Commit graph

15 commits

Author SHA1 Message Date
Jeremy Bullock
83c0cff6dc
Merge changes from OpenToonz as of 7-7 (#77)
* add multi arc mockup

* implement mutli arc

* add join and smooth option

* reset multiarc and arc when deactivated

* create self loop if the last point is the same as the first

* make join option in multiarc consistent with tape tool

* fix a bug where thickness don't affect mutliarc in vector level

* remove join option in geometric tool

* stop mutliarc after closing shape

* double click can also end multi arc

* fix a bug where multiArc will produce buggy stroke

* fix a bug where geometric tools is not deactivated

* add multiArc shortcut

* rewrite multiArc

* revert changes to tvectorimage

* add undo data for multiArc

* Paste as Copy Command for XSheet

* Remove unneeded code

* Bug fix

* prevent guide lines from jumping around in MultiArc

* make stroke color consistent in MultiArc

* remove color in MultiArc's undo data

* make color consistent in MultiArc with previous version

* Fix single image raster levels

* fix compilation error

* fix a bug where multiArc might generate bugged stroke

* Remove ICONV dep (#3304)

* fix crash on saving studio palette

* Move to Paste Special Menu

* Don't Set Fixed Width if Docking a Floating Panel

* Update how_to_build_win.md

New draft of pr for requested changes to windows build instructions.

* fix geometric tool multiarc smooth option

* fix level saving failure

* fix wrong warning after saving palette

* fix a bug where moving a control point while holding alt has unintended result

* fix overwriting raster drawing palette

* Hide color swatch on color 0

Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
2020-07-07 11:06:59 -06:00
shun-iwasawa
b08db1990c stop using global context (#1785) 2018-03-05 20:52:40 -07:00
shun_iwasawa
7e52a2e788 enlarge plastic texture 2018-01-12 21:12:24 +09:00
shun_iwasawa
4ef139dc16 fix plastic tool in osx 2017-11-09 17:36:56 +09:00
manongjohn
88ffb47e4c Renumber crash fix (#1498)
close #1312
2017-10-02 19:30:28 +09:00
Shinya Kitaoka
0f12b3ee16 use new context (#659) 2016-07-21 10:34:09 +09:00
Shinya Kitaoka
120a6e041c apply clang-format 2016-06-15 15:43:10 +09:00
tomosu
e5f7d89527 Keep the consistency of mesh image addr, after save operation (#380)
* change MESH_XSHLEVEL to be isImageCompatible true

* add comment and split comparison operator return into true and false
2016-06-02 20:37:45 +09:00
Shinya Kitaoka
210a8af034 Use QGLWidget instead of QOpenGLWidget (#337)
* use QGLWidget instead of QOpenGLWidget for PlaneView

* fix ImageViewer and HexagonalColorWhell
2016-05-25 18:19:38 +09:00
Shinya Kitaoka
a1c5b0a22d remove hasOpenGLFramebufferObjects 2016-04-27 18:37:16 +09:00
Shinya Kitaoka
108c32fcab create a context 2016-04-27 14:25:50 +09:00
Shinya Kitaoka
70f81d091c fix ImageRasterizer::build 2016-04-27 00:20:01 +09:00
Shinya Kitaoka
6f097405b3 Revert "Merge pull request #248 from skitaoka/fix/issue/134"
This reverts commit ebfd3b7b4d, reversing
changes made to 467e9d19ae.
2016-04-27 00:11:57 +09:00
Shinya Kitaoka
7bc9064955 fix convert vector image to raster image issue
- remove NEW_REGION_FILL macro
- use glBlendFuncSeparate
- some refactoring
2016-04-26 18:40:16 +09:00
Toshihiro Shimizu
890dddabbd first commit 2016-03-19 02:57:51 +09:00