Fix various typos
Found via `codespell -q 3 -S *.ts,thirdparty, -L appy,ba,chunck,datas,forse,inbetween,inly,inout,pevent,possibile,upto`
This commit is contained in:
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37 changed files with 83 additions and 83 deletions
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@ -1,4 +1,4 @@
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Some of code in this repository is derived from thirdparty libralies.
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Some of code in this repository is derived from thirdparty libraries.
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For files in the "thirdparty" directory: Please consult with the licenses in the appropriate READMEs or source codes.
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For files in the "stuff/library/mypaint brushes" directory: Please see the licenses in stuff/library/mypaint brushes/Licenses.txt.
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@ -1473,7 +1473,7 @@
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<item>"STD_iwa_RainbowFx.intensity" "Intensity" </item>
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<item>"STD_iwa_RainbowFx.width_scale" "Width Scale" </item>
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<item>"STD_iwa_RainbowFx.inside" "Inside Intensity" </item>
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<item>"STD_iwa_RainbowFx.secondary_rainbow" "Secondary Rainbow Intesity" </item>
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<item>"STD_iwa_RainbowFx.secondary_rainbow" "Secondary Rainbow Intensity" </item>
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<item>"STD_iwa_RainbowFx.alpha_rendering" "Alpha Rendering" </item>
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<!------------------------------ Tiled Particles Iwa ------------------------------------------->
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@ -48,7 +48,7 @@
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### Dependent Libraries
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The attached package is built by using the following libraries / softwares.
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The attached package is built by using the following libraries/software:
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- OpenSSL Toolkit 1.1.1j
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[Binary package from Shining Light Productions](https://slproweb.com/products/Win32OpenSSL.html)
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@ -885,7 +885,7 @@ rt
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<td class=xl6629647 width=474 style='border-top:none;border-left:none;
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width:356pt'>Defines the color at the moment particles are generated.<br>
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When each particle is generated, it is randomly selected from the color range specified in the spectrum.<br>
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If a Control image is connected, the (premultiplyed) RGB values of the image will be used for chosing each particle color.</td>
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If a Control image is connected, the (premultiplyed) RGB values of the image will be used for choosing each particle color.</td>
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<td class=xl7729647 width=103 style='border-top:none;border-left:none;
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width:77pt'>○</td>
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</tr>
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@ -180,7 +180,7 @@ The complete recognized file structure is as follows:
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float radius // Parameter declaration
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<Default> // Additional Paramater attributes (can be omitted)
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<Default> // Additional Parameter attributes (can be omitted)
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10 // The parameter default
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</Default>
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<Range>
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@ -111,7 +111,7 @@ with it.
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/*! \fn void TCacheResource::clear()
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Clears the whole complex. This is an overloaded method equivalent to
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clear(getAvailableRegion()), supplied for convience.
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clear(getAvailableRegion()), supplied for convenience.
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*/
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//====================================================================================================
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@ -19,7 +19,7 @@
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//! \n \n
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//! For example, suppose that a render must be invoked upon a mousePressEvent,
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//! and that such event must have been completely processed before the
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//! corrispondant
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//! correspondent
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//! mouseReleaseEvent is invoked - calling the startRendering method *directly*
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//! by
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//! the mousePressEvent may cause the mouseReleaseEvent to be processed before
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@ -478,7 +478,7 @@ This formule is derived from Graphic Gems pag. 600
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e = pixel size
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h = step
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a = acceleration of curve (for a quadratic is a costant value)
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a = acceleration of curve (for a quadratic is a constant value)
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*/
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double computeStep(const TQuadratic &quad, double pixelSize) {
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@ -351,7 +351,7 @@ void TLevelReader::define(QString extension, int reader,
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TLevelReaderCreateProc *proc) {
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LevelReaderKey key(extension, reader);
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LevelReaderTable[key] = proc;
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// cout << "LevelReader " << extension << " registred" << endl;
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// cout << "LevelReader " << extension << " registered" << endl;
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}
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//-----------------------------------------------------------
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@ -360,5 +360,5 @@ void TLevelWriter::define(QString extension, TLevelWriterCreateProc *proc,
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bool isRenderFormat) {
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LevelWriterTable[extension] =
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std::pair<TLevelWriterCreateProc *, bool>(proc, isRenderFormat);
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// cout << "LevelWriter " << extension << " registred" << endl;
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// cout << "LevelWriter " << extension << " registered" << endl;
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}
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@ -41,7 +41,7 @@ namespace {
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e = pixel size
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h = step
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a = acceleration of curve (for a quadratic is a costant value)
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a = acceleration of curve (for a quadratic is a constant value)
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*/
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double localComputeStep(const TQuadratic &quad, double pixelSize) {
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double step = 2;
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@ -301,7 +301,7 @@ void splitCircularArcIntoQuadraticCurves(const TPointD &Center,
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// 60).
