tahoma2d/toonz/sources/colorfx/regionstyles.cpp

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2016-03-19 06:57:51 +13:00
#include "regionstyles.h"
#include "tgl.h"
#include "tcolorfunctions.h"
#include "trandom.h"
//#include "tsystem.h"
//#include "tvectorrenderdata.h"
#include "colorfxutils.h"
//#include "tgl.h"
//#include "tregionoutline.h"
//#include "tpalette.h"
//#include "tvectorimage.h"
//#include "tstroke.h"
#include "tflash.h"
#include "tregion.h"
#include "tcurves.h"
//#include "drawutil.h"
#include "tmathutil.h"
#include "tstencilcontrol.h"
//***************************************************************************
// Local namesapce stuff
//***************************************************************************
namespace
{
const double pi2 = TConsts::pi * 2.0;
} // namespace
//***************************************************************************
// MovingModifier implementation
//***************************************************************************
TOutlineStyle::RegionOutlineModifier *MovingModifier::clone() const
{
return new MovingModifier(*this);
}
//------------------------------------------------------------
void MovingModifier::modify(TRegionOutline &outline) const
{
TRegionOutline::Boundary::iterator regIt = outline.m_exterior.begin();
TRegionOutline::Boundary::iterator regItEnd = outline.m_exterior.end();
TRegionOutline::PointVector::iterator pIt;
TRegionOutline::PointVector::iterator pItEnd;
for (; regIt != regItEnd; ++regIt) {
pIt = regIt->begin();
pItEnd = regIt->end();
for (; pIt != pItEnd; ++pIt) {
pIt->x += m_move.x;
pIt->y += m_move.y;
}
}
regIt = outline.m_interior.begin();
regItEnd = outline.m_interior.end();
for (; regIt != regItEnd; ++regIt) {
pIt = regIt->begin();
pItEnd = regIt->end();
for (; pIt != pItEnd; ++pIt) {
pIt->x += m_move.x;
pIt->y += m_move.y;
}
}
}
//***************************************************************************
// MovingSolidColor implementation
//***************************************************************************
MovingSolidColor::MovingSolidColor(const TPixel32 &color, const TPointD &move)
: TSolidColorStyle(color)
{
m_regionOutlineModifier = new MovingModifier(move);
}
//------------------------------------------------------------
TColorStyle *MovingSolidColor::clone() const
{
return new MovingSolidColor(*this);
}
//------------------------------------------------------------
void MovingSolidColor::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
delete m_regionOutlineModifier;
MovingModifier *mov = new MovingModifier(TPointD());
mov->loadData(is);
m_regionOutlineModifier = mov;
}
//------------------------------------------------------------
void MovingSolidColor::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
assert(m_regionOutlineModifier);
((MovingModifier *)m_regionOutlineModifier)->saveData(os);
}
//------------------------------------------------------------
int MovingSolidColor::getParamCount() const
{
return 2;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType MovingSolidColor::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString MovingSolidColor::getParamNames(int index) const
{
assert(0 <= index && index < 2);
return index == 0 ? QCoreApplication::translate("MovingSolidColor", "Horiz Offset") : QCoreApplication::translate("MovingSolidColor", "Vert Offset");
}
//-----------------------------------------------------------------------------
void MovingSolidColor::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 2);
min = -100.0;
max = 100.0;
}
//-----------------------------------------------------------------------------
double MovingSolidColor::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 2);
if (index)
return ((MovingModifier *)m_regionOutlineModifier)->getMovePoint().y;
else
return ((MovingModifier *)m_regionOutlineModifier)->getMovePoint().x;
}
//-----------------------------------------------------------------------------
void MovingSolidColor::setParamValue(int index, double value)
{
assert(0 <= index && index < 2);
TPointD oldMove = ((MovingModifier *)m_regionOutlineModifier)->getMovePoint();
if (!index) {
if (oldMove.x != value) {
delete m_regionOutlineModifier;
oldMove.x = value;
m_regionOutlineModifier = new MovingModifier(oldMove);
updateVersionNumber();
}
} else {
if (oldMove.y != value) {
delete m_regionOutlineModifier;
oldMove.y = value;
m_regionOutlineModifier = new MovingModifier(oldMove);
updateVersionNumber();
}
}
}
//------------------------------------------------------------
void MovingSolidColor::drawRegion(const TColorFunction *cf, const bool antiAliasing, TRegionOutline &boundary) const
{
TSolidColorStyle::drawRegion(cf, true, boundary);
}
//------------------------------------------------------------
void MovingSolidColor::drawRegion(TFlash &flash, const TRegion *r) const
{
SFlashUtils rdf(r);
rdf.computeRegionOutline();
m_regionOutlineModifier->modify(rdf.m_ro);
flash.setFillColor(getMainColor());
rdf.drawRegionOutline(flash, false);
}
//***************************************************************************
// ShadowStyle implementation
//***************************************************************************
ShadowStyle::ShadowStyle(const TPixel32 &bgColor,
const TPixel32 &shadowColor,
const TPointD &shadowDirection,
double len,
double density)
: TSolidColorStyle(bgColor), m_shadowColor(shadowColor), m_shadowDirection(normalize(shadowDirection)), m_len(len), m_density(density)
{
}
//------------------------------------------------------------
TColorStyle *ShadowStyle::clone() const
{
return new ShadowStyle(*this);
}
//------------------------------------------------------------
void ShadowStyle::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
is >> m_shadowDirection.x >> m_shadowDirection.y;
is >> m_density;
is >> m_shadowColor;
is >> m_len;
}
//------------------------------------------------------------
void ShadowStyle::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
os << m_shadowDirection.x << m_shadowDirection.y;
os << m_density;
os << m_shadowColor;
os << m_len;
}
//------------------------------------------------------------
int ShadowStyle::getParamCount() const
{
return 3;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType ShadowStyle::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString ShadowStyle::getParamNames(int index) const
{
assert(0 <= index && index < 3);
switch (index) {
case 0:
return QCoreApplication::translate("ShadowStyle", "Angle");
case 1:
return QCoreApplication::translate("ShadowStyle", "Density");
case 2:
return QCoreApplication::translate("ShadowStyle", "Length");
default:
return QString();
}
assert(0);
return QString();
}
//-----------------------------------------------------------------------------
void ShadowStyle::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 3);
switch (index) {
case 0:
min = 0.0;
max = 360.0;
break;
case 1:
min = 0.0;
max = 1.0;
break;
case 2:
min = 0.0;
max = 100.0;
break;
}
}
//-----------------------------------------------------------------------------
double ShadowStyle::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 3);
double degree;
switch (index) {
case 0:
degree = asin(m_shadowDirection.y);
if (m_shadowDirection.x < 0)
degree = TConsts::pi - degree;
if (degree < 0)
degree += pi2;
return degree * TConsts::invOf_pi_180;
case 1:
return m_density;
case 2:
return m_len;
}
assert(0);
return 0.0;
}
//-----------------------------------------------------------------------------
void ShadowStyle::setParamValue(int index, double value)
{
assert(0 <= index && index < 3);
double degree;
switch (index) {
case 0:
degree = value * TConsts::pi_180;
m_shadowDirection.x = cos(degree);
m_shadowDirection.y = sin(degree);
break;
case 1:
m_density = value;
break;
case 2:
m_len = value;
break;
}
}
//------------------------------------------------------------
void ShadowStyle::drawPolyline(const TColorFunction *cf, std::vector<T3DPointD> &polyline, TPointD shadowDirection) const
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{
int i;
int stepNumber;
double distance;
TPointD v1, v2, diff, midPoint, ratio;
double len;
TPixel32 color;
if (cf)
color = (*(cf))(m_shadowColor);
else
color = m_shadowColor;
tglColor(color);
//glEnable(GL_BLEND);
//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
//// <-- tglEnableBlending();
TRegionOutline::PointVector::iterator it;
TRegionOutline::PointVector::iterator it_b = polyline.begin();
TRegionOutline::PointVector::iterator it_e = polyline.end();
v1.x = polyline.back().x;
v1.y = polyline.back().y;
for (it = it_b; it != it_e; ++it) {
v2.x = it->x;
v2.y = it->y;
if (v1 == v2)
continue;
diff = normalize(rotate90(v2 - v1));
len = diff * shadowDirection;
if (len > 0) {
distance = tdistance(v1, v2) * m_density;
ratio = (v2 - v1) * (1.0 / distance);
midPoint = v1;
stepNumber = (int)distance;
for (i = 0; i < stepNumber; i++) {
glBegin(GL_LINE_STRIP);
tglColor(TPixel32(color.r, color.g, color.b, 0));
tglVertex(midPoint);
tglColor(color);
tglVertex(midPoint + (shadowDirection * len * m_len * 0.5));
tglColor(TPixel32(color.r, color.g, color.b, 0));
tglVertex(midPoint + (shadowDirection * len * m_len));
midPoint += ratio;
glEnd();
}
}
v1 = v2;
}
//tglColor(TPixel32::White);
}
//------------------------------------------------------------
void ShadowStyle::drawRegion(const TColorFunction *cf, const bool antiAliasing,
TRegionOutline &regionOutline) const
{
TStencilControl *stenc = TStencilControl::instance();
TPixel32 backgroundColor = TSolidColorStyle::getMainColor();
if (cf)
backgroundColor = (*(cf))(backgroundColor);
////stenc->beginMask();
/*
glBegin(GL_QUADS);
glVertex2d (regionOutline.m_bbox.getP00().x, regionOutline.m_bbox.getP00().y);
glVertex2d (regionOutline.m_bbox.getP01().x, regionOutline.m_bbox.getP01().y);
glVertex2d (regionOutline.m_bbox.getP11().x, regionOutline.m_bbox.getP11().y);
glVertex2d (regionOutline.m_bbox.getP10().x, regionOutline.m_bbox.getP10().y);
glEnd();
*/
////stenc->endMask();
////stenc->enableMask(TStencilControl::SHOW_INSIDE);
if (backgroundColor.m == 0) { //only to create stencil mask
TSolidColorStyle appStyle(TPixel32::White);
stenc->beginMask();
appStyle.drawRegion(0, false, regionOutline);
} else {
stenc->beginMask(TStencilControl::DRAW_ALSO_ON_SCREEN);
TSolidColorStyle::drawRegion(cf, antiAliasing, regionOutline);
}
stenc->endMask();
stenc->enableMask(TStencilControl::SHOW_INSIDE);
TRegionOutline::Boundary::iterator regions_it;
TRegionOutline::Boundary::iterator regions_it_b = regionOutline.m_exterior.begin();
TRegionOutline::Boundary::iterator regions_it_e = regionOutline.m_exterior.end();
for (regions_it = regions_it_b; regions_it != regions_it_e; ++regions_it)
drawPolyline(cf, *regions_it, m_shadowDirection);
stenc->enableMask(TStencilControl::SHOW_OUTSIDE);
regions_it_b = regionOutline.m_interior.begin();
regions_it_e = regionOutline.m_interior.end();
for (regions_it = regions_it_b; regions_it != regions_it_e; ++regions_it)
drawPolyline(cf, *regions_it, -m_shadowDirection);
//tglColor(TPixel32::White);
stenc->disableMask();
}
//------------------------------------------------------------
/*
int ShadowStyle::drawPolyline(TFlash& flash, std::vector<T3DPointD> &polyline,
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TPointD shadowDirection, const bool isDraw) const
{
int i;
int stepNumber;
double distance;
TPointD v1,v2,diff,midPoint,ratio;
double len;
TRegionOutline::PointVector::iterator it;
TRegionOutline::PointVector::iterator it_b = polyline.begin();
TRegionOutline::PointVector::iterator it_e = polyline.end();
std::vector<TSegment> segmentArray;
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v1.x = polyline.back().x;
v1.y = polyline.back().y;
for(it = it_b; it!= it_e; ++it)
{
v2.x = it->x;
v2.y = it->y;
if (v1==v2)
continue;
diff = normalize(rotate90(v2-v1));
len=diff*shadowDirection;
if(len>0)
{
distance = tdistance(v1,v2)*m_density;
ratio= (v2-v1)*(1.0/distance);
midPoint=v1;
stepNumber= (int)distance;
for(i=0; i<stepNumber;i++ )
{
std::vector<TSegment> sa;
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TPointD p0=midPoint;
TPointD p1=midPoint+(shadowDirection*len*m_len*0.5);
TPointD p2=midPoint+(shadowDirection*len*m_len);
segmentArray.push_back(TSegment(p1,p0));
segmentArray.push_back(TSegment(p1,p2));
midPoint += ratio;
}
}
v1=v2;
}
if ( isDraw && segmentArray.size()>0 ) {
flash.setLineColor(m_shadowColor);
flash.drawSegments(segmentArray, true);
}
if ( segmentArray.size()>0 )
return 1;
return 0;
}
void ShadowStyle::drawRegion( TFlash& flash, const TRegion* r) const
{
SFlashUtils rdf(r);
rdf.computeRegionOutline();
TRegionOutline::Boundary::iterator regions_it;
TRegionOutline::Boundary::iterator regions_it_b = rdf.m_ro.m_exterior->begin();
TRegionOutline::Boundary::iterator regions_it_e = rdf.m_ro.m_exterior->end();
// In the GL version the shadow lines are not croped into the filled region.
// This is the reason why I don't calculate the number of shadow lines.
