#ifndef SCREEN_PICKER_H #define SCREEN_PICKER_H #include "toonzqt/screenboard.h" #include //---------------------------------------------------------------------- class ScreenPicker : public QObject, public DVGui::ScreenBoard::Drawing { Q_OBJECT QPoint m_start; QRect m_geometry; bool m_mousePressed, m_mouseGrabbed; public: ScreenPicker(QWidget *parent = 0); protected: void event(QWidget *widget, QEvent *e); void mousePressEvent(QWidget *widget, QMouseEvent *me); void mouseMoveEvent(QWidget *widget, QMouseEvent *me); void mouseReleaseEvent(QWidget *widget, QMouseEvent *me); void paintEvent(QWidget *widget, QPaintEvent *pe); bool acceptScreenEvents(const QRect &screenRect) const; public slots: void startGrab(); void pick(); }; #endif //SCREEN_PICKER_H