#pragma once #ifndef igs_gaussian_blur_hv_h #define igs_gaussian_blur_hv_h #ifndef IGS_GAUSSIAN_BLUR_HV_EXPORT #define IGS_GAUSSIAN_BLUR_HV_EXPORT #endif namespace igs { namespace gaussian_blur_hv { IGS_GAUSSIAN_BLUR_HV_EXPORT const int int_radius(const double real_radius); IGS_GAUSSIAN_BLUR_HV_EXPORT const int buffer_bytes(const int height_with_margin, const int width_with_margin, const int int_radius); IGS_GAUSSIAN_BLUR_HV_EXPORT void convert( /* 入出力画像 */ const void *in_with_margin, void *out_no_margin , const int height_with_margin, const int width_with_margin, const int channels, const int bits /* Pixel毎に効果の強弱 */ , const unsigned char *ref /* 求める画像(out)と同じ高、幅、ch数 */ , const int ref_bits /* refがゼロのときはここもゼロ */ , const int ref_mode /* 0=R,1=G,2=B,3=A,4=Luminance,5=Nothing */ /* 計算バッファ */ , void *buffer, int buffer_bytes // Must be igs::gaussian_blur_hv::buffer_bytes(-) /* Action Geometry */ , const int int_radius // margin // Must be igs::gaussian_blur_hv::int_radius(real_radius) , const double real_radius, const double sigma = 0.25); } } #endif /* !igs_gaussian_blur_hv_h */