// int nbDraw=0;
// for( regions_it = regions_it_b ; regions_it!= regions_it_e; ++regions_it)
// nbDraw+=drawPolyline(flash,*regions_it, m_shadowDirection,false);
// regions_it_b = rdf.m_ro.m_interior->begin();
// regions_it_e = rdf.m_ro.m_interior->end();
// for( regions_it = regions_it_b ; regions_it!= regions_it_e; ++regions_it)
// nbDraw+=drawPolyline(flash,*regions_it,-m_shadowDirection,false);
// Only the bbox rectangle is croped.
flash.drawRegion(*r,1);
flash.setFillColor(getMainColor());
flash.drawRectangle(rdf.m_ro.m_bbox);
regions_it_b = rdf.m_ro.m_exterior->begin();
regions_it_e = rdf.m_ro.m_exterior->end();
for( regions_it = regions_it_b ; regions_it!= regions_it_e; ++regions_it)
drawPolyline(flash,*regions_it, m_shadowDirection);
regions_it_b = rdf.m_ro.m_interior->begin();
regions_it_e = rdf.m_ro.m_interior->end();
for( regions_it = regions_it_b ; regions_it!= regions_it_e; ++regions_it)
drawPolyline(flash,*regions_it,-m_shadowDirection);
}
*/
//------------------------------------------------------------
TPixel32 ShadowStyle::getColorParamValue(int index) const
{
return index == 0 ? m_shadowColor : TSolidColorStyle::getMainColor();
}
//------------------------------------------------------------
void ShadowStyle::setColorParamValue(int index, const TPixel32 &color)
{
if (index == 0)
m_shadowColor = color;
else {
TSolidColorStyle::setMainColor(color);
}
}
//------------------------------------------------------------
void ShadowStyle::makeIcon(const TDimension &d)
{
double oldVal = getParamValue(TColorStyle::double_tag(), 1);
setParamValue(1, oldVal * 0.25);
TColorStyle::makeIcon(d);
setParamValue(1, oldVal);
}
//***************************************************************************
// ShadowStyle2 implementation
//***************************************************************************
ShadowStyle2::ShadowStyle2(const TPixel32 &bgColor,
const TPixel32 &shadowColor,
const TPointD &shadowDirection,
double shadowLength)
: TSolidColorStyle(bgColor), m_shadowColor(shadowColor), m_shadowLength(shadowLength), m_shadowDirection(normalize(shadowDirection))
{
}
//------------------------------------------------------------
TColorStyle *ShadowStyle2::clone() const
{
return new ShadowStyle2(*this);
}
//------------------------------------------------------------
void ShadowStyle2::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
is >> m_shadowDirection.x >> m_shadowDirection.y;
is >> m_shadowLength;
is >> m_shadowColor;
}
//------------------------------------------------------------
void ShadowStyle2::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
os << m_shadowDirection.x << m_shadowDirection.y;
os << m_shadowLength;
os << m_shadowColor;
}
//------------------------------------------------------------
int ShadowStyle2::getParamCount() const
{
return 2;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType ShadowStyle2::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString ShadowStyle2::getParamNames(int index) const
{
assert(0 <= index && index < 2);
return index == 0 ? QCoreApplication::translate("ShadowStyle2", "Angle") : QCoreApplication::translate("ShadowStyle2", "Size");
}
//-----------------------------------------------------------------------------
void ShadowStyle2::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 2);
if (index == 0) {
min = 0.0;
max = 360.0;
} else {
min = 0.0;
max = 500.0;
}
}
//-----------------------------------------------------------------------------
double ShadowStyle2::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 2);
if (index == 1)
return m_shadowLength;
double degree = asin(m_shadowDirection.y);
if (m_shadowDirection.x < 0)
degree = TConsts::pi - degree;
if (degree < 0)
degree += pi2;
return degree * TConsts::invOf_pi_180;
}
//-----------------------------------------------------------------------------
int nbDiffVerts(const std::vector<TPointD> &pv)
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{
std::vector<TPointD> lpv;
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bool isMissing[4] = {true, true, true, true};
if (pv.size() == 0)
return 0;
lpv.push_back(pv[0]);
isMissing[0] = false;
for (int i = 1; i < (int)pv.size(); i++) {
bool isDiff = true;
for (int j = 0; j < (int)lpv.size() && isDiff; j++)
isDiff = lpv[j] == pv[i] ? false : isDiff;
if (isDiff) {
lpv.push_back(pv[i]);
isMissing[i] = false;
}
}
return lpv.size();
}
void ShadowStyle2::setParamValue(int index, double value)
{
assert(0 <= index && index < 2);
if (index == 1) {
m_shadowLength = value;
} else {
double degree = value * TConsts::pi_180;
m_shadowDirection.x = cos(degree);
m_shadowDirection.y = sin(degree);
}
}
//------------------------------------------------------------
namespace
{
void drawShadowLine(TPixel32 shadowColor, TPixel32 color, TPointD v1, TPointD v2, TPointD diff1, TPointD diff2)
{
v1 = v1 + diff1;
v2 = v2 + diff2;
diff1 = -diff1;
diff2 = -diff2;
double r1, r2;
double t = 0.0;
glBegin(GL_QUAD_STRIP);
for (; t <= 1; t += 0.1) {
r1 = t * t * t;
r2 = 1 - r1;
TPixel32 c((int)(color.r * r2 + shadowColor.r * r1),
(int)(color.g * r2 + shadowColor.g * r1),
(int)(color.b * r2 + shadowColor.b * r1),
(int)(color.m * r2 + shadowColor.m * r1));
tglColor(c);
tglVertex(v1 + t * diff1);
tglVertex(v2 + t * diff2);
}
glEnd();
}
int drawShadowLine(TFlash &flash, TPixel32 shadowColor, TPixel32 color,
TPointD v1, TPointD v2, TPointD diff1, TPointD diff2,
const bool isDraw = true)
{
int nbDraw = 0;
v1 = v1 + diff1;
v2 = v2 + diff2;
diff1 = -diff1;
diff2 = -diff2;
TPointD vv1, vv2, ovv1, ovv2;
TPixel32 oc;
double r1, r2;
double t = 0.0;
bool isFirst = true;
flash.setThickness(0.0);
SFlashUtils sfu;
for (; t <= 1; t += 0.1) {
if (isFirst) {
r1 = t * t * t;
r2 = 1 - r1;
oc = TPixel32((int)(color.r * r2 + shadowColor.r * r1),
(int)(color.g * r2 + shadowColor.g * r1),
(int)(color.b * r2 + shadowColor.b * r1),
(int)(color.m * r2 + shadowColor.m * r1));
ovv1 = v1 + t * diff1;
ovv2 = v2 + t * diff2;
isFirst = false;
} else {
r1 = t * t * t;
r2 = 1 - r1;
TPixel32 c((int)(color.r * r2 + shadowColor.r * r1),
(int)(color.g * r2 + shadowColor.g * r1),
(int)(color.b * r2 + shadowColor.b * r1),
(int)(color.m * r2 + shadowColor.m * r1));
vv1 = (v1 + t * diff1);
vv2 = (v2 + t * diff2);
std::vector<TPointD> pv;
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pv.push_back(ovv1);
pv.push_back(ovv2);
pv.push_back(vv2);
pv.push_back(vv1);
int nbDV = nbDiffVerts(pv);
if (nbDV >= 3 && nbDV <= 4)
nbDraw++;
if (isDraw)
sfu.drawGradedPolyline(flash, pv, oc, c);
oc = c;
ovv1 = vv1;
ovv2 = vv2;
}
}
return nbDraw;
}
}
//------------------------------------------------------------
void ShadowStyle2::drawPolyline(const TColorFunction *cf, const std::vector<T3DPointD> &polyline, TPointD shadowDirection) const
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{
if (polyline.empty())
return;
TPointD v0, v1, diff;
double len1, len2;
TPixel32 color, shadowColor;
if (cf)
color = (*(cf))(TSolidColorStyle::getMainColor());
else
color = TSolidColorStyle::getMainColor();
if (cf)
shadowColor = (*(cf))(m_shadowColor);
else
shadowColor = m_shadowColor;
tglColor(shadowColor);
//glEnable(GL_BLEND);
//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
//// <-- tglEnableBlending();
TRegionOutline::PointVector::const_iterator it;
TRegionOutline::PointVector::const_iterator it_b = polyline.begin();
TRegionOutline::PointVector::const_iterator it_e = polyline.end();
int size = polyline.size();
std::vector<double> lens(size);
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v0.x = polyline.back().x;
v0.y = polyline.back().y;
int count = 0;
for (it = it_b; it != it_e; ++it) {
v1.x = it->x;
v1.y = it->y;
if (v1 != v0) {
diff = normalize(rotate90(v1 - v0));
len1 = diff * shadowDirection;
if (len1 < 0)
len1 = 0;
lens[count++] = len1;
} else
lens[count++] = 0;
v0 = v1;
}
double firstVal = lens.front();
for (count = 0; count != size - 1; count++) {
lens[count] = (lens[count] + lens[count + 1]) * 0.5;
}
lens[size - 1] = (lens[size - 1] + firstVal) * 0.5;
for (count = 0; count != size - 1; count++) {
v0.x = polyline[count].x;
v0.y = polyline[count].y;
v1.x = polyline[count + 1].x;
v1.y = polyline[count + 1].y;
len1 = lens[count];
len2 = lens[count + 1];
if (v0 != v1 && len1 >= 0 && len2 >= 0 && (len1 + len2) > 0)
drawShadowLine(shadowColor, color, v0, v1, shadowDirection * len1 * m_shadowLength, shadowDirection * len2 * m_shadowLength);
}
v0.x = polyline[count].x;
v0.y = polyline[count].y;
v1.x = polyline.front().x;
v1.y = polyline.front().y;
len1 = lens[count];
len2 = lens[0];
if (v0 != v1 && len1 >= 0 && len2 >= 0 && (len1 + len2) > 0)
drawShadowLine(shadowColor, color, v0, v1, shadowDirection * len1 * m_shadowLength, shadowDirection * len2 * m_shadowLength);
//tglColor(TPixel32::White);
}
//------------------------------------------------------------
TPixel32 ShadowStyle2::getColorParamValue(int index) const
{
return index == 0 ? m_shadowColor : TSolidColorStyle::getMainColor();
}
//------------------------------------------------------------
void ShadowStyle2::setColorParamValue(int index, const TPixel32 &color)
{
if (index == 0)
m_shadowColor = color;
else {
TSolidColorStyle::setMainColor(color);
}
}
//------------------------------------------------------------
void ShadowStyle2::drawRegion(const TColorFunction *cf, const bool antiAliasing,
TRegionOutline &boundary) const
{
TStencilControl *stenc = TStencilControl::instance();
TPixel32 backgroundColor = TSolidColorStyle::getMainColor();
if (cf)
backgroundColor = (*(cf))(backgroundColor);
if (backgroundColor.m == 0) { //only to create stencil mask
TSolidColorStyle appStyle(TPixel32::White);
stenc->beginMask(); //does not draw on screen
appStyle.drawRegion(0, false, boundary);
} else { //create stencil mask and draw on screen
stenc->beginMask(TStencilControl::DRAW_ALSO_ON_SCREEN);
TSolidColorStyle::drawRegion(cf, antiAliasing, boundary);
}
stenc->endMask();
stenc->enableMask(TStencilControl::SHOW_INSIDE);
TRegionOutline::Boundary::iterator regions_it;
TRegionOutline::Boundary::iterator regions_it_b = boundary.m_exterior.begin();
TRegionOutline::Boundary::iterator regions_it_e = boundary.m_exterior.end();
for (regions_it = regions_it_b; regions_it != regions_it_e; ++regions_it)
drawPolyline(cf, *regions_it, m_shadowDirection);
//tglColor(TPixel32::White);
stenc->disableMask();
}
//------------------------------------------------------------
int ShadowStyle2::drawPolyline(TFlash &flash, std::vector<T3DPointD> &polyline,
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TPointD shadowDirection, const bool isDraw) const
{
int nbDraw = 0;
TPointD v0, v1, diff;
double len1, len2;
TPixel32 color, shadowColor;
color = TSolidColorStyle::getMainColor();
shadowColor = m_shadowColor;
TRegionOutline::PointVector::iterator it;
TRegionOutline::PointVector::iterator it_b = polyline.begin();
TRegionOutline::PointVector::iterator it_e = polyline.end();
int size = polyline.size();
std::vector<double> lens(size);
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v0.x = polyline.back().x;
v0.y = polyline.back().y;
int count = 0;
for (it = it_b; it != it_e; ++it) {
v1.x = it->x;
v1.y = it->y;
if (v1 != v0) {
diff = normalize(rotate90(v1 - v0));
len1 = diff * shadowDirection;
if (len1 < 0)
len1 = 0;
lens[count++] = len1;
} else
lens[count++] = 0;
v0 = v1;
}
double firstVal = lens.front();
for (count = 0; count != size - 1; count++) {
lens[count] = (lens[count] + lens[count + 1]) * 0.5;
}
lens[size - 1] = (lens[size - 1] + firstVal) * 0.5;
for (count = 0; count != size - 1; count++) {
v0.x = polyline[count].x;
v0.y = polyline[count].y;
v1.x = polyline[count + 1].x;
v1.y = polyline[count + 1].y;
len1 = lens[count];
len2 = lens[count + 1];
if (v0 != v1 && len1 >= 0 && len2 >= 0 && (len1 + len2) > 0)
nbDraw += drawShadowLine(flash, shadowColor, color, v0, v1, shadowDirection * len1 * m_shadowLength,
shadowDirection * len2 * m_shadowLength, isDraw);
}
v0.x = polyline[count].x;
v0.y = polyline[count].y;
v1.x = polyline.front().x;
v1.y = polyline.front().y;
len1 = lens[count];
len2 = lens[0];
if (v0 != v1 && len1 >= 0 && len2 >= 0 && (len1 + len2) > 0)
nbDraw += drawShadowLine(flash, shadowColor, color, v0, v1, shadowDirection * len1 * m_shadowLength,
shadowDirection * len2 * m_shadowLength, isDraw);
return nbDraw;
}
//------------------------------------------------------------
void ShadowStyle2::drawRegion(TFlash &flash, const TRegion *r) const
{
SFlashUtils rdf(r);
rdf.computeRegionOutline();
TRegionOutline::Boundary::iterator regions_it;
TRegionOutline::Boundary::iterator regions_it_b = rdf.m_ro.m_exterior.begin();
TRegionOutline::Boundary::iterator regions_it_e = rdf.m_ro.m_exterior.end();
int nbDraw = 0;
for (regions_it = regions_it_b; regions_it != regions_it_e; ++regions_it)
nbDraw += drawPolyline(flash, *regions_it, m_shadowDirection, false);
flash.drawRegion(*r, nbDraw + 1);
flash.setFillColor(getMainColor());
flash.drawRectangle(rdf.m_ro.m_bbox);
for (regions_it = regions_it_b; regions_it != regions_it_e; ++regions_it)
drawPolyline(flash, *regions_it, m_shadowDirection);
}
//***************************************************************************
// RubberModifier implementation
//***************************************************************************
TOutlineStyle::RegionOutlineModifier *RubberModifier::clone() const
{
return new RubberModifier(*this);
}
//------------------------------------------------------------
void RubberModifier::modify(TRegionOutline &outline) const
{
