Merge pull request #191 from tomosu/fix_vector_thumbnail_and_crash_in_preview

fix vector preview problems
This commit is contained in:
Keisuke Ogaki 2016-04-19 18:51:28 +09:00
commit 3c27c43f43
2 changed files with 55 additions and 62 deletions

View file

@ -98,7 +98,6 @@ QtOfflineGL::QtOfflineGL(TDimension rasterSize, std::shared_ptr<TOfflineGL::Imp>
QtOfflineGL::~QtOfflineGL()
{
delete m_context;
}
//-----------------------------------------------------------------------------
@ -107,22 +106,22 @@ void QtOfflineGL::createContext(TDimension rasterSize, std::shared_ptr<TOfflineG
{
// Imposto il formato dei Pixel (pixelFormat)
/*
32, // 32-bit color depth
0, 0, 0, 0, 0, 0, // color bits ignored
8, // no alpha buffer
0, // shift bit ignored
0, // no accumulation buffer
0, 0, 0, 0, // accum bits ignored
32, // 32-bit z-buffer
32, // max stencil buffer
0, // no auxiliary buffer
PFD_MAIN_PLANE, // main layer
0, // reserved
0, 0, 0 // layer masks ignored
32, // 32-bit color depth
0, 0, 0, 0, 0, 0, // color bits ignored
8, // no alpha buffer
0, // shift bit ignored
0, // no accumulation buffer
0, 0, 0, 0, // accum bits ignored
32, // 32-bit z-buffer
32, // max stencil buffer
0, // no auxiliary buffer
PFD_MAIN_PLANE, // main layer
0, // reserved
0, 0, 0 // layer masks ignored
ATTENZIONE !! SU MAC IL FORMATO E' DIVERSO (casomai possiamo mettere un ifdef)
SPECIFICHE MAC = depth_size 24, stencil_size 8, alpha_size 1
SPECIFICHE MAC = depth_size 24, stencil_size 8, alpha_size 1
*/
@ -155,36 +154,36 @@ void QtOfflineGL::createContext(TDimension rasterSize, std::shared_ptr<TOfflineG
fmt.setDirectRendering(false);
#endif
#endif
/* FIXME: ここでいう QPixmap は Level Strip のセルに相当する.
QPixmap GLContext bind
QLContext .
*/
printf("QPixmap(%d, %d)\n", rasterSize.lx, rasterSize.ly);
//QPixmap *m_pixmap = new QPixmap(rasterSize.lx, rasterSize.ly);
// Inizializzo un contesto openGL utilizzando una QPixmap
QSurfaceFormat format;
format.setProfile(QSurfaceFormat::CompatibilityProfile);
m_context = new QOpenGLContext();
//m_context = new QGLContext(fmt);
m_surface = new QOffscreenSurface();
m_surface->setFormat(m_context->format());
//QSurfaceFormat sfmt = QGuiApplication::focusWindow()->format();
m_surface = std::make_shared<QOffscreenSurface>();
m_surface->setFormat(format);
m_surface->create();
printf("create context:%p [thread:0x%x]\n", m_context, QThread::currentThreadId());
//m_context->setFormat(sfmt);
m_context = std::make_shared<QOpenGLContext>();
m_context->setFormat(format);
m_context->create();
m_context->makeCurrent(m_surface.get());
QOpenGLFramebufferObjectFormat fbo_format;
m_fbo = std::make_shared<QOpenGLFramebufferObject>(rasterSize.lx, rasterSize.ly, fbo_format);
m_fbo->bind();
printf("create context:%p [thread:0x%x]\n", m_context.get(), QThread::currentThreadId());
// Creo il contesto OpenGL - assicurandomi che sia effettivamente creato
// NOTA: Se il contesto non viene creato, di solito basta ritentare qualche volta.
bool ret = m_context->create();
}
//-----------------------------------------------------------------------------
void QtOfflineGL::makeCurrent()
{
if (m_context) {
m_context->makeCurrent(m_surface);
m_context->moveToThread(QThread::currentThread());
m_context->makeCurrent(m_surface.get());
}
// else
// m_oldContext = 0;
@ -225,15 +224,7 @@ void QtOfflineGL::getRaster(TRaster32P raster)
int ly = raster->getLy();
raster->lock();
glReadPixels(0, 0, lx, ly,
GL_RGBA /*GL_BGRA_EXT*/, GL_UNSIGNED_BYTE,
raster->getRawData());
#ifdef WIN32
swapRedBlueChannels(raster->getRawData(), lx * ly);
#elif MACOSX
rightRotateBits(raster->getRawData(), lx * ly);
#endif
raster->copy( TRaster32P(lx, ly, m_fbo->width(), (TPixelRGBM32 *)m_fbo->toImage(false).bits(), false) );
raster->unlock();
}
@ -260,7 +251,6 @@ QtOfflineGLPBuffer::QtOfflineGLPBuffer(TDimension rasterSize)
QtOfflineGLPBuffer::~QtOfflineGLPBuffer()
{
delete m_context;
}
//-----------------------------------------------------------------------------
@ -269,22 +259,22 @@ void QtOfflineGLPBuffer::createContext(TDimension rasterSize)
{
// Imposto il formato dei Pixel (pixelFormat)
/*
32, // 32-bit color depth
0, 0, 0, 0, 0, 0, // color bits ignored
8, // no alpha buffer
0, // shift bit ignored
0, // no accumulation buffer
0, 0, 0, 0, // accum bits ignored
32, // 32-bit z-buffer
32, // max stencil buffer
0, // no auxiliary buffer
PFD_MAIN_PLANE, // main layer
0, // reserved
0, 0, 0 // layer masks ignored
32, // 32-bit color depth
0, 0, 0, 0, 0, 0, // color bits ignored
8, // no alpha buffer
0, // shift bit ignored
0, // no accumulation buffer
0, 0, 0, 0, // accum bits ignored
32, // 32-bit z-buffer
32, // max stencil buffer
0, // no auxiliary buffer
PFD_MAIN_PLANE, // main layer
0, // reserved
0, 0, 0 // layer masks ignored
ATTENZIONE !! SU MAC IL FORMATO E' DIVERSO (casomai possiamo mettere un ifdef)
SPECIFICHE MAC = depth_size 24, stencil_size 8, alpha_size 1
SPECIFICHE MAC = depth_size 24, stencil_size 8, alpha_size 1
*/
@ -321,15 +311,16 @@ void QtOfflineGLPBuffer::createContext(TDimension rasterSize)
while (pBufferSize < sizeMax)
pBufferSize *= 2;
m_context = new QGLPixelBuffer(QSize(pBufferSize, pBufferSize), fmt);
m_context = std::make_shared<QGLPixelBuffer>(QSize(pBufferSize, pBufferSize), fmt);
}
//-----------------------------------------------------------------------------
void QtOfflineGLPBuffer::makeCurrent()
{
if (m_context)
if (m_context){
m_context->makeCurrent();
}
}
//-----------------------------------------------------------------------------

