display blank frame in camera stand view
This commit is contained in:
parent
69a7b823f4
commit
b45e7ac54a
1 changed files with 9 additions and 0 deletions
|
@ -1476,6 +1476,15 @@ void SceneViewer::drawCameraStand() {
|
|||
|
||||
TXshSimpleLevel::m_rasterizePli = rasterizePliToggle.getStatus();
|
||||
|
||||
// display blank frame
|
||||
if (m_visualSettings.m_blankColor != TPixel::Transparent) {
|
||||
glClearColor(m_visualSettings.m_blankColor.r / 255.0f,
|
||||
m_visualSettings.m_blankColor.g / 255.0f,
|
||||
m_visualSettings.m_blankColor.b / 255.0f, 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
return;
|
||||
}
|
||||
|
||||
// clear
|
||||
if (m_draw3DMode) {
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
|
Loading…
Reference in a new issue