double deformSize = 40.0 + (100 - m_deform) * 0.60;
TRegionOutline::Boundary::iterator regions_it;
TRegionOutline::Boundary::iterator regions_it_b = outline.m_exterior.begin();
TRegionOutline::Boundary::iterator regions_it_e = outline.m_exterior.end();
for (regions_it = regions_it_b; regions_it != regions_it_e; ++regions_it) {
RubberDeform rd(&regions_it[0]);
rd.deform(deformSize);
}
regions_it_b = outline.m_interior.begin();
regions_it_e = outline.m_interior.end();
for (regions_it = regions_it_b; regions_it != regions_it_e; ++regions_it) {
RubberDeform rd(&regions_it[0]);
rd.deform(deformSize);
}
}
//***************************************************************************
// TRubberFillStyle implementation
//***************************************************************************
TRubberFillStyle::TRubberFillStyle(const TPixel32 &color, double deform)
: TSolidColorStyle(color)
{
m_regionOutlineModifier = new RubberModifier(deform);
}
//------------------------------------------------------------
TColorStyle *TRubberFillStyle::clone() const
{
return new TRubberFillStyle(*this);
}
//------------------------------------------------------------
void TRubberFillStyle::makeIcon(const TDimension &d)
{
// Saves the values of member variables and sets the right icon values
RubberModifier *prm = (RubberModifier *)(m_regionOutlineModifier);
double LDeform = prm->getDeform();
prm->setDeform(LDeform);
TColorStyle::makeIcon(d);
// Loads the original values
prm->setDeform(LDeform);
}
//------------------------------------------------------------
int TRubberFillStyle::getParamCount() const
{
return 1;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType TRubberFillStyle::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString TRubberFillStyle::getParamNames(int index) const
{
assert(0 <= index && index < 1);
return QCoreApplication::translate("TRubberFillStyle", "Intensity");
}
//-----------------------------------------------------------------------------
void TRubberFillStyle::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 1);
min = 0.;
max = 100.0;
}
//-----------------------------------------------------------------------------
double TRubberFillStyle::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 1);
return ((RubberModifier *)m_regionOutlineModifier)->getDeform();
}
//-----------------------------------------------------------------------------
void TRubberFillStyle::setParamValue(int index, double value)
{
assert(0 <= index && index < 1);
double oldDeform = ((RubberModifier *)m_regionOutlineModifier)->getDeform();
if (oldDeform != value) {
delete m_regionOutlineModifier;
m_regionOutlineModifier = new RubberModifier(value);
updateVersionNumber();
}
}
//------------------------------------------------------------
void TRubberFillStyle::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
delete m_regionOutlineModifier;
RubberModifier *rub = new RubberModifier(0.0);
rub->loadData(is);
m_regionOutlineModifier = rub;
}
//------------------------------------------------------------
void TRubberFillStyle::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
assert(m_regionOutlineModifier);
((RubberModifier *)m_regionOutlineModifier)->saveData(os);
}
//------------------------------------------------------------
void TRubberFillStyle::drawRegion(const TColorFunction *cf, const bool antiAliasing, TRegionOutline &boundary) const
{
TSolidColorStyle::drawRegion(cf, true, boundary);
}
void TRubberFillStyle::drawRegion(TFlash &flash, const TRegion *r) const
{
SFlashUtils rdf(r);
rdf.computeRegionOutline();
m_regionOutlineModifier->modify(rdf.m_ro);
flash.setFillColor(getMainColor());
rdf.drawRegionOutline(flash);
// If Valentina prefers the angled version use this
// rdf.drawRegionOutline(flash,false);
}
//***************************************************************************
// TPointShadowFillStyle implementation
//***************************************************************************
TPointShadowFillStyle::TPointShadowFillStyle(
const TPixel32 &bgColor,
const TPixel32 &shadowColor,
const TPointD &shadowDirection,
double density,
double shadowSize,
double pointSize)
: TSolidColorStyle(bgColor), m_shadowColor(shadowColor), m_shadowDirection(normalize(shadowDirection)), m_shadowSize(shadowSize), m_density(density), m_pointSize(pointSize)
{
}
//-----------------------------------------------------------------------------
TColorStyle *TPointShadowFillStyle::clone() const
{
return new TPointShadowFillStyle(*this);
}
//-----------------------------------------------------------------------------
int TPointShadowFillStyle::getParamCount() const
{
return 4;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType TPointShadowFillStyle::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString TPointShadowFillStyle::getParamNames(int index) const
{
assert(0 <= index && index < 4);
QString value;
switch (index) {
case 0:
value = QCoreApplication::translate("TPointShadowFillStyle", "Angle");
break;
case 1:
value = QCoreApplication::translate("TPointShadowFillStyle", "Density");
break;
case 2:
value = QCoreApplication::translate("TPointShadowFillStyle", "Size");
break;
case 3:
value = QCoreApplication::translate("TPointShadowFillStyle", "Point Size");
break;
}
return value;
}
//-----------------------------------------------------------------------------
void TPointShadowFillStyle::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 4);
switch (index) {
case 0:
min = 0.0;
max = 360.0;
break;
case 1:
min = 0.0;
max = 1.0;
break;
case 2:
min = 0.0;
max = 100.0;
break;
case 3:
min = 0.01;
max = 100.0;
break;
}
}
//-----------------------------------------------------------------------------
double TPointShadowFillStyle::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 4);
double degree = 0.0;
switch (index) {
case 0:
degree = asin(m_shadowDirection.y);
if (m_shadowDirection.x < 0)
degree = TConsts::pi - degree;
if (degree < 0)
degree += pi2;
return degree * TConsts::invOf_pi_180;
case 1:
return m_density;
case 2:
return m_shadowSize;
case 3:
return m_pointSize;
}
//never
return 0;
}
//-----------------------------------------------------------------------------
void TPointShadowFillStyle::setParamValue(int index, double value)
{
assert(0 <= index && index < 4);
double degree = 0.0;
switch (index) {
case 0:
degree = value * TConsts::pi_180;
m_shadowDirection.x = cos(degree);
m_shadowDirection.y = sin(degree);
break;
case 1:
m_density = value;
break;
case 2:
m_shadowSize = value;
break;
case 3:
m_pointSize = value;
break;
}
}
//------------------------------------------------------------
void TPointShadowFillStyle::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
is >> m_shadowDirection.x >> m_shadowDirection.y;
is >> m_density;
is >> m_shadowSize;
is >> m_pointSize;
is >> m_shadowColor;
}
//------------------------------------------------------------
void TPointShadowFillStyle::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
os << m_shadowDirection.x << m_shadowDirection.y;
os << m_density;
os << m_shadowSize;
os << m_pointSize;
os << m_shadowColor;
}
//------------------------------------------------------------
TPixel32 TPointShadowFillStyle::getColorParamValue(int index) const
{
return index == 0 ? m_shadowColor : TSolidColorStyle::getMainColor();
}
//------------------------------------------------------------
void TPointShadowFillStyle::setColorParamValue(int index, const TPixel32 &color)
{
if (index == 0)
m_shadowColor = color;
else {
TSolidColorStyle::setMainColor(color);
}
}
//------------------------------------------------------------
double TPointShadowFillStyle::triangleArea(const TPointD &a, const TPointD &b, const TPointD &c) const
{
double ab = tdistance(a, b);
double ac = tdistance(a, c);
double bc = tdistance(b, c);
double s = (ab + bc + ac) / 2.0;
return sqrt(s * (s - ab) * (s - ac) * (s - bc));
}
//------------------------------------------------------------
void TPointShadowFillStyle::shadowOnEdge_parallel(const TPointD &p0, const TPointD &p1,
const TPointD &p2, TRandom &rnd) const
{
if (p0 == p1 || p1 == p2)
return;
TPointD diff = normalize(rotate90(p1 - p0));
double len1 = diff * m_shadowDirection;
diff = normalize(rotate90(p2 - p1));
double len2 = diff * m_shadowDirection;
if (len1 >= 0 && len2 >= 0 && (len1 + len2) > 0) {
TPointD la = p1 + m_shadowDirection * len1 * m_shadowSize;
TPointD lb = p2 + m_shadowDirection * len2 * m_shadowSize;
double t = triangleArea(p1, p2, lb) + triangleArea(p2, lb, la);
int nb = (int)(m_density * t);
for (int i = 0; i < nb; i++) {
double q = rnd.getUInt(1001) / 1000.0;
double r = rnd.getUInt(1001) / 1000.0;
r = r * r;
TPointD u = p1 + (p2 - p1) * q;
u = u + r * (len1 * (1.0 - q) + len2 * q) * m_shadowDirection * m_shadowSize;
tglColor(TPixel32(m_shadowColor.r,
m_shadowColor.g,
m_shadowColor.b,
(int)((1.0 - r) * (double)m_shadowColor.m)));
tglVertex(u);
}
}
}
//------------------------------------------------------------
int TPointShadowFillStyle::shadowOnEdge_parallel(TFlash &flash,
const TPointD &p0, const TPointD &p1,
const TPointD &p2, TRandom &rnd,
const double radius,
const bool isDraw) const
{
int nbDraw = 0;
if (p0 == p1 || p1 == p2)
return 0;
TPointD diff = normalize(rotate90(p1 - p0));
double len1 = diff * m_shadowDirection;
len1 = tmax(0.0, len1);
diff = normalize(rotate90(p2 - p1));
double len2 = diff * m_shadowDirection;
len2 = tmax(0.0, len2);
if ((len1 + len2) > 0) {
TPointD la = p1 + m_shadowDirection * len1 * m_shadowSize;
TPointD lb = p2 + m_shadowDirection * len2 * m_shadowSize;
double t = triangleArea(p1, p2, lb) + triangleArea(p2, lb, la);
int nb = (int)(m_density * t);
for (int i = 0; i < nb; i++) {
double q = rnd.getUInt(1001) / 1000.0;
double r = rnd.getUInt(1001) / 1000.0;
r = r * r;
TPointD u = p1 + (p2 - p1) * q;
u = u + r * (len1 * (1.0 - q) + len2 * q) * m_shadowDirection * m_shadowSize;
nbDraw++;
if (isDraw) {
flash.setFillColor(TPixel32(m_shadowColor.r, m_shadowColor.g, m_shadowColor.b, (int)((1.0 - r) * 255)));
flash.drawEllipse(u, radius, radius);
//flash.drawDot(u,radius);
}
}
}
return nbDraw;
}
//------------------------------------------------------------
void TPointShadowFillStyle::deleteSameVerts(TRegionOutline::Boundary::iterator &rit,
std::vector<T3DPointD> &pv) const
2016-03-19 06:57:51 +13:00
{
pv.clear();
if (rit->size() <= 0)
return;
TRegionOutline::PointVector::iterator it_beg = rit->begin();
TRegionOutline::PointVector::iterator it_end = rit->end();
TRegionOutline::PointVector::iterator it = it_beg;
pv.push_back(*it);
it++;
for (; it != it_end; it++) {
if (tdistance(*it, pv.back()) > TConsts::epsilon) {
pv.push_back(*it);
}
}
if (pv.size() > 2) {
if (tdistance(*(pv.begin()), pv.back()) <= TConsts::epsilon)
pv.pop_back();
}
}
//------------------------------------------------------------
void TPointShadowFillStyle::drawRegion(const TColorFunction *cf, const bool antiAliasing, TRegionOutline &boundary) const
{
TStencilControl *stenc = TStencilControl::instance();
TPixel32 backgroundColor = TSolidColorStyle::getMainColor();
if (cf)
backgroundColor = (*(cf))(backgroundColor);
if (backgroundColor.m == 0) { //only to create stencil mask
TSolidColorStyle appStyle(TPixel32::White);
stenc->beginMask(); //does not draw on screen
appStyle.drawRegion(0, false, boundary);
} else { //create stencil mask and draw on screen
stenc->beginMask(TStencilControl::DRAW_ALSO_ON_SCREEN);
TSolidColorStyle::drawRegion(cf, antiAliasing, boundary);
}
stenc->endMask();
stenc->enableMask(TStencilControl::SHOW_INSIDE);
GLfloat pointSizeSave;
glGetFloatv(GL_POINT_SIZE, &pointSizeSave);
GLfloat sizes[2];
glGetFloatv(GL_POINT_SIZE_RANGE, sizes);
//glEnable(GL_BLEND);
//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
//glEnable(GL_POINT_SMOOTH);
//glPointSize((float)(sizes[0]+(sizes[1]-sizes[0])*m_pointSize*0.01));
tglEnablePointSmooth((float)(sizes[0] + (sizes[1] - sizes[0]) * m_pointSize * 0.01));
TRegionOutline::Boundary::iterator regions_it;
TRegionOutline::Boundary::iterator regions_it_b = boundary.m_exterior.begin();
TRegionOutline::Boundary::iterator regions_it_e = boundary.m_exterior.end();
TPixel32 color;
if (cf)
color = (*(cf))(m_shadowColor);
else
color = m_shadowColor;
TRandom rnd;
for (regions_it = regions_it_b; regions_it != regions_it_e; ++regions_it) {
std::vector<T3DPointD> pv;
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deleteSameVerts(regions_it, pv);
if (pv.size() < 3)
continue;
std::vector<T3DPointD>::iterator it_beg = pv.begin();
std::vector<T3DPointD>::iterator it_end = pv.end();
std::vector<T3DPointD>::iterator it_last = it_end - 1;
std::vector<T3DPointD>::iterator it0, it1, it2;
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glBegin(GL_POINTS);
for (it1 = it_beg; it1 != it_end; it1++) {
it0 = it1 == it_beg ? it_last : it1 - 1;
it2 = it1 == it_last ? it_beg : it1 + 1;
shadowOnEdge_parallel(TPointD(it0->x, it0->y), TPointD(it1->x, it1->y),
TPointD(it2->x, it2->y), rnd);
}
glEnd();
}
glPointSize(pointSizeSave);
stenc->disableMask();
}
//------------------------------------------------------------
void TPointShadowFillStyle::drawRegion(TFlash &flash, const TRegion *r) const
{
SFlashUtils rdf(r);
rdf.computeRegionOutline();
TRegionOutline::Boundary::iterator regions_it;
TRegionOutline::Boundary::iterator regions_it_b = rdf.m_ro.m_exterior.begin();
TRegionOutline::Boundary::iterator regions_it_e = rdf.m_ro.m_exterior.end();
TPixel32 color = m_shadowColor;
TRandom rnd;
rnd.reset();
double sizes[2] = {0.15, 10.0};
