#include /* std::domain_error */ #include /* std::numeric_limits */ #include "igs_color_rgb_hls.h" namespace { void pixel_rgba_(const double red_in, const double gre_in, const double blu_in, const double alp_in, const double hue_noise // -0.5...0.5 , const double lig_noise // -0.5...0.5 , const double sat_noise, const double alp_noise, double &red_out, double &gre_out, double &blu_out, double &alp_out, const bool cylindrical = true) { double hue, lig, sat, alp; igs::color::rgb_to_hls(red_in, gre_in, blu_in, hue, lig, sat, cylindrical); alp = alp_in; if (0.0 != hue_noise) { hue += 360.0 * hue_noise; while (hue < 0.0) { hue += 360.0; } while (360.0 <= hue) { hue -= 360.0; } } if (0.0 != lig_noise) { lig += lig_noise; // lig = (lig < 0.0) ? 0.0 : ((1.0 < lig) ? 1.0 : lig); } if (0.0 != sat_noise) { sat += sat_noise; sat = (sat < 0.0) ? 0.0 : sat; // sat = (sat < 0.0) ? 0.0 : ((1.0 < sat) ? 1.0 : sat); } if (0.0 != alp_noise) { alp += alp_noise; alp = (alp < 0.0) ? 0.0 : ((1.0 < alp) ? 1.0 : alp); } igs::color::hls_to_rgb(hue, lig, sat, red_out, gre_out, blu_out, cylindrical); alp_out = alp; } } // namespace //------------------------------------------------------------ namespace { class noise_ref_ { public: noise_ref_(const float *array, const int height, const int width, const int xoffset, const int yoffset, const int zz); float noise(int xx // 0...width-1... , int yy // 0...height-1... ) const; // return range is 0...1 private: const float *array_; const int height_; const int width_; const int xoffset_; const int yoffset_; const int zz_; /* copy constructorを無効化 */ noise_ref_(const noise_ref_ &); /* 代入演算子を無効化 */ noise_ref_ &operator=(const noise_ref_ &); }; noise_ref_::noise_ref_(const float *array, const int height, const int width, const int xoffset, const int yoffset, const int zz) : array_(array) , height_(height) , width_(width) , xoffset_(xoffset) , yoffset_(yoffset) , zz_(zz) { if (0 == array) { throw std::domain_error("noise_ref_ no data"); } if ((zz < 0) || (4 <= zz)) { throw std::domain_error("noise_ref_ bad zz"); } } float noise_ref_::noise(int xx, int yy) const { xx -= this->xoffset_; yy -= this->yoffset_; while (xx < 0) { xx += this->width_; } while (this->width_ <= xx) { xx -= this->width_; } while (yy < 0) { yy += this->height_; } while (this->height_ <= yy) { yy -= this->height_; } return (*(this->array_ + 4 * this->width_ * yy + 4 * xx + this->zz_)); } } // namespace //------------------------------------------------------------ #include "igs_ifx_common.h" /* igs::image::rgba */ #include "igs_hls_add.h" namespace { /* raster逕サ蜒上↓繝弱う繧コ繧偵・縺帙k*/ void change_(float *image_array, const int height, const int width, const int channels, const noise_ref_ &noi, const float *ref, /* 豎ゅa繧狗判蜒・out)縺ィ蜷後§鬮倥&縲∝ケ・€√メ繝」繝ウ繝阪Ν謨ー */ const double offset, const double hue_scale, const double lig_scale, const double sat_scale, const double alp_scale, const bool add_blend_sw, const bool cylindrical = true) { if (igs::image::rgba::siz == channels) { using namespace igs::image::rgba; for (int yy = 0; yy < height; ++yy) { for (int xx = 0; xx < width; ++xx, image_array += channels) { /* 変化量初期値 */ float refv = 1.f; /* 参照画像あればピクセル単位の画像変化量を得る */ if (ref != nullptr) { refv *= (*ref); ref++; /* continue;縺ョ蜑阪↓陦後≧縺薙→ */ } /* 加算合成で、Alpha値ゼロならRGB値を計算する必要はない */ if (add_blend_sw && (0.f == image_array[alp])) { continue; } /* 加算合成でなくAlpha合成の時は、 Alpha値がゼロでもRGB値は存在する(してもよい) */ /* HLSAそれぞれに対するオフセット済ノイズ値 */ refv *= (noi.noise(xx, yy) - offset); /* マスクSWがON、なら変化をMask */ if (add_blend_sw && (image_array[alp] < 1.f)) { refv *= image_array[alp]; } /* RGBAにHLSAノイズを加える */ double