Fix vector skeleton picking (#511)
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@ -383,7 +383,7 @@ void SkeletonTool::leftButtonDown(const TPointD &ppos, const TMouseEvent &e) {
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if (m_device < 0) {
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// No gadget clicked. Select the column
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std::vector<int> columnIndexes;
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getViewer()->posToColumnIndexes(e.m_pos, columnIndexes, getPixelSize() * 5,
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getViewer()->posToColumnIndexes(e.m_pos, columnIndexes, getPixelSize() * getPixelSize(),
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false);
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if (!columnIndexes.empty()) {
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int columnIndex;
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