double radius = (sizes[0] + (sizes[1] - sizes[0]) * m_pointSize * 0.01);
int nbDraw = 0;
for (regions_it = regions_it_b; regions_it != regions_it_e; ++regions_it) {
std::vector<T3DPointD> pv;
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deleteSameVerts(regions_it, pv);
if (pv.size() < 3)
continue;
std::vector<T3DPointD>::iterator it_beg = pv.begin();
std::vector<T3DPointD>::iterator it_end = pv.end();
std::vector<T3DPointD>::iterator it_last = it_end - 1;
std::vector<T3DPointD>::iterator it0, it1, it2;
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for (it1 = it_beg; it1 != it_end; it1++) {
it0 = it1 == it_beg ? it_last : it1 - 1;
it2 = it1 == it_last ? it_beg : it1 + 1;
nbDraw += shadowOnEdge_parallel(flash, TPointD(it0->x, it0->y), TPointD(it1->x, it1->y),
TPointD(it2->x, it2->y), rnd, radius, false);
}
}
rnd.reset();
flash.drawRegion(*r, nbDraw + 1); // +1 bbox
flash.setFillColor(getMainColor());
flash.drawRectangle(rdf.m_ro.m_bbox);
flash.setThickness(0.0);
for (regions_it = regions_it_b; regions_it != regions_it_e; ++regions_it) {
std::vector<T3DPointD> pv;
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deleteSameVerts(regions_it, pv);
if (pv.size() < 3)
continue;
std::vector<T3DPointD>::iterator it_beg = pv.begin();
std::vector<T3DPointD>::iterator it_end = pv.end();
std::vector<T3DPointD>::iterator it_last = it_end - 1;
std::vector<T3DPointD>::iterator it0, it1, it2;
2016-03-19 06:57:51 +13:00
for (it1 = it_beg; it1 != it_end; it1++) {
it0 = it1 == it_beg ? it_last : it1 - 1;
it2 = it1 == it_last ? it_beg : it1 + 1;
shadowOnEdge_parallel(flash, TPointD(it0->x, it0->y), TPointD(it1->x, it1->y),
TPointD(it2->x, it2->y), rnd, radius, true);
}
}
}
//***************************************************************************
// TDottedFillStyle implementation
//***************************************************************************
TDottedFillStyle::TDottedFillStyle(
const TPixel32 &bgColor,
const TPixel32 &pointColor,
const double dotSize,
const double dotDist,
const bool isShifted)
: TSolidColorStyle(bgColor), m_pointColor(pointColor), m_dotSize(dotSize), m_dotDist(dotDist), m_isShifted(isShifted)
{
}
//------------------------------------------------------------
TDottedFillStyle::TDottedFillStyle(const TPixel32 &color)
: TSolidColorStyle(TPixel32(0, 0, 200)), m_pointColor(color), m_dotSize(3.0), m_dotDist(15.0), m_isShifted(true)
{
}
//------------------------------------------------------------
TColorStyle *TDottedFillStyle::clone() const
{
return new TDottedFillStyle(*this);
}
//------------------------------------------------------------
int TDottedFillStyle::getParamCount() const
{
return 2;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType TDottedFillStyle::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString TDottedFillStyle::getParamNames(int index) const
{
assert(0 <= index && index < 2);
return index == 0 ? QCoreApplication::translate("TDottedFillStyle", "Dot Size") : QCoreApplication::translate("TDottedFillStyle", "Dot Distance");
}
//-----------------------------------------------------------------------------
void TDottedFillStyle::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 2);
if (index == 0) {
min = 0.001;
max = 30.0;
} else {
min = 2.0;
max = 100.0;
}
}
//-----------------------------------------------------------------------------
double TDottedFillStyle::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 2);
if (!index)
return m_dotSize;
else
return m_dotDist;
}
//-----------------------------------------------------------------------------
void TDottedFillStyle::setParamValue(int index, double value)
{
assert(0 <= index && index < 2);
if (!index) {
m_dotSize = value;
} else {
m_dotDist = value;
}
}
//------------------------------------------------------------
void TDottedFillStyle::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
is >> m_dotSize;
is >> m_dotDist;
is >> m_pointColor;
}
//------------------------------------------------------------
void TDottedFillStyle::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
os << m_dotSize;
os << m_dotDist;
os << m_pointColor;
}
//------------------------------------------------------------
TPixel32 TDottedFillStyle::getColorParamValue(int index) const
{
return index == 0 ? m_pointColor : TSolidColorStyle::getMainColor();
}
//------------------------------------------------------------
void TDottedFillStyle::setColorParamValue(int index, const TPixel32 &color)
{
if (index == 0)
m_pointColor = color;
else {
TSolidColorStyle::setMainColor(color);
}
}
//------------------------------------------------------------
void TDottedFillStyle::drawRegion(const TColorFunction *cf, const bool antiAliasing, TRegionOutline &boundary) const
{
double LDotDist = tmax(m_dotDist, 0.1);
//double LDotSize=m_dotSize;
bool LIsShifted = m_isShifted;
const bool isTransparent = m_pointColor.m < 255;
TStencilControl *stenc = TStencilControl::instance();
TPixel32 backgroundColor = TSolidColorStyle::getMainColor();
if (cf)
backgroundColor = (*(cf))(backgroundColor);
if (backgroundColor.m == 0) { //only to create stencil mask
TSolidColorStyle appStyle(TPixel32::White);
stenc->beginMask(); //does not draw on screen
appStyle.drawRegion(0, false, boundary);
} else { //create stencil mask and draw on screen
stenc->beginMask(TStencilControl::DRAW_ALSO_ON_SCREEN);
TSolidColorStyle::drawRegion(cf, antiAliasing, boundary);
}
stenc->endMask();
stenc->enableMask(TStencilControl::SHOW_INSIDE);
if (isTransparent) {
//glEnable(GL_BLEND);
//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
//// <-- tglEnableBlending();
}
TPixel32 color;
if (cf)
color = (*(cf))(m_pointColor);
else
color = m_pointColor;
tglColor(color);
int i = 0;
for (double y = boundary.m_bbox.y0; y <= boundary.m_bbox.y1; y += LDotDist, ++i) {
double x = LIsShifted && (i % 2) == 1 ? boundary.m_bbox.x0 + LDotDist / 2.0 : boundary.m_bbox.x0;
for (; x <= boundary.m_bbox.x1; x += LDotDist)
tglDrawDisk(TPointD(x, y), m_dotSize);
// tglDrawCircle(TPointD(x,y),m_dotSize);
}
if (isTransparent) {
//tglColor(TPixel32::White);
//glDisable(GL_BLEND);
}
stenc->disableMask();
}
//------------------------------------------------------------
int TDottedFillStyle::nbClip(const double LDotDist, const bool LIsShifted,
const TRectD &bbox) const
{
int nbClipLayers = 1; // the bbox rectangle
int i = 0;
for (double y = bbox.y0; y <= bbox.y1; y += LDotDist, ++i) {
double x = LIsShifted && (i % 2) == 1 ? bbox.x0 + LDotDist / 2.0 : bbox.x0;
for (; x <= bbox.x1; x += LDotDist)
nbClipLayers++;
}
return nbClipLayers;
}
//------------------------------------------------------------
void TDottedFillStyle::drawRegion(TFlash &flash, const TRegion *r) const
{
double LDotDist = tmax(m_dotDist, 0.1);
double LDotSize = m_dotSize;
bool LIsShifted = m_isShifted;
TRectD bbox(r->getBBox());
flash.setFillColor(TPixel::Black);
flash.drawRegion(*r, true);
int nClip = nbClip(LDotDist, LIsShifted, bbox);
flash.drawRegion(*r, nClip);
flash.setFillColor(getMainColor());
flash.drawRectangle(bbox);
flash.setFillColor(m_pointColor);
int i = 0;
for (double y = bbox.y0; y <= bbox.y1; y += LDotDist, ++i) {
double x = LIsShifted && (i % 2) == 1 ? bbox.x0 + LDotDist / 2.0 : bbox.x0;
for (; x <= bbox.x1; x += LDotDist)
flash.drawEllipse(TPointD(x, y), LDotSize, LDotSize);
}
}
//***************************************************************************
// TCheckedFillStyle implementation
//***************************************************************************
TCheckedFillStyle::TCheckedFillStyle(
const TPixel32 &bgColor, const TPixel32 &pointColor,
const double HDist, const double HAngle,
const double VDist, const double VAngle, const double Thickness)
: TSolidColorStyle(bgColor), m_pointColor(pointColor), m_HDist(HDist), m_HAngle(HAngle), m_VDist(VDist), m_VAngle(VAngle), m_Thickness(Thickness)
{
}
//------------------------------------------------------------
TCheckedFillStyle::TCheckedFillStyle(const TPixel32 &color)
: TSolidColorStyle(TPixel32::Transparent), m_pointColor(color), m_HDist(15.0), m_HAngle(0.0), m_VDist(15.0), m_VAngle(0.0), m_Thickness(6.0)
{
}
//------------------------------------------------------------
TColorStyle *TCheckedFillStyle::clone() const
{
return new TCheckedFillStyle(*this);
}
//------------------------------------------------------------
int TCheckedFillStyle::getParamCount() const
{
return 5;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType TCheckedFillStyle::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString TCheckedFillStyle::getParamNames(int index) const
{
assert(0 <= index && index < 5);
QString value;
switch (index) {
case 0:
value = QCoreApplication::translate("TCheckedFillStyle", "Horiz Dist");
break;
case 1:
value = QCoreApplication::translate("TCheckedFillStyle", "Horiz Angle");
break;
case 2:
value = QCoreApplication::translate("TCheckedFillStyle", "Vert Dist");
break;
case 3:
value = QCoreApplication::translate("TCheckedFillStyle", "Vert Angle");
break;
case 4:
value = QCoreApplication::translate("TCheckedFillStyle", "Thickness");
break;
}
return value;
}
//-----------------------------------------------------------------------------
void TCheckedFillStyle::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 5);
switch (index) {
case 0:
min = 1.0;
max = 100.0;
break;
case 1:
min = -45.0;
max = 45.0;
break;
case 2:
min = 1.0;
max = 100.0;
break;
case 3:
min = -45.0;
max = 45.0;
break;
case 4:
min = 0.5;
max = 100.0;
break;
}
}
//-----------------------------------------------------------------------------
double TCheckedFillStyle::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 5);
switch (index) {
case 0:
return m_HDist;
case 1:
return m_HAngle;
case 2:
return m_VDist;
case 3:
return m_VAngle;
case 4:
return m_Thickness;
}
return 0.0;
}
//-----------------------------------------------------------------------------
void TCheckedFillStyle::setParamValue(int index, double value)
{
assert(0 <= index && index < 5);
switch (index) {
case 0:
m_HDist = value;
break;
case 1:
m_HAngle = value;
break;
case 2:
m_VDist = value;
break;
case 3:
m_VAngle = value;
break;
case 4:
m_Thickness = value;
break;
}
}
//------------------------------------------------------------
void TCheckedFillStyle::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
is >> m_HDist;
is >> m_HAngle;
is >> m_VDist;
is >> m_VAngle;
is >> m_Thickness;
is >> m_pointColor;
}
//------------------------------------------------------------
void TCheckedFillStyle::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
os << m_HDist;
os << m_HAngle;
os << m_VDist;
os << m_VAngle;
os << m_Thickness;
os << m_pointColor;
}
//------------------------------------------------------------
void TCheckedFillStyle::getHThickline(const TPointD &lc, const double lx,
TPointD &p0, TPointD &p1,
TPointD &p2, TPointD &p3) const
{
double l = m_Thickness / cos(degree2rad(m_HAngle));
l *= 0.5;
p0 = TPointD(lc.x, lc.y - l);
p1 = TPointD(lc.x, lc.y + l);
double y = lc.y + lx * tan(degree2rad(m_HAngle));
p2 = TPointD(lc.x + lx, y + l);
p3 = TPointD(lc.x + lx, y - l);
}
//------------------------------------------------------------
void TCheckedFillStyle::getVThickline(const TPointD &lc, const double ly,
TPointD &p0, TPointD &p1,
TPointD &p2, TPointD &p3) const
{
double l = m_Thickness / cos(degree2rad(-m_VAngle));
l *= 0.5;
p0 = TPointD(lc.x - l, lc.y);
p1 = TPointD(lc.x + l, lc.y);
double x = lc.x + ly * tan(degree2rad(-m_VAngle));
p2 = TPointD(x + l, lc.y + ly);
p3 = TPointD(x - l, lc.y + ly);
}
//------------------------------------------------------------
TPixel32 TCheckedFillStyle::getColorParamValue(int index) const
{
return index == 0 ? m_pointColor : TSolidColorStyle::getMainColor();
}
//------------------------------------------------------------
void TCheckedFillStyle::setColorParamValue(int index, const TPixel32 &color)
{
if (index == 0)
m_pointColor = color;
else {
TSolidColorStyle::setMainColor(color);
}
}
//------------------------------------------------------------
void TCheckedFillStyle::drawRegion(const TColorFunction *cf, const bool antiAliasing, TRegionOutline &boundary) const
{
TStencilControl *stenc = TStencilControl::instance();
TPixel32 backgroundColor = TSolidColorStyle::getMainColor();
if (cf)
backgroundColor = (*(cf))(backgroundColor);
if (backgroundColor.m == 0) { //only to create stencil mask
TSolidColorStyle appStyle(TPixel32::White);
stenc->beginMask(); //does not draw on screen
appStyle.drawRegion(0, false, boundary);
} else { //create stencil mask and draw on screen
stenc->beginMask(TStencilControl::DRAW_ALSO_ON_SCREEN);
TSolidColorStyle::drawRegion(cf, antiAliasing, boundary);
}
stenc->endMask();
stenc->enableMask(TStencilControl::SHOW_INSIDE);
const bool isTransparent = m_pointColor.m < 255;
if (isTransparent) {
//glEnable(GL_BLEND);
//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
//// <-- tglEnableBlending();
}
glBegin(GL_QUADS);
TPixel32 color;
if (cf)
color = (*(cf))(m_pointColor);
else
color = m_pointColor;
tglColor(color);
// Horizontal Lines
double lx = boundary.m_bbox.x1 - boundary.m_bbox.x0;
double ly = boundary.m_bbox.y1 - boundary.m_bbox.y0;
double beg = boundary.m_bbox.y0;
double end = boundary.m_bbox.y1;
beg = m_HAngle <= 0 ? beg : beg - lx * tan(degree2rad(m_HAngle));
end = m_HAngle >= 0 ? end : end - lx * tan(degree2rad(m_HAngle));
double dist = m_HDist / cos(degree2rad(m_HAngle));
for (double y = beg; y <= end; y += dist) {
TPointD p0, p1, p2, p3;
getHThickline(TPointD(boundary.m_bbox.x0, y), lx, p0, p1, p2, p3);
