Frame slider and Play bar can be hidden separately

This commit is contained in:
Jeremy Bullock 2020-04-14 14:00:48 -06:00
parent 49d9d15c85
commit 83d04e8b46
3 changed files with 104 additions and 63 deletions

View file

@ -283,6 +283,8 @@ public:
void pressButton(EGadget buttonId);
void showHideAllParts(bool);
void showHidePlaybar(bool);
void showHideFrameSlider(bool);
void enableProgressBar(bool enable);
void setProgressBarStatus(const std::vector<UCHAR> *status);

View file

@ -67,11 +67,10 @@
enum CV_Parts {
CVPARTS_None = 0,
CVPARTS_TOOLBAR = 0x1,
CVPARTS_TOOLOPTIONS = 0x2,
CVPARTS_FLIPCONSOLE = 0x4,
CVPARTS_PLAYBAR = 0x1,
CVPARTS_FRAMESLIDER = 0x4,
CVPARTS_End = 0x8,
CVPARTS_ALL = CVPARTS_TOOLBAR | CVPARTS_TOOLOPTIONS | CVPARTS_FLIPCONSOLE
CVPARTS_ALL = CVPARTS_PLAYBAR | CVPARTS_FRAMESLIDER
};
using namespace DVGui;
@ -182,7 +181,6 @@ SceneViewerPanel::SceneViewerPanel(QWidget *parent, Qt::WFlags flags)
->getFrameRate());
updateFrameRange(), updateFrameMarkers();
setLayout(mainLayout);
m_visiblePartsFlag = CVPARTS_ALL;
@ -199,7 +197,8 @@ SceneViewerPanel::SceneViewerPanel(QWidget *parent, Qt::WFlags flags)
void SceneViewerPanel::updateShowHide() {
// flip console
m_flipConsole->showHideAllParts(m_visiblePartsFlag & CVPARTS_FLIPCONSOLE);
m_flipConsole->showHidePlaybar(m_visiblePartsFlag & CVPARTS_PLAYBAR);
m_flipConsole->showHideFrameSlider(m_visiblePartsFlag & CVPARTS_FRAMESLIDER);
update();
}
@ -207,30 +206,36 @@ void SceneViewerPanel::updateShowHide() {
/*! showing the show/hide commands
*/
void SceneViewerPanel::contextMenuEvent(QContextMenuEvent* event) {
QMenu* menu = new QMenu(this);
void SceneViewerPanel::contextMenuEvent(QContextMenuEvent *event) {
QMenu *menu = new QMenu(this);
addShowHideContextMenu(menu);
menu->exec(event->globalPos());
}
//-----------------------------------------------------------------------------
void SceneViewerPanel::addShowHideContextMenu(QMenu* menu) {
QMenu* showHideMenu = menu->addMenu(tr("GUI Show / Hide"));
void SceneViewerPanel::addShowHideContextMenu(QMenu *menu) {
QMenu *showHideMenu = menu->addMenu(tr("GUI Show / Hide"));
// actions
QAction *playbarSHAct = showHideMenu->addAction(tr("Playback Toolbar"));
QAction *frameSliderSHAct = showHideMenu->addAction(tr("Frame Slider"));
QAction* flipConsoleSHAct = showHideMenu->addAction(tr("Console"));
flipConsoleSHAct->setCheckable(true);
flipConsoleSHAct->setChecked(m_visiblePartsFlag & CVPARTS_FLIPCONSOLE);
flipConsoleSHAct->setData((UINT)CVPARTS_FLIPCONSOLE);
playbarSHAct->setCheckable(true);
playbarSHAct->setChecked(m_visiblePartsFlag & CVPARTS_PLAYBAR);
playbarSHAct->setData((UINT)CVPARTS_PLAYBAR);
