I fail to build TIFF code: it requires access to libtiff internals but it
unavailable with libtiff prom ports. Probably pre build form
thirdparty/tiff-4.0.3 should fix this, but I don't check this.
Tiff code disabled for work but available in options.
I fail with SSE2 too, there is some mess with class initialization:
TRaster32P rout32 = rout; have no idea how to fix it.
If some one want to play with it, then try to build with
CFLAGS+= -DUSE_SSE2 -DDWORD=uint32_t -D_aligned_malloc=aligned_alloc -D_aligned_free=free
on non windows system.
FarmServer::queryHwInfo() - now uses TSystem::***() to collect system info,
to avoid code duplication.
Add pthread as required lib.
* removed unused tcleanuppreprocessor.cpp and .h
Signed-off-by: Jeremy Bullock <jcbullock@gmail.com>
* removed unused directory lzodriver
Signed-off-by: Jeremy Bullock <jcbullock@gmail.com>
* OpenToonz changes as of 11-11-20
Co-authored-by: Sean Kuehl <teddscottfelt@gmail.com>
* Fix build with Clang 10
* System depend code deduplication
* Improve multi-layer style picker.
Allows clicking anywhere on a stroke in another layer to pick it -
not just the center.
Fixes#2843.
* Get actual pixel size instead of hard-coding to 1.0.
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: Rozhuk Ivan <rozhuk.im@gmail.com>
Co-authored-by: Martin van Zijl <martin.vanzijl@gmail.com>
- using std::string;
- using std::wstring;
- using std::ostream;
- using std::istream;
- using std::iostream;
- using std::ostrstream;
- using std::istrstream;
- using std::fstream;