tglVertex(p0);
tglVertex(p1);
tglVertex(p2);
tglVertex(p3);
}
// Vertical Lines
beg = boundary.m_bbox.x0;
end = boundary.m_bbox.x1;
beg = (-m_VAngle) <= 0 ? beg : beg - ly * tan(degree2rad(-m_VAngle));
end = (-m_VAngle) >= 0 ? end : end - ly * tan(degree2rad(-m_VAngle));
dist = m_VDist / cos(degree2rad(-m_VAngle));
for (double x = beg; x <= end; x += dist) {
TPointD p0, p1, p2, p3;
getVThickline(TPointD(x, boundary.m_bbox.y0), ly, p0, p1, p2, p3);
tglVertex(p0);
tglVertex(p1);
tglVertex(p2);
tglVertex(p3);
}
glEnd();
if (isTransparent) {
//tglColor(TPixel32::White);
//glDisable(GL_BLEND);
}
stenc->disableMask();
}
//------------------------------------------------------------
int TCheckedFillStyle::nbClip(const TRectD &bbox) const
{
int nbClip = 1; // the bbox rectangle
double lx = bbox.x1 - bbox.x0;
double ly = bbox.y1 - bbox.y0;
double beg = bbox.y0;
double end = bbox.y1;
beg = m_HAngle <= 0 ? beg : beg - lx * tan(degree2rad(m_HAngle));
end = m_HAngle >= 0 ? end : end - lx * tan(degree2rad(m_HAngle));
double dist = m_HDist / cos(degree2rad(m_HAngle));
for (double y = beg; y <= end; y += dist)
nbClip++;
// Vertical lines
beg = bbox.x0;
end = bbox.x1;
beg = (-m_VAngle) <= 0 ? beg : beg - ly * tan(degree2rad(-m_VAngle));
end = (-m_VAngle) >= 0 ? end : end - ly * tan(degree2rad(-m_VAngle));
dist = m_VDist / cos(degree2rad(-m_VAngle));
for (double x = beg; x <= end; x += dist)
nbClip++;
return nbClip;
}
//------------------------------------------------------------
void TCheckedFillStyle::drawRegion(TFlash &flash, const TRegion *r) const
{
TRectD bbox(r->getBBox());
// flash.drawRegion(*r,true);
flash.drawRegion(*r, nbClip(bbox));
flash.setFillColor(getMainColor());
flash.drawRectangle(bbox);
flash.setFillColor(m_pointColor);
// Horizontal Lines
double lx = bbox.x1 - bbox.x0;
double ly = bbox.y1 - bbox.y0;
double beg = bbox.y0;
double end = bbox.y1;
beg = m_HAngle <= 0 ? beg : beg - lx * tan(degree2rad(m_HAngle));
end = m_HAngle >= 0 ? end : end - lx * tan(degree2rad(m_HAngle));
double dist = m_HDist / cos(degree2rad(m_HAngle));
for (double y = beg; y <= end; y += dist) {
TPointD p0, p1, p2, p3;
getHThickline(TPointD(bbox.x0, y), lx, p0, p1, p2, p3);
std::vector<TPointD> v;
2016-03-19 06:57:51 +13:00
v.push_back(p0);
v.push_back(p1);
v.push_back(p2);
v.push_back(p3);
flash.drawPolyline(v);
}
// Vertical lines
beg = bbox.x0;
end = bbox.x1;
beg = (-m_VAngle) <= 0 ? beg : beg - ly * tan(degree2rad(-m_VAngle));
end = (-m_VAngle) >= 0 ? end : end - ly * tan(degree2rad(-m_VAngle));
dist = m_VDist / cos(degree2rad(-m_VAngle));
for (double x = beg; x <= end; x += dist) {
TPointD p0, p1, p2, p3;
getVThickline(TPointD(x, bbox.y0), ly, p0, p1, p2, p3);
std::vector<TPointD> v;
2016-03-19 06:57:51 +13:00
v.push_back(p0);
v.push_back(p1);
v.push_back(p2);
v.push_back(p3);
flash.drawPolyline(v);
}
}
//***************************************************************************
// ArtisticModifier implementation
//***************************************************************************
void ArtisticModifier::modify(TRegionOutline &outline) const
{
TRegionOutline::Boundary::iterator regIt = outline.m_exterior.begin();
TRegionOutline::Boundary::iterator regItEnd = outline.m_exterior.end();
TRegionOutline::PointVector::iterator pIt;
TRegionOutline::PointVector::iterator pItEnd;
TRandom rnd;
double counter = 0;
double maxcounter = 0;
for (; regIt != regItEnd; ++regIt) {
pIt = regIt->begin();
pItEnd = regIt->end();
for (; pIt != pItEnd; ++pIt) {
if (counter >= maxcounter) {
double tmp = (201 - m_period) * (rnd.getFloat() + 1);
maxcounter = tmp * tmp;
counter = 0;
}
if (pIt != regIt->begin()) {
double distance = (pIt->x - (pIt - 1)->x) * (pIt->x - (pIt - 1)->x) + (pIt->y - (pIt - 1)->y) * (pIt->y - (pIt - 1)->y);
counter += distance;
}
double wave = 1;
if (maxcounter)
wave = sin(pi2 * counter / maxcounter);
pIt->x += m_move.x * wave;
pIt->y += m_move.y * wave;
}
}
regIt = outline.m_interior.begin();
regItEnd = outline.m_interior.end();
for (; regIt != regItEnd; ++regIt) {
pIt = regIt->begin();
pItEnd = regIt->end();
for (; pIt != pItEnd; ++pIt) {
pIt->x += (0.5 - rnd.getFloat()) * m_move.x;
pIt->y += (0.5 - rnd.getFloat()) * m_move.y;
}
}
}
//------------------------------------------------------------
TOutlineStyle::RegionOutlineModifier *ArtisticModifier::clone() const
{
return new ArtisticModifier(*this);
}
//***************************************************************************
// ArtisticSolidColor implementation
//***************************************************************************
ArtisticSolidColor::ArtisticSolidColor(
const TPixel32 &color, const TPointD &move, double period)
: TSolidColorStyle(color)
{
m_regionOutlineModifier = new ArtisticModifier(move, period);
}
//------------------------------------------------------------
TColorStyle *ArtisticSolidColor::clone() const
{
return new ArtisticSolidColor(*this);
}
//------------------------------------------------------------
void ArtisticSolidColor::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
delete m_regionOutlineModifier;
ArtisticModifier *mov = new ArtisticModifier(TPointD(), double());
mov->loadData(is);
m_regionOutlineModifier = mov;
}
//------------------------------------------------------------
void ArtisticSolidColor::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
assert(m_regionOutlineModifier);
((ArtisticModifier *)m_regionOutlineModifier)->saveData(os);
}
//------------------------------------------------------------
int ArtisticSolidColor::getParamCount() const
{
return 3;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType ArtisticSolidColor::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString ArtisticSolidColor::getParamNames(int index) const
{
assert(0 <= index && index < 3);
QString value;
switch (index) {
case 0:
value = QCoreApplication::translate("ArtisticSolidColor", "Horiz Offset");
break;
case 1:
value = QCoreApplication::translate("ArtisticSolidColor", "Vert Offset");
break;
case 2:
value = QCoreApplication::translate("ArtisticSolidColor", "Noise");
break;
}
return value;
}
//-----------------------------------------------------------------------------
void ArtisticSolidColor::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 3);
switch (index) {
case 0:
min = 0.0;
max = 20.0;
break;
case 1:
min = 0.0;
max = 20.0;
break;
case 2:
min = 0.0;
max = 200.0;
break;
}
}
//-----------------------------------------------------------------------------
double ArtisticSolidColor::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 3);
double value;
switch (index) {
case 0:
value = ((ArtisticModifier *)m_regionOutlineModifier)->getMovePoint().x;
break;
case 1:
value = ((ArtisticModifier *)m_regionOutlineModifier)->getMovePoint().y;
break;
case 2:
value = ((ArtisticModifier *)m_regionOutlineModifier)->getPeriod();
break;
}
return value;
}
//-----------------------------------------------------------------------------
void ArtisticSolidColor::setParamValue(int index, double value)
{
assert(0 <= index && index < 3);
TPointD oldMove = ((ArtisticModifier *)m_regionOutlineModifier)->getMovePoint();
double oldPeriod = ((ArtisticModifier *)m_regionOutlineModifier)->getPeriod();
switch (index) {
case 0:
if (oldMove.x != value) {
delete m_regionOutlineModifier;
oldMove.x = value;
m_regionOutlineModifier = new ArtisticModifier(oldMove, oldPeriod);
updateVersionNumber();
}
break;
case 1:
if (oldMove.y != value) {
delete m_regionOutlineModifier;
oldMove.y = value;
m_regionOutlineModifier = new ArtisticModifier(oldMove, oldPeriod);
updateVersionNumber();
}
break;
case 2:
if (oldPeriod != value) {
delete m_regionOutlineModifier;
oldPeriod = value;
m_regionOutlineModifier = new ArtisticModifier(oldMove, oldPeriod);
updateVersionNumber();
}
break;
}
}
//------------------------------------------------------------
void ArtisticSolidColor::drawRegion(const TColorFunction *cf, const bool antiAliasing, TRegionOutline &boundary) const
{
TSolidColorStyle::drawRegion(cf, true, boundary);
}
//------------------------------------------------------------
void ArtisticSolidColor::drawRegion(TFlash &flash, const TRegion *r) const
{
SFlashUtils rdf(r);
rdf.computeRegionOutline();
m_regionOutlineModifier->modify(rdf.m_ro);
flash.setFillColor(getMainColor());
rdf.drawRegionOutline(flash, false);
}
//***************************************************************************
// TChalkFillStyle implementation
//***************************************************************************
TChalkFillStyle::TChalkFillStyle(const TPixel32 &color0, const TPixel32 &color1,
const double density, const double size)
: TSolidColorStyle(color1), m_color0(color0), m_density(density), m_size(size)
{
}
//------------------------------------------------------------
TChalkFillStyle::TChalkFillStyle(const TPixel32 &color0, const TPixel32 &color1)
: TSolidColorStyle(color0), m_color0(color1), m_density(25.0), m_size(1.0)
{
}
//------------------------------------------------------------
TColorStyle *TChalkFillStyle::clone() const
{
return new TChalkFillStyle(*this);
}
//------------------------------------------------------------
int TChalkFillStyle::getParamCount() const
{
return 2;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType TChalkFillStyle::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString TChalkFillStyle::getParamNames(int index) const
{
assert(0 <= index && index < 2);
QString value;
switch (index) {
case 0:
value = QCoreApplication::translate("TChalkFillStyle", "Density");
break;
case 1:
value = QCoreApplication::translate("TChalkFillStyle", "Dot Size");
break;
}
return value;
}
//-----------------------------------------------------------------------------
void TChalkFillStyle::loadData(int ids, TInputStreamInterface &is)
{
if (ids != 1133)
throw TException("Chalk Fill style: unknown obsolete format");
TSolidColorStyle::loadData(is);
is >> m_color0 >> m_density >> m_size;
m_density = m_density / 1000;
if (m_density > 100)
m_density = 100;
}
//-----------------------------------------------------------------------------
void TChalkFillStyle::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 2);
switch (index) {
case 0:
min = 0;
max = 100.0;
break;
case 1:
min = 0.0;
max = 10.0;
break;
}
}
//-----------------------------------------------------------------------------
double TChalkFillStyle::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 2);
double value;
switch (index) {
case 0:
value = m_density;
break;
case 1:
value = m_size;
break;
}
return value;
}
//-----------------------------------------------------------------------------
void TChalkFillStyle::setParamValue(int index, double value)
{
assert(0 <= index && index < 2);
switch (index) {
case 0:
m_density = value;
break;
case 1:
m_size = value;
break;
}
}
//------------------------------------------------------------
void TChalkFillStyle::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
is >> m_color0;
is >> m_density;
is >> m_size;
}
//------------------------------------------------------------
void TChalkFillStyle::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
os << m_color0;
os << m_density;
os << m_size;
}
//------------------------------------------------------------
TPixel32 TChalkFillStyle::getColorParamValue(int index) const
{
return index == 0 ? m_color0 : TSolidColorStyle::getMainColor();
}
//------------------------------------------------------------
void TChalkFillStyle::setColorParamValue(int index, const TPixel32 &color)
{
if (index == 0)
m_color0 = color;
else {
TSolidColorStyle::setMainColor(color);
}
}
//------------------------------------------------------------
void TChalkFillStyle::drawRegion(const TColorFunction *cf, const bool antiAliasing, TRegionOutline &boundary) const
{
//const bool isTransparent=m_color0.m<255;
//TRegionOutline::Boundary& exter=*(boundary.m_exterior);
//TRegionOutline::Boundary& inter=*(boundary.m_interior);
TPixel32 color0;
if (cf)
color0 = (*(cf))(m_color0);
else
color0 = m_color0;
TStencilControl *stenc = TStencilControl::instance();
TPixel32 backgroundColor = TSolidColorStyle::getMainColor();
if (cf)
backgroundColor = (*(cf))(backgroundColor);
if (backgroundColor.m == 0) { //only to create stencil mask
TSolidColorStyle appStyle(TPixel32::White);
stenc->beginMask(); //does not draw on screen
appStyle.drawRegion(0, false, boundary);
} else { //create stencil mask and draw on screen
stenc->beginMask(TStencilControl::DRAW_ALSO_ON_SCREEN);
TSolidColorStyle::drawRegion(cf, antiAliasing, boundary);
}
stenc->endMask();
stenc->enableMask(TStencilControl::SHOW_INSIDE);
int chalkId = glGenLists(1);
glNewList(chalkId, GL_COMPILE);
glBegin(GL_QUADS);
glVertex2d(m_size, m_size);
glVertex2d(-m_size, m_size);
glVertex2d(-m_size, -m_size);
glVertex2d(m_size, -m_size);
glEnd();
glEndList();
TRandom rnd;
double lx = boundary.m_bbox.x1 - boundary.m_bbox.x0;
double ly = boundary.m_bbox.y1 - boundary.m_bbox.y0;
// cioe' imposta una densita' tale, per cui in una regione che ha bbox 200x200
// inserisce esattamente m_density punti
int pointNumber = (int)(m_density * ((lx * ly) * 0.02));
for (int i = 0; i < pointNumber; i++) {
TPixel32 tmpcolor = color0;
double shiftx = boundary.m_bbox.x0 + rnd.getFloat() * lx;
double shifty = boundary.m_bbox.y0 + rnd.getFloat() * ly;
tmpcolor.m = (UCHAR)(tmpcolor.m * rnd.getFloat());
tglColor(tmpcolor);
glPushMatrix();
glTranslated(shiftx, shifty, 0.0);
glCallList(chalkId);
glPopMatrix();
}
//glEnd(); e questo che era???
