#pragma once #ifndef TRASTERIMAGE_UTILS_INCLUDED #define TRASTERIMAGE_UTILS_INCLUDED #include "tgeometry.h" #include "trasterimage.h" #include "tvectorimage.h" #include "trasterfx.h" #undef DVAPI #undef DVVAR #ifdef TOONZLIB_EXPORTS #define DVAPI DV_EXPORT_API #define DVVAR DV_EXPORT_VAR #else #define DVAPI DV_IMPORT_API #define DVVAR DV_IMPORT_VAR #endif // forward declaration class TStroke; class TTileSetFullColor; namespace TRasterImageUtils { DVAPI TRect addStroke(const TRasterImageP &ri, TStroke *stroke, TRectD clip, double opacity, bool doAntialiasing = true); DVAPI TRect convertWorldToRaster(const TRectD &area, const TRasterImageP ri); DVAPI TRectD convertRasterToWorld(const TRect &area, const TRasterImageP ri); DVAPI TRasterImageP vectorToFullColorImage( const TVectorImageP &vi, const TAffine &aff, TPalette *palette, const TPointD &outputPos, const TDimension &outputSize, const std::vector *fxs = 0, bool transformThickness = false); DVAPI TRect eraseRect(const TRasterImageP &ri, const TRectD &area); DVAPI std::vector paste(const TRasterImageP &ti, const TTileSetFullColor *tileSet); DVAPI void addSceneNumbering(const TRasterImageP &ri, int globalIndex, const std::wstring &sceneName, int sceneIndex); DVAPI void addGlobalNumbering(const TRasterImageP &ri, const std::wstring &sceneName, int globalIndex); } // namespace #endif // TRASTERIMAGE_UTILS_INCLUDED