AboutPopup About Tahoma2D Tahoma2D License Third Party Licenses Tahoma2D ships with FFmpeg. FFmpeg is licensed under the LGPLv2.1 Tahoma2D is made possible with the help of patrons. Special thanks to: Please consider supporting Tahoma2D on Patreon. Close AddFilmstripFramesPopup Add Frames Add Cancel From Frame: To Frame: Step: AdjustLevelsPopup Adjust Levels Clamp Auto Reset Apply AdjustThicknessPopup Adjust Thickness Mode: Scale Thickness Add Thickness Constant Thickness Start: End: Apply AntialiasPopup Apply Antialias Threshold: Softness: Apply AudioRecordingPopup Audio Recording Save and Insert Sync with Scene The microphone is not available: Please select a different device or check the microphone. AutoInputCellNumberPopup Auto Input Cell Number Overwrite Insert Cancel Setting this value 0 will automatically pick up all frames in the selected level. From frame from frame with frames increment To frame to frame inserting empty cell intervals cell steps Repeat times No available cells or columns are selected. Selected level has no frames between From and To. BatchServersViewer Process with: Local Render Farm Farm Global Root: Name: IP Address: Port Number: Tasks: State: Number of CPU: Physical Memory: In order to use the render farm you have to define the Farm Global Root first. The Farm Global Root folder doesn't exist Please create this folder before using the render farm. Unable to connect to the ToonzFarm Controller The Controller should run on %1 at port %2 Please start the Controller before using the ToonzFarm BatchesController The %1 task is currently active. Stop it or wait for its completion before removing it. The current task list has been modified. Do you want to save your changes? Save Discard Cancel Tasks The Task List is empty! BinarizePopup Binarize Alpha Preview Apply No raster frames selected Binarizing images Cancel BoardSettingsPopup Clapperboard Settings Load Preset Save as Preset Close Duration (frames): Text Project name Scene name Duration : Frame Duration : Sec + Frame Duration : HH:MM:SS:FF Current date Current date and time User name Scene location : Aliased path Scene location : Full path Output location : Aliased path Output location : Full path Image BoardView Please set the duration more than 0 frame first, or the clapperboard settings will not be saved in the scene at all! BrightnessAndContrastPopup Brightness and Contrast Brightness: Contrast: Apply BrowserPopup Choose Path %1 doesn't exists. CameraCaptureLevelControl Black Point Value White Point Value Threshold Value Gamma Value CameraCaptureLevelHistogram Drag to Move White Point Drag to Move Gamma Drag to Move Black Point Drag to Move Threshold Point Click to Update Histogram CameraSettingsPopup Name: Camera#%1 Settings Current Camera Settings CanvasSizePopup Canvas Size Current Size Width: Height: New Size Relative Anchor Resize Cancel The new canvas size is smaller than the current one. Do you want to crop the canvas? Crop CastBrowser It is not possible to edit the selected file. It is not possible to edit more than one file at once. It is not possible to show the folder containing the selected file, as the file has not been saved yet. It is not possible to view the selected file, as the file has not been saved yet. It is not possible to show the info of the selected file, as the file has not been saved yet. CastTreeViewer Delete folder Yes No CleanupPopup Cleanup Cleanup in progress Do you want to cleanup this frame? Skip Cleanup All Cancel View Selected drawings will overwrite the original files after the cleanup process. Do you want to continue? Ok There were errors opening the existing level "%1". Please choose to delete the existing level and create a new one when running the cleanup process. The resulting resolution of level "%1" does not match with that of previously cleaned up level drawings. Please set the right camera resolution and closest field, or choose to delete the existing level and create a new one when running the cleanup process. Cleanup in progress: It is not possible to cleanup: the cleanup list is empty. Couldn't create directory "%1" Couldn't open "%1" for write Couldn't remove file "%1" : Cleanup in progress CleanupPopup::OverwriteDialog Warning! Cleanup all selected drawings overwriting those previously cleaned up.* Cleanup only non-cleaned up drawings and keep those previously cleaned up.* Delete existing level and create a new level with selected drawings only. Rename the new level adding the suffix This is Re-Cleanup. Overwrite only to the no-paint files. * Palette will not be changed. File "%1" already exists. What do you want to do? CleanupSettings Cleanup Processing Camera Toggle Swatch Preview Toggle Opacity Check Save Settings Load Settings Reset Settings Cleanup Settings Cleanup Settings: %1 CleanupSettingsPane Autocenter Horizontal Vertical MLAA Intensity: Save Load Reset Antialias: Sharpness: Despeckling: Bottom Top Left Right Standard None Morphological Greyscale Color Pegbar Holes Field Guide Rotate Flip Line Processing: Save In Cleanup Settings (Global) Cleanup Settings: Cleanup Settings Cleanup Settings: %1 Please fill the Save In field. CleanupTab Autocenter Pegbar Holes: Field Guide: Rotate: Flip: Horizontal Vertical Save in: ClipListViewer Load Scene ColorModelBehaviorPopup Select the Palette Operation Overwrite the destination palette. Keep the destination palette and apply it to the color model. The color model palette is different from the destination palette. What do you want to do? Add color model's palette to the destination palette. Picking Colors from Raster Image Pick Every Colors as Different Styles Integrate Similar Colors as One Style Pick Colors in Color Chip Grid Horizontal - Top to bottom Horizontal - Bottom to top Vertical - Left to right Pick Type: Grid Line Color: Grid Line Width: Chip Order: ColorModelViewer Color Model Use Current Frame Remove Color Model Update Colors by Using Picked Positions Reset View Fit to Window It is not possible to retrieve the color model set for the current level. ComboViewerPanel GUI Show / Hide Toolbar Tool Options Bar Playback Toolbar Frame Slider Safe Area (Right Click to Select) Grids and Overlays Right click to adjust. Grids and Overlays Settings Camera Stand View 3D View Camera View Change camera view transparency. Freeze Preview Sub-camera Preview Untitled Scene: :: Frame: (Flipped) :: Level: Level: CommandBar Customize Command Bar CommandBarListTree ----Separator---- CommandBarPopup Quick Toolbar Customize Quick Toolbar Command Bar Customize Command Bar OK Cancel Commands Duplicated commands will be ignored. Only the last one will appear in the toolbar. Search: CommandBarTree Remove "%1" ConflictWidget Mine Theirs ConvertPopup Level %1 converting to same file format; skipped. Level %1 already exists; skipped. Converting %1 Converting level %1 of %2: %3 Level %1 has no frame; skipped. Unpainted tlv Unpainted tlv from non AA source Painted tlv from two images Painted tlv from non AA source Same as Painted Create new palette Options Convert Cancel Bg Color: Skip Existing Files Remove dot before frame number Convert... File to convert: Start: End: Save in: File Name: File Format: Stroke Mode: Centerline Outline Unpainted File Folder: Unpainted File Suffix: Apply Autoclose Save Backup to "nopaint" Folder Append Default Palette Remove Unused Styles from Input Palette Keep Original Antialiasing Add Antialiasing with Intensity: Remove Antialiasing using Threshold: When activated, styles of the default palette ($TOONZSTUDIOPALETTE\cleanup_default.tpl) will be appended to the palette after conversion in order to save the effort of creating styles before color designing. Image DPI Current Camera DPI Custom DPI Specify the policy for setting DPI of converted tlv. If you select the "Image DPI" option and the source image does not contain the dpi information, then the current camera dpi will be used. Mode: Antialias: Palette: Tolerance: Dpi: Convert 1 Level Convert %1 Levels Level already exists; skipped Generating level converted to tlv. Level %1 converted to TLV Format Warning: Level %1 NOT converted to TLV Format Converted %1 out of %2 Levels to TLV Format Warning: Can't read palette '%1' No output filename specified: please choose a valid level name. No unpainted suffix specified: cannot convert. Convert completed with %1 error(s) and %2 level(s) skipped Convert completed with %1 error(s) %1 level(s) skipped DVGui::ProgressDialog Loading "%1"... Importing "%1"... DateChooserWidget time ago. days ago. weeks ago. ( Custom date ) DeleteInkDialog Delete Lines Delete Cancel Style Index: Apply to Frames: DuplicatePopup Repeat Close Apply Times: Up to Frame: DvDirTreeView There was an error copying %1 to %2 Edit Get Put... Delete Refresh Cleanup Purge Delete folder Yes No It is not possible to delete the folder. The local path does not exist: Refreshing... Refresh operation failed: DvItemViewerButtonBar Back Forward Up One Level Up New Folder New Icons View Icon List View List Export File List DvItemViewerPanel Save File List File List (*.csv) ExportLevelPopup Export Level Export Format: Retas Compliant Options File Browser Export Options The file name cannot be empty or contain any of the following characters:(new line) \ / : * ? " | ExportLevelPopup::ExportOptions Background Color: No Antialias Vectors Export Box Width: Height: H Resolution: V Resolution: Scale: Vectors Thickness Mode: Scale Thickness Add Thickness Constant Thickness Start: End: DPI: ExportPanel Export Save in: File Name: Options File Format: Use Markers