glDeleteLists(chalkId, 1);
stenc->disableMask();
}
//------------------------------------------------------------
void TChalkFillStyle::drawRegion(TFlash &flash, const TRegion *r) const
{
TPixel32 bgColor = TSolidColorStyle::getMainColor();
double minDensity;
double maxDensity;
getParamRange(0, minDensity, maxDensity);
double r1 = (m_density - minDensity) / (maxDensity - minDensity);
double r2 = 1.0 - r1;
TPixel32 color((int)(bgColor.r * r2 + m_color0.r * r1),
(int)(bgColor.g * r2 + m_color0.g * r1),
(int)(bgColor.b * r2 + m_color0.b * r1),
(int)(bgColor.m * r2 + m_color0.m * r1));
flash.setFillColor(color);
flash.drawRegion(*r);
/*
SFlashUtils rdf(r);
rdf.computeRegionOutline();
TRandom rnd;
const bool isTransparent=m_color0.m<255;
TRegionOutline::Boundary& exter=*(rdf.m_ro.m_exterior);
TRegionOutline::Boundary& inter=*(rdf.m_ro.m_interior);
TPixel32 color0=m_color0;
double lx=rdf.m_ro.m_bbox.x1-rdf.m_ro.m_bbox.x0;
double ly=rdf.m_ro.m_bbox.y1-rdf.m_ro.m_bbox.y0;
// cioe' imposta una densita' tale, per cui in una regione che ha bbox 200x200
// inserisce esattamente m_density punti
int pointNumber= (int)(m_density*((lx*ly)*0.000025));
flash.drawRegion(*r,pointNumber+1); // -1 i don't know why
flash.setFillColor(getMainColor());
flash.drawRectangle(TRectD(TPointD(rdf.m_ro.m_bbox.x0,rdf.m_ro.m_bbox.y0),
TPointD(rdf.m_ro.m_bbox.x1,rdf.m_ro.m_bbox.y1)));
flash.setThickness(0.0);
for( int i=0;i< pointNumber; i++ ) {
TPixel32 tmpcolor=color0;
double shiftx=rdf.m_ro.m_bbox.x0+rnd.getFloat()*lx;
double shifty=rdf.m_ro.m_bbox.y0+rnd.getFloat()*ly;
tmpcolor.m=(UCHAR)(tmpcolor.m*rnd.getFloat());
flash.setFillColor(tmpcolor);
flash.pushMatrix();
TTranslation tM(shiftx, shifty);
flash.multMatrix(tM);
flash.drawRectangle(TRectD(TPointD(-1,-1),TPointD(1,1)));
flash.popMatrix();
}
*/
}
//***************************************************************************
// TChessFillStyle implementation
//***************************************************************************
TChessFillStyle::TChessFillStyle(const TPixel32 &bgColor, const TPixel32 &pointColor,
const double HDist, const double VDist, const double Angle)
: TSolidColorStyle(bgColor), m_pointColor(pointColor), m_HDist(HDist), m_VDist(VDist), m_Angle(Angle)
{
}
//------------------------------------------------------------
TChessFillStyle::TChessFillStyle(const TPixel32 &color)
: TSolidColorStyle(TPixel32::White), m_pointColor(color), m_HDist(10.0), m_VDist(10.0), m_Angle(0.0)
{
}
//------------------------------------------------------------
TColorStyle *TChessFillStyle::clone() const
{
return new TChessFillStyle(*this);
}
//------------------------------------------------------------
int TChessFillStyle::getParamCount() const
{
return 3;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType TChessFillStyle::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString TChessFillStyle::getParamNames(int index) const
{
assert(0 <= index && index < 3);
QString value;
switch (index) {
case 0:
value = QCoreApplication::translate("TChessFillStyle", "Horiz Size");
break;
case 1:
value = QCoreApplication::translate("TChessFillStyle", "Vert Size");
break;
case 2:
value = QCoreApplication::translate("TChessFillStyle", "Angle");
break;
}
return value;
}
//-----------------------------------------------------------------------------
void TChessFillStyle::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 3);
switch (index) {
case 0:
min = 1.0;
max = 100.0;
break;
case 1:
min = 1.0;
max = 100.0;
break;
case 2:
min = -45.0;
max = 45.0;
break;
}
}
//-----------------------------------------------------------------------------
double TChessFillStyle::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 3);
switch (index) {
case 0:
return m_HDist;
case 1:
return m_VDist;
case 2:
return m_Angle;
}
return 0.0;
}
//-----------------------------------------------------------------------------
void TChessFillStyle::setParamValue(int index, double value)
{
assert(0 <= index && index < 3);
switch (index) {
case 0:
m_HDist = value;
break;
case 1:
m_VDist = value;
break;
case 2:
m_Angle = value;
break;
}
}
//------------------------------------------------------------
void TChessFillStyle::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
is >> m_HDist;
is >> m_VDist;
is >> m_Angle;
is >> m_pointColor;
}
//------------------------------------------------------------
void TChessFillStyle::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
os << m_HDist;
os << m_VDist;
os << m_Angle;
os << m_pointColor;
}
//------------------------------------------------------------
TPixel32 TChessFillStyle::getColorParamValue(int index) const
{
return index == 0 ? m_pointColor : TSolidColorStyle::getMainColor();
}
//------------------------------------------------------------
void TChessFillStyle::setColorParamValue(int index, const TPixel32 &color)
{
if (index == 0)
m_pointColor = color;
else {
TSolidColorStyle::setMainColor(color);
}
}
//------------------------------------------------------------
void TChessFillStyle::makeGrid(TRectD &bbox, TRotation &rotM, std::vector<TPointD> &grid,
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int &nbClip) const
{
double lx = bbox.x1 - bbox.x0;
double ly = bbox.y1 - bbox.y0;
TPointD center = TPointD((bbox.x1 + bbox.x0) * 0.5,
(bbox.y1 + bbox.y0) * 0.5);
double l = (lx + ly) / 1.3;
double l2 = l / 2;
bool isFirst = true;
for (double y = -l2; y < (l2 + m_VDist); y += m_VDist) {
double x = isFirst ? -l2 : -l2 + m_HDist;
isFirst = !isFirst;
for (; x < (l2 + m_HDist); x += 2 * m_HDist) {
grid.push_back(rotM * TPointD(x, y) + center);
nbClip++;
}
}
}
//------------------------------------------------------------
void TChessFillStyle::drawRegion(const TColorFunction *cf, const bool antiAliasing, TRegionOutline &boundary) const
{
// const bool isTransparent=m_pointColor.m<255;
TStencilControl *stenc = TStencilControl::instance();
TPixel32 backgroundColor = TSolidColorStyle::getMainColor();
if (cf)
backgroundColor = (*(cf))(backgroundColor);
if (backgroundColor.m == 0) { //only to create stencil mask
TSolidColorStyle appStyle(TPixel32::White);
stenc->beginMask(); //does not draw on screen
appStyle.drawRegion(0, false, boundary);
} else { //create stencil mask and draw on screen
stenc->beginMask(TStencilControl::DRAW_ALSO_ON_SCREEN);
TSolidColorStyle::drawRegion(cf, antiAliasing, boundary);
}
stenc->endMask();
stenc->enableMask(TStencilControl::SHOW_INSIDE);
TPixel32 color;
if (cf)
color = (*(cf))(m_pointColor);
else
color = m_pointColor;
tglColor(color);
TPointD vert[4];
vert[0].x = -0.5;
vert[0].y = 0.5;
vert[1].x = -0.5;
vert[1].y = -0.5;
vert[2].x = 0.5;
vert[2].y = -0.5;
vert[3].x = 0.5;
vert[3].y = 0.5;
TRotation rotM(m_Angle);
TScale scaleM(m_HDist, m_VDist);
for (int i = 0; i < 4; i++)
vert[i] = rotM * scaleM * vert[i];
int chessId = glGenLists(1);
glNewList(chessId, GL_COMPILE);
glBegin(GL_QUADS);
glVertex2d(vert[0].x, vert[0].y);
glVertex2d(vert[1].x, vert[1].y);
glVertex2d(vert[2].x, vert[2].y);
glVertex2d(vert[3].x, vert[3].y);
glEnd();
glEndList();
int nbClip = 1;
std::vector<TPointD> grid;
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makeGrid(boundary.m_bbox, rotM, grid, nbClip);
std::vector<TPointD>::const_iterator it = grid.begin();
std::vector<TPointD>::const_iterator ite = grid.end();
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for (; it != ite; it++) {
glPushMatrix();
glTranslated(it->x, it->y, 0.0);
glCallList(chessId);
glPopMatrix();
}
stenc->disableMask();
glDeleteLists(chessId, 1);
}
//------------------------------------------------------------
void TChessFillStyle::drawRegion(TFlash &flash, const TRegion *r) const
{
TRectD bbox(r->getBBox());
TPointD vert[4];
vert[0].x = -0.5;
vert[0].y = 0.5;
vert[1].x = -0.5;
vert[1].y = -0.5;
vert[2].x = 0.5;
vert[2].y = -0.5;
vert[3].x = 0.5;
vert[3].y = 0.5;
TRotation rotM(m_Angle);
TScale scaleM(m_HDist, m_VDist);
for (int i = 0; i < 4; i++)
vert[i] = rotM * scaleM * vert[i];
int nbClip = 1; // just for the getMainColor() rectangle
std::vector<TPointD> grid;
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makeGrid(bbox, rotM, grid, nbClip);
// flash.drawRegion(*r,true);
flash.drawRegion(*r, nbClip);
flash.setFillColor(getMainColor());
flash.drawRectangle(bbox);
flash.setFillColor(m_pointColor);
std::vector<TPointD>::const_iterator it = grid.begin();
std::vector<TPointD>::const_iterator ite = grid.end();
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for (; it != ite; it++) {
TTranslation trM(it->x, it->y);
std::vector<TPointD> lvert;
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lvert.push_back(trM * vert[0]);
lvert.push_back(trM * vert[1]);
lvert.push_back(trM * vert[2]);
lvert.push_back(trM * vert[3]);
flash.drawPolyline(lvert);
}
}
//***************************************************************************
// TStripeFillStyle implementation
//***************************************************************************
TStripeFillStyle::TStripeFillStyle(
const TPixel32 &bgColor, const TPixel32 &pointColor,
const double Dist, const double Angle, const double Thickness)
: TSolidColorStyle(bgColor), m_pointColor(pointColor), m_Dist(Dist), m_Angle(Angle), m_Thickness(Thickness)
{
}
//------------------------------------------------------------
TStripeFillStyle::TStripeFillStyle(const TPixel32 &color)
: TSolidColorStyle(TPixel32::Transparent), m_pointColor(color), m_Dist(15.0), m_Angle(0.0), m_Thickness(6.0)
{
}
//------------------------------------------------------------
TColorStyle *TStripeFillStyle::clone() const
{
return new TStripeFillStyle(*this);
}
//------------------------------------------------------------
int TStripeFillStyle::getParamCount() const
{
return 3;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType TStripeFillStyle::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString TStripeFillStyle::getParamNames(int index) const
{
assert(0 <= index && index < 3);
QString value;
switch (index) {
case 0:
value = QCoreApplication::translate("TStripeFillStyle", "Distance");
break;
case 1:
value = QCoreApplication::translate("TStripeFillStyle", "Angle");
break;
case 2:
value = QCoreApplication::translate("TStripeFillStyle", "Thickness");
break;
}
return value;
}
//-----------------------------------------------------------------------------
void TStripeFillStyle::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 3);
switch (index) {
case 0:
min = 1.0;
max = 100.0;
break;
case 1:
min = -90.0;
max = 90.0;
break;
case 2:
min = 0.5;
max = 100.0;
break;
}
}
//-----------------------------------------------------------------------------
double TStripeFillStyle::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 3);
switch (index) {
case 0:
return m_Dist;
case 1:
return m_Angle;
case 2:
return m_Thickness;
}
return 0.0;
}
//-----------------------------------------------------------------------------
void TStripeFillStyle::setParamValue(int index, double value)
{
assert(0 <= index && index < 3);
switch (index) {
case 0:
m_Dist = value;
break;
case 1:
m_Angle = value;
break;
case 2:
m_Thickness = value;
break;
}
}
//------------------------------------------------------------
void TStripeFillStyle::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
is >> m_Dist;
is >> m_Angle;
is >> m_Thickness;
is >> m_pointColor;
}
//------------------------------------------------------------
void TStripeFillStyle::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
os << m_Dist;
os << m_Angle;
os << m_Thickness;
os << m_pointColor;
}
void TStripeFillStyle::getThickline(const TPointD &lc, const double lx,
TPointD &p0, TPointD &p1,
TPointD &p2, TPointD &p3) const
{
double l = m_Thickness / cos(degree2rad(m_Angle));
l *= 0.5;
p0 = TPointD(lc.x, lc.y - l);
p1 = TPointD(lc.x, lc.y + l);
double y = lc.y + lx * tan(degree2rad(m_Angle));
p2 = TPointD(lc.x + lx, y + l);
p3 = TPointD(lc.x + lx, y - l);
}
//------------------------------------------------------------
TPixel32 TStripeFillStyle::getColorParamValue(int index) const
{
return index == 0 ? m_pointColor : TSolidColorStyle::getMainColor();
}
//------------------------------------------------------------
void TStripeFillStyle::setColorParamValue(int index, const TPixel32 &color)
{
if (index == 0)
m_pointColor = color;
else {
TSolidColorStyle::setMainColor(color);
}
}
//------------------------------------------------------------
inline void trim(TPointD &p0, TPointD &p1, double y0, double y1)
{
if (p0.y < y0) {
//Trim the first extreme of the segment at y0
double t = (y0 - p0.y) / (p1.y - p0.y);
p0.x = p0.x + t * (p1.x - p0.x);
p0.y = y0;
} else if (p0.y > y1) {
//The same, at y1
double t = (y1 - p0.y) / (p1.y - p0.y);
p0.x = p0.x + t * (p1.x - p0.x);
p0.y = y1;
}
//Same for p1
if (p1.y < y0) {
double t = (y0 - p1.y) / (p0.y - p1.y);
p1.x = p1.x + t * (p0.x - p1.x);
p1.y = y0;
} else if (p1.y > y1) {
double t = (y1 - p1.y) / (p0.y - p1.y);
p1.x = p1.x + t * (p0.x - p1.x);
p1.y = y1;
}
}
//------------------------------------------------------------
void TStripeFillStyle::drawRegion(const TColorFunction *cf, const bool antiAliasing, TRegionOutline &boundary) const
{
const bool isTransparent = m_pointColor.m < 255;
TStencilControl *stenc = TStencilControl::instance();
TPixel32 backgroundColor = TSolidColorStyle::getMainColor();
if (cf)
backgroundColor = (*(cf))(backgroundColor);
if (backgroundColor.m == 0) { //only to create stencil mask
TSolidColorStyle appStyle(TPixel32::White);
stenc->beginMask();
appStyle.drawRegion(0, false, boundary);
} else {
stenc->beginMask(TStencilControl::DRAW_ALSO_ON_SCREEN);
TSolidColorStyle::drawRegion(cf, antiAliasing, boundary);
}
stenc->endMask();
stenc->enableMask(TStencilControl::SHOW_INSIDE);
if (isTransparent) {
//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
//glEnable(GL_BLEND);
//// <-- tglEnableBlending();
}
TPixel32 color;
if (cf)
color = (*(cf))(m_pointColor);
else
color = m_pointColor;
tglColor(color);
// Horizontal Lines
if (fabs(m_Angle) != 90) {
double lx = boundary.m_bbox.x1 - boundary.m_bbox.x0;
//double ly=boundary.m_bbox.y1-boundary.m_bbox.y0;
double beg = boundary.m_bbox.y0;
double end = boundary.m_bbox.y1;
beg = m_Angle <= 0 ? beg : beg - lx * tan(degree2rad(m_Angle));
end = m_Angle >= 0 ? end : end - lx * tan(degree2rad(m_Angle));
double dist = m_Dist / cos(degree2rad(m_Angle));
double y;
TStencilControl *stenc2 = TStencilControl::instance();
stenc2->beginMask(TStencilControl::DRAW_ALSO_ON_SCREEN);
glBegin(GL_QUADS);
for (y = beg; y <= end; y += dist) {
TPointD p0, p1, p2, p3;
getThickline(TPointD(boundary.m_bbox.x0, y), lx, p0, p1, p2, p3);
tglVertex(p0);
tglVertex(p1);
tglVertex(p2);
tglVertex(p3);
}
glEnd();
stenc2->endMask();
stenc2->enableMask(TStencilControl::SHOW_OUTSIDE);
if (m_Angle != 0) //ANTIALIASING
{
//glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
//glEnable(GL_BLEND);
//glEnable(GL_LINE_SMOOTH);
tglEnableLineSmooth();
//NOTE: Trimming the fat lines is necessary outside the (-60, 60) angles interval
//seemingly due to a bug in MAC-Leopard's openGL implementation...
