shun-iwasawa
0ed559b3ac
curvesfx enhancement
2020-03-19 02:34:54 +09:00
shun-iwasawa
bcd08e3228
fix particle fx control image bbox
2020-03-06 10:51:40 +09:00
shun-iwasawa
83f5eed9c3
logarithmic option for spiral fx
2020-01-24 17:56:50 +09:00
Tact Yoshida
6b39c3e7d5
Use std::isnan instead of _isnan
2020-01-09 22:19:35 +09:00
otakuto
91a93e2575
Remove tcg_function_types.h ( #2772 )
2020-01-08 10:49:48 +09:00
Tact Yoshida
b8554a09aa
Use std::sort instead of obsoleted qSort
2020-01-06 06:12:43 +09:00
shun-iwasawa
5903e5e9fd
linear gradient fx revised
2019-11-14 11:42:05 +09:00
shun-iwasawa
00ed45cbe1
spin gradient iwa
2019-11-11 19:55:57 +09:00
shun-iwasawa
6817df33ac
New Fx: Corridor Gradient Fx Iwa ( #2816 )
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* corridor gradient fx iwa
2019-10-11 12:10:00 +09:00
Rodney
71c9512c75
Merge pull request #2742 from shun-iwasawa/g/curve_type_for_gradient_fxs
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Add "Type" option to gradient fxs
2019-09-02 08:20:53 -05:00
shun-iwasawa
09e972cb36
fix bokehref gap ( #2743 )
2019-08-29 07:50:26 -06:00
shun-iwasawa
a92a498ac0
curve type for gradient fxs
2019-08-29 11:30:01 +09:00
shun-iwasawa
fe2893b15c
clang format
2019-08-02 15:48:26 +09:00
shun-iwasawa
31b6f77785
Merge branch 'remove-tArrayCount-macro' of https://github.com/otakuto/opentoonz into otakuto-remove-tArrayCount-macro
2019-08-02 15:47:17 +09:00
masafumi-inoue
63544433fe
debug ino_line_blur ( #2625 )
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* debug ino_line_blur
2019-05-27 13:06:47 +09:00
shun-iwasawa
a26c465cef
Fix ParticlesFx Crash When Inputting Blank Vector Level To the Texture Port ( #2459 )
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* fix particlesfx crash
* fix more particlesfx crash
2019-01-09 18:13:31 +09:00
shun-iwasawa
d740667b44
fix motion blur fx alias ( #2446 )
2018-12-27 15:54:55 +09:00
Tact Yoshida
1d7cf9a5bf
Remove tArrayCount macro
2018-12-20 05:16:25 +09:00
shun-iwasawa
5b2332a085
New Fx: Text Fx Iwa ( #2393 )
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* text fx iwa
* fix for osx and linux
2018-12-18 14:55:22 +09:00
otakuto
e28b5ed088
use std::unique_ptr instead of tcg::unique_ptr ( #2277 )
2018-12-14 18:15:03 +09:00
otakuto
e1f79e0948
fix deterministic initialization ( #2273 )
2018-12-14 17:23:12 +09:00
otakuto
6985407a96
remove duplicate include ( #2271 )
2018-10-31 12:00:01 +09:00
otakuto
c39a2a132a
Remove ON/OFF macro ( #2247 )
2018-10-18 14:52:59 +09:00
otakuto
ed7dcd5873
using std::swap instead of tswap ( #2195 )
2018-08-30 17:18:43 +09:00
manongjohn
bf6c847f1e
Alternate Timecode format ( #1995 )
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close #1784
2018-05-28 14:17:36 +09:00
romeojulietthotel
12386f2352
Remove unused vars ( #1841 )
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* Remove double byte glyph from comment.
* Remove unused variables and some commented includes.