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// It supposes that Pstart and Pend are onto the circumference (so that their
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// lengths
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// are equal to tha radius of the circumference), otherwise the resulting
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// are equal to the radius of the circumference), otherwise the resulting
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// curves could
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// be unpredictable.
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// The last component in quadCurve[] is an ending void curve
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@ -75,7 +75,7 @@ TPointD getCurvature(TStroke *stroke, double w) {
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//===========================================================================
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//
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// A point along a stroke: ths stroke itself, pos, w,s, crv
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// A point along a stroke: the stroke itself, pos, w,s, crv
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//
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struct StrokePoint {
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double w, s;
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@ -210,7 +210,7 @@ void StrokesIntersection::update(const StrokePointSet &psa,
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//---------------------------------------------------------------------------
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// the stroke is a self loop. the last intersection is mirrored before s=0
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// the first intersection is mirroed after s=length
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// the first intersection is mirrored after s=length
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void StrokesIntersection::wrap(std::vector<double> &is, TStroke *stroke) {
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assert(stroke->isSelfLoop());
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if (!is.empty()) {
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@ -552,11 +552,11 @@ struct TStroke::Imp {
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BYTE m_flag;
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//! This flag checks if changes occurs and if it is neccessary to update
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//! This flag checks if changes occurs and if it is necessary to update
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//! length.
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bool m_isValidLength;
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//! This flag checks if changes occurs and if it is neccessary to update
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//! This flag checks if changes occurs and if it is necessary to update
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//! outline.
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bool m_isOutlineValid;
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@ -183,7 +183,7 @@ static void splitCircularArcIntoQuadraticCurves(
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// 60).
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// It supposes that Pstart and Pend are onto the circumference (so that their
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// lengths
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// are equal to tha radius of the circumference), otherwise the resulting
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// are equal to the radius of the circumference), otherwise the resulting
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// curves could
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// be unpredictable.
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// The last component in quadCurve[] is an ending void curve
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@ -2605,7 +2605,7 @@ int TVectorImage::areDifferentGroup(UINT index1, bool isRegion1, UINT index2,
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//-------------------------------------------------------------------
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/*this method is tricky.
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it is not allow to have not-adiacent strokes of same group.
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it is not allow to have not-adjacent strokes of same group.
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but it can happen when you group some already-grouped strokes creating
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sub-groups.
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2
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not allowed!
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this method moves strokes, so that adiacent strokes have same group.
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this method moves strokes, so that adjacent strokes have same group.