ExportScenePopup Export Scene Choose Existing Project New Project Create a new project in Name: Export Cancel The folder you selected is not a project. There was an error exporting the scene. Scene exported to: The project name cannot be empty or contain any of the following characters:(new line) \ / : * ? " | The project name you specified is already used. ExpressionReferenceManager Expression monitoring restarted: "%1" Expression modified: "%1" key at frame %2, %3 -> %4 Following parameters will lose reference in expressions: (To be in the sub xsheet) Do you want to continue the operation anyway ? (In the current xsheet) (To be brought from the subxsheet) Do you want to explode anyway ? (In a sub xsheet) Following parameters may contain broken references in expressions: Do you want to save the scene anyway ? FarmServerListView Activate Deactivate FileBrowser Folder: Open folder failed The input folder path was invalid. Can't change file extension Can't set a drawing number Can't rename. File already exists: Couldn't rename Load As Sub-Scene Load Rename Convert to Painted TLV Convert to Unpainted TLV Version Control Edit Edit Frame Range... Put... Revert Get Delete Get Revision... Unlock Edit Info Revision History... Unlock Frame Range Save Scene Scene name: There was an error copying %1 to %2 Convert To Unpainted Tlv Warning: level %1 already exists; overwrite? Yes No Done: All Levels converted to TLV Format Convert To Painted Tlv Done: 2 Levels converted to TLV Format New Folder It is not possible to create the %1 folder. Some files that you want to edit are currently opened. Close them first. Some files that you want to unlock are currently opened. Close them first. FileBrowserPopup File name: OK Cancel Apply Folder name: Invalid file FileViewerPopup Viewer Filmstrip - No Level - - No Current Level - Level Strip Level: FilmstripFrameHeadGadget Click to Toggle Fixed Onion Skin Click / Drag to Toggle Onion Skin Drag to Extend Onion Skin, Double Click to Toggle All Click to Reset Shift & Trace Markers to Neighbor Frames Hold F2 Key on the Viewer to Show This Frame Only Click to Hide This Frame from Shift & Trace Hold F1 Key on the Viewer to Show This Frame Only Click to Hide This Frame from Shift & Trace Hold F3 Key on the Viewer to Show This Frame Only Click to Move Shift & Trace Marker FilmstripFrames INBETWEEN no icon Auto Inbetween Panel Settings Toggle Orientation Show/Hide Drop Down Menu Show/Hide Level Navigator Select Level Linear FlipBook Flipbook The file name cannot be empty or contain any of the following characters:(new line) \ / : * ? " | It is not possible to save because the selected file format is not supported. File %1 already exists. Do you want to overwrite it? It is not possible to save Flipbook content. Saved %1 frames out of %2 in %3 There are no rendered images to save. It is not possible to take or compare snapshots for Toonz vector levels. Rendered Frames :: From %1 To %2 :: Step %3 :: Shrink FlipbookPanel Safe Area (Right Click to Select) Minimize FormatSettingsPopup File Settings Configure Codec FrameHeadGadget Current Frame Fixed Onion Skin Toggle FxParamEditorPopup Fx Settings ImageViewer Flipbook Histogram Clone Preview Unfreeze Preview Freeze Preview Regenerate Preview Regenerate Frame Preview Load / Append Images Reset View Fit To Window Exit Full Screen Mode Full Screen Mode Show Histogram Swap Compared Images Save Images :: Zoom : ImportMagpieFilePopup Import Toonz Lip Sync File Load %1 does not exist. InbetweenDialog Inbetween Linear Ease In Ease Out Ease In / Ease Out Interpolation: Cancel InsertFxPopup FX Browser Search: Insert Add Replace Macro Remove Macro FX Remove Preset Are you sure you want to delete %1? Yes No It is not possible to delete %1. ItemInfoView Bold Italic Ignore Keep Name: Type: Path: Aspect Ratio: Font: Max Size: No item selected. Item ItemListView Add Remove Move Up Move Down LayerFooterPanel Zoom in/out of timeline Zoom in (Ctrl-click to zoom in all the way) Zoom out (Ctrl-click to zoom out all the way) LayerHeaderPanel Preview Visibility Toggle All Camera Stand Visibility Toggle All Lock Toggle All LevelCreatePopup New Level Width: Height: DPI: OK Cancel Apply Vector Level Smart Raster Level Raster Level Name: From: To: Step: Increment: Type: Save In: No level name specified: please choose a valid level name Invalid frame range Invalid increment value Invalid step value The level name specified is already used: please choose a different level name The level name specified is already used as a file by another level: please choose a different level name Folder %1 doesn't exist. Do you want to create it? Unable to create LevelSettingsPopup [Various] Level Settings Scan Path: DPI: Forced Squared Pixel Width: Height: Use Camera DPI Camera DPI: Image DPI: Resolution: Subsampling: Premultiply White As Transparent Add Antialiasing Antialias Softness: Image DPI Custom DPI Name && Path Name: Path: Resolution DPI && Resolution Smart Raster level Raster level Mesh level Vector level Palette level SubXsheet Level Sound Column Another Level Type The file %1 is not a sound level. The file you entered is already used by another level. Please choose a different file LinesFadePopup Color Fade Fade: Intensity: Apply LipSyncPopup Lip Sync From Audio From Data File Use audio from a column or external file to lip sync. Use a file generated in Papagayo to lip sync. Apply A I Drawing O Drawing E Drawing U Drawing L Drawing W Q Drawing M B P Drawing F V Drawing Rest Drawing C D G K N R S Th Y Z Extend Rest Drawing to End Marker Audio Source: Audio Script (Optional, Improves accuracy): A script significantly increases the accuracy of the lip sync. Lip Sync Data File: Previous Drawing Next Drawing Insert at Frame: Thumbnails are not available for sub-Xsheets. Please use the frame numbers for reference. Unable to apply lip sync data to this column type Column Choose File Please choose an audio file and try again. Rhubarb Processing Error: Rhubarb not found, please set the location in Preferences and restart. Please choose a lip sync data file to continue. Cannot find the file specified. Please choose a valid lip sync data file to continue. Unable to open the file: Invalid data file. Please choose a valid lip sync data file to continue. SubXSheet Frame Drawing: LoadBoardPresetFilePopup Load Clapperboard Settings Preset LoadColorModelPopup Load Color Model Frames : Load LoadFolderPopup Load Folder LoadImagesPopup Load Images Append From: To: Step: Shrink: Load Load / Append Images LoadLevelPopup Load Level Load TLV Caching Behavior Load Subsequence Level Level Settings & Arrangement in Scene Premultiply White As Transparent (FILE DOES NOT EXIST) On Demand All Icons All Icons & Images From: To: Level Name: DPI: Antialias Softness: Subsampling: Step: Inc: Frames: :: LoadScenePopup Load Scene Load is not a scene file. does not exist. LoadScriptPopup Load script LoadSubScenePopup Load Sub-Scene Load is not a scene file. does not exist. LoadTaskListPopup Load Task List Load does not exist. It is possible to load only TNZBAT files. LoadTaskPopup Add Add Render Task to Batch List Add Cleanup Task to Batch List does not exist. you can load only TNZ files for render task. you can load only TNZ or CLN files for cleanup task. LocatorPopup Locator MagpieFileImportPopup Import Toonz Lip Sync File Frame Range To: From: Animation Level Level: Phoneme Import Cancel The file path is missing. MainWindow Untitled http://tahoma2d.readthedocs.io https://tahoma.readthedocs.io/en/latest/whats_new.html https://groups.google.com/g/tahoma2d To report a bug, click on the button below to open a web browser window for Tahoma2D's Issues page on https://github.com. Click on the 'New issue' button and fill out the form. Are you sure you want to reload and restore default rooms? Custom rooms will not be touched. Cannot delete &New Scene Create a new scene. &Load Scene... Load an existing scene. &Save Scene Save ONLY the scene. This does NOT save levels or images. &Save Scene As... Save ONLY the scene with a new name. &Save All Save the scene info and the levels and images. Saves everything. &Revert Scene Revert the scene to its previously saved state. &Load Folder... Load the contents of a folder into the current scene. &Load As Sub-Scene... Load an existing scene into the current scene as a sub-scene &Open Recent Scene File Load a recently used scene. &Open Recent Level File Load a recently used level. &Clear Recent Scene File List Remove everything from the recent scene list. &Clear Recent level File List Remove everything from the recent level list. &Convert File... Convert an existing file or image sequence to another format. &Load Color Model... Load an image as a color guide. &Import Toonz Lip Sync File... Import a lip sync file to be applied to a level. &New Project... Create a new project. A project is a container for a collection of related scenes and drawings. &Switch Project &Save Default Settings Use the current scene's settings as a template for all new scenes in the current project. &Export Soundtrack Exports the soundtrack to the current scene as a wav file. &Preferences... Change Tahoma2D's settings. &Configure Shortcuts... Change the shortcuts of Tahoma2D. &Print Xsheet Print the scene's exposure sheet. Export Exchange Digital Time Sheet (XDTS) Run Script... Run a script to perform a series of actions on a scene. Open Script Console... Open a console window where you can enter script commands. &Print Current Frame... &Quit Bye. Reload qss &Load Recent Image Files &Clear Recent