_G_SHIFT 8 #define LPIXEL_R_SHIFT 0 #else #define LPIXEL_RGBM_MASK 0xffffffff #define LPIXEL_RGB_MASK 0xffffff00 #define LPIXEL_M_MASK 0x000000ff #define LPIXEL_R_MASK 0x0000ff00 #define LPIXEL_G_MASK 0x00ff0000 #define LPIXEL_B_MASK 0xff000000 #define LPIXEL_M_SHIFT 0 #define LPIXEL_R_SHIFT 8 #define LPIXEL_G_SHIFT 16 #define LPIXEL_B_SHIFT 24 #endif #elif TNZ_MACHINE_CHANNEL_ORDER_MRGB typedef struct _LPIXEL { unsigned char m, r, g, b; } LPIXEL; typedef struct _SPIXEL { unsigned short m, r, g, b; } SPIXEL; #if TNZ_LITTLE_ENDIAN #define LPIXEL_RGBM_MASK 0xffffffff #define LPIXEL_RGB_MASK 0xffffff00 #define LPIXEL_B_MASK 0xff000000 #define LPIXEL_G_MASK 0x00ff0000 #define LPIXEL_R_MASK 0x0000ff00 #define LPIXEL_M_MASK 0x000000ff #define LPIXEL_B_SHIFT 24 #define LPIXEL_G_SHIFT 16 #define LPIXEL_R_SHIFT 8 #define LPIXEL_M_SHIFT 0 #else #define LPIXEL_RGBM_MASK 0xffffffff #define LPIXEL_RGB_MASK 0x00ffffff #define LPIXEL_B_MASK 0x000000ff #define LPIXEL_G_MASK 0x0000ff00 #define LPIXEL_R_MASK 0x00ff0000 #define LPIXEL_M_MASK 0xff000000 #define LPIXEL_B_SHIFT 0 #define LPIXEL_G_SHIFT 8 #define LPIXEL_R_SHIFT 16 #define LPIXEL_M_SHIFT 24 #endif #else !@ # #endif /*---------------------------------------------------------------------------*/ typedef enum { PIX_NONE, PIX_BW, /* 1 bit, B=0, W=1, first pixel in bit 7 */ PIX_WB, /* " , W=0, B=1, " */ PIX_GR8, /* grey tones, 8 bits */ PIX_CM8, /* color-mapped, 8 bits */ PIX_CM16, /* color-mapped, 16 bits */ PIX_RGB16, /* RGB 5+6+5 bits, red most significant */ PIX_XRGB1555, /* RGB 5+5+5 bits, 1 bit unused most significant(Apple format) */ PIX_RGB, /* 1 byte per color channel, red first */ PIX_RGB_, /* LPIXEL, matte channel ignored, for display */ PIX_RGBM, /* LPIXEL, matte channel considered */ PIX_MBW16, /* 16 images of 1 bit per pixel, B=0, W=1 */ PIX_CM8S4, /* cmapped, 8 bits, standard SGI 16-color colormap */ PIX_CM8S8, /* cmapped, 8 bits, standard SGI 256-color colormap */ PIX_CM16S4, /* cmapped, 16 bits, standard SGI 16-color colormap */ PIX_CM16S8, /* cmapped, 16 bits, standard SGI 256-color colormap */ PIX_CM16S12, /* cmapped, 16 bits, standard SGI+Toonz 4096-color colormap */ PIX_CM24, /* color-mapped, 8+8+8 bits (pen, col, tone) + 8 msb bits extra*/ PIX_HOW_MANY } PIX_TYPE; /*---------------------------------------------------------------------------*/ /* conversion macros */ #define BYTE_FROM_USHORT_MAGICFAC (256U * 255U + 1U) #define PIX_USHORT_FROM_BYTE(X) ((X) | ((X) << 