glBegin(GL_LINES);
for (y = beg; y <= end; y += dist) {
TPointD p0, p1, p2, p3;
getThickline(TPointD(boundary.m_bbox.x0, y), lx, p0, p1, p2, p3);
trim(p1, p2, boundary.m_bbox.y0, boundary.m_bbox.y1);
tglVertex(p1);
tglVertex(p2);
trim(p0, p3, boundary.m_bbox.y0, boundary.m_bbox.y1);
tglVertex(p0);
tglVertex(p3);
}
glEnd();
}
stenc2->disableMask();
} else {
double beg = boundary.m_bbox.x0;
double end = boundary.m_bbox.x1;
double y0 = boundary.m_bbox.y0;
double y1 = boundary.m_bbox.y1;
glBegin(GL_QUADS);
for (double x = beg; x <= end; x += m_Dist) {
TPointD p0(x, y0);
TPointD p1(x + m_Thickness, y0);
TPointD p2(x, y1);
TPointD p3(x + m_Thickness, y1);
tglVertex(p0);
tglVertex(p1);
tglVertex(p3);
tglVertex(p2);
}
glEnd();
}
//tglColor(TPixel32::White);
stenc->disableMask();
}
//------------------------------------------------------------
int TStripeFillStyle::nbClip(const TRectD &bbox) const
{
int nbClip = 1; // the bbox rectangle
if (fabs(m_Angle) != 90) {
double lx = bbox.x1 - bbox.x0;
//double ly=bbox.y1-bbox.y0;
double beg = bbox.y0;
double end = bbox.y1;
beg = m_Angle <= 0 ? beg : beg - lx * tan(degree2rad(m_Angle));
end = m_Angle >= 0 ? end : end - lx * tan(degree2rad(m_Angle));
double dist = m_Dist / cos(degree2rad(m_Angle));
for (double y = beg; y <= end; y += dist)
nbClip++;
} else {
double beg = bbox.x0;
double end = bbox.x1;
//double y0=bbox.y0;
//double y1=bbox.y1;
for (double x = beg; x <= end; x += m_Dist)
nbClip++;
}
return nbClip;
}
//------------------------------------------------------------
void TStripeFillStyle::drawRegion(TFlash &flash, const TRegion *r) const
{
TRectD bbox(r->getBBox());
// flash.drawRegion(*r,true);
flash.drawRegion(*r, nbClip(bbox)); // -1 i don't know why
flash.setFillColor(getMainColor());
flash.drawRectangle(bbox);
flash.setFillColor(m_pointColor);
// Horizontal Lines
if (fabs(m_Angle) != 90) {
double lx = bbox.x1 - bbox.x0;
//double ly=bbox.y1-bbox.y0;
double beg = bbox.y0;
double end = bbox.y1;
beg = m_Angle <= 0 ? beg : beg - lx * tan(degree2rad(m_Angle));
end = m_Angle >= 0 ? end : end - lx * tan(degree2rad(m_Angle));
double dist = m_Dist / cos(degree2rad(m_Angle));
for (double y = beg; y <= end; y += dist) {
TPointD p0, p1, p2, p3;
getThickline(TPointD(bbox.x0, y), lx, p0, p1, p2, p3);
std::vector<TPointD> v;
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v.push_back(p0);
v.push_back(p1);
v.push_back(p2);
v.push_back(p3);
flash.drawPolyline(v);
}
} else {
double beg = bbox.x0;
double end = bbox.x1;
double y0 = bbox.y0;
double y1 = bbox.y1;
for (double x = beg; x <= end; x += m_Dist) {
TPointD p0(x, y0);
TPointD p1(x + m_Thickness, y0);
TPointD p2(x, y1);
TPointD p3(x + m_Thickness, y1);
std::vector<TPointD> v;
2016-03-19 06:57:51 +13:00
v.push_back(p0);
v.push_back(p1);
v.push_back(p3);
v.push_back(p2);
flash.drawPolyline(v);
}
}
}
//------------------------------------------------------------
void TStripeFillStyle::makeIcon(const TDimension &d)
{
// Saves the values of member variables and sets the right icon values
double LDist = m_Dist;
double LAngle = m_Angle;
double LThickness = m_Thickness;
m_Dist *= 1.33;
m_Thickness *= 1.66;
TColorStyle::makeIcon(d);
m_Dist = LDist;
m_Angle = LAngle;
m_Thickness = LThickness;
}
//***************************************************************************
// TLinGradFillStyle implementation
//***************************************************************************
TLinGradFillStyle::TLinGradFillStyle(
const TPixel32 &bgColor, const TPixel32 &pointColor,
const double Angle, const double XPos, const double YPos,
const double Size)
: TSolidColorStyle(bgColor), m_pointColor(pointColor), m_Angle(Angle), m_XPos(XPos), m_YPos(YPos), m_Size(Size)
{
}
//-----------------------------------------------------------------------------
TLinGradFillStyle::TLinGradFillStyle(const TPixel32 &color)
: TSolidColorStyle(TPixel32::White), m_pointColor(color), m_Angle(0.0), m_XPos(0.0), m_YPos(0.0), m_Size(100.0)
{
}
//-----------------------------------------------------------------------------
TColorStyle *TLinGradFillStyle::clone() const
{
return new TLinGradFillStyle(*this);
}
//------------------------------------------------------------
int TLinGradFillStyle::getParamCount() const
{
return 4;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType TLinGradFillStyle::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString TLinGradFillStyle::getParamNames(int index) const
{
assert(0 <= index && index < 4);
QString value;
switch (index) {
case 0:
value = QCoreApplication::translate("TLinGradFillStyle", "Angle");
break;
case 1:
value = QCoreApplication::translate("TLinGradFillStyle", "X Position");
break;
case 2:
value = QCoreApplication::translate("TLinGradFillStyle", "Y Position");
break;
case 3:
value = QCoreApplication::translate("TLinGradFillStyle", "Smoothness");
break;
}
return value;
}
//-----------------------------------------------------------------------------
void TLinGradFillStyle::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 4);
switch (index) {
case 0:
min = -180.0;
max = 180.0;
break;
case 1:
min = -100.0;
max = 100.0;
break;
case 2:
min = -100.0;
max = 100.0;
break;
case 3:
min = 1.0;
max = 500.0;
break;
}
}
//-----------------------------------------------------------------------------
double TLinGradFillStyle::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 4);
switch (index) {
case 0:
return m_Angle;
case 1:
return m_XPos;
case 2:
return m_YPos;
case 3:
return m_Size;
}
return 0.0;
}
//-----------------------------------------------------------------------------
void TLinGradFillStyle::setParamValue(int index, double value)
{
assert(0 <= index && index < 4);
switch (index) {
case 0:
m_Angle = value;
break;
case 1:
m_XPos = value;
break;
case 2:
m_YPos = value;
break;
case 3:
m_Size = value;
break;
}
}
//------------------------------------------------------------
void TLinGradFillStyle::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
is >> m_Angle;
is >> m_XPos;
is >> m_YPos;
is >> m_Size;
is >> m_pointColor;
}
//------------------------------------------------------------
void TLinGradFillStyle::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
os << m_Angle;
os << m_XPos;
os << m_YPos;
os << m_Size;
os << m_pointColor;
}
//------------------------------------------------------------
TPixel32 TLinGradFillStyle::getColorParamValue(int index) const
{
return index == 0 ? m_pointColor : TSolidColorStyle::getMainColor();
}
//------------------------------------------------------------
void TLinGradFillStyle::setColorParamValue(int index, const TPixel32 &color)
{
if (index == 0)
m_pointColor = color;
else {
TSolidColorStyle::setMainColor(color);
}
}
//------------------------------------------------------------
void TLinGradFillStyle::getRects(const TRectD &bbox,
std::vector<TPointD> &r0,
std::vector<TPointD> &r1,
std::vector<TPointD> &r2) const
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{
r0.clear();
r1.clear();
r2.clear();
TPointD p0, p1, p2, p3;
double lx = bbox.x1 - bbox.x0;
double ly = bbox.y1 - bbox.y0;
TPointD center((bbox.x1 + bbox.x0) / 2.0, (bbox.y1 + bbox.y0) / 2.0);
center = center + TPointD(m_XPos * 0.01 * lx * 0.5, m_YPos * 0.01 * ly * 0.5);
double l = tdistance(TPointD(bbox.x0, bbox.y0), TPointD(bbox.x1, bbox.y1));
r0.push_back(TPointD(-m_Size - l, l));
r0.push_back(TPointD(-m_Size - l, -l));
r0.push_back(TPointD(-m_Size, -l));
r0.push_back(TPointD(-m_Size, l));
r1.push_back(TPointD(-m_Size, l));
r1.push_back(TPointD(-m_Size, -l));
r1.push_back(TPointD(m_Size, -l));
r1.push_back(TPointD(m_Size, l));
r2.push_back(TPointD(m_Size, l));
r2.push_back(TPointD(m_Size, -l));
r2.push_back(TPointD(m_Size + l, -l));
r2.push_back(TPointD(m_Size + l, l));
TRotation rotM(m_Angle);
TTranslation traM(center);
TAffine M(traM * rotM);
for (int i = 0; i < 4; i++) {
r0[i] = M * r0[i];
r1[i] = M * r1[i];
r2[i] = M * r2[i];
}
}
//------------------------------------------------------------
void TLinGradFillStyle::drawRegion(const TColorFunction *cf, const bool antiAliasing, TRegionOutline &boundary) const
{
//only to create stencil mask
TStencilControl *stenc = TStencilControl::instance();
TSolidColorStyle appStyle(TPixel32::White);
stenc->beginMask(); //does not draw on screen
appStyle.drawRegion(0, false, boundary);
stenc->endMask();
//compute colors
TPixel32 color1, color2;
if (cf) {
color1 = (*(cf))(TSolidColorStyle::getMainColor());
color2 = (*(cf))(m_pointColor);
} else {
color1 = TSolidColorStyle::getMainColor();
color2 = m_pointColor;
}
//compute points
TRectD bbox(boundary.m_bbox);
std::vector<TPointD> r0, r1, r2;
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getRects(bbox, r0, r1, r2);
assert(r0.size() == 4);
assert(r1.size() == 4);
assert(r2.size() == 4);
//draw
stenc->enableMask(TStencilControl::SHOW_INSIDE);
glBegin(GL_QUADS);
tglColor(color2);
int i = 0;
for (; i < 4; tglVertex(r0[i++]))
;
tglVertex(r1[0]);
tglVertex(r1[1]);
tglColor(color1);
tglVertex(r1[2]);
tglVertex(r1[3]);
for (i = 0; i < 4; tglVertex(r2[i++]))
;
glEnd();
stenc->disableMask();
}
//------------------------------------------------------------
// It is the new version, which uses XPos, YPos, Smooth parameters.
