ArrowToolOptionsBox Z: Position: E/W: N/S: SO: Rotation: Global: H: V: Position ( ) Rotation Scale Maintain: Shear Center Position Table Pick: BrushTool Size Accuracy: Smooth: Preset: <custom> Break Pressure Cap Join Miter: Range: Snap Off Linear In Out In&Out Low Med High Butt cap Round cap Projecting cap Miter join Round join Bevel join BrushToolOptionsBox Preset Name OK Cancel ControlPointEditorTool Auto Select Drawing ControlPointSelection Set Linear Control Point Set Nonlinear Control Point DVGui::StyleIndexLineEdit current EditTool Scale Constraint: None A/R Mass Auto Select Column Column Pegbar Global Key Lock Center E/W Lock Center N/S Lock Position E/W Lock Position N/S Lock Rotation Lock Shear H Lock Shear V Lock Scale H Lock Scale V Lock Global Scale E/W and N/S Positions Z Position SO Rotation Global Scale Horizontal and Vertical Scale Shear Center Position Active Axis Position Scale Center All EraserTool Size: Selective Invert Frame Range Type: Normal Rectangular Freehand Polyline Hardness: Mode: Lines Areas Lines & Areas Pencil Mode FillTool Frame Range Type: Normal Rectangular Freehand Polyline Selective Mode: Lines Areas Lines & Areas Onion Skin Fill Depth Segment Maximum Gap Autopaint Lines FingerTool Size: Invert FullColorBrushTool Size Pressure Opacity Hardness: Preset: Eraser Lock Alpha <custom> FullColorEraserTool Size: Opacity: Hardness: Type: Normal Rectangular Freehand Polyline Invert Frame Range FullColorFillTool Fill Depth HandToolOptionsBox Reset Position HookTool Snap MagnetTool Size: PaintBrushTool Size: Mode: Lines Areas Lines & Areas Selective PinchTool Size: Corner: Manual PlasticTool Swap Edge Collapse Edge Split Edge Cut Mesh Delete Vertex Set Key Set Rest Key Set Global Key Set Global Rest Key Mode: Edit Mesh Paint Rigid Build Skeleton Animate Vertex Name: Allow Stretching Snap To Mesh Thickness Rigid Flex Global Key Keep Distance Angle Bounds A group of skeletons already exists for current column. Replacing it will also substitute any existing vertex animation. Do you want to continue? Ok Cancel Copy Skeleton Paste Skeleton Show Mesh Show Rigidity Show SO Show Skeleton Onion Skin The previous vertex name will be discarded, and all associated keys will be lost. Do you want to proceed? PlasticToolOptionsBox Create Mesh Skeleton: Distance Angle SO PrimitiveParam Shape: Rectangle Circle Ellipse Line Polyline Arc Polygon Size: Thickness: Opacity: Hardness: Polygon Sides: Auto Group Auto Fill Selective Pencil Mode Cap Butt cap Round cap Projecting cap Join Miter join Round join Bevel join Miter: Snap Low Med High PumpTool Size: Accuracy: QObject The copied selection cannot be pasted in the current drawing. Paste Min: Max: Set Save Box : (X%1,Y%2,W%3,H%4)->(X%5,Y%6,W%7,H%8) Move Center RGB Picker (R%1, G%2, B%3) Ok Cancel Group Ungroup to Front to Forward to Back to Backward Move Group Yes No Modify Fx Gadget The current column is locked. The current column is hidden. It is not possible to edit the audio column. Note columns can only be edited in the xsheet or timeline. The current tool cannot be used on a Level column. The current tool cannot be used on a Mesh column. The current tool cannot be used in Level Strip mode. The current tool cannot be used to edit a motion path. The current level is not editable. The current tool cannot be used on a Vector Level. The current tool cannot be used on a Toonz Level. The current tool cannot be used on a Raster Level. The current tool cannot be used on a Mesh Level. The current tool cannot be used on a mesh-deformed level The current frame is locked: any editing is forbidden. %1 Level : %2 Frame : %3 Modify Stroke Tool Modify Spline Deform Raster Transform Raster RGBPickerTool Type: Normal Rectangular Freehand Polyline Passive Pick RGBPickerToolOptionsBox Pick Screen RasterSelectionTool Modify Savebox No Antialiasing RasterTapeTool current Type: Normal Rectangular Freehand Polyline Distance: Style Index: Opacity: Frame Range Angle: RotateTool Rotate On Camera Center RotateToolOptionsBox Reset Rotation RulerToolOptionsBox X: ruler tool option Y: ruler tool option W: ruler tool option H: ruler tool option A: ruler tool option L: ruler tool option SelectionTool Type: Rectangular Freehand Polyline SelectionToolOptionsBox H: V: Link Rotation E/W: N/S: Scale Position Thickness ShiftTraceToolOptionBox Reset Previous Reset Following Previous Drawing Following Drawing SkeletonTool Show Only Active Skeleton Global Key Mode: Build Skeleton Animate Inverse Kinematics Reset Pinned Center StylePickerTool No current level. Current level has no available palette. Palette must have more than one palette to be organized. Mode: Lines Areas Lines & Areas Passive Pick Organize Palette StylePickerToolOptionsBox With this option being activated, the picked style will be moved to the end of the first page of the palette. ToonzRasterBrushTool Size Hardness: Smooth: Draw Order: Over All Under All Palette Order Preset: <custom> Pencil Pressure TrackerTool Width: Height: X: Y: TypeTool Font: Style: Vertical Orientation Size: VectorSelectionTool Mode: Standard Selected Frames Whole Level Same Style Same Style on Selected Frames Same Style on Whole Level Boundary Strokes Boundaries on Selected Frames Boundaries on Whole Level Preserve Thickness Cap Butt cap Round cap Projecting cap Join Miter join Round join Bevel join Miter: VectorTapeTool Smooth Join Vectors Distance Mode: Endpoint to Endpoint Endpoint to Line Line to Line Type: Normal Rectangular ZoomToolOptionsBox Reset Zoom