Campbell Barton
f493896cc0
Cleanup: typo (sensibility)
2016-06-29 20:49:17 +10:00
Shinya Kitaoka
d1f6c4e95b
REFACTORING: Add final
specifiers ( #537 )
...
* add final specifiers
* apply clang-format
* fix for macOS
2016-06-29 15:17:12 +09:00
Michał Janiszewski
a6309b14b7
Use std::max_element
2016-06-24 10:35:50 +02:00
tomosu
965183e43c
Merge pull request #475 from skitaoka/refactoring/add-override
...
REFACTORING: add override specifiers
2016-06-23 17:03:53 +09:00
shun-iwasawa
76270a4b64
Merge pull request #395 from turtletooth/palettes
...
Toonz Palettes folder now working and has 3 starter palettes
2016-06-20 15:55:47 +09:00
Shinya Kitaoka
38fd868138
apply clang-format
2016-06-20 11:34:17 +09:00
Shinya Kitaoka
473e70432a
add override specifier
2016-06-20 11:34:15 +09:00
turtletooth
2382549b47
Onion Skin default color changed ( #396 )
2016-06-16 16:04:38 +09:00
Jeremy Bullock
946edbcf47
Fixed for 1.0.3
2016-06-15 23:15:05 -06:00
Campbell Barton
22fd3b0447
CMake: changes needed to build on Linux ( #452 )
...
Note that these are the main changes from the linux port.
Not a fully working linux port.
2016-06-16 13:52:02 +09:00
Shinya Kitaoka
120a6e041c
apply clang-format
2016-06-15 15:43:10 +09:00
JosefMeixner
e932c2e9b3
Handle more then 3 peg holes ( #314 )
...
* When there are more then 3 peg holes create additional holes.
* When a hole touches the boundary it should still be considered a hole.
* Do not compare dot size against fixed size. Will not work in some scan resolutions. Used the same value (PERCENT * max dot size) as later in the code in compare_dots.
* When there are more than three peg holes the code looked for the best fit and used that. The problem was, that the middle hole was used as center for auto center. For three peg holes that is correct, but does not work for more than three. Now the best fit is calculated and from there the offset of the middle of the three best fit holes is calculated and applied.
* Changed the type of a variable, missed that when I changed the usage of the variable.
2016-06-14 16:18:10 +09:00
tomosu
eea0acf6fa
Use stringstream instead of strstream ( #431 )
...
* replace strstream with string stream
* all change
Signed-off-by: tomosu <tomosu@users.noreply.github.com>
* small changes
2016-06-13 21:50:05 +09:00
Shinya Kitaoka
ee259ffaf7
remove duplicated constants ( #296 )
2016-06-13 21:37:09 +09:00
shun-iwasawa
99b9e225b0
enable debug build ( #421 )
2016-06-08 17:51:40 +09:00
shun-iwasawa
6b7c9c5724
New option to retain original styles when loading color model's palette ( #407 )
...
* make "append default palette" to be optional
* new option for loading raster img to color model
* remove unused sources
* add japanese translations
2016-06-07 18:43:49 +09:00
turtletooth
1526ec939f
Changed default resolution to 1920 x 1080 ( #385 )
...
* Changed default resolution
* Resizes view to fit the window on the first time it is shown only. Otherwise new resolution may seem too big.
2016-06-07 17:46:11 +09:00
Banbury
09a48e32a3
Fix: Allow negative frame id in scene.setCell (scripting). ( #345 )
...
This fix is necessary for creating animations in Javascript from raster images
with only one frame. For this Opentoonz expects a frame id of -2.
A frame id of -1 is an empty frame.
The original implementation onyl allows positive numbers.
2016-06-07 17:19:18 +09:00
Shinya Kitaoka
9eb50de5fe
Use std functions ( #297 )
...
* use std functions
* replace toInt to std::stoi
* replace toDouble to std::stod
* replace toString to std::to_string
* replace toWideString to std::to_wstring
* fix for MacOS
* cosmetic change
2016-06-07 16:06:00 +09:00
Jeremy Bullock
b37830bb62
Toonz Palettes folder now working and has 3 starter palettes
2016-06-02 20:51:51 -06:00
tomosu
e5f7d89527
Keep the consistency of mesh image addr, after save operation ( #380 )
...
* change MESH_XSHLEVEL to be isImageCompatible true
* add comment and split comparison operator return into true and false
2016-06-02 20:37:45 +09:00
turtletooth
8d9ba3307e
Rooms Selection ( #378 )
...
* Start of room choice in preferences
* Menu almost working
* Rooms Selection Working
* Removed unneeded preferences file
* Default Name for Rooms
* Rename Default room folder
* Fixed Reset to Default Rooms to reset current Roomset
2016-06-02 20:36:29 +09:00
Shinya Kitaoka
822411ba0e
Support German translation ( #363 )
...