2018-04-20 11:12:45 +09:00
shun-iwasawa
4734f86618
fix barrel distort fx ( #1881 )
2018-03-26 15:30:24 +09:00
shun-iwasawa
0e4a7a9f0c
fix bokeh fx ( #1806 )
2018-02-19 15:19:58 +09:00
shun-iwasawa
b82200cfe4
New Fx: Barrel Distort Iwa Fx ( #1810 )
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* barrel distort iwa fx
* add scale parameter
2018-02-19 11:22:27 +09:00
Jeremy Bullock
3f9880648b
Fx Pass Through ( #1353 )
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* Pass Through Fx
2017-11-28 22:38:54 +09:00
shun-iwasawa
5a2ff6d279
Add add_dependencies Command to CMake for OSX ( #1587 )
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* fix cmake for osx
* try using make -j 2 for osx travis
* obtain qt5.9.2 from the previous homebrew
2017-11-24 13:10:45 +09:00
shun-iwasawa
e2505a1885
bokeh ref iwa fx ( #1555 )
2017-11-17 17:31:32 +09:00
shun_iwasawa
953c16267c
add turtletooth's solution
2017-10-11 13:06:35 +09:00
shun_iwasawa
339330f82f
prevent windows outside the gui thread
2017-10-11 11:40:34 +09:00
shun_iwasawa
c44e4b4863
Merge branch 'shaders' of https://github.com/turtletooth/opentoonz into turtletooth-shaders
2017-10-10 22:18:13 +09:00
masafumi-inoue
26f824c67c
Debug about "HLSNoiseIno assertion error". And some refactoring. ( #1427 )
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* Add cheching getRaster(), and referctoring
2017-08-25 18:04:40 +09:00
Jeremy Bullock
5b52af4342
Fix for mac
2017-08-08 22:54:55 -06:00
Ivan Mahonin
1213cfb37b
#shaders: fix warnings about context thread
2017-08-07 11:22:46 +07:00
Jeremy Bullock
d165bbb42c
#shaders: start of shaders fix
2017-08-07 11:22:31 +07:00
shun_iwasawa
ddeca6efd6
fix for osx
2017-06-12 11:51:11 +09:00
shun_iwasawa
c0bf38ef8b
timecodefx iwa
2017-06-09 20:36:26 +09:00
shun-iwasawa
5b7b9fb309
V1.1.3 ( #1255 )
2017-06-06 21:19:00 +09:00
Ivan Mahonin
429ee8c8e4
Allow to cross compile for Windows with Linux/Mingw (part 3 of 3, cmake) ( #1150 )
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* #mingw #cmake: rules for native and cross compilation
* #mingw #cmake: fix CMakeLists.txt for using with MinGW under Windows
* #mingw #cmake: fix typo (BUILD_ENV_WIN -> BUILD_ENV_MSVC)
2017-05-26 15:00:05 +09:00
Ivan Mahonin
2fc36cb841
Allow to cross compile for Windows with Linux/Mingw (part 2 of 3, bugfixes) ( #1149 )
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* #mingw #bug: place explicit instantiations on templates before first use
* #mingw #bug: remove API attributes from inline functions
* #mingw #bug: add 'static' attribute for local functions
* #mingw #bug: fix API attributes for splitSpeedInOutSegment
* #mingw #bug: replace strstream to stringstream
* #mingw #bug: remove cross references to plasticskeleton from tnzcore
* #mingw #bug: fix bug with order of initializaition of static variables
* #mingw #bug: fix glutInit
2017-05-19 19:20:33 +09:00
shun-iwasawa
f7a4d82155
curve the seam of looped spectrum ( #1190 )
2017-05-19 17:27:21 +09:00
Ivan Mahonin
e280ae86d6
Allow to cross compile for Windows with Linux/Mingw (part 1 of 3, preprocessor) ( #1148 )
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* split _WIN32 and _MSC_VER, lowercase includes
2017-05-08 21:13:29 +09:00
shun-iwasawa
9d08564877
SoapBubbleFxIwa Improvement ( #1175 )
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* fit thickness and center opacity
* loop and shift spectrum
* render mode
2017-04-28 11:52:23 +09:00
shun_iwasawa
3f47107854
small fix
2017-03-24 18:23:03 +09:00
shun_iwasawa
a35b8f8c48
bokeh fx iwa
2017-03-24 15:14:07 +09:00
shun-iwasawa
a1471ce40f
soapbubblefx update ( #1076 )
2017-03-08 12:34:08 +09:00