#morevna #board Copy filebrowser.cpp/h to scenebrowser.cpp/h

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Konstantin Dmitriev 2020-07-19 19:02:08 +07:00 committed by manongjohn
parent 0eaf939125
commit a6d50b5c57
2 changed files with 2730 additions and 0 deletions

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#pragma once
#ifndef FILEBROWSER_INCLUDED
#define FILEBROWSER_INCLUDED
#include <QFrame>
#include <QTreeWidget>
#include <QDateTime>
#include <QItemDelegate>
#include <QCheckBox>
#include <QList>
#include <QModelIndex>
#include "dvitemview.h"
#include "tfilepath.h"
#include "toonzqt/dvdialog.h"
#include "versioncontrol.h"
#include "tthread.h"
class QLineEdit;
class QTreeWidgetItem;
class QSplitter;
class DvDirModelNode;
class DvDirTreeView;
class QFileSystemWatcher;
//-----------------------------------------------------------------------------
//! FrameCountReader is the class responsible for calculation of levels' frame
//! counts
//! in the file browser. Since on many file formats this requires to open the
//! level file
//! and scan each frame (MOV-like), and on some machine configurations such a
//! task
//! can be time consuming, we dedicate a separate thread for it - just like the
//! icon
//! generator does. Calculated frame counts are also stored for quick lookup
//! once they
//! have been calculated the first time.
class FrameCountReader final : public QObject {
Q_OBJECT
TThread::Executor m_executor;
public:
FrameCountReader();
~FrameCountReader();
int getFrameCount(const TFilePath &path);
void stopReading();
signals:
void calculatedFrameCount();
};
//-----------------------------------------------------------------------------
class FileBrowser final : public QFrame, public DvItemListModel {
Q_OBJECT
public:
#if QT_VERSION >= 0x050500
FileBrowser(QWidget *parent, Qt::WindowFlags flags = 0,
bool noContextMenu = false, bool multiSelectionEnabled = false);
#else
FileBrowser(QWidget *parent, Qt::WFlags flags = 0, bool noContextMenu = false,
bool multiSelectionEnabled = false);
#endif
~FileBrowser();
void sortByDataModel(DataType dataType, bool isDiscendent) override;
void refreshData() override;
int getItemCount() const override;
QVariant getItemData(int index, DataType dataType,
bool isSelected = false) override;
bool canRenameItem(int index) const override;
void renameItem(int index, const QString &newName) override;
bool isSceneItem(int index) const override;
void startDragDrop() override;
QMenu *getContextMenu(QWidget *parent, int index) override;
/*!
This functions adds to the types to be filtered a new type;
if this function is never called, the default filter is all image
files and scene files and palette files
*/
void addFilterType(const QString &type);
/*!
The setFilterTypes function directly specifies the list of file
types to be displayed in the file browser.
*/
void setFilterTypes(const QStringList &types);
const QStringList &getFilterTypes() const { return m_filter; }
void removeFilterType(const QString &type);
void setFolder(const TFilePath &fp, bool expandNode = false,
bool forceUpdate = false);
// process when inputting the folder which is not regitered in the folder tree
// (e.g. UNC path in Windows)
void setUnregisteredFolder(const TFilePath &fp);
void setHistoryDay(std::string dayDateString);
TFilePath getFolder() const { return m_folder; }
std::string getDayDateString() const { return m_dayDateString; }
static void refreshFolder(const TFilePath &folder);
static void updateItemViewerPanel();
// ritorna true se il file e' stato rinominato. dopo la chiamata fp contiene
// il nuovo path
static bool renameFile(TFilePath &fp, QString newName);
void makeCurrentProjectVisible();
void enableGlobalSelection(bool enabled);
void selectNone();
QSplitter *getMainSplitter() const { return m_mainSplitter; }
// Enable double-click to open a scene.
// This is not always desirable (e.g. if a user double-clicks on a file in
// a "Save As" dialog, they expect the file will be saved to, not opened).
