#include "toonz/tscenehandle.h" #include "toonz/toonzscene.h" #include "toonz/tproject.h" //============================================================================= // TSceneHandle //----------------------------------------------------------------------------- TSceneHandle::TSceneHandle() : m_scene(0), m_dirtyFlag(false) {} //----------------------------------------------------------------------------- TSceneHandle::~TSceneHandle() {} //----------------------------------------------------------------------------- ToonzScene *TSceneHandle::getScene() const { return m_scene; } //----------------------------------------------------------------------------- void TSceneHandle::setScene(ToonzScene *scene) { if (m_scene == scene) return; delete m_scene; m_scene = scene; if (m_scene) emit sceneSwitched(); }