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so after calling rearrangeMultiGroup the vi became:
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2
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2
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@ -179,7 +179,7 @@ static void eraseSmallAngles(std::vector<std::pair<int, double>> &corners,
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// output:
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// min is the minimum angle greater or equal to minDegree (i.e the minimum angle
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// of the corners)
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// max is tha maximum angle greater or equal to minDegree
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// max is the maximum angle greater or equal to minDegree
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static void detectCorners(const TStroke *stroke, double minDegree,
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std::vector<std::pair<int, double>> &corners,
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@ -36,7 +36,7 @@ and for the different curves used (segments, quadratics, cubics)
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/*=====================================================================
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utility macro used to export classes from the dll
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(DVAPI: Digital Video Application Progam Interface)
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(DVAPI: Digital Video Application Program Interface)
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=====================================================================*/
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/*=====================================================================
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@ -90,7 +90,7 @@ Return an image with Reader information
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private:
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bool m_init;
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//! struct which contanins reference to frame
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//! struct which contains reference to frame
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std::map<TFrameId, pliFrameInfo> m_mapOfImage;
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//! Reference to pli palette
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@ -514,7 +514,7 @@ static TUINT32 img_seek(IMAGERGB *image, unsigned int y, unsigned int z,
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(y * image->xsize + z * image->xsize * image->ysize) *
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BPP(image->type));
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default:
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cout << "img_seek: wierd dim" << endl;
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cout << "img_seek: weird dim" << endl;
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break;
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}
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} else if (ISRLE(image->type)) {
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case 3:
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return img_optseek(image, offs + image->rowstart[y + z * image->ysize]);
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default:
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cout << "img_seek: wierd dim" << endl;
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cout << "img_seek: weird dim" << endl;
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break;
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}
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} else
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cout << "img_seek: wierd image type" << endl;
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cout << "img_seek: weird image type" << endl;
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return 0;
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}
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return image->xsize;
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}
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default:
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cout << "getrow: wierd bpp" << endl;
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cout << "getrow: weird bpp" << endl;
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break;
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}
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} else if (ISRLE(image->type)) {
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return image->xsize;
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}
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} else
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fprintf(stderr, "putrow: wierd image type\n");
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fprintf(stderr, "putrow: weird image type\n");
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return -1;
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}
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@ -1049,7 +1049,7 @@ void TifWriter::writeLine(char *buffer) {
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//============================================================
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#ifdef _DEBUG
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/* Error & Waring Handler per debug */
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/* Error & Warning Handler per debug */
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extern "C" {
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static void MyWarningHandler(const char *module, const char *fmt, va_list ap) {
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@ -425,7 +425,7 @@ void Iwa_FractalNoiseFx::doCompute(TTile &tile, double frame,
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work_buf_ras->unlock();
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// finalize pattern (coverting the color space)
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// finalize pattern (converting the color space)
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if (param.fractalType == TurbulentSmooth ||