Flipbook Image List &Clear Cache Folder &Select All &Invert Selection &Undo &Redo &Cut &Copy &Paste Insert &Paste Insert Below/Before &Paste as a Copy &Paste Into &Delete &Insert &Insert Below/Before &Group &Ungroup &Enter Group &Exit Group &Move to Back &Move Back One &Move Forward One &Move to Front &Clear Recent Project List Remove everything from the recent project list. &Clear Frames &Cleanup Settings... &Preview Cleanup &Camera Test &Opacity Check &Cleanup &New Level... Create a new drawing layer. &New Vector Level Create a new vector level. Vectors can be manipulated easily and have some extra tools and features. &New Smart Raster Level Create a new Smart Raster level. Smart Raster levels are color mapped making the colors easier to adjust at any time. &New Raster Level Create a new raster level Raster levels are traditional drawing levels Imported images will be imported as raster levels. &Load Level... Load an existing level. &Save Level Save the current level. This does not save the scene info. &Save All Levels Save all levels loaded into the scene. &Save Level As... Save the current level as a different name. &Export Level... Export the current level as an image sequence. &Remove Vector Overflow &Add Frames... &Renumber... &Replace Level... &Revert to Cleaned Up &Reload &Expose in Scene &Display in Level Strip &Level Settings... Adjust Levels... Adjust Thickness... &Antialias... &Binarize... &Brightness and Contrast... &Color Fade... &Canvas Size... &Info... &Remove All Unused Levels &Replace Parent Directory... New Note Level Convert to Vectors... Vectors to Smart Raster Replace Vectors with Simplified Vectors Tracking... &New Motion Path Create a new motion path. Motion paths can be used as animation guides, or you can animate objects along a motion path. &Scene Settings... &Camera Settings... &Open Sub-Scene &Close Sub-Scene Explode Sub-Scene Collapse &Toggle Edit In Place &Save Sub-Scene As... Clone Sub-Scene &Apply Match Lines... &Merge Tlv Levels... &Delete Match Lines &Delete Lines... &Merge Levels &New FX... &New Output Insert Frame Remove Frame Insert Multiple Keys Remove Multiple Keys Remove Empty Columns &Apply Lip Sync to Column Resequence Set Start Marker Set Stop Marker Remove Markers Set Auto Markers Set Markers to Current Frame &Merge &Reverse &Swing &Random &Autoexpose &Repeat... &Reset Step &Increase Step &Decrease Step &Step 2 &Step 3 &Step 4 &Each 2 &Each 3 &Each 4 &Roll Up &Roll Down &Time Stretch... &Create Blank Drawing &Duplicate Drawing &Autorenumber &Clone Cells Drawing Substitution Forward Drawing Substitution Backward Similar Drawing Substitution Forward Similar Drawing Substitution Backward Reframe on 1's Reframe on 2's Reframe on 3's Reframe on 4's Reframe with Empty Inbetweens... Auto Input Cell Number... &Fill In Empty Cells Link Flipbooks Play Short Play Loop Pause First Frame Last Frame Previous Frame Next Frame Next Drawing Previous Drawing Next Step Previous Step Next Key Previous Key &Output Settings... Control the output settings for the current scene. You can render from the output settings window also. &Preview Settings... Control the settings that will be used to preview the scene. &Render Renders according to the settings and location set in Output Settings. &Fast Render to MP4 Exports an MP4 file to the location specified in the preferences. This is quicker than going into the Output Settings and setting up an MP4 render. &Preview Previews the current scene with all effects applied. &Save Previewed Frames Save the images created during preview to a specified location. &Save and Render Saves the current scene and renders according to the settings and location set in Output Settings. &Camera Box &Table &Grids and Overlays &Raster Bounding Box &Safe Area &Camera BG Color &Guide &Ruler &Transparency Check &Ink Check &Ink#1 Check &Paint Check Inks &Only &Fill Check &Black BG Check &Gap Check Shift and Trace Edit Shift No Shift Reset Shift Vector Guided Drawing &Visualize Vector As Raster &File Browser &Flipbook &Function Editor &Level Strip &Palette &Tasks &Batch Servers &Message Center &Color Model &Studio Palette &Schematic &FX Editor &Cleanup Settings &Scene Cast &Style Editor &Toolbar &Tool Option Bar &Command Bar &Stop Motion Controls &Viewer &Xsheet &Timeline &ComboViewer &History Record Audio &Reset All Default Rooms Toggle Maximize Panel Toggle Main Window's Full Screen Mode &Startup Popup... Guided Drawing Controls &Export &Motion Paths &Online Manual... &What's New... &Community Forum... &Report a Bug... &About Tahoma2D... &Support Tahoma2D... Toggle Autofill on Current Palette Color &Save Palette As... Save the current style palette as a separate file with a new name. &Save Palette Save the current style palette as a separate file. &Regenerate Preview Recreates a set of preview images. &Regenerate Frame Preview Regenerate the frame preview. &Clone Preview Creates a clone of the previewed images. &Freeze//Unfreeze Preview Prevent the preview from being updated. Freeze Preview Unfreeze Preview &Save As Preset Preview Fx &Paste Color && Name Paste Color Paste Name Get Color from Studio Palette Toggle Link to Studio Palette Remove Reference to Studio Palette &View... Toggle Quick Toolbar Show/Hide Camera Column &Set Key &Shift Keys Down &Shift Keys Up &Paste Numbers &Histogram &Blend colors Onion Skin Toggle Zero Thick Lines Toggle Cursor Size Outline Toggle Current Time Indicator Duplicate Show Folder Contents Convert... Collect Assets Import Scene Export Scene... Remove Level Add As Render Task Add As Cleanup Task Select All Keys in this Frame Select All Keys in this Column Select All Keys Select All Following Keys Select All Previous Keys Select Previous Keys in this Column Select Following Keys in this Column Select Previous Keys in this Frame Select Following Keys in this Frame Invert Key Selection Set Acceleration Set Deceleration Set Constant Speed Reset Interpolation Linear Interpolation Speed In / Speed Out Interpolation Ease In / Ease Out Interpolation Ease In / Ease Out (%) Interpolation Exponential Interpolation Expression Interpolation File Interpolation Constant Interpolation Fold Column Show This Only Show Selected Show All Hide Selected Hide All Toggle Show/Hide ON This Only ON Selected ON All OFF All OFF Selected Swap ON/OFF Lock This Only Lock Selected Lock All Unlock Selected Unlock All Swap Lock/Unlock Hide Upper Columns Separate Colors... &Palette Gizmo &Delete Unused Styles &Save Studio Palette Save the current Studio Palette. &Save As Default Palette Save the current style palette as the default for new levels of the current level type. Animate Tool Animate Tool: Modifies the position, rotation and size of the current column Selection Tool Selection Tool: Select parts of your image to transform it. Brush Tool Brush Tool: Draws in the work area freehand Geometry Tool Geometry Tool: Draws geometric shapes Type Tool Type Tool: Adds text Fill Tool Fill Tool: Fills drawing areas with the current style Smart Raster Paint Tool Smart Raster Paint: Paints areas in Smart Raster levels Eraser Tool Eraser Tool: Erases lines and areas Tape Tool Tape Tool: Closes gaps in raster, joins edges in vector Style Picker Tool Style Picker: Selects style on current drawing RGB Picker Tool RGB Picker: Picks color on screen and applies to current style Control Point Editor Tool Control Point Editor: Modifies vector lines by editing its control points Pinch Tool Pinch Tool: Pulls vector drawings Pump Tool Pump Tool: Changes vector thickness Magnet Tool Magnet Tool: Deforms vector lines Bender Tool Bender Tool: Bends vector shapes around the first click Iron Tool Iron Tool: Smooths out vector lines Cutter Tool Cutter Tool: Splits vector lines Skeleton Tool Skeleton Tool: Allows to build a skeleton and animate in a cut-out workflow Tracker Tool Tracker Tool: Tracks specific regions in a sequence of images Hook Tool Zoom Tool Zoom Tool: Zooms viewer Rotate Tool Rotate Tool: Rotate the viewer Hand Tool Hand Tool: Pans the workspace Plastic Tool Plastic Tool: Builds a mesh that allows to deform and animate a level Ruler Tool Ruler Tool: Measure distances on the canvas Finger Tool Finger Tool: Smudges small areas to cover with line Animate Tool - Next Mode Animate Tool - Position Animate Tool - Rotation Animate Tool - Scale Animate Tool - Shear Animate Tool - Center Animate Tool - All Selection Tool - Next Type Selection Tool - Rectangular Selection Tool - Freehand Selection Tool - Polyline Brush Tool - Auto Fill On Brush Tool - Auto Fill Off Geometric Tool - Next Shape Geometric Tool - Rectangle Geometric Tool - Circle Geometric Tool - Ellipse Geometric Tool - Line Geometric Tool - Polyline Geometric Tool - Arc Geometric Tool - MultiArc Geometric Tool - Polygon Type Tool - Next Style Type Tool - Oblique Type Tool - Regular Type Tool - Bold Oblique Type Tool - Bold Fill Tool - Next Type Fill Tool - Normal Fill Tool - Rectangular Fill Tool - Freehand Fill Tool - Polyline Fill Tool - Next Mode Fill Tool - Areas Fill Tool - Lines Fill Tool - Lines & Areas Eraser Tool - Next Type Eraser Tool - Normal Eraser Tool - Rectangular Eraser Tool - Freehand Eraser Tool - Polyline Eraser Tool - Segment Tape Tool - Next Type Tape Tool - Normal Tape Tool - Rectangular Tape Tool - Next Mode Tape Tool - Endpoint to Endpoint Tape Tool - Endpoint to Line Tape Tool - Line to Line Style Picker Tool - Next Mode Style Picker Tool - Areas Style Picker Tool - Lines Style Picker Tool - Lines & Areas RGB Picker Tool - Next Type RGB Picker Tool - Normal RGB Picker Tool - Rectangular