// So it is disabled by default.
void enableDoubleClickToOpenScenes();
protected:
int findIndexWithPath(TFilePath path);
void getExpandedFolders(DvDirModelNode *node,
QList<DvDirModelNode *> &expandedNodes);
bool dropMimeData(QTreeWidgetItem *parent, int index, const QMimeData *data,
Qt::DropAction action);
bool acceptDrop(const QMimeData *data) const override;
bool drop(const QMimeData *data) override;
void showEvent(QShowEvent *) override;
void hideEvent(QHideEvent *) override;
// Fill the QStringList with files selected in the browser, auxiliary files
// (palette for tlv, hooks, sceneIcons)
// retrieve also the path, and return also the sceneIconsCount
void setupVersionControlCommand(QStringList &files, QString &path,
int &sceneIconsCount);
void setupVersionControlCommand(QString &file, QString &path);
void refreshHistoryButtons();
public slots:
void onTreeFolderChanged();
protected slots:
void refresh();
void changeFolder(const QModelIndex &index);
void onDataChanged(const QModelIndex &topLeft,
const QModelIndex &bottomRight);
void loadResources();
void onClickedItem(int index);
void onDoubleClickedItem(int index);
void onSelectedItems(const std::set<int> &indexes);
void folderUp();
void newFolder();
void onBackButtonPushed();
void onFwdButtonPushed();
void onFolderEdited();
void storeFolderHistory();
void clearHistory();
void renameAsToonzLevel();
void updateAndEditVersionControl();
void editVersionControl();
void unlockVersionControl();
void editFrameRangeVersionControl();
void unlockFrameRangeVersionControl();
void putFrameRangeVersionControl();
void revertFrameRangeVersionControl();
void showLockInformation();
void showFrameRangeLockInfo();
void putVersionControl();
void revertVersionControl();
void deleteVersionControl();
void getVersionControl();
void getRevisionVersionControl();
void getRevisionHistory();
void onVersionControlCommandDone(const QStringList &files);
void onFileSystemChanged(const QString &folderPath);
// If filePath is a valid scene file, open it. Otherwise do nothing.
void tryToOpenScene(const TFilePath &filePath);
signals:
void filePathClicked(const TFilePath &);
void filePathDoubleClicked(const TFilePath &);
// reuse the list of TFrameId in order to skip loadInfo() when loading the
// level with sequencial frames.
void filePathsSelected(const std::set<TFilePath> &,
const std::list<std::vector<TFrameId>> &);
void treeFolderChanged(const TFilePath &);
// for activating/deactivating the folder history buttons( back button &
// forward button )
void historyChanged(bool, bool);
private:
struct Item {
QString m_name;
qlonglong m_fileSize;
QDateTime m_creationDate;
QDateTime m_modifiedDate;
int m_frameCount;
QString m_fileType;
TFilePath m_path;
bool m_validInfo;
bool m_isFolder;
bool m_isLink;
// calling loadInfo to the level with sequencial frames is time consuming.
// so keep the list of frameIds at the first time and try to reuse it.
std::vector<TFrameId> m_frameIds;
Item() : m_frameCount(0), m_validInfo(false), m_fileSize(0) {}
Item(const TFilePath &path, bool folder = false, bool link = false,
QString name = QString(""))
: m_path(path)
, m_frameCount(0)
, m_validInfo(false)
, m_fileSize(0)
, m_isFolder(folder)
, m_isLink(link)
, m_name(name) {}
};
private:
DvDirTreeView *m_folderTreeView;
QSplitter *m_mainSplitter;
QLineEdit *m_folderName;
DvItemViewer *m_itemViewer;
FrameCountReader m_frameCountReader;
// folder history
QList<QModelIndex> m_indexHistoryList;
int m_currentPosition;
std::vector<Item> m_items;
TFilePath m_folder;
std::string m_dayDateString;
QStringList m_filter;
std::map<TFilePath, Item> m_multiFileItemMap;
private:
void readFrameCount(Item &item);
void readInfo(Item &item);
void refreshCurrentFolderItems();
DvItemListModel::Status getItemVersionControlStatus(
const FileBrowser::Item &item);
};
//--------------------------------------------------------------------
class RenameAsToonzPopup final : public DVGui::Dialog {
Q_OBJECT
QPushButton *m_okBtn, *m_cancelBtn;
DVGui::LineEdit *m_name;
QCheckBox *m_overwrite;
public:
RenameAsToonzPopup(const QString name = "", int frames = -1);
bool doOverwrite() { return m_overwrite->isChecked(); }
QString getName() { return m_name->text(); }
private:
// TPropertyGroup* getFormatProperties(const std::string &ext);
public slots:
//! Starts the convertion.
// void onConvert();
// void onOptionsClicked();
void onOk();
};
//-----------------------------------------------------------
#endif