* Auto-save settings updated - now auto-save will save not only the current scene but also all levels, according to preferences option.
N.B. Note that the default value of "Automatically save non-scene files" is ON. Please make sure to disable it if you would like to automatically save the scene only.
* Webm and Gif Export
* added intermediate jpg conversion to save hard drive space
* Started preferences ffmpegPath selection
* grouped ffmpeg files together
* Working with intermediate format
* Fixed running multiple CPU cores for export
* audio works
* all working, need refactoring and error checking
* Changed Qt includes
* revisited Qt includes
* Clean up code, refactor file cleanup, clean up includes
* started gif import
* import working
* Removed import again, fixed export settings being remembered
* import working, bypassed precompute, back to single core export
* clang formatting applied
* added beta warnings in Preferences Popup
* fixed frame flipping and made looping gif default
* added toonzlibs
* added format checks
* added check to help t32bitsrv crash
* sliders for settings are back
* added customizable timeout for ffmpeg
* fixed gif fps and scale for no palette
German translations
* Added files via upload
First translation draft. Corrections need to be made with actual in hand program
* Added files via upload
* Japanese characters
正方ピクセルを保持 -> Force Squared Pixel translated as "Quadratische Pixel erzwingen"
* Small spelling error
Blur value ->Weichheitsgrad
* add loc/german/*.qm
* modify loc dir names to their local script
* fixup! update loc/*/*.qm
* fix "Sensitivity"
* Remove license support, and old editions
Previously, old code to support various editions of Toonz, as well as
license activiation code, was cluttering the repository.
Support for LINETEST is retained.
* fix conflicts
- using std::string;
- using std::wstring;
- using std::ostream;
- using std::istream;
- using std::iostream;
- using std::ostrstream;
- using std::istrstream;
- using std::fstream;