Merge pull request #3116 from shun-iwasawa/g/actual_pixel_in_cleanup_preview

Enable Actual Pixel View in Cleanup Preview Mode
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Rodney 2020-02-28 20:07:23 -06:00 committed by GitHub
commit e366a9d6c1
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@ -2016,7 +2016,7 @@ double SceneViewer::projectToZ(const TPointD &delta) {
GLint viewport[4]; GLint viewport[4];
double modelview[16], projection[16]; double modelview[16], projection[16];
glGetIntegerv(GL_VIEWPORT, viewport); glGetIntegerv(GL_VIEWPORT, viewport);
for (int i = 0; i < 16; i++) for (int i = 0; i < 16; i++)
projection[i] = (double)m_projectionMatrix.constData()[i]; projection[i] = (double)m_projectionMatrix.constData()[i];
glGetDoublev(GL_MODELVIEW_MATRIX, modelview); glGetDoublev(GL_MODELVIEW_MATRIX, modelview);
@ -2178,8 +2178,9 @@ void SceneViewer::zoomQt(bool forward, bool reset) {
if (reset || ((m_zoomScale3D < 500 || !forward) && if (reset || ((m_zoomScale3D < 500 || !forward) &&
(m_zoomScale3D > 0.01 || forward))) { (m_zoomScale3D > 0.01 || forward))) {
double oldZoomScale = m_zoomScale3D; double oldZoomScale = m_zoomScale3D;
m_zoomScale3D = reset ? 1 : ImageUtils::getQuantizedZoomFactor( m_zoomScale3D =
m_zoomScale3D, forward); reset ? 1
: ImageUtils::getQuantizedZoomFactor(m_zoomScale3D, forward);
m_pan3D = -(m_zoomScale3D / oldZoomScale) * -m_pan3D; m_pan3D = -(m_zoomScale3D / oldZoomScale) * -m_pan3D;
} }
@ -2200,17 +2201,18 @@ void SceneViewer::zoomQt(bool forward, bool reset) {
int i; int i;
for (i = 0; i < 2; i++) { for (i = 0; i < 2; i++) {
TAffine &viewAff = m_viewAff[i]; TAffine &viewAff = m_viewAff[i];
if (m_isFlippedX) viewAff = viewAff * TScale(-1, 1); if (m_isFlippedX) viewAff = viewAff * TScale(-1, 1);
if (m_isFlippedX) viewAff = viewAff * TScale(1, -1); if (m_isFlippedX) viewAff = viewAff * TScale(1, -1);
double scale2 = std::abs(viewAff.det()); double scale2 = std::abs(viewAff.det());
if (m_isFlippedX) viewAff = viewAff * TScale(-1, 1); if (m_isFlippedX) viewAff = viewAff * TScale(-1, 1);
if (m_isFlippedX) viewAff = viewAff * TScale(1, -1); if (m_isFlippedX) viewAff = viewAff * TScale(1, -1);
if (reset || ((scale2 < 100000 || !forward) && if (reset || ((scale2 < 100000 || !forward) &&
(scale2 > 0.001 * 0.05 || forward))) { (scale2 > 0.001 * 0.05 || forward))) {
double oldZoomScale = sqrt(scale2) * dpiFactor; double oldZoomScale = sqrt(scale2) * dpiFactor;
double zoomScale = reset ? 1 : ImageUtils::getQuantizedZoomFactor( double zoomScale =
oldZoomScale, forward); reset ? 1
: ImageUtils::getQuantizedZoomFactor(oldZoomScale, forward);
// threshold value -0.001 is intended to absorb the error of calculation // threshold value -0.001 is intended to absorb the error of calculation
if ((oldZoomScale - zoomScaleFittingWithScreen) * if ((oldZoomScale - zoomScaleFittingWithScreen) *
@ -2268,17 +2270,27 @@ double SceneViewer::getDpiFactor() {
// If the option "ActualPixelViewOnSceneEditingMode" is ON, // If the option "ActualPixelViewOnSceneEditingMode" is ON,
// use current level's DPI set in the level settings. // use current level's DPI set in the level settings.
else if (Preferences::instance() else if (Preferences::instance()
->isActualPixelViewOnSceneEditingModeEnabled() && ->isActualPixelViewOnSceneEditingModeEnabled()) {
!CleanupPreviewCheck::instance()->isEnabled() && if (CleanupPreviewCheck::instance()->isEnabled() ||
!CameraTestCheck::instance()->isEnabled()) { CameraTestCheck::instance()->isEnabled()) {
TXshSimpleLevel *sl; double cleanupCameraDpi = TApp::instance()
sl = TApp::instance()->getCurrentLevel()->getSimpleLevel(); ->getCurrentScene()
if (!sl) return Stage::inch / cameraDpi; ->getScene()
if (sl->getType() == PLI_XSHLEVEL) return Stage::inch / cameraDpi; ->getProperties()
if (sl->getDpi() == TPointD()) return Stage::inch / cameraDpi; ->getCleanupParameters()
// use default value for the argument of getDpi() (=TFrameId::NO_FRAME ->m_camera.getDpi()
// so that the dpi of the first frame in the level will be returned. .x;
return Stage::inch / sl->getDpi().x; return Stage::inch / cleanupCameraDpi;
} else {
TXshSimpleLevel *sl;
sl = TApp::instance()->getCurrentLevel()->getSimpleLevel();
if (!sl) return Stage::inch / cameraDpi;
if (sl->getType() == PLI_XSHLEVEL) return Stage::inch / cameraDpi;
if (sl->getDpi() == TPointD()) return Stage::inch / cameraDpi;
// use default value for the argument of getDpi() (=TFrameId::NO_FRAME
// so that the dpi of the first frame in the level will be returned.
