#ifndef igs_motion_blur_h #define igs_motion_blur_h #ifndef IGS_MOTION_BLUR_EXPORT #define IGS_MOTION_BLUR_EXPORT #endif namespace igs { namespace motion_blur { IGS_MOTION_BLUR_EXPORT void convert( const unsigned char *image_in, unsigned char *image_out, const int height, const int width, const int channels, const int bits, const double x_vector = 1.0, const double y_vector = 1.0, const double vector_scale = 1.0, const double curve = 1.0, const int zanzo_length = 0.0, const double zanzo_power = 1.0, const bool alpha_rend_sw = true); } } #endif /* !igs_motion_blur_h */