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param.fractalType == TurbulentBasic ||
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param.fractalType == TurbulentSharp) {
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*buf = std::abs(*buf - 0.5) * 1.96;
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break;
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case Rocky:
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// convertion LUT for the range from 0.43 to 0.57, every 0.01
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// conversion LUT for the range from 0.43 to 0.57, every 0.01
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static double table[15] = {
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0.25, 0.256658635, 0.275550218, 0.30569519, 0.345275591,
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0.392513494, 0.440512, 0.5, 0.555085147, 0.607486506,
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}
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//------------------------------------------------------------------
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// finalize pattern (coverting the color space)
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// finalize pattern (converting the color space)
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void Iwa_FractalNoiseFx::finalize(double *out, const FNParam ¶m) {
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assert(param.fractalType == TurbulentSmooth ||
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param.fractalType == TurbulentBasic ||
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@ -57,60 +57,60 @@ class Iwa_FractalNoiseFx final : public TStandardZeraryFx {
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};
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protected:
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// Fractal Type フラクタルの種類
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// Fractal Type <EFBFBD>t<EFBFBD><EFBFBD><EFBFBD>N<EFBFBD>^<5E><><EFBFBD>̎<EFBFBD><CC8E>
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TIntEnumParamP m_fractalType;
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// Noise Type ノイズの種類
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// Noise Type <EFBFBD>m<EFBFBD>C<EFBFBD>Y<EFBFBD>̎<EFBFBD><EFBFBD>
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TIntEnumParamP m_noiseType;
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// Invert 反転
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// Invert <EFBFBD><EFBFBD><EFBFBD>]
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TBoolParamP m_invert;
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/// Contrast コントラスト
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/// Brightness 明るさ
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/// Overflow オーバーフロー
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/// Contrast <EFBFBD>R<EFBFBD><EFBFBD><EFBFBD>g<EFBFBD><EFBFBD><EFBFBD>X<EFBFBD>g
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/// Brightness <EFBFBD><EFBFBD><EFBFBD>邳
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/// Overflow <EFBFBD>I<EFBFBD>[<5B>o<EFBFBD>[<5B>t<EFBFBD><74><EFBFBD>[
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//- - - Transform トランスフォーム - - -
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// Rotation 回転
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//- - - Transform <EFBFBD>g<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>X<EFBFBD>t<EFBFBD>H<EFBFBD>[<5B><> - - -
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// Rotation <EFBFBD><EFBFBD>]
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TDoubleParamP m_rotation;
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// Uniform Scaling 縦横比を固定
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// Uniform Scaling<EFBFBD>@<40>c<EFBFBD><63><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Œ<EFBFBD>
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TBoolParamP m_uniformScaling;
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// Scale スケール
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// Scale <EFBFBD>X<EFBFBD>P<EFBFBD>[<5B><>
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TDoubleParamP m_scale;
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// Scale Width スケールの幅
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// Scale Width <EFBFBD>X<EFBFBD>P<EFBFBD>[<5B><><EFBFBD>̕<EFBFBD>
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TDoubleParamP m_scaleW;
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// Scale Height スケールの高さ
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// Scale Height <EFBFBD>X<EFBFBD>P<EFBFBD>[<5B><><EFBFBD>̍<EFBFBD><CC8D><EFBFBD>
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TDoubleParamP m_scaleH;
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// Offset Turbulence 乱気流のオフセット
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// Offset Turbulence <EFBFBD><EFBFBD><EFBFBD>C<EFBFBD><EFBFBD><EFBFBD>̃I<EFBFBD>t<EFBFBD>Z<EFBFBD>b<EFBFBD>g
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TPointParamP m_offsetTurbulence;
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// Perspective Offset 遠近オフセット
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// Perspective Offset <EFBFBD><EFBFBD><EFBFBD>߃I<EFBFBD>t<EFBFBD>Z<EFBFBD>b<EFBFBD>g
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TBoolParamP m_perspectiveOffset;
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// Complexity 複雑度
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// Complexity <EFBFBD><EFBFBD><EFBFBD>G<EFBFBD>x
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TDoubleParamP m_complexity;
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//- - - Sub Settings サブ設定 - - -
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// Sub Influence サブ影響(%)
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//- - - Sub Settings <EFBFBD>T<EFBFBD>u<EFBFBD>ݒ<EFBFBD> - - -
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// Sub Influence <EFBFBD>T<EFBFBD>u<EFBFBD>e<EFBFBD><EFBFBD><EFBFBD>i<EFBFBD><EFBFBD><EFBFBD>j
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TDoubleParamP m_subInfluence;
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// Sub Scaling サブスケール
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// Sub Scaling<EFBFBD>@<40>T<EFBFBD>u<EFBFBD>X<EFBFBD>P<EFBFBD>[<5B><>
