Fix LNP making tails on pen release
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1 changed files with 1 additions and 2 deletions
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@ -989,8 +989,7 @@ void SceneViewer::onRelease(const TMouseEvent &event) {
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tool->setViewer(this);
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tool->setViewer(this);
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{
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{
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TPointD pos = tool->getMatrix().inv() *
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TPointD pos = tool->getMatrix().inv() * winToWorld(m_lastMousePos);
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winToWorld(event.mousePos() * getDevPixRatio());
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TObjectHandle *objHandle = TApp::instance()->getCurrentObject();
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TObjectHandle *objHandle = TApp::instance()->getCurrentObject();
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if (tool->getToolType() & TTool::LevelTool && !objHandle->isSpline()) {
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if (tool->getToolType() & TTool::LevelTool && !objHandle->isSpline()) {
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