RGB Picker Tool - Freehand RGB Picker Tool - Polyline Skeleton Tool - Next Mode Skeleton Tool - Build Skeleton Skeleton Tool - Animate Skeleton Tool - Inverse Kinematics Plastic Tool - Next Mode Plastic Tool - Edit Mesh Plastic Tool - Paint Rigid Plastic Tool - Build Skeleton Plastic Tool - Animate Select Next Frame Guide Stroke Select Previous Frame Guide Stroke Select Prev && Next Frame Guide Strokes Reset Guide Stroke Selections Tween Selected Guide Strokes Tween Guide Strokes to Selected Select Guide Strokes && Tween Mode Flip Next Guide Stroke Direction Flip Previous Guide Stroke Direction Global Key Brush size - Increase max Brush size - Decrease max Brush size - Increase min Brush size - Decrease min Brush hardness - Increase Brush hardness - Decrease Snap Sensitivity Auto Group Break sharp angles Frame range Inverse Kinematics Invert Manual Onion skin Orientation Pencil Mode Preserve Thickness Pressure Sensitivity Segment Ink Selective Brush Tool - Draw Order Smooth Snap Auto Select Drawing Auto Fill Join Vectors Show Only Active Skeleton Brush Tool - Eraser (Raster option) Brush Tool - Lock Alpha Brush Preset Geometric Shape Geometric Shape Rectangle Geometric Shape Circle Geometric Shape Ellipse Geometric Shape Line Geometric Shape Polyline Geometric Shape Arc Geometric Shape MultiArc Geometric Shape Polygon Geometric Edge Mode Mode - Areas Mode - Lines Mode - Lines && Areas Mode - Endpoint to Endpoint Mode - Endpoint to Line Mode - Line to Line Type Type - Normal Type - Rectangular Type - Freehand Type - Polyline Type - Segment TypeTool Font TypeTool Size TypeTool Style TypeTool Style - Oblique TypeTool Style - Regular TypeTool Style - Bold Oblique TypeTool Style - Bold Active Axis Active Axis - Position Active Axis - Rotation Active Axis - Scale Active Axis - Shear Active Axis - Center Active Axis - All Skeleton Mode Edit Mesh Mode Paint Rigid Mode Build Skeleton Mode Animate Mode Inverse Kinematics Mode None Pick Mode Column Pick Mode Pegbar Pick Mode Pick Screen Create Mesh Fill Tool - Autopaint Lines Auto Close Draw Under Zoom In Zoom Out Reset View Fit to Window Reset Zoom Reset Rotation Reset Position Actual Pixel Size Flip Viewer Horizontally Flip Viewer Vertically Show//Hide Full Screen Full Screen Mode Exit Full Screen Mode Compare to Snapshot &Show Status Bar &Toggle Transparency &Touch Gesture Control Refresh Folder Tree Refresh Toggle FX/Stage schematic Red Channel Green Channel Blue Channel Alpha Channel Red Channel Greyscale Green Channel Greyscale Blue Channel Greyscale &Export Stop Motion Image Sequence Exports the full resolution stop motion image sequence. This is especially useful if using a DSLR camera. Capture Stop Motion Frame Raise Stop Motion Opacity Lower Stop Motion Opacity Toggle Stop Motion Live View Toggle Stop Motion Zoom Pick Focus Check Location Lower Stop Motion Level Subsampling Raise Stop Motion Level Subsampling Go to Stop Motion Insert Frame Remove frame before Stop Motion Camera Next Frame including Stop Motion Camera Show original live view images. Clear Cache Folder There are no unused items in the cache folder. Deleting the following items: <DIR> ... and %1 more items Are you sure? N.B. Make sure you are not running another process of Tahoma2D, or you may delete necessary files for it. Can't delete %1 : Tahoma2D Transparency Close to turn off Transparency. Amount: MatchlinesDialog Apply Match Lines Add Match Line Inks Use Ink: Merge Inks Apply Cancel Ink Usage Line Stacking Order Merge Inks : If the target level has the same style as the match line ink (i.e. with the same index and the same color), the existing style will be used. Otherwise, a new style will be added to "match lines" page. L-Up R-Down L-Down R-Up Keep Halftone Fill Gaps Line Prevalence MergeCmappedDialog Level %1 already exists! Are you sure you want to overwrite it? Ok Cancel Merge Tlv Levels Save in: File Name: Apply MeshifyPopup A level with the preferred path "%1" already exists. What do you want to do? Delete the old level entirely Keep the old level and overwrite processed frames Choose a different path (%1) Create Mesh Mesh Edges Length: Rasterization DPI: Mesh Margin (pixels): Apply Mesh Creation in progress... Current selection contains mixed image and mesh level types Current selection contains no image or mesh level types MotionPathPanel Rectangle Circle Ellipse Line Polyline Arc MultiArc Polygon OutputSettingsPopup Preview Settings Output Settings Render Add Remove Save current output settings. The parameters to be saved are: - Camera settings - Project folder to be saved in - File format - File options - Resample Balance - Channel width Save and Render Presets: General Camera Advanced More General Settings Camera Settings Advanced Settings More Settings Options Frame Start: End: Step: Save in: Name: Use Sub-Camera Apply Shrink to Main Viewer Output Camera: Shrink: 8 bit 16 bit Single Half All None Large Medium Small Resample Balance: Channel Width: Dedicated CPUs: Render Tile: Add Clapperboard Edit Clapperboard... Do stereoscopy Odd (NTSC) Even (PAL) Fx Schematic Flows Fx Schematic Terminal Nodes Gamma: Dominant Field: Frame Rate: (linked to Scene Settings) Stretch from FPS: To: Multiple Rendering: Camera Shift: Add preset Enter the name for the output settings preset. Add output settings preset <custom> Standard Improved High Triangle filter Mitchell-Netravali filter Cubic convolution, a = .5 Cubic convolution, a = .75 Cubic convolution, a = 1 Hann window, rad = 2 Hann window, rad = 3 Hamming window, rad = 2 Hamming window, rad = 3 Lanczos window, rad = 2 Lanczos window, rad = 3 Gaussian convolution Closest Pixel (Nearest Neighbor) Bilinear Remove preset Warning OverwriteDialog Level "%1" already exists. What do you want to do? File "%1" already exists. What do you want to do? Warning! Keep existing file Overwrite the existing file with the new one Rename the new file adding the suffix Apply Apply to All Cancel File %1 already exists. What do you want to do? The suffix field is empty. Please specify a suffix. File %1 exists as well; please choose a different suffix. PltGizmoPopup Palette Gizmo Blend Fade Full Alpha Zero Alpha Scale (%) Shift (value) Value Saturation Hue Alpha Fade to Color Color PreferencesPopup Please restart to reload the icons. pixel Numpad keys are assigned to the following commands. Is it OK to release these shortcuts? OK Cancel Life is too short for Comic Sans Good luck. You're on your own from here. New Level Format Assign the new level format name: New Format * Changes will take effect the next time you run Tahoma2D Use Default Viewer for Movie Formats Minimize Raster Memory Fragmentation* Save Automatically Interval (Minutes): Automatically Save the Scene File Automatically Save Non-Scene Files Show Startup Window when Tahoma2D Starts Undo Memory Size (MB): Render Task Chunk Size: Replace Vector and Smart Level after SaveLevelAs command Backup Scene and Animation Levels when Saving # of backups to keep: Show Info in Rendered Frames Watch File System and Update File Browser Automatically Custom Project Path(s): Path Alias Priority: Theme: All imported images will use the same DPI Unit: Camera Unit: Rooms*: Function Editor*: Move Current Frame by Clicking on Layer Header / Numerical Columns Cell Area Enable Actual Pixel View on Scene Editing Mode Display Level Name on Each Marker Show Raster Images Darken Blended Show "ABC" Appendix to the Frame Number in Cell Level Strip Thumbnail Size*: Viewer Shrink: Step: Viewer Zoom Center: Language*: Font*: Style*: Color Calibration using 3D Look-up Table 3DLUT File for [%1]: Show Lines with Thickness 0 Antialiased Region Boundaries Default File Import Behavior: Expose Loaded Levels in the Scene Create Sub-folder when Importing Sub-Scene Automatically Remove Scene Number from Loaded Level Name Use Camera DPI for All Imported Images Default TLV Caching Behavior: Column Icon: Matte color: Clear Undo History when Saving Levels Do not show Save Scene popup warning Default Project Path: Executable Directory: Import/Export Timeout (seconds): Fast Render Output Directory: Analyze Audio Timeout (seconds): Scan File Format: Default Level Type: New Levels Default to the Current Camera Size Width: Height: DPI: Enable Autocreation Numbering System: Enable Auto-stretch Frame Enable Creation in Hold Cells Enable Autorenumber Vector Snapping: Keep Original Cleaned Up Drawings As Backup Minimize Savebox after Editing Use Numpad and Tab keys for Switching Styles Down Arrow at End of Level Strip Creates a New Frame Keep fill when using "Replace Vectors" command Use higher DPI for calculations - Slower but more accurate Dropdown Shortcuts: Use the TLV Savebox to Limit Filling Operations Multi Layer Style Picker: Switch Levels by Picking Basic Cursor Type: Cursor Style: Show Cursor Size Outlines Toolbar Display Behaviour: Use Ctrl+Alt to Resize Brush Temporary Tool Switch Shortcut Hold Time (ms): Column Header Layout*: Next/Previous Step Frames: Autopan during Playback Cell-dragging Behaviour: Ignore Alpha Channel on Levels in Column 1 Show Keyframes on Cell Area Show Camera Column Use Arrow Key to Shift Cell Selection Enable to Input Cells without Double Clicking Enable Tahoma2D Commands' Shortcut Keys While Renaming Cell Show Quick Toolbar Expand Function Editor Header to Match Quick Toolbar Height* Show Column Numbers in Column Headers Sync Level Strip Drawing Number Changes with the Scene Show Current Time Indicator (Timeline Mode only) Current Column Color: Default Interpolation: Animation Step: [Experimental