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TDoubleParamP m_subScaling;
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// Sub Rotation サブ回転
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// Sub Rotation <EFBFBD>T<EFBFBD>u<EFBFBD><EFBFBD>]
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TDoubleParamP m_subRotation;
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// Sub Offset サブのオフセット
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// Sub Offset <EFBFBD>T<EFBFBD>u<EFBFBD>̃I<EFBFBD>t<EFBFBD>Z<EFBFBD>b<EFBFBD>g
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TPointParamP m_subOffset;
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// Center Subscale サブスケールを中心
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// Center Subscale <EFBFBD>T<EFBFBD>u<EFBFBD>X<EFBFBD>P<EFBFBD>[<5B><><EFBFBD>𒆐S
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/// TBoolParamP m_centerSubscale;
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// Evolution 展開
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// Evolution <EFBFBD>W<EFBFBD>J
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TDoubleParamP m_evolution;
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//- - - Evolution Options 展開のオプション - - -
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// Cycle Evolution サイクル展開
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//- - - Evolution Options <EFBFBD>W<EFBFBD>J<EFBFBD>̃I<EFBFBD>v<EFBFBD>V<EFBFBD><EFBFBD><EFBFBD><EFBFBD> - - -
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// Cycle Evolution <EFBFBD>T<EFBFBD>C<EFBFBD>N<EFBFBD><EFBFBD><EFBFBD>W<EFBFBD>J
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TBoolParamP m_cycleEvolution;
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// Cycle (in Evolution) サイクル(周期)
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// Cycle (in Evolution) <EFBFBD>T<EFBFBD>C<EFBFBD>N<EFBFBD><EFBFBD><EFBFBD>i<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>j
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TDoubleParamP m_cycleEvolutionRange;
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/// Random Seed ランダムシード
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/// Opacity 不透明度
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/// Blending Mode 描画モード
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/// Random Seed <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_<EFBFBD><EFBFBD><EFBFBD>V<EFBFBD>[<5B>h
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/// Opacity <EFBFBD>s<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>x
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/// Blending Mode <EFBFBD>`<60>惂<EFBFBD>[<5B>h
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// ダイナミックの度合い
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// <EFBFBD>_<EFBFBD>C<EFBFBD>i<EFBFBD>~<7E>b<EFBFBD>N<EFBFBD>̓x<CC93><78><EFBFBD><EFBFBD>
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TDoubleParamP m_dynamicIntensity;
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//- - - Conical Noise - - -
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@ -149,7 +149,7 @@ public:
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// composite the base noise pattern
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void composite(double *out, double *buf, const double influence,
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const FNParam ¶m);
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// finalize pattern (coverting the color space)
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// finalize pattern (converting the color space)
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void finalize(double *out, const FNParam ¶m);
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};
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@ -56,7 +56,7 @@ sufficiently
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<I> colors recognition,
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colors adjustment, despeckling <\I> and \a antialiasing-related effects.
|
||||
|
||||
\note This class also acts as a wrapper to CleanupParamaters' palette, attaching
|
||||
\note This class also acts as a wrapper to CleanupParameters' palette, attaching
|
||||
to the
|
||||
"current cleanup palette handle" accessible through the
|
||||
TPaletteController.
|
||||
|
|
|
@ -663,7 +663,7 @@ void ImageViewer::paintGL() {
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
/*! Add to current transformation matrix a \b delta traslation.
|
||||
/*! Add to current transformation matrix a \b delta translation.
|
||||
*/
|
||||
void ImageViewer::panQt(const QPoint &delta) {
|
||||
if (delta == QPoint()) return;
|
||||
|
@ -695,7 +695,7 @@ void ImageViewer::panQt(const QPoint &delta) {
|
|||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/*! Add to current transformation matrix a \b center traslation matched with a
|
||||
/*! Add to current transformation matrix a \b center translation matched with a
|
||||
scale of factor \b factor. Apply a zoom of factor \b factor with
|
||||
center
|
||||
\b center.
|
||||
|
|
|
@ -39,7 +39,7 @@ class ImageViewer final : public GLWidgetForHighDpi {
|
|||
FlipBook *m_flipbook;
|
||||
TPoint m_pressedMousePos;
|
||||
|
||||
// Modifying rect-picking positon offset for vector image.
|
||||
// Modifying rect-picking position offset for vector image.
|
||||
// For unknown reasons, glReadPixels is covering the entire window not the
|
||||
// OpenGL widget.
|
||||
TPointD m_winPosMousePosOffset;
|
||||
|
|
|
@ -1070,7 +1070,7 @@ void PreviewFxInstance::doOnRenderRasterCompleted(
|
|||
/*-- 16bpcで計算された場合、結果をDitheringする --*/
|
||||
TRasterP rasA = renderData.m_rasA;
|
||||
TRasterP rasB = renderData.m_rasB;
|
||||
// dither the 16bpc image IF the "30bit display" prefernce option is OFF
|
||||
// dither the 16bpc image IF the "30bit display" preference option is OFF
|
||||
if (rasA->getPixelSize() == 8 &&
|
||||
!Preferences::instance()->is30bitDisplayEnabled()) // render in 64 bits
|
||||
{
|
||||
|
|
|
@ -26,7 +26,7 @@ using namespace TVER;
|
|||
#include <arpa/inet.h> // inet_ntoa
|
||||
#else
|
||||
// these were included for OSX, i'm not sure if they are required for linux or
|
||||
// not? leaving them in as linux was building sucessfully already. damies13 -
|
||||
// not? leaving them in as linux was building successfully already. damies13 -
|
||||
// 2017-04-15.