rr, gg, bb, aa; pixel_rgba_(image_array[red], image_array[gre], image_array[blu], image_array[alp], refv * hue_scale, refv * lig_scale, refv * sat_scale, refv * alp_scale, rr, gg, bb, aa, cylindrical); /* 変化後の値を戻す */ image_array[red] = (float)rr; image_array[gre] = (float)gg; image_array[blu] = (float)bb; image_array[alp] = (float)aa; } } } else if (igs::image::rgb::siz == channels) { using namespace igs::image::rgb; for (int yy = 0; yy < height; ++yy) { for (int xx = 0; xx < width; ++xx, image_array += channels) { /* 変化量初期値 */ float refv = 1.f; /* 参照画像あればピクセル単位の画像変化量を得る */ if (ref != nullptr) { refv *= (*ref); ref++; /* continue;縺ョ蜑阪↓陦後≧縺薙→ */ } /* HLSそれぞれに対するオフセット済ノイズ値 */ refv *= (noi.noise(xx, yy) - offset); /* RGBにHLSノイズを加える */ double rr, gg, bb, aa; pixel_rgba_(image_array[red], image_array[gre], image_array[blu], 1.0, refv * hue_scale, refv * lig_scale, refv * sat_scale, 0.0, rr, gg, bb, aa, cylindrical); /* 変化後の値を戻す */ image_array[red] = (float)rr; image_array[gre] = (float)gg; image_array[blu] = (float)bb; } } } else if (1 == channels) { /* grayscale */ for (int yy = 0; yy < height; ++yy) { for (int xx = 0; xx < width; ++xx, ++image_array) { /* 変化量初期値 */ float refv = 1.f; /* 参照画像あればピクセル単位の画像変化量を得る */ if (ref != nullptr) { refv *= (*ref); ref++; /* continue;縺ョ蜑阪↓陦後≧縺薙→ */ } /* Lに対するオフセット済ノイズ値 */ refv *= (noi.noise(xx, yy) - offset); /* 変化なしなら次へ */ if (0.0 == refv * lig_scale) { continue; } /* GrayscaleにLノイズを加える */ float lig = image_array[0] + refv * lig_scale; // lig = (lig < 0.f) ? 0.f : ((1.f < lig) ? 1.f : lig); /* 変化後の値を戻す */ image_array[0] = lig; } } } } } void igs::hls_add::change( float *image_array, const int height, const int width, const int channels, const float *noi_image_array, const float *ref, /* 豎ゅa繧狗判蜒上→蜷後§鬮倥€∝ケ・€…hannels謨ー */ const int xoffset, const int yoffset, const int from_rgba, const double offset, const double hue_scale, const double lig_scale, const double sat_scale, const double alp_scale, const bool add_blend_sw, const bool cylindrical) { if ((0.0 == hue_scale) && (0.0 == lig_scale) && (0.0 == sat_scale) && (0.0 == alp_scale)) { return; } if ((igs::image::rgba::siz != channels) && (igs::image::rgb::siz != channels) && (1 != channels) /* grayscale */ ) { throw std::domain_error("Bad channels,Not rgba/rgb/grayscale"); } /* ノイズ参照画像を作成する */ noise_ref_ noi(noi_image_array, height, width, xoffset, yoffset, from_rgba); change_(image_array, height, width, channels, noi, ref, offset, hue_scale, lig_scale, sat_scale, alp_scale, add_blend_sw, cylindrical); /* rgb(a)画像にhls(a)でドットノイズを加える */ /* if ((std::numeric_limits::digits == bits) && ((std::numeric_limits::digits == ref_bits) || (0 == ref_bits))) { change_template_(image_array, height, width, channels, noi, ref, ref_mode, offset, hue_scale, lig_scale, sat_scale, alp_scale, add_blend_sw); } else if ((std::numeric_limits::digits == bits) && ((std::numeric_limits::digits == ref_bits) || (0 == ref_bits))) { change_template_(reinterpret_cast(image_array), height, width, channels, noi, ref, ref_mode, offset, hue_scale, lig_scale, sat_scale, alp_scale, add_blend_sw); } else if ((std::numeric_limits::digits == bits) && (std::numeric_limits::digits == ref_bits)) { change_template_( reinterpret_cast(image_array), height, width, channels, noi, reinterpret_cast(ref), ref_mode, offset, hue_scale, lig_scale, sat_scale, alp_scale, add_blend_sw); } else if ((std::numeric_limits::digits == bits) && (std::numeric_limits::digits == ref_bits)) { change_template_(image_array, height, width, channels, noi, reinterpret_cast(ref), ref_mode, offset, hue_scale, lig_scale, sat_scale, alp_scale, add_blend_sw); } else { throw std::domain_error("Bad bits,Not uchar/ushort"); } */ }