QActionGroup* showHideActGroup = new QActionGroup(this);
frameSliderSHAct->setCheckable(true);
frameSliderSHAct->setChecked(m_visiblePartsFlag & CVPARTS_FRAMESLIDER);
frameSliderSHAct->setData((UINT)CVPARTS_FRAMESLIDER);
QActionGroup *showHideActGroup = new QActionGroup(this);
showHideActGroup->setExclusive(false);
showHideActGroup->addAction(flipConsoleSHAct);
showHideActGroup->addAction(playbarSHAct);
showHideActGroup->addAction(frameSliderSHAct);
connect(showHideActGroup, SIGNAL(triggered(QAction*)), this,
SLOT(onShowHideActionTriggered(QAction*)));
connect(showHideActGroup, SIGNAL(triggered(QAction *)), this,
SLOT(onShowHideActionTriggered(QAction *)));
showHideMenu->addSeparator();
showHideMenu->addAction(CommandManager::instance()->getAction(MI_ViewCamera));
@ -247,7 +252,7 @@ void SceneViewerPanel::addShowHideContextMenu(QMenu* menu) {
/*! slot function for show/hide the parts
*/
void SceneViewerPanel::onShowHideActionTriggered(QAction* act) {
void SceneViewerPanel::onShowHideActionTriggered(QAction *act) {
CV_Parts part = (CV_Parts)act->data().toUInt();
assert(part < CVPARTS_End);
@ -323,8 +328,8 @@ void SceneViewerPanel::showEvent(QShowEvent *event) {
ret = ret && connect(sceneHandle, SIGNAL(nameSceneChanged()), this,
SLOT(changeWindowTitle()));
ret =
ret && connect(sceneHandle, SIGNAL(preferenceChanged(const QString&)),
m_flipConsole, SLOT(onPreferenceChanged(const QString&)));
ret && connect(sceneHandle, SIGNAL(preferenceChanged(const QString &)),
m_flipConsole, SLOT(onPreferenceChanged(const QString &)));
ret = ret && connect(levelHandle, SIGNAL(xshLevelSwitched(TXshLevel *)), this,
SLOT(onXshLevelSwitched(TXshLevel *)));
ret = ret && connect(levelHandle, SIGNAL(xshLevelChanged()), this,
@ -387,8 +392,8 @@ void SceneViewerPanel::hideEvent(QHideEvent *event) {
disconnect(app->getCurrentTool(), SIGNAL(toolSwitched()), m_sceneViewer,
SLOT(onToolSwitched()));
disconnect(app->getCurrentScene(), SIGNAL(preferenceChanged(const QString&)),
m_flipConsole, SLOT(onPreferenceChanged(const QString&)));
disconnect(app->getCurrentScene(), SIGNAL(preferenceChanged(const QString &)),
m_flipConsole, SLOT(onPreferenceChanged(const QString &)));
m_flipConsole->setActive(false);
}
@ -835,11 +840,11 @@ void SceneViewerPanel::setVisiblePartsFlag(UINT flag) {
}
// SaveLoadQSettings
void SceneViewerPanel::save(QSettings& settings) const {
void SceneViewerPanel::save(QSettings &settings) const {
settings.setValue("visibleParts", m_visiblePartsFlag);
}
void SceneViewerPanel::load(QSettings& settings) {
void SceneViewerPanel::load(QSettings &settings) {
m_visiblePartsFlag = settings.value("visibleParts", CVPARTS_ALL).toUInt();
updateShowHide();
}