|
||||
#include <netdb.h> // gethostbyname
|
||||
#include <arpa/inet.h> // inet_ntoa
|
||||
|
|
|
@ -206,7 +206,7 @@ void getValue(QSettings &settings,
|
|||
(*it).m_options.m_premultiply == true) {
|
||||
LevelOptions defaultValue;
|
||||
defaultValue.m_premultiply = true;
|
||||
// if other parameters are the same as deafault, just erase the item
|
||||
// if other parameters are the same as default, just erase the item
|
||||
if ((*it).m_options == defaultValue) it = lfv.erase(it);
|
||||
// if there are some adjustments by user, then disable only premultiply
|
||||
// option
|
||||
|
|
|
@ -1088,7 +1088,7 @@ PlacedFx FxBuilder::makePFfromUnaryFx(TFx *fx) {
|
|||
GlobalControllableFx *gcFx = dynamic_cast<GlobalControllableFx *>(fx);
|
||||
double val = gcFx->getGrobalControlValue(m_frame);
|
||||
if (val < 1.0) {
|
||||
// insert cross disolve fx and mix with the input fx
|
||||
// insert cross dissolve fx and mix with the input fx
|
||||
TFxP blendFx = TFx::create("blendFx");
|
||||
blendFx->connect("Source1", fx);
|
||||
blendFx->connect("Source2", inputFx);
|
||||
|
@ -1183,12 +1183,12 @@ PlacedFx FxBuilder::makePFfromGenericFx(TFx *fx) {
|
|||
if (val < 1.0) {
|
||||
TFxP inputFx = fx->getInputPort(fx->getPreferredInputPort())->getFx();
|
||||
if (!inputFx) return pf;
|
||||
// insert cross disolve fx and mix with the input fx
|
||||
// insert cross dissolve fx and mix with the input fx
|
||||
TFxP blendFx = TFx::create("blendFx");
|
||||
blendFx->connect("Source1", fx);
|
||||
blendFx->connect("Source2", inputFx.getPointer());
|
||||
m_globalControlledFx.insert(fx->getFxId(), {blendFx, true});
|
||||
// set the global intensity value to the cross disolve fx
|
||||
// set the global intensity value to the cross dissolve fx
|
||||
dynamic_cast<TDoubleParam *>(blendFx->getParams()->getParam("value"))
|
||||
->setDefaultValue(val * 100.0);
|
||||
return makePF(blendFx.getPointer());
|
||||
|
|
|
@ -801,7 +801,7 @@ public:
|
|||
|
||||
It is possible to handle more than one project root.
|
||||
The class maintains a container this purpose. All the projects roots
|
||||
must be set by hand in the windows registery. By default, only one project
|
||||
must be set by hand in the windows registry. By default, only one project
|
||||
root is created when toonz is installed.\n The project root container can be
|
||||
updated using addProjectsRoot(const TFilePath &root),
|
||||
addDefaultProjectsRoot() methods.
|
||||
|
|
|
@ -425,7 +425,7 @@ public:
|
|||
return param;
|
||||
|
||||
// in case the parameter has ui label
|
||||
// ( paramters of plugin fxs and intensity of GlobalControllableFx)
|
||||
// ( parameters of plugin fxs and intensity of GlobalControllableFx)
|
||||
if (param->hasUILabel()) {
|
||||
paramName = param->getUILabel();
|
||||
int i = paramName.find_first_of(" -");
|
||||
|
|
|
@ -19,7 +19,7 @@ Darken Ino\medskip
|
|||
\normalsize
|
||||
Darkens the image.\par
|
||||
Makes the resulting image color darker by comparing the Fore and Back RGB values\par
|
||||
and chosing the smaller ones (Performed separately on each channel).\\
|
||||
and choosing the smaller ones (Performed separately on each channel).\\
|
||||
\\
|
||||
-{-}- \ Inputs \ -{-}-\par
|
||||
When both input ports are connected, they will be combined in the process.\par
|
||||
|
|
|
@ -19,7 +19,7 @@ Darker Color Ino\medskip
|
|||
\normalsize
|
||||
Darkens the image.\par
|
||||
Makes the resulting image color darker by comparing the Fore and Back RGB\par
|
||||
luminance values and chosing the smaller one.\\
|
||||
luminance values and choosing the smaller one.\\
|
||||
\\
|
||||
-{-}- \ Inputs \ -{-}-\par
|
||||
When both input ports are connected, they will be combined in the process.\par
|
||||
|
|
|
@ -64,7 +64,7 @@ The default value is 1.
