#ifndef TFLASH_INCLUDED #define TFLASH_INCLUDED //#include "tpixel.h" //#include "tgeometry.h" #include "timage.h" #include "tsound.h" #include "traster.h" #include "tproperty.h" #undef DVAPI #undef DVVAR #ifdef TVRENDER_EXPORTS #define DVAPI DV_EXPORT_API #define DVVAR DV_EXPORT_VAR #else #define DVAPI DV_IMPORT_API #define DVVAR DV_IMPORT_VAR #endif //========================================================= class TQuadratic; class TSegment; class TVectorImage; class TStroke; class TRegion; class TColorFunction; //========================================================= namespace Tiio { class SwfWriterProperties : public TPropertyGroup { public: TEnumProperty m_lineQuality; TBoolProperty m_isCompressed; TBoolProperty m_autoplay; TBoolProperty m_looping; TBoolProperty m_preloader; TIntProperty m_jpgQuality; TStringProperty m_url; SwfWriterProperties(); }; } class DVAPI TFlash { public: static const wstring ConstantLines; static const wstring MixedLines; static const wstring VariableLines; TFlash(int lx, int ly, int frameCount, int frameRate, TPropertyGroup *properties, bool keepImages = true) {} ~TFlash() {} void enableAlphaChannelForRaster(bool doSaveIt) {} void setSoundRate(int soundrate) {} void setBackgroundColor(const TPixel &bgColor) {} void setThickness(double thickness) {} void setFillColor(const TPixel32 &color) {} void setLineColor(const TPixel32 &color) {} void setTexture(const TRaster32P &texture) {} void setFillStyleMatrix(const TAffine &aff) {} void setGradientFill(bool isLinear, const TPixel &color1, const TPixel &color2, double smooth) {} void drawLine(const TPointD &a, const TPointD &b) {} void drawPolygon(vector> &quads, int clippedShapes = 0) {} int drawRaster(TRaster32P r) { return 0; } void drawRegion(const TRegion &r, int clippedShapes = 0) {} void drawCenterline(const TStroke *s, bool drawAll) {} bool drawOutline(TStroke *s) { return false; } void drawSegments(const vector segmentArray, bool isGradientColor); void drawquads(const vector quadsArray); USHORT buildImage(const TImageP img, bool isMask) { return 0; } void draw(const TImageP vi, const TColorFunction *cf) {} void beginFrame(int frameIndex) {} int endFrame(bool isLast, int frameCountLoader, bool lastScene) { return 0; } int drawRectangle(const TRectD &rect) { return 0; } int drawPolyline(vector &poly) { return 0; } int drawEllipse(const TPointD ¢er, double radiusX, double radiusY) { return 0; } void drawDot(const TPointD ¢er, double radius) {} void pushMatrix() {} void popMatrix() {} void multMatrix(const TAffine &aff) {} void putSound(TSoundTrackP st, int offset) {} void writeMovie(FILE *fp) {} void drawPolygon(const list &poly, bool isOutline) {} wstring getLineQuality() { return nullptr; } void cleanCachedImages() {} void enableMask() {} void disableMask() {} void beginMask() {} void endMask() {} void drawHangedObjects() {} void setGlobalScale(const TAffine &aff) {} }; #endif