View file

@ -7,17 +7,19 @@
#include <QGLFormat>
#include <QGLContext>
#include <QGLPixelBuffer>
#include <QOpenGLFramebufferObject>
#include "tofflinegl.h"
class QtOfflineGL : public TOfflineGL::Imp
{
public:
QOpenGLContext *m_context;
QOpenGLContext *m_oldContext;
QOffscreenSurface *m_surface;
std::shared_ptr<QOpenGLContext> m_context;
std::shared_ptr<QOpenGLContext> m_oldContext;
std::shared_ptr<QOffscreenSurface> m_surface;
std::shared_ptr<QOpenGLFramebufferObject> m_fbo;
QtOfflineGL(TDimension rasterSize, std::shared_ptr<TOfflineGL::Imp> shared);
QtOfflineGL(TDimension rasterSize, std::shared_ptr<TOfflineGL::Imp> shared);
~QtOfflineGL();
void createContext(TDimension rasterSize, std::shared_ptr<TOfflineGL::Imp> shared);
@ -35,7 +37,7 @@ public:
class QtOfflineGLPBuffer : public TOfflineGL::Imp
{
public:
QGLPixelBuffer *m_context;
std::shared_ptr<QGLPixelBuffer> m_context;
QtOfflineGLPBuffer(TDimension rasterSize);
~QtOfflineGLPBuffer();