8)) #define PIX_BYTE_FROM_USHORT(X) \ ((((X)*BYTE_FROM_USHORT_MAGICFAC) + (1 << 23)) >> 24) #define PIX_DITHER_BYTE_FROM_USHORT(X, R) \ (((((X)*BYTE_FROM_USHORT_MAGICFAC) - \ (((X)*BYTE_FROM_USHORT_MAGICFAC) >> 24)) + \ (R)) >> \ 24) /*---------------------------------------------------------------------------*/ #define PIX_RGB16_FROM_BYTES(R, G, B) \ (((R) << 8) & 0xf800 | ((G) << 3) & 0x7e0 | ((B) >> 3)) #define PIX_RGB16_FROM_RGBX(L) (PIX_RGB16_FROM_BYTES((L).r, (L).g, (L).b)) #define PIX_R_BYTE_FROM_RGB16(X) ((((X)&0xf800) >> 8) | (((X)&0xf800) >> 13)) #define PIX_G_BYTE_FROM_RGB16(X) ((((X)&0x07e0) >> 3) | (((X)&0x07e0) >> 9)) #define PIX_B_BYTE_FROM_RGB16(X) ((((X)&0x001f) << 3) | (((X)&0x001f) >> 2)) #define PIX_FAST_R_BYTE_FROM_RGB16(X) (((X)&0xf800) >> 8) #define PIX_FAST_G_BYTE_FROM_RGB16(X) (((X)&0x07e0) >> 3) #define PIX_FAST_B_BYTE_FROM_RGB16(X) (((X)&0x001f) << 3) #define PIX_RGB16_TO_RGB_(X, L) \ { \ (L).r = PIX_R_BYTE_FROM_RGB16(X); \ (L).g = PIX_G_BYTE_FROM_RGB16(X); \ (L).b = PIX_B_BYTE_FROM_RGB16(X); \ } #define PIX_RGB16_TO_RGBM(X, L) \ { \ (L).r = PIX_R_BYTE_FROM_RGB16(X); \ (L).g = PIX_G_BYTE_FROM_RGB16(X); \ (L).b = PIX_B_BYTE_FROM_RGB16(X); \ (L).m = 0xff; \ } #define PIX_FAST_RGB16_TO_RGB_(X, L) \ { \ (L).r = PIX_FAST_R_BYTE_FROM_RGB16(X); \ (L).g = PIX_FAST_G_BYTE_FROM_RGB16(X); \ (L).b = PIX_FAST_B_BYTE_FROM_RGB16(X); \ } #define PIX_FAST_RGB16_TO_RGBM(X, L) \ { \ (L).r = PIX_FAST_R_BYTE_FROM_RGB16(X); \ (L).g = PIX_FAST_G_BYTE_FROM_RGB16(X); \ (L).b = PIX_FAST_B_BYTE_FROM_RGB16(X); \ (L).m = 0xff; \ } /*---------------------------------------------------------------------------*/ #define PIX_XRGB1555_FROM_BYTES(R, G, B) \ (((R) << 7) & 0x7c00 | ((G) << 2) & 0x3e0 | ((B) >> 3)) #define PIX_XRGB1555_FROM_RGBX(L) (PIX_XRGB1555_FROM_BYTES((L).r, (L).g, (L).b)) #define PIX_R_BYTE_FROM_XRGB1555(X) ((((X)&0x7c00) >> 7) | (((X)&0x7c00) >> 12)) #define PIX_G_BYTE_FROM_XRGB1555(X) ((((X)&0x03e0) >> 2) | (((X)&0x03e0) >> 7)) #define PIX_B_BYTE_FROM_XRGB1555(X) ((((X)&0x001f) << 3) | (((X)&0x001f) >> 2)) #define PIX_FAST_R_BYTE_FROM_XRGB1555(X) (((X)&0x7c00) >> 7) #define PIX_FAST_G_BYTE_FROM_XRGB1555(X) (((X)&0x03e0) >> 2) #define PIX_FAST_B_BYTE_FROM_XRGB1555(X) (((X)&0x001f) << 3) #define PIX_XRGB1555_TO_RGB_(X, L) \ { \ (L).r = PIX_R_BYTE_FROM_XRGB1555(X); \ (L).g = PIX_G_BYTE_FROM_XRGB1555(X); \ (L).b = PIX_B_BYTE_FROM_XRGB1555(X); \ } #define PIX_XRGB1555_TO_RGBM(X, L) \ { \ (L).r = PIX_R_BYTE_FROM_XRGB1555(X); \ (L).g = PIX_G_BYTE_FROM_XRGB1555(X); \ (L).b = PIX_B_BYTE_FROM_XRGB1555(X); \ (L).m = 0xff; \ } #define PIX_FAST_XRGB1555_TO_RGB_(X, L) \ { \ (L).r = PIX_FAST_R_BYTE_FROM_XRGB1555(X); \ (L).g = PIX_FAST_G_BYTE_FROM_XRGB1555(X); \ (L).b = PIX_FAST_B_BYTE_FROM_XRGB1555(X); \ } #define PIX_FAST_XRGB1555_TO_RGBM(X, L) \ { \ (L).r = PIX_FAST_R_BYTE_FROM_XRGB1555(X); \ (L).g = PIX_FAST_G_BYTE_FROM_XRGB1555(X); \ (L).b = PIX_FAST_B_BYTE_FROM_XRGB1555(X); \ (L).m = 0xff; \ } /*---------------------------------------------------------------------------*/ #define PIX_RGBM_TO_RGBM64(X, L) \ { \ (L).r = PIX_USHORT_FROM_BYTE((X).r); \ (L).g = PIX_USHORT_FROM_BYTE((X).g); \ (L).b = PIX_USHORT_FROM_BYTE((X).b); \ (L).m = PIX_USHORT_FROM_BYTE((X).m); \ } #define PIX_RGBM64_TO_RGBM(X, L) \ { \ (L).r = PIX_BYTE_FROM_USHORT((X).r); \ (L).g = PIX_BYTE_FROM_USHORT((X).g); \ (L).b = PIX_BYTE_FROM_USHORT((X).b); \ (L).m = PIX_BYTE_FROM_USHORT((X).m); \ } /***************** WARNING !!!! ******* This conversion uses random generated numbers; Before you use it for the first time, execute the macro PIX_INIT_DITHER_RGBM64_TO_RGBM *****************************************/ #define PIX_INIT_DITHER_RGBM64_TO_RGBM tnz_random_seed(180461); #define PIX_DITHER_RGBM64_TO_RGBM(X, L) \ { \ UINT random_round; \ random_round = tnz_random_uint() & ((1U << 24) - 1); \ \ (L).r = PIX_DITHER_BYTE_FROM_USHORT((X).r, random_round); \ (L).g = PIX_DITHER_BYTE_FROM_USHORT((X).g, random_round); \ (L).b = PIX_DITHER_BYTE_FROM_USHORT((X).b, random_round); \ (L).m = PIX_DITHER_BYTE_FROM_USHORT((X).m, random_round); \ } /***************************************/ #define PIX_RGB_TO_GREY(X) \ (((UINT)((X).r) * 19594 + (UINT)((X).g) * 38472 + (UINT)((X).b) * 7470 + \ (UINT)(1 << 15)) >> \ 16) #define PIX_CM32_MAP_TO_RGBM(PIX, MAP, RES) \ { \ TUINT32 pix = (PIX); \ int t = pix & 0xff; \ if (t == 255) { \ int p = (pix >> 8) & 0xfff; \ (RES) = (MAP)[p]; \ } else if (t == 0) { \ int i = (pix >> 20) & 0xfff; \ (RES) = (MAP)[i]; \ } else { \ LPIXEL ink = (MAP)[(pix >> 20) & 0xfff]; \ LPIXEL paint = (MAP)[(pix >> 8) & 0xfff]; \ (RES).r = (int)(((255 - t) * ink.r + t * paint.r) / 255); \ (RES).g = (int)(((255 - t) * ink.g + t * paint.g) / 255); \ (RES).b = (int)(((255 - t) * ink.b + t * paint.b) / 255); \ (RES).m = (int)(((255 - t) * ink.m + t * paint.m) / 255); \ } \ } /*---------------------------------------------------------------------------*/ #endif