Feature] Automatically Modify Expression On Moving Referenced Objects Blank Frames: Blank Frames Color: Rewind after Playback Number of Frames to Play for Short Play: Display in a New Flipbook Window Fit to Flipbook Open Flipbook after Rendering Onion Skin ON Paper Thickness: Previous Frames Correction: Following Frames Correction: Display Lines Only Show Onion Skin During Playback Use Onion Skin Colors for Reference Drawings of Shift and Trace Vector Guided Style: Viewer BG Color: Preview BG Color: Use the Curent Theme's Viewer Background Colors Level Editor Box Color: Chessboard Color 1: Chessboard Color 2: Ink Color on White BG: Ink Color on Black BG: Paint Color: Enable Version Control* Automatically Refresh Folder Contents Check for the Latest Version of Tahoma2D on Launch Enable Windows Ink Support* (EXPERIMENTAL) Project Folder Aliases (+drawings, +scenes, etc.) Scene Folder Alias ($scenefolder) Use Project Folder Aliases Only cm mm inch field Graph Editor Opens in Popup Spreadsheet Opens in Popup Toggle Between Graph Editor and Spreadsheet Mouse Cursor Viewer Center Always ask before loading or importing Always import the file to the current project Always load the file from the current location On Demand All Icons All Icons & Images At Once Vector Level Smart Raster Level Raster Level Incremental Animation Sheet Strokes Guides All Open the dropdown to display all options Cycle through the available options Small Large Crosshair Default Left-Handed Simple Enable Tools For Level Only Show Tools For Level Only Compact Roomy Cells Only Cells and Column Data Constant Linear Speed In / Speed Out Ease In / Ease Out Ease In / Ease Out % Exponential Expression File Arrow Markers Animated Guide Preferences General Interface Visualization Loading Saving Drawing Tools Scene Animation Preview Onion Skin Colors 3rd Party Apps Version Control Touch/Tablet Settings This option defines which alias to be used if both are possible on coding file path. Choosing this option will set initial location of all file browsers to $scenefolder. Also the initial output destination for new scenes will be set to $scenefolder as well. Edit Level Settings by File Format: Matte color is used for background when overwriting raster levels with transparent pixels in non alpha-enabled image format. External applications used by Tahoma2D. These come bundled with Tahoma2D, but you can set path to a different version. FFmpeg Rhubarb Lip Sync Frame Creation Options Replace Vectors with Simplified Vectors Command Cursor Options Transparency Check Enable Touch Gesture Controls Select the Tahoma2D application that you want to import preferences from Select the folder of the Tahoma2D application that you want to import preferences from Import Options Preferences and Settings Room Layouts Sandbox and Projects Fx and Plugins Studio Palettes Library Toonzfarm Import Import complete. Please restart to complete applying the changes. PreferencesPopup::FormatProperties Level Settings by File Format Name: Regular Expression: Priority ProcessingTab Line Processing: None Greyscale Color Antialias: Standard Morphological Autoadjust: Sharpness: Despeckling: MLAA Intensity: ProjectCreatePopup New Project Create Project In: OK Cancel Project Name cannot be empty or contain any of the following characters: \ / : * ? " < > | Bad project name: '%1' looks like an absolute file path Project '%1' already exists It is not possible to create the %1 project. ProjectPopup Project: Project Name: Create Project In: Append $scenepath to +drawings Append $scenepath to +inputs Append $scenepath to +extras Recent Projects ProjectSettingsPopup Switch Project Project: This is not a valid folder. Please choose an existing location. Yes No No project found at this location What would you like to do? Make a new project Cancel PsdSettingsPopup Load PSD File Flatten visible document layers into a single image. Layer styles are maintained. Load document layers as frames into a single xsheet column. Load document layers as xhseet columns. Name: Path: Single Image Frames Columns Expose in a Sub-Scene FileName#LayerName LayerName Load As: Level Name: Group Option Ignore groups Expose layers in a group as columns in a sub-scene Expose layers in a group as frames in a column OK Cancel QApplication New Scene Load Scene Quit QObject The current selection is invalid. Apply Antialias Auto Input Cell Numbers : %1 Overwrite Insert Batch Servers Couldn't load %1 Couldn't save %1 Move Level to Cast Folder Scene Cast It is not possible to delete the selection. Paste Cells Delete Cells Cut Cells Insert Cells It is not possible to paste vectors in the current cell. Paste (Strokes) It is not possible to paste image on the current cell. Paste Paste (Raster) Overwrite Paste Cells Paste Numbers Rename Cell at Column %1 Frame %2 Create Blank Drawing Duplicate Drawing Fill In Empty Cells Duplicate Frame in Scene No data to paste. It is not possible to paste the cells: there is a circular reference. It is not possible to paste data: there is nothing to paste. The copied selection cannot be pasted in the current drawing. Paste in place or create a new level? Paste in place Create a new level Cancel There are no copied cells to duplicate. Cannot paste cells on locked layers. Can't place drawings on the camera column. Cannot duplicate a drawing in the current column Cannot duplicate frames in read only levels Can only duplicate frames in image sequence levels. Unable to create a blank drawing on the camera column The current column is locked Cannot create a blank drawing on the current column The current level is not editable Unable to create a blank drawing on a Single Frame level Unable to create a blank drawing on the current column Unable to replace the current drawing with a blank drawing There are no drawings in the camera column to duplicate Unable to duplicate a drawing on a Single Frame level Unable to duplicate a drawing on the current column Unable to replace the current or next drawing with a duplicate drawing Cannot paste data Nothing to paste It is not possible to paste the cells: Some column is locked or column type is not match. Create Level %1 at Column %2 This command only works on vector cells. Please select only one column for this command. All selected cells must belong to the same level. Simplify Vectors : Level %1 Reverse Swing Autoexpose Invalid selection: each selected column must contain one single level with increasing frame numbering. Random Step %1 Each %1 Reframe to %1's Reframe to %1's with %2 blanks Roll Up Roll Down Clone Level : %1 > %2 Clone Levels : Clone Level CloneLevelUndo::LevelNamePopup Level Name: CloneLevelUndo::LevelNamePopup Ok Are you sure you want to delete the selected cleanup color? Delete Delete and Re-cleanup : The following files will be deleted. Are you sure ? The autocentering failed on the current drawing. Move Cleanup Camera Scale Cleanup Camera Save Cleanup Settings Save The cleanup settings file for the %1 level already exists. Do you want to overwrite it? Don't Overwrite Load Cleanup Settings Load %1 does not exist. The cleanup settings for the current level have been modified... Do you want to save your changes? Discard Cleanup Settings Apply Cannot load Color Model in current palette. Color Model It is not possible to paste the columns: there is a circular reference. Paste Column : Delete Column : Insert Column : Resequence : Col%1 Clone Sub-xsheet : Col%1 Clear Cells : Col%1 Convert to Vectors Incorrect file Cannot Read XML File [Drag] to move position ----Separator---- [Drag&Drop] to copy separator to toolbar [Drag&Drop] to copy command to toolbar Are you sure you want to override Override Save Curve It is not possible to save the curve. Load Curve It is not possible to load the curve. Export Curve Export It is not possible to export data. Replace with copied palette Keep original palette Duplicate None Edited Normal To Update Modified Locked Unversioned Missing Partially Edited Partially Locked Partially Modified Name Path Date Created Date Modified Size Frames Version Control Type Warning: file %1 already exists. Continue Exporting Stop Exporting Exporting level of %1 frames in %2 No level selected! Continue to All There were problems loading the scene %1. Some files may be missing. It is not possible to display the file %1: no player associated with its format Error loading scene %1 :%2 Error loading scene %1 It is not possible to export the scene %1 because it does not belong to any project. Continue Explode Skipping frame. Don't Duplicate The specified name is already assigned to the %1 file. Warning: level %1 already exists; overwrite? Yes No It is not possible to rename the %1 file. It is not possible to copy the %1 file. File Browser Change project A filename cannot be empty or contain any of the following characters: \ / : * ? " < > | File %1 already exists. Do you want to overwrite it? Image DPI Custom DPI Do you want to expose the renamed level ? Expose Don't expose No Current Level No Current Scene Nothing to replace: no cells or columns selected. The palette %1 already exists. Do you want to overwrite it? Choose Folder It is not possible to find the %1 level. FileData There was an error copying %1 FileData Copy File Paste File : Duplicate File : Task added to the Batch Render List. Task added to the Batch Cleanup List. Deleting %1. Are you sure? Deleting %n files. Are you sure? A convertion task is in progress! wait until it stops or cancel it You are going to premultiply selected files. The operation cannot be undone: are you sure? Premultiply Collecting assets... Abort There are no assets to collect One asset imported %1 assets imported A separation task is in progress! wait until it stops or cancel it There was an error saving the %1 scene. Importing scenes... No scene imported One scene imported %1 scenes imported Level: Paste : Level %1 : Frame Clear Frames : Level %1 : Frame Cut Frames : Level %1 : Frame Delete Frames : Level %1 : Frame Add Frames : Level %1 : Frame Renumber : Level %1 Can't paste full raster data on a non full raster level. Insert : Level %1 Reverse : Level %1 Swing : Level %1 Step %1 : Level %2 Each %1 : Level %2 Duplicate : Level %1 Move Level to Scene : Level %1 Inbetween : Level %1, Can't delete the last drawing in a level. Saving previewed frames.... The resolution of the output camera does not fit with the options chosen for the output file format. %1 has an invalid extension format. File %1 doesn't belong to the current project. Do you want to import it or load it from its original location? Always do this action. Import Load Level %1 Load and Replace Level %1 The camera settings of the scene you are loading as sub-xsheet are different from those of your current scene. What you want to do? Keep the sub-xsheet original camera settings. Apply the current scene camera settings to the sub-xsheet. Expose Level %1 Converting %1 images to tlv format... %1: the current scene has been modified. What would you like to do? Save All Save Scene Only Discard Changes and %1 more item(s). The following file(s) have been modified. What would you like to do? Save Changes Anyway %1 has an invalid file extension. %1 is an invalid path. The scene %1 already exists. Do you want to overwrite it? The level %1 already exists. Do you want to overwrite it? Overwrite Palette Don't Overwrite Palette An error occured while saving. Please check your work and try again. The soundtrack %1 already exists. Do you want to overwrite it? File %1 doesn't look like a TOONZ Scene A prior save of Scene '%1' was critically interupted. A partial save file was generated and changes may be manually salvaged from '%2'. Do you wish to continue loading the last good save or stop and try to salvage the prior save? It is not possible to load the scene %1 because it does not belong to any project. There were problems loading the scene %1. Some levels have not been loaded because their version is not supported File '%1' will reload level '%2' as a duplicate column in the scene. Allow duplicate? Allow Allow All Dups No to All Dups It is not possible to load the level %1 + %1 more level(s) The following level(s) use path with $scenefolder alias. They will not be opened properly when you load the scene next time. What do you want to do? Copy the levels to correspondent paths Decode all $scenefolder aliases Save the scene only Overwrite for All Don't Overwrite for All Failed to overwrite %1 This only saves scene data, not unsaved level changes. Did you want to save only the scene, or save all? Do not show again. Save the scene first Save level Failed Are you sure you want to save the Default Settings? It is not possible to load the %1 level. The scene %1 doesn't exist. Revert: the current scene has been modified. Are you sure you want to revert to previous version? Revert OK Move Keyframe Paste Key Frames Delete Key Frames Shift Key Frames Down Shift Key Frames Up Delete Level : %1 No unused levels It is not possible to delete the used level %1. No cleaned up drawings available for the current selection. No saved drawings available for the current selection. Revert To %1 : Level %2 The Reload command is not supported for the current selection. Add Level to Scene Cast : %1 Edit Level Settings : %1 Apply Lip Sync Data Warning! OverwriteDialog Overwrite OverwriteDialog Skip OverwriteDialog File "%1" already exists. Do you want to overwrite it? OverwriteDialog Selected folders don't belong to the current project. Do you want to import them or load from their original location? Installing %1 again could fix the problem. The qualifier %1 is not a valid key name. Skipping. Script file %1 does not exists. No more Undo operations available. No more Redo operations available. Report a Bug Close Visit Web Site An update is available for this software. Visit the Web site for more information. Check for the latest version on launch. https://github.com/tahoma2d/tahoma2d/releases/latest Delete Matchline : Level %1 Apply Matchline : Column%1 < Column%2 It is not possible to apply match lines to a column containing more than one level. It is not possible to use a match lines column containing more than one level. Match lines can be applied to Smart Raster levels only. The level you are using has not a valid palette. The style index you specified is not available in the palette of the destination level. The style index range you specified is not valid: please separate values with a comma (e.g. 1,2,5) or with a dash (e.g. 4-7 will refer to indexes 4, 5, 6 and 7). The frame range you specified is not valid: please separate values with a comma (e.g. 1,2,5) or with a dash (e.g. 4-7 will refer to frames 4, 5, 6 and 7). No drawing is available in the frame range you specified. It is not possible to execute the merge column command because no column was selected. It is not possible to execute the merge column command because only one columns is selected. Group strokes by vector levels? It is not possible to apply the match lines because no column was selected. It is not possible to apply the match lines because two columns have to be selected. It is not possible to merge tlv columns containing more than one level It is not possible to merge tlv columns because no column was selected. It is not possible to merge tlv columns because at least two columns have to be selected. Merging Tlv Levels... It is not possible to delete lines because no column, cell or level strip frame was selected. The selected column is empty. Selected cells must be in the same column. Match lines can be deleted from Smart Raster levels only Failed to reset room! The merge command is not available for greytones images. Merge Vector Levels Merge Raster Levels It is not possible to perform a merging involving more than one level per column. Only raster levels can be merged to a raster level. Only vector levels can be merged to a vector level. It is possible to merge only Toonz vector levels or standard raster levels. Deactivate Onion Skin Limit Onion Skin To Level Extend Onion Skin To Scene Clear All Onion Skin Markers Clear All Fixed Onion Skin Markers Clear All Relative Onion Skin Markers Activate Onion Skin Palette Gizmo %1 Error No Palette loaded. Warning Palette is locked. Save Previewed Images The file name cannot be empty or contain any of the following characters:(new line) \ / : * ? " | Unsopporter raster format, cannot save Cannot create %1 : %2 Previewer warning %1:path %2:message Cannot create %1 Previewer warning %1:path Saved %1 frames out of %2 in %3 Previewer %1:savedframes %2:framecount %3:filepath Canceled! Previewer No frame to save! Already saving! Rendered Frames :: From %1 To %2 :: Step %3 Preview FX :: %1 Change Project Create project There was an error saving frames for the %1 level. The command cannot be executed because the scene is empty. The scene is not yet saved and the output destination is set to $scenefolder. Save the scene first. It is not possible to create folder : %1 It is not possible to create a folder. Rendering frame %1 / %2 RenderListener Precomputing %1 Frames RenderListener of %1 RenderListener Finalizing render, please wait. RenderListener Aborting render... RenderListener Building Schematic... RenderCommand column MultimediaProgressBar label (mode name) layer MultimediaProgressBar label (mode name) Rendering %1%2, frame %3 / %4 MultimediaProgressBar label Rendering %1 frames of %2 MultimediaProgressBar %1 of %2 MultimediaProgressBar - [totalframe] of [path] Aborting render... MultimediaProgressBar FFmpeg not found, please set the location in the Preferences and restart. It is not possible to write the output: the file RenderCommand s are read only. RenderCommand is read only. RenderCommand It is not possible to complete the rendering. Run script Hide Zero Thickness Lines Show Zero Thickness Lines Hide cursor size outline Show cursor size outline It is not possible to save images in camera stand view. The preview images are not ready yet. Script Console File not found The chosen folder path does not exist. Do you want to create it? Create <custom> The file name already exists. Do you want to overwrite it? Deleting "%1". Are you sure? The selected scene could not be found. Don't Save Close Sub-Scene Select a sub-scene cell. Collapse Collapse (Fx) Collapsing columns: what you want to do? Maintain parenting relationships in the sub-scene as well. Include only selected columns in the sub-scene. Include the selected columns in the sub-scene without parenting info. Exploding Sub-Scene: what you want to do? Maintain parenting relationships in the main scene. Bring columns in the main scene without parenting. Tasks Time Stretch Schematic Stage Schematic Fx Schematic Palette Studio Palette Style Editor Command Bar Tool Options FlipBook Function Editor Message Center Combo Viewer Viewer History Stop Motion Controller Motion Paths Fx Settings Vector Guided Drawing Controls Vector Guided Drawing It is not possible to track the level: allocation error. It is not possible to track the level: no region defined. It is not possible to track specified regions: more than 30 regions defined. It is not possible to track specified regions: defined regions are not valid. It is not possible to track specified regions: some regions are too wide. It is not possible to track specified regions: some regions are too high. Frame Start Error Frame End Error Threshold Distance Error Sensitivity Error No Frame Found It is not possible to track specified regions: the selected level is not valid. It is not possible to track the level: no level selected. It is not possible to track specified regions: the level has to be saved first. It is not possible to track the level: undefined error. No columns can be exported. Export Exchange Digital Time Sheet (XDTS) The file %1 has been exported successfully. Open containing folder Move Level Change Text at Column %1 Frame %2 Toggle cycle of %1 Toggle vector column as mask. Camera Column Switch : Insert Frame at Frame %1 Remove Frame at Frame %1 Insert Multiple Keys at Frame %1 Remove Multiple Keys at Frame %1 Change current drawing %1 New Note Level Set Keyframe : %1 The %1 file has been generated Please enable "Show Keyframes on Cell Area" to show or hide the camera column. Modify Play Range : %1 - %2 Modify Play Range : %1 - %2 > %3 - %4 Use Level Extender Modify Sound Level Move keyframe handle : %1 Handle of the keyframe %2 Move Columns Change Pegbar Xsheet Timeline ReframePopup Reframe with Empty Inbetweens OK Cancel steps with empty inbetweens ( blank cells will be inserted.) RenameAsToonzPopup The file name cannot be empty or contain any of the following characters:(new line) \ / : * ? " | Rename Renaming File Creating an animation level of %1 frames Delete Original Files Level Name: Cancel RenderController Please specify an file name. Drag a scene into the box to export a scene. The %1 scene has a different resolution from the %2 scene. The output result may differ from what you expect. What do you want to do? Continue Cancel Exporting ... Abort Exporting The %1 scene contains an audio file with different characteristics from the one used in the first exported scene. The audio file will not be included in the rendered clip. The %1 scene contains a plastic deformed level. These levels can't be exported with this tool. RenumberPopup Renumber Start: Step: Cancel ReplaceLevelPopup Replace Level Replace File not found ReplaceParentDirectoryPopup Replace Parent Directory Replace RoomTabWidget Reset Room "%1" to Saved Layout Reset Room "%1" to Default Layout New Room Delete Room "%1" Room Are you sure you want to remove room "%1"? Are you sure you want to reset room "%1" to the last saved layout? Are you sure you want to reset room "%1" to the default layout? Ruler Click to create an horizontal guide Click to create a vertical guide Left-click and drag to move guide, right-click to delete guide. Click to create a horizontal guide SVNCleanupDialog Version Control: Cleanup Cleaning up %1... Close Cleanup done. SVNCommitDialog Version Control: Put changes Select / Deselect All 0 Selected / 0 Total Getting repository status... Comment: Put Scene Contents Put Cancel Adding %1 items... Set needs-lock property... Close Committing %1 items... Put done successfully. Putting %1 items... No items to put. %1 items to put. %1 Selected / %2 Total SVNCommitFrameRangeDialog Version Control: Put Note: the file will be updated too. Comment: Put Cancel Put done successfully. Locking file... Getting frame range edit information... No frame range edited. Updating frame range edit information... Putting changes... Adding hook file to repository... Setting the needs-lock property to hook file... Updating file... SVNDeleteDialog Version Control: Delete Delete folder that contains %1 items. Delete empty folder. Delete %1 items. Comment: Delete Scene Contents Keep Local Copy Delete Local Copy Delete on Server Cancel Deleting %1 items... Delete You are deleting items also on repository. Are you sure ? SVNFrameRangeLockInfoDialog Version Control: Edit Info Getting repository status... Close No frame range edited. %1 on %2 is editing frames from %3 to %4. SVNLockDialog Version Control: Edit Version Control: Unlock Getting repository status... Comment: Edit Scene Contents Unlock Scene Contents Edit Unlock Cancel No items to edit. No items to unlock. %1 items to edit. %1 items to unlock. Editing %1 items... Unlocking %1 items... SVNLockFrameRangeDialog Version Control: Edit Frame Range Temporary Lock file... From: To: Comment: Edit Cancel No frame range edited. %1 on %2 is editing frames from %3 to %4. Getting frame range edit information... SVNLockInfoDialog Version Control: Edit Info <b>Edited By:</b> <b>Host:</b> <b>Comment:</b> <b>Date:</b> Close SVNLockMultiFrameRangeDialog Version Control: Edit Frame Range Getting repository status... From: To: Comment: Edit Cancel No frame range edited. %1 is editing frames from %2 to %3 Editing %1 items... SVNMultiFrameRangeLockInfoDialog Version Control: Edit Info Getting repository status... Close No frame range edited. %1 is editing frames from %2 to %3 SVNPurgeDialog Version Control: Purge Note: the file will be updated too. Getting repository status... Purge Cancel No items to purge. %1 items to purge. Purging files... SVNRevertDialog Version Control: Revert changes Getting repository status... Revert Scene Contents Revert Cancel No items to revert. %1 items to revert. Reverting %1 items... Revert done successfully. SVNRevertFrameRangeDialog Version Control: Revert Frame Range changes 1 item to revert. Revert Cancel Reverting 1 item... It is not possible to revert the file. Revert done successfully. Reverting %1 items... SVNTimeline Version Control: Timeline Getting file history... Get Scene Contents Get Last Revision Get Selected Revision Close Date Author Comment Revision Getting the status for %1... Getting repository status... Getting %1 to revision %2... Getting %1 items to revision %2... Getting %1... Getting %1 items... SVNUnlockFrameRangeDialog Version Control: Unlock Frame Range Note: the file will be updated too. Are you sure ? Unlock Cancel Unlock done successfully. Locking file... Getting frame range edit information... No frame range edited. Updating frame range edit information... Putting changes... Updating file... Close SVNUnlockMultiFrameRangeDialog Version Control: Unlock Frame Range Getting repository status... Unlock Cancel Unlocking %1 items... No items to unlock. %1 items to unlock. SVNUpdateAndLockDialog Version Control: Edit Comment: Edit Scene Contents Get And Edit Edit Cancel No items to edit. %1 items to edit. Updating %1 items... Editing %1 items... SVNUpdateDialog Version Control: Update Getting repository status... Get Scene Contents Update Close Cancel %1 items to update. Some items are currently modified in your working copy. Please commit or revert changes first. Update to: Some conflict found. Select.. No items to update. Updating items... Updating to their items... SaveBoardPresetFilePopup Save Clapperboard Settings As Preset SaveImagesPopup Save Flipbook Images Save SaveLevelAsPopup Save Level Save SavePaletteAsPopup Save Palette Save SavePresetPopup Save Preset Preset Name: Save Cancel It is not possible to create the preset folder %1. Do you want to overwrite? Yes No SaveSceneAsPopup Save Scene Save SaveSubSceneAsPopup Sub-Scene Save SaveTaskListPopup Save Task List Save SceneSettingsPopup Scene Settings Enable Column Color Filter and Transparency for Rendering Frame Rate: Camera BG Color: Field Guide Size: A/R: Image Subsampling: TLV Subsampling: Marker Interval: Start Frame: SceneViewer Motion Path Selected SceneViewerContextMenu Reset Subcamera Swap Compared Images Flip View Reset View Vector Guided Drawing Off Closest Drawing Farthest Drawing All Drawings Auto Inbetween Linear Interpolation Ease In Interpolation Ease Out Interpolation Ease In/Out Interpolation Save Previewed Frames Regenerate Preview Regenerate Frame Preview Show %1 Hide %1 Table Select %1 Show / Hide Select Camera Select Pegbar Select Column SceneViewerPanel GUI Show / Hide Playback Toolbar Frame Slider Safe Area (Right Click to Select) Grids and Overlays Right click to adjust. Grids and Overlays Settings Camera Stand View 3D View Camera View Change camera view transparency. Freeze Preview Sub-camera Preview Untitled Scene: :: Frame: :: Zoom : (Flipped) :: Level: Level: SeparateColorsPopup Auto Preview Separate Close Sub Color 3: Alpha Matting Main Sub1 Sub2 Sub3 Pick Color Show Mask Show Alpha Save Settings Load Settings Preview Frame: Paper Color: Main Color: Sub Color 1: Sub Color 2: Sub Adjust: Border Smooth: Mask Threshold: Mask Radius: Start: End: Format: Save in: File Suffix: Cancel Separate by colors ... Separate 1 Level Separate %1 Levels Critical Failed to access the destination folder! Separating %1 Converting level %1 of %2: %3 Failed to load %1. Failed to create the folder. SeparateSwatch Sub Color 3 Original Main Color Sub Color 1 Sub Color 2 ShortcutPopup Configure Shortcuts Remove Export Current Shortcuts Delete Delete Current Preset Save As Save Current Shortcuts as New Preset Load Use selected preset as shortcuts Shortcut Presets Clear All Shortcuts Couldn't find any matching command. Search: Preset: This will erase ALL shortcuts. Continue? This will overwrite all current shortcuts. Continue? A file named already exists. Do you want to replace it? Tahoma2D - Setting Shortcuts Saving Shortcuts Included presets cannot be deleted. Are you sure you want to delete the preset: ? Setting Shortcuts Load from file... Enter Preset Name Preset Name: ShortcutTree Menu Commands File Edit Scan & Cleanup