|
|||
\ \vspace{-0.2em}
|
||||
\par
|
||||
\noindent Power\par
|
||||
Changes the intesity of the light.\par
|
||||
Changes the intensity of the light.\par
|
||||
Specify a value in the range 0 to 1.\par
|
||||
It is possible to specify values above 1.0, up to a maximum 2.0, to emphasize the\par
|
||||
light.\par
|
||||
|
|
|
@ -24,7 +24,7 @@ Level Auto Ino\medskip
|
|||
Spread the brightness range of the picture.\\
|
||||
\par
|
||||
It performs an automatic level correction, useful for increasing the image\par
|
||||
brightness and constrast.\\
|
||||
brightness and contrast.\\
|
||||
\par
|
||||
Based on the brightest and darkest values of the input image, the brightness\par
|
||||
range is expanded to the darkest (Out Min) and brightest (Out Max) values.\par
|
||||
|
|
|
@ -19,7 +19,7 @@ Lighter Color Ino\medskip
|
|||
\normalsize
|
||||
Lightens the image.\par
|
||||
Makes the resulting image color brighter by comparing the Fore and Back RGB\par
|
||||
luminance values and chosing the bigger one.\\
|
||||
luminance values and choosing the bigger one.\\
|
||||
\\
|
||||
-{-}- \ Inputs \ -{-}-\par
|
||||
When both input ports are connected, they will be combined in the process.\par
|
||||
|
|
|
@ -76,13 +76,13 @@ When Scale is 0, blur will not be applied.\par
|
|||
The default value is 1, which will apply no scaling.\\
|
||||
\\
|
||||
Curve\par
|
||||
Allows to adjust the blur strenght.\par
|
||||
Allows to adjust the blur strength.\par
|
||||
With a value between 1.0 and 10.0, blur will become stronger.\par
|
||||
With a value between 0.1 and 1.0, blur will become lighter.\par
|
||||
The default value is 1, which will produce an linear attenuation.\\
|
||||
\\
|
||||
Afterimage Length\par
|
||||
Specify the lenght of the afterimage effect.\par
|
||||
Specify the length of the afterimage effect.\par
|
||||
The unit is millimeters.\par
|
||||
Specify a value greater than or equal to 0.\par
|
||||
For example, to create an afterimage for a line with a width of 3,\par
|
||||
|
|
|
@ -63,7 +63,7 @@ Specify the length of the motion lines.\par
|
|||
The unit is millimeters.\par
|
||||
Specify a value in the range from 0 to 1000.\par
|
||||
Decimal places are also taken into account, for subtle changes in the length.\par
|
||||
If Min and Max are different, the lenght of each motion line will be random, between\par
|
||||
If Min and Max are different, the length of each motion line will be random, between\par
|
||||
those values.
|
||||
|
||||
\newpage
|
||||
|
@ -72,7 +72,7 @@ those values.
|
|||
|
||||
\ \vspace{-0.2em}
|
||||
\par
|
||||
When Min and Max are the same, all motion lines will have the same lenght.\par
|
||||
When Min and Max are the same, all motion lines will have the same length.\par
|
||||
The default value for Min is 0, and Max is 8.573.\par
|
||||
-{-}> See \textquotedbl Figure 1:\ \ Length Wind\textquotedbl \ .\par
|
||||
-{-}> See \textquotedbl Figure 4:\ \ Force is 1 and Density is 1\textquotedbl \ .\par
|
||||
|
@ -172,7 +172,7 @@ Using different values will produce different patterns for each parameter.\\
|
|||
To fix a random pattern when the camera is moving:\par
|
||||
When moving the camera over a background image, the random pattern changes\par
|
||||
on each frame according to the change of the picture.\par
|
||||
To fix the pattern the entire backgroung image must be processed.\\
|
||||
To fix the pattern the entire background image must be processed.\\
|
||||
-{-}-{-}-{-}\\
|
||||
\\
|
||||
Length Ref\par
|
||||
|
|
Loading…
Reference in a new issue