return Stage::inch / sl->getDpi().x;
}
} }
// When the scene editing mode without any option, use the camera dpi // When the scene editing mode without any option, use the camera dpi
else { else {
@ -2501,9 +2513,9 @@ void SceneViewer::fitToCamera() {
TPointD P11 = cameraAff * cameraRect.getP11(); TPointD P11 = cameraAff * cameraRect.getP11();
TPointD p0 = TPointD(std::min({P00.x, P01.x, P10.x, P11.x}), TPointD p0 = TPointD(std::min({P00.x, P01.x, P10.x, P11.x}),
std::min({P00.y, P01.y, P10.y, P11.y})); std::min({P00.y, P01.y, P10.y, P11.y}));
TPointD p1 = TPointD(std::max({P00.x, P01.x, P10.x, P11.x}), TPointD p1 = TPointD(std::max({P00.x, P01.x, P10.x, P11.x}),
std::max({P00.y, P01.y, P10.y, P11.y})); std::max({P00.y, P01.y, P10.y, P11.y}));
cameraRect = TRectD(p0.x, p0.y, p1.x, p1.y); cameraRect = TRectD(p0.x, p0.y, p1.x, p1.y);
// Pan // Pan
if (!is3DView()) { if (!is3DView()) {
@ -2556,8 +2568,8 @@ void SceneViewer::resetZoom() {
TPointD realCenter(m_viewAff[m_viewMode].a13, m_viewAff[m_viewMode].a23); TPointD realCenter(m_viewAff[m_viewMode].a13, m_viewAff[m_viewMode].a23);
TAffine aff = TAffine aff =
getNormalZoomScale() * TRotation(realCenter, m_rotationAngle[m_viewMode]); getNormalZoomScale() * TRotation(realCenter, m_rotationAngle[m_viewMode]);
aff.a13 = realCenter.x; aff.a13 = realCenter.x;
aff.a23 = realCenter.y; aff.a23 = realCenter.y;
if (m_isFlippedX) aff = aff * TScale(-1, 1); if (m_isFlippedX) aff = aff * TScale(-1, 1);
if (m_isFlippedY) aff = aff * TScale(1, -1); if (m_isFlippedY) aff = aff * TScale(1, -1);
setViewMatrix(aff, m_viewMode); setViewMatrix(aff, m_viewMode);
@ -2614,16 +2626,17 @@ void SceneViewer::setActualPixelSize() {
} else } else
dpi = sl->getDpi(fid); dpi = sl->getDpi(fid);
const double inch = Stage::inch; const double inch = Stage::inch;
TAffine tempAff = getNormalZoomScale(); TAffine tempAff = getNormalZoomScale();
if (m_isFlippedX) tempAff = tempAff * TScale(-1, 1); if (m_isFlippedX) tempAff = tempAff * TScale(-1, 1);
if (m_isFlippedY) tempAff = tempAff * TScale(1, -1); if (m_isFlippedY) tempAff = tempAff * TScale(1, -1);
TPointD tempScale = dpi; TPointD tempScale = dpi;
if (m_isFlippedX) tempScale.x = -tempScale.x; if (m_isFlippedX) tempScale.x = -tempScale.x;
if (m_isFlippedY) tempScale.y = -tempScale.y; if (m_isFlippedY) tempScale.y = -tempScale.y;
for (int i = 0; i < m_viewAff.size(); ++i) for (int i = 0; i < m_viewAff.size(); ++i)
setViewMatrix(dpi == TPointD(0, 0) ? tempAff : TScale(tempScale.x / inch, setViewMatrix(dpi == TPointD(0, 0)
tempScale.y / inch), ? tempAff
: TScale(tempScale.x / inch, tempScale.y / inch),
i); i);
m_pos = QPoint(0, 0); m_pos = QPoint(0, 0);
@ -2906,7 +2919,7 @@ void drawSpline(const TAffine &viewMatrix, const TRect &clipRect, bool camera3d,
TStageObject *pegbar = TStageObject *pegbar =
objId != TStageObjectId::NoneId ? xsh->getStageObject(objId) : 0; objId != TStageObjectId::NoneId ? xsh->getStageObject(objId) : 0;
const TStroke *stroke = 0; const TStroke *stroke = 0;
if (pegbar && pegbar->getSpline()) stroke = pegbar->getSpline()->getStroke(); if (pegbar && pegbar->getSpline()) stroke = pegbar->getSpline()->getStroke();
if (!stroke) return; if (!stroke) return;