#ifndef igs_line_blur_h #define igs_line_blur_h #ifndef IGS_LINE_BLUR_EXPORT #define IGS_LINE_BLUR_EXPORT #endif namespace igs { namespace line_blur { IGS_LINE_BLUR_EXPORT void convert( /* 入出力画像 */ const void *in, // no_margin void *out, // no_margin const int height, // no_margin const int width, // no_margin const int in_wrap, const int out_wrap, const int channels, const int bits, /* Action Geometry */ const int b_blur_count, /* min=1 def=51 incr=1 max=100 */ const double b_blur_power, /* min=0.1 def=1 incr=0.1 max=10.0 */ const int b_subpixel, /* min=1 def=1 incr=1 max=8 */ const int b_blur_near_ref, /* min=1 def=5 incr=1 max=100 */ const int b_blur_near_len, /* min=1 def=160 incr=1 max=1000 */ const int b_smudge_thick, /* min=1 def=7 incr=1 max=100 */ const double b_smudge_remain, /* min=0.0 def=0.85 incr=0.001 max=1.0 */ const int v_smooth_retry, /* min=0 def=100 incr=1 max=1000 */ const int v_near_ref, /* min=0 def=4 incr=1 max=100 */ const int v_near_len, /* min=2 def=160 incr=1 max=1000 */ const bool mv_sw, /* false=OFF */ const bool pv_sw, /* false=OFF */ const bool cv_sw, /* false=OFF */ const long reference_channel, /* 3 =Alpha:RGBA orBGRA */ const bool debug_save_sw, /* false=OFF */ const int brush_action /* 0 =Curve Blur ,1=Smudge Brush */ ); } } // namespace igs #endif /* !igs_line_blur_h */