German translations
* Added files via upload
First translation draft. Corrections need to be made with actual in hand program
* Added files via upload
* Japanese characters
正方ピクセルを保持 -> Force Squared Pixel translated as "Quadratische Pixel erzwingen"
* Small spelling error
Blur value ->Weichheitsgrad
* add loc/german/*.qm
* modify loc dir names to their local script
* fixup! update loc/*/*.qm
* fix "Sensitivity"
2016-05-27 14:27:54 +09:00
Shinya Kitaoka
210a8af034
Use QGLWidget instead of QOpenGLWidget ( #337 )
...
* use QGLWidget instead of QOpenGLWidget for PlaneView
* fix ImageViewer and HexagonalColorWhell
2016-05-25 18:19:38 +09:00
Keisuke Ogaki
5ff9a72ca5
get layer name encoding from preference
2016-05-24 16:26:30 +09:00
Keisuke Ogaki
8b06ffc4e3
💄 force encoding in SJIS for psd layer name
2016-05-24 15:11:55 +09:00
Shinya Kitaoka
3fa3e1e9b8
Use "range-based for" instead of iterators ( #339 )
...
* use "range-based for" instead of iterators
* fix assertions
2016-05-23 17:40:49 +09:00
Campbell Barton
5ea53c8c6b
Quiet GCC -Wparentheses warning with assignment ( #310 )
2016-05-20 17:37:59 +09:00
Shinya Kitaoka
12c444ee0d
use std::min and std::max ( #318 )
2016-05-18 13:03:37 +09:00
Keisuke Ogaki
b592dbfa79
Fix creating empty level fails ( #317 )
...
* 🐛 Don't forget break after case
2016-05-18 00:51:00 +09:00
Shinya Kitaoka
8105532604
add #pragma once ( #303 )
2016-05-17 00:04:11 +09:00
Shinya Kitaoka
d4642c34e8
Remove macros: CASE, __OR, and DEFAULT ( #286 )
...
* remove syntax macros: CASE, __OR, and DEFAULT
* define VC_EXTRALEAN
* remove meaningless comments
2016-05-13 19:49:17 +09:00
shun-iwasawa
0c0a0a798f
revert onionskin on xsheet ( #280 )
2016-05-11 17:43:59 +09:00
Campbell Barton
f08982dd33
CMake: cleanup indentation, remove redundant endif args
2016-04-27 21:48:12 +10:00
Shinya Kitaoka
a1c5b0a22d
remove hasOpenGLFramebufferObjects
2016-04-27 18:37:16 +09:00
Shinya Kitaoka
911b7e916a
Merge pull request #247 from ideasman42/cleanup-gcc-Wwrite-strings
...
Cleanup: gcc's -Wwrite-strings warning
2016-04-27 17:24:52 +09:00
tomosu
b3369f897d
Merge pull request #256 from skitaoka/fix/issue/253-254
...
Fix issue 253-254
2016-04-27 17:19:32 +09:00
Shinya Kitaoka
6526c73583
Fix t32bitsrv build conflicts ( #211 )
...
add #include <memory>, fix QT_PATH
* add #include <memory>
* fix QT_PATH
2016-04-27 15:04:18 +09:00
Shinya Kitaoka
108c32fcab
create a context
2016-04-27 14:25:50 +09:00
Shinya Kitaoka
dc288075e4
Merge pull request #232 from shun-iwasawa/fix_library_and_fxs_folder_locations
...
Fix "library" and "fxs" folder locations
2016-04-27 13:50:45 +09:00
Shinya Kitaoka
43167d966f
Merge pull request #230 from shun-iwasawa/add_save_all_command
...
"Save All" menu which saves current scene and all the levels. (modified from pr#153)
2016-04-27 13:50:24 +09:00
Campbell Barton
4aa85c3899
Cleanup: -Wwrite-strings warning
2016-04-27 10:55:26 +10:00
Shinya Kitaoka
70f81d091c
fix ImageRasterizer::build
2016-04-27 00:20:01 +09:00
Shinya Kitaoka
6f097405b3
Revert "Merge pull request #248 from skitaoka/fix/issue/134"
...
This reverts commit ebfd3b7b4d
, reversing
changes made to 467e9d19ae
.
2016-04-27 00:11:57 +09:00
Shinya Kitaoka
7bc9064955
fix convert vector image to raster image
issue
...
- remove NEW_REGION_FILL macro
- use glBlendFuncSeparate
- some refactoring
2016-04-26 18:40:16 +09:00
shun_iwasawa
36e06f3235
fix "library" and "fxs" folder locations
2016-04-25 18:45:04 +09:00
shun_iwasawa
723f49bcab
Merge remote-tracking branch 'origin/master' into add_save_all_command
2016-04-25 16:41:00 +09:00
shun_iwasawa
0b5f3366ed
add Save All command
2016-04-25 16:39:15 +09:00
shun_iwasawa
9fb611aa7a
Merge remote-tracking branch 'origin/master' into revert_key_on_xsheet
2016-04-22 20:33:35 +09:00
shun_iwasawa
9f6fb4f937
revert showing keys on xsheet
2016-04-22 20:31:38 +09:00