View file

@ -429,7 +429,9 @@ enum {
eShowDefineLoadBox = 0x400,
eShowUseLoadBox = 0x800,
eShowViewerControls = 0x1000,
eShowHowMany = 0x2000
eShowSound = 0x2000,
eShowLocator = 0x4000,
eShowHowMany = 0x8000
};
FlipConsole::FlipConsole(QVBoxLayout *mainLayout, std::vector<int> gadgetsMask,
@ -542,6 +544,18 @@ void FlipConsole::showHideAllParts(bool isShow) {
//-----------------------------------------------------------------------------
void FlipConsole::showHidePlaybar(bool isShow) {
m_playToolBarContainer->setVisible(isShow);
}
//-----------------------------------------------------------------------------
void FlipConsole::showHideFrameSlider(bool isShow) {
m_frameSliderFrame->setVisible(isShow);
}
//-----------------------------------------------------------------------------
void showEvent(QShowEvent *);
void hideEvent(QHideEvent *);
@ -992,10 +1006,20 @@ void FlipConsole::applyCustomizeMask() {
enableButton(eDefineSubCamera, m_customizeMask & eShowDefineSubCamera);
enableButton(eDefineLoadBox, m_customizeMask & eShowDefineLoadBox);
enableButton(eUseLoadBox, m_customizeMask & eShowUseLoadBox);
if (m_subcamSep)
m_subcamSep->setVisible(m_customizeMask & eShowDefineSubCamera ||
m_customizeMask & eShowDefineLoadBox ||
m_customizeMask & eShowUseLoadBox);
if (m_subcamSep) {
int count = m_gadgetsMask.size();
bool hasDefineLoadBox =
std::find(m_gadgetsMask.begin(), m_gadgetsMask.end(), eDefineLoadBox) ==
m_gadgetsMask.end();
bool hasUseLoadBox = std::find(m_gadgetsMask.begin(), m_gadgetsMask.end(),
eUseLoadBox) == m_gadgetsMask.end();
bool hasDefineSubCam = std::find(m_gadgetsMask.begin(), m_gadgetsMask.end(),
eDefineSubCamera) == m_gadgetsMask.end();
m_subcamSep->setVisible(
(hasDefineSubCam && m_customizeMask & eShowDefineSubCamera) ||
(hasDefineLoadBox && m_customizeMask & eShowDefineLoadBox) ||
(hasUseLoadBox && m_customizeMask & eShowUseLoadBox));
}
enableButton(eWhiteBg, m_customizeMask & eShowBg);
enableButton(eBlackBg, m_customizeMask & eShowBg);
@ -1016,6 +1040,9 @@ void FlipConsole::applyCustomizeMask() {
enableButton(eNext, m_customizeMask & eShowVcr);
enableButton(eLast, m_customizeMask & eShowVcr);
enableButton(eSound, m_customizeMask & eShowSound);
enableButton(eLocator, m_customizeMask & eShowLocator);
if (m_vcrSep) m_vcrSep->setVisible(m_customizeMask & eShowVcr);
enableButton(eMatte, m_customizeMask & eShowcolorFilter);
@ -1094,8 +1121,6 @@ void FlipConsole::createCustomizeMenu(bool withCustomWidget) {
hasButton(m_gadgetsMask, eBlackBg) ||
hasButton(m_gadgetsMask, eCheckBg))
addMenuItem(eShowBg, tr("Background Colors"), menu);
if (hasButton(m_gadgetsMask, eRate))
addMenuItem(eShowFramerate, tr("Framerate"), menu);
addMenuItem(eShowVcr, tr("Playback Controls"), menu);
@ -1103,11 +1128,17 @@ void FlipConsole::createCustomizeMenu(bool withCustomWidget) {
hasButton(m_gadgetsMask, eBlue) || hasButton(m_gadgetsMask, eMatte))
addMenuItem(eShowcolorFilter, tr("Color Channels"), menu);
if (withCustomWidget) addMenuItem(eShowCustom, tr("Set Key"), menu);
if (hasButton(m_gadgetsMask, eSound))
addMenuItem(eShowSound, tr("Sound"), menu);
if (hasButton(m_gadgetsMask, eHisto))
addMenuItem(eShowHisto, tr("Histogram"), menu);
if (hasButton(m_gadgetsMask, eLocator))
addMenuItem(eShowLocator, tr("Locator"), menu);
if (withCustomWidget) addMenuItem(eShowCustom, tr("Set Key"), menu);
if (hasButton(m_gadgetsMask, eFilledRaster))
addMenuItem(eFilledRaster, tr("Display Areas as Filled"), menu);
@ -1118,6 +1149,9 @@ void FlipConsole::createCustomizeMenu(bool withCustomWidget) {
hasButton(m_gadgetsMask, eResetView))
addMenuItem(eShowViewerControls, tr("Viewer Controls"), menu);
if (hasButton(m_gadgetsMask, eRate))
addMenuItem(eShowFramerate, tr("Framerate"), menu);
bool ret = connect(menu, SIGNAL(triggered(QAction *)), this,
SLOT(onCustomizeButtonPressed(QAction *)));
assert(ret);