Level Scene Cells Play Render View Panels Help Tools Fill Right-click Menu Commands Tool Modifiers Visualization Misc RGBA Channels Stop Motion Cleanup ShortcutViewer %1 is already assigned to '%2' Assign to '%3'? Yes No StartupPopup Tahoma2D Startup Current Project Create a New Scene Recent Scenes [Project] Scene Name: Width: Height: X Resolution: Frame Rate: Add Remove Show this at startup Automatically Save Every Create Scene New Project... Open Another Scene... Preset: fps Minutes No Recent Scenes Browse... Open a different project. The name cannot be empty. The width must be greater than zero. The height must be greater than zero. The frame rate must be 1 or more. Failed to create the folder. This is not a valid folder. Please choose an existing location. Yes No No project found at this location What would you like to do? Make a new project Cancel Preset name Enter the name for %1 Error : Preset Name is Invalid The preset name must not use ','(comma). Bad camera preset '%1' doesn't seem to be a well formed camera preset. Possibly the preset file has been corrupted StatusBar Level: 1 Frame: 1 Info goes here. - - - Motion Path Selected: Click on a level or frame to leave motion path editing. Hand Tool: Pans the workspace Selection Tool: Select parts of your image to transform it %1%2Scale / Directional scale %1%2Distort / Shear %1%2Scale Symmetrically from Center %1%2Scale Symmetrically from Center w/ Proportion Lock Animate Tool: Modifies the position, rotation and size of the current column Brush Tool: Draws in the work area freehand Brush Tool : Draws in the work area freehand %1%2Straight Lines %1%2Straight Lines Snapped to Angles %1%2Add / Remove Vanishing Point %1%2Draw to Vanishing Point %1%2Allow or Disallow Snapping Geometry Tool: Draws geometric shapes %1%2Proportion Lock %1%2Create From Center %1%2Create Curve Click+Drag %1%2Return to Straight Line %1%2Snap to Angle Type Tool: Adds text Smart Raster Painter: Paints areas in Smart Raster leves Fill Tool: Fills drawing areas with the current style Eraser: Erases lines and areas Tape Tool: Closes gaps in raster, joins edges in vector Style Picker: Selects style on current drawing RGB Picker: Picks color on screen and applies to current style Control Point Editor: Modifies vector lines by editing its control points Pinch Tool: Pulls vector drawings Pump Tool: Changes vector thickness Magnet Tool: Deforms vector lines Bend Tool: Bends vector shapes around the first click Iron Tool: Smooths vector lines Cutter Tool: Splits vector lines Skeleton Tool: Allows to build a skeleton and animate in a cut-out workflow Tracker: Tracks specific regions in a sequence of images Plastic Tool: Builds a mesh that allows to deform and animate a level Zoom Tool: Zooms viewer Rotate Tool: Rotate the workspace Ruler Tool: Measures distances on the canvas Finger Tool: Smudges small areas to cover with line This tool doesn't work on this layer type. StudioPaletteTreeViewer This folder is not empty. Delete anyway? New Palette New Folder New Cleanup Palette Delete Folder Load into Current Cleaunp Palette Replace with Current Cleaunp Palette Load into Current Palette Merge to Current Palette Replace with Current Palette Delete Palette Search for Palettes StudioPaletteViewer &New Folder &New Palette &Delete TApp Error allocating memory: not enough memory. Color Adjust the color value(s) of the selected style. Texture Apply a texture to the selected style. This only works on Vector and Smart Raster Levels. Smart Raster levels require preview to be on to see the style. Vector Apply unique strokes and fills to vector styles. Raster Use MyPaint brushes on Smart Raster and Raster levels. Settings Adjust the settings depending on the style you have selected. TPanelTitleBarButtonForCameraView Opacity: TPanelTitleBarButtonForGrids Rule of Thirds Golden Ratio Field Guide Vanishing Point Rays Angle: Opacity: Horizontal Grid Spacing: Offset: Vertical Grid Horizon Step: Isometric Grid Left Angle: Right Angle: Left Spacing: Right Spacing: TaskSheet Suspended Waiting Running Completed Failed TaskUnknown Name: Status: Command Line: Server: Submitted By: Submitted On: Submission Date: Start Date: Completion Date: Duration: Step Count: Failed Steps: Successful Steps: Priority: Output: Frames per Chunk: Multimedia: From: To: Step: Shrink: None Fx Schematic Flows Fx Schematic Terminal Nodes Dedicated CPUs: Single Half All Render Tile: Large Medium Small Visible Only Overwrite NoPaint Off Dependencies: Remove >> << Add TaskTreeModel Are you sure you want to remove ALL tasks? Remove All Cancel TaskTreeView Start Stop Remove TasksViewer &Start Start &Stop Stop &Add Render Task Add Render &Add Cleanup Task Add Cleanup &Save Task List Save &Save Task List As Save As &Load Task List Load &Remove Remove TestPanel Left: Right: TimeStretchPopup Time Stretch Selected Cells Selected Frame Range Whole Scene Stretch: New Range: Old Range: Stretch Cancel TimelineWidget Recent Version Older Version Toolbar Collapse toolbar Expand toolbar TopBar Other Save Options Project Management Import Export Script Group Arrange New Adjust Optimize Convert Reframe Step Each Drawing Substitution Lock Rooms Unlocking this enables creating new rooms and rearranging the workspace. Locking this prevents the workspace from being changed and prevents new rooms from being created. Unlock this to change the workspace or create new rooms. TrackerPopup Tracking Settings Threshold: Sensitivity: Variable Region Size Include Background Track Processing... Cancel VectorGuidedDrawingPane Off Closest Farthest All Auto Inbetween Linear Ease In Ease Out EaseIn/Out Previous Next Both Reset Tween Selected Guide Strokes Tween Guide Strokes to Selected Select Guide Strokes && Tween Mode Guide Frames: Select Guide Stroke: Flip Guide Stroke: Interpolation: VectorizerPopup Convert-to-Vector Settings Centerline Outline Mode Threshold Accuracy Despeckling Max Thickness Thickness Calibration Start: End: Preserve Painted Areas Align Boundary Strokes Direction Align boundary strokes direction to be the same. (clockwise, i.e. left to right as viewed from inside of the shape) Add Border Full color non-AA images Enhanced ink recognition Corners Adherence Angle Curve Radius Raster Levels Max Colors Transparent Color TLV Levels Tone Threshold Toggle Swatch Preview Toggle Centerlines Check Options Save Settings Load Settings Reset Settings Convert The current selection is invalid. Cannot convert to vector the current selection. Conversion in progress: File could not be opened for read File could not be opened for write Save Vectorizer Parameters Load Vectorizer Parameters VersionControl The version control configuration file is empty or wrongly defined. Please refer to the user guide for details. The version control client application specified on the configuration file cannot be found. Please refer to the user guide for details. The version control client application is not installed on your computer. Subversion 1.5 or later is required. Please refer to the user guide for details. The version control client application installed on your computer needs to be updated, otherwise some features may not be available. Subversion 1.5 or later is required. Please refer to the user guide for details. ViewerHistogramPopup Viewer Histogram XDTSImportPopup Importing XDTS file %1 Load Cancel Please specify the level locations. Suggested paths are input in the fields with blue border. Level Name Level Path XsheetGUI::CellArea Click to select keyframe, drag to move it Click and drag to set the acceleration range Click and drag to set the deceleration range Set the cycle of previous keyframes Click and drag to move the selection Click and drag to play Click and drag to repeat selected cells Reframe Step Each Edit Cell Numbers Replace Level Replace with Paste Special Edit Image Open Memo Delete Memo XsheetGUI::ColumnArea &Subsampling 1 &Subsampling 2 &Subsampling 3 &Subsampling 4 Click to select camera Click to select column, drag to move it Click to select column Click to select column, drag to move it, double-click to edit Click to play the soundtrack back Set the volume of the soundtrack Click to select column, double-click to edit Lock Toggle Additional column settings Preview Visibility Toggle Camera Stand Visibility Toggle Alt + Click to Toggle Thumbnail Hide Camera Column Show Camera Column Toggle Orientation Toggle Between Timeline and Xsheet View Reframe Subsampling Show Column Parent Colors Show the column parent's color in the Xsheet &Insert After &Insert Before &Paste Insert After &Paste Insert Before &Insert Above &Insert Below &Paste Insert Above &Paste Insert Below XsheetGUI::ColumnTransparencyPopup Filter: Opacity: XsheetGUI::NoteArea Add New Level Add New Memo Previous Memo Next Memo Frame Sec Frame 6sec Sheet 3sec Sheet XsheetGUI::NotePopup Memo Post Discard XsheetGUI::QuickToolbar Customize Quick Toolbar XsheetGUI::RowArea Click to Reset Shift & Trace Markers to Neighbor Frames Hold F2 Key on the Viewer to Show This Frame Only Click to Hide This Frame from Shift & Trace Hold F1 Key on the Viewer to Show This Frame Only Click to Hide This Frame from Shift & Trace Hold F3 Key on the Viewer to Show This Frame Only Click to Move Shift & Trace Marker Playback Start Marker Playback End Marker Pinned Center : Col%1%2 Double Click to Toggle Onion Skin Current Frame Fixed Onion Skin Toggle Relative Onion Skin Toggle XsheetGUI::SoundColumnPopup Volume: XsheetViewer Untitled Scene: Frame Frames (Sub) Level: Selected: frame : frames * column columns