Martin van Zijl
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708c582210
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Fix OpenGL assert failures (e.g. using preview feature).
Based on patch by @Teiji-Matsusaka.
Fixes #434. Possibly addresses #2704, too.
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2020-03-02 09:06:10 +13:00 |
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shun_iwasawa
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339330f82f
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prevent windows outside the gui thread
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2017-10-11 11:40:34 +09:00 |
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Jeremy Bullock
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5b52af4342
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Fix for mac
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2017-08-08 22:54:55 -06:00 |
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Ivan Mahonin
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1213cfb37b
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#shaders: fix warnings about context thread
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2017-08-07 11:22:46 +07:00 |
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Jeremy Bullock
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d165bbb42c
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#shaders: start of shaders fix
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2017-08-07 11:22:31 +07:00 |
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shun-iwasawa
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27b0cfd38c
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clang formatting (#703)
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2016-08-04 16:23:36 +09:00 |
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tomosu
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ac08090374
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change to move thread before destructor called (#702)
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2016-08-04 14:40:59 +09:00 |
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Shinya Kitaoka
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2a7129aa92
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use std::unique_ptr<> instead of std::auto_ptr<> (#601)
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2016-07-20 21:49:32 +09:00 |
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Shinya Kitaoka
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120a6e041c
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apply clang-format
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2016-06-15 15:43:10 +09:00 |
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Shinya Kitaoka
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262a92f130
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use smart pointer for m_imp
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2016-04-14 19:15:09 +09:00 |
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Toshihiro Shimizu
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890dddabbd
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first commit
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2016-03-19 02:57:51 +09:00 |
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