// There is a gap between the flat and graded regions. This is the reason,
// why the old version (without XPos, YPos, Smooth parameters) is used.
void TLinGradFillStyle::drawRegion(TFlash &flash, const TRegion *r) const
{
TRectD bbox(r->getBBox());
std::vector<TPointD> rect;
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TPointD center((bbox.x1 + bbox.x0) / 2.0, (bbox.y1 + bbox.y0) / 2.0);
center = center + TPointD(m_XPos * 0.01 * (bbox.x1 - bbox.x0) * 0.5, m_YPos * 0.01 * (bbox.y1 - bbox.y0) * 0.5);
double l = tdistance(TPointD(bbox.x0, bbox.y0), TPointD(bbox.x1, bbox.y1));
TAffine M(TTranslation(center) * TRotation(m_Angle));
rect.push_back(M * TPointD(-m_Size, l));
rect.push_back(M * TPointD(-m_Size, -l));
rect.push_back(M * TPointD(m_Size, -l));
rect.push_back(M * TPointD(m_Size, l));
flash.setThickness(0.0);
SFlashUtils sfu;
sfu.drawGradedRegion(flash, rect, m_pointColor, getMainColor(), *r);
}
/*
// --- Old version ---
void TLinGradFillStyle::drawRegion(TFlash& flash, const TRegion* r) const
{
flash.drawRegion(*r,1);
TRectD bbox(r->getBBox());
TPointD p0,p1,p2,p3;
p0=TPointD(bbox.x0,bbox.y0);
p1=TPointD(bbox.x0,bbox.y1);
p2=TPointD(bbox.x1,bbox.y0);
p3=TPointD(bbox.x1,bbox.y1);
std::vector<TPointD> pv;
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if ( fabs(m_Angle)!=90 ) {
double tga=tan(degree2rad(fabs(m_Angle)));
double lx=bbox.x1-bbox.x0;
double ly=bbox.y1-bbox.y0;
double ax=lx/(tga*tga+1);
double bx=lx-ax;
double mx=ax*tga;
double rlylx=ly/lx;
double ay=ax*rlylx;
double by=bx*rlylx;
double my=mx*rlylx;
if ( m_Angle<=0.0) {
p0=p0+TPointD(-my,by);
p1=p1+TPointD(bx,mx);
p2=p2+TPointD(-bx,-mx);
p3=p3+TPointD(my,-by);
} else {
p0=p0+TPointD(bx,-mx);
p1=p1+TPointD(-my,-by);
p2=p2+TPointD(my,by);
p3=p3+TPointD(-bx,mx);
}
pv.push_back(p0);
pv.push_back(p1);
pv.push_back(p3);
pv.push_back(p2);
} else {
if ( m_Angle==-90 ) {
pv.push_back(p1);
pv.push_back(p3);
pv.push_back(p2);
pv.push_back(p0);
} else {
pv.push_back(p0);
pv.push_back(p2);
pv.push_back(p3);
pv.push_back(p1);
}
}
SFlashUtils sfu;
sfu.drawGradedPolyline(flash,pv,m_pointColor,getMainColor());
}
*/
//***************************************************************************
// TRadGradFillStyle implementation
//***************************************************************************
TRadGradFillStyle::TRadGradFillStyle(
const TPixel32 &bgColor, const TPixel32 &pointColor,
const double XPos, const double YPos,
const double Radius, const double Smooth)
: TSolidColorStyle(bgColor), m_pointColor(pointColor), m_XPos(XPos), m_YPos(YPos), m_Radius(Radius), m_Smooth(Smooth)
{
}
//-----------------------------------------------------------------------------
TRadGradFillStyle::TRadGradFillStyle(const TPixel32 &color)
: TSolidColorStyle(TPixel32::White), m_pointColor(color), m_XPos(0.0), m_YPos(0.0), m_Radius(50.0), m_Smooth(50)
{
}
//-----------------------------------------------------------------------------
TColorStyle *TRadGradFillStyle::clone() const
{
return new TRadGradFillStyle(*this);
}
//------------------------------------------------------------
int TRadGradFillStyle::getParamCount() const
{
return 4;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType TRadGradFillStyle::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString TRadGradFillStyle::getParamNames(int index) const
{
assert(0 <= index && index < 4);
QString value;
switch (index) {
case 0:
value = QCoreApplication::translate("TRadGradFillStyle", "X Position");
break;
case 1:
value = QCoreApplication::translate("TRadGradFillStyle", "Y Position");
break;
case 2:
value = QCoreApplication::translate("TRadGradFillStyle", "Radius");
break;
case 3:
value = QCoreApplication::translate("TRadGradFillStyle", "Smoothness");
break;
}
return value;
}
//-----------------------------------------------------------------------------
void TRadGradFillStyle::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 4);
switch (index) {
case 0:
min = -100.0;
max = 100.0;
break;
case 1:
min = -100.0;
max = 100.0;
break;
case 2:
min = 0.01;
max = 100.0;
break;
case 3:
min = 0.01;
max = 100.0;
break;
}
}
//-----------------------------------------------------------------------------
double TRadGradFillStyle::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 4);
switch (index) {
case 0:
return m_XPos;
case 1:
return m_YPos;
case 2:
return m_Radius;
case 3:
return m_Smooth;
}
return 0.0;
}
//-----------------------------------------------------------------------------
void TRadGradFillStyle::setParamValue(int index, double value)
{
assert(0 <= index && index < 4);
switch (index) {
case 0:
m_XPos = value;
break;
case 1:
m_YPos = value;
break;
case 2:
m_Radius = value;
break;
case 3:
m_Smooth = value;
break;
}
}
//------------------------------------------------------------
void TRadGradFillStyle::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
is >> m_XPos;
is >> m_YPos;
is >> m_Radius;
is >> m_Smooth;
is >> m_pointColor;
}
//------------------------------------------------------------
void TRadGradFillStyle::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
os << m_XPos;
os << m_YPos;
os << m_Radius;
os << m_Smooth;
os << m_pointColor;
}
//------------------------------------------------------------
TPixel32 TRadGradFillStyle::getColorParamValue(int index) const
{
return index == 0 ? m_pointColor : TSolidColorStyle::getMainColor();
}
//------------------------------------------------------------
void TRadGradFillStyle::setColorParamValue(int index, const TPixel32 &color)
{
if (index == 0)
m_pointColor = color;
else {
TSolidColorStyle::setMainColor(color);
}
}
//------------------------------------------------------------
void TRadGradFillStyle::drawRegion(const TColorFunction *cf, const bool antiAliasing, TRegionOutline &boundary) const
{
TStencilControl *stenc = TStencilControl::instance();
//only to create stencil mask
TSolidColorStyle appStyle(TPixel32::White);
stenc->beginMask(); //does not draw on screen
appStyle.drawRegion(0, false, boundary);
stenc->endMask();
TPixel32 backgroundColor, color;
if (cf) {
backgroundColor = (*(cf))(TSolidColorStyle::getMainColor());
color = (*(cf))(m_pointColor);
} else {
backgroundColor = TSolidColorStyle::getMainColor();
color = m_pointColor;
}
TRectD bbox(boundary.m_bbox);
double lx = bbox.x1 - bbox.x0;
double ly = bbox.y1 - bbox.y0;
double r2 = (double)tmax(lx, ly) * 5.0;
double r1 = 0.5 * (double)tmax(lx, ly) * m_Radius * 0.01;
double r0 = r1 * (100.0 - m_Smooth) * 0.01;
TPointD center((bbox.x1 + bbox.x0) / 2.0, (bbox.y1 + bbox.y0) / 2.0);
center = center + TPointD(m_XPos * 0.01 * lx * 0.5, m_YPos * 0.01 * ly * 0.5);
const double dAngle = 5.0;
std::vector<TPointD> sincos;
2016-03-19 06:57:51 +13:00
for (double angle = 0.0; angle <= 360.0; angle += dAngle)
sincos.push_back(TPointD(sin(degree2rad(angle)), cos(degree2rad(angle))));
stenc->enableMask(TStencilControl::SHOW_INSIDE);
glBegin(GL_TRIANGLE_FAN);
tglColor(color);
tglVertex(center);
int i = 0;
for (; i < (int)sincos.size(); i++)
tglVertex(center + TPointD(r0 * sincos[i].x, r0 * sincos[i].y));
glEnd();
if (fabs(r0 - r1) > TConsts::epsilon) {
glBegin(GL_QUAD_STRIP);
for (i = 0; i < (int)sincos.size(); i++) {
tglColor(color);
tglVertex(center + TPointD(r0 * sincos[i].x, r0 * sincos[i].y));
tglColor(backgroundColor);
tglVertex(center + TPointD(r1 * sincos[i].x, r1 * sincos[i].y));
}
glEnd();
}
tglColor(backgroundColor);
glBegin(GL_QUAD_STRIP);
for (i = 0; i < (int)sincos.size(); i++) {
tglVertex(center + TPointD(r1 * sincos[i].x, r1 * sincos[i].y));
tglVertex(center + TPointD(r2 * sincos[i].x, r2 * sincos[i].y));
}
glEnd();
stenc->disableMask();
}
//------------------------------------------------------------
void TRadGradFillStyle::drawRegion(TFlash &flash, const TRegion *r) const
{
TRectD bbox(r->getBBox());
double lx = bbox.x1 - bbox.x0;
double ly = bbox.y1 - bbox.y0;
double r1 = 0.5 * (double)tmax(lx, ly) * m_Radius * 0.01;
if (m_Smooth < 50)
r1 *= (0.3 * ((100 - m_Smooth) / 50.0) + 0.7);
TPointD center((bbox.x1 + bbox.x0) / 2.0, (bbox.y1 + bbox.y0) / 2.0);
center = center + TPointD(m_XPos * 0.01 * lx * 0.5, m_YPos * 0.01 * ly * 0.5);
flash.setThickness(0.0);
TPixel32 mc(getMainColor());
flash.setGradientFill(false, m_pointColor, mc, m_Smooth);
const double flashGrad = 16384.0; // size of gradient square
TTranslation tM(center.x, center.y);
TScale sM(2.0 * r1 / (flashGrad), 2.0 * r1 / (flashGrad));
flash.setFillStyleMatrix(tM * sM);
flash.drawRegion(*r);
}
//***************************************************************************
// TCircleStripeFillStyle implementation
//***************************************************************************
TCircleStripeFillStyle::TCircleStripeFillStyle(
const TPixel32 &bgColor, const TPixel32 &pointColor,
const double XPos, const double YPos,
const double Dist, const double Thickness)
: TSolidColorStyle(bgColor), m_pointColor(pointColor), m_XPos(XPos), m_YPos(YPos), m_Dist(Dist), m_Thickness(Thickness)
{
}
//------------------------------------------------------------
TCircleStripeFillStyle::TCircleStripeFillStyle(const TPixel32 &color)
: TSolidColorStyle(TPixel32::Transparent), m_pointColor(color), m_XPos(0.0), m_YPos(0.0), m_Dist(15.0), m_Thickness(3.0)
{
}
//------------------------------------------------------------
TColorStyle *TCircleStripeFillStyle::clone() const
{
return new TCircleStripeFillStyle(*this);
}
//------------------------------------------------------------
int TCircleStripeFillStyle::getParamCount() const
{
return 4;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType TCircleStripeFillStyle::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString TCircleStripeFillStyle::getParamNames(int index) const
{
assert(0 <= index && index < 4);
QString value;
switch (index) {
case 0:
value = QCoreApplication::translate("TCircleStripeFillStyle", "X Position");
break;
case 1:
value = QCoreApplication::translate("TCircleStripeFillStyle", "Y Position");
break;
case 2:
value = QCoreApplication::translate("TCircleStripeFillStyle", "Distance");
break;
case 3:
value = QCoreApplication::translate("TCircleStripeFillStyle", "Thickness");
break;
}
return value;
}
//-----------------------------------------------------------------------------
void TCircleStripeFillStyle::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 4);
switch (index) {
case 0:
min = -200.0;
max = 200.0;
break;
case 1:
min = -200.0;
max = 200.0;
break;
case 2:
min = 0.5;
max = 100.0;
break;
case 3:
min = 0.5;
max = 100.0;
break;
}
}
//-----------------------------------------------------------------------------
double TCircleStripeFillStyle::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 4);
switch (index) {
case 0:
return m_XPos;
case 1:
return m_YPos;
case 2:
return m_Dist;
case 3:
return m_Thickness;
}
return 0.0;
}
//-----------------------------------------------------------------------------
void TCircleStripeFillStyle::setParamValue(int index, double value)
{
assert(0 <= index && index < 4);
switch (index) {
case 0:
m_XPos = value;
break;
case 1:
m_YPos = value;
break;
case 2:
m_Dist = value;
break;
case 3:
m_Thickness = value;
break;
}
}
//------------------------------------------------------------
void TCircleStripeFillStyle::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
is >> m_XPos;
is >> m_YPos;
is >> m_Dist;
is >> m_Thickness;
is >> m_pointColor;
}
//------------------------------------------------------------
void TCircleStripeFillStyle::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
os << m_XPos;
os << m_YPos;
os << m_Dist;
os << m_Thickness;
os << m_pointColor;
}
//------------------------------------------------------------
TPixel32 TCircleStripeFillStyle::getColorParamValue(int index) const
{
return index == 0 ? m_pointColor : TSolidColorStyle::getMainColor();
}
//------------------------------------------------------------
void TCircleStripeFillStyle::setColorParamValue(int index, const TPixel32 &color)
{
if (index == 0)
m_pointColor = color;
else {
TSolidColorStyle::setMainColor(color);
}
}
//------------------------------------------------------------
void TCircleStripeFillStyle::getCircleStripeQuads(const TPointD &center,
const double r1, const double r2,
std::vector<TPointD> &pv) const
2016-03-19 06:57:51 +13:00
{
pv.clear();
const double dAng = 10.0;
for (double ang = 0.0; ang <= 360; ang += dAng) {
pv.push_back(center + TPointD(r1 * cos(degree2rad(ang)), r1 * sin(degree2rad(ang))));
pv.push_back(center + TPointD(r2 * cos(degree2rad(ang)), r2 * sin(degree2rad(ang))));
}
}
//------------------------------------------------------------
void TCircleStripeFillStyle::drawCircleStripe(const TPointD &center,
const double r1, const double r2,
const TPixel32 &col) const
{
std::vector<TPointD> pv;
2016-03-19 06:57:51 +13:00
getCircleStripeQuads(center, r1, r2, pv);
TStencilControl *stencil = TStencilControl::instance();
stencil->beginMask(TStencilControl::DRAW_ALSO_ON_SCREEN);
glBegin(GL_QUAD_STRIP);
tglColor(col);
int i = 0;
for (; i < (int)pv.size(); i++)
tglVertex(pv[i]);
glEnd();
stencil->endMask();
stencil->enableMask(TStencilControl::SHOW_OUTSIDE);
//glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
//glEnable(GL_BLEND);
//glEnable(GL_LINE_SMOOTH);
tglEnableLineSmooth();
// Just for the antialiasing
glBegin(GL_LINE_STRIP);
tglColor(col);
for (i = 0; i < (int)pv.size(); i += 2)
tglVertex(pv[i]);
glEnd();
glBegin(GL_LINE_STRIP);
tglColor(col);
for (i = 1; i < (int)pv.size(); i += 2)
tglVertex(pv[i]);
glEnd();
stencil->disableMask();
}
//------------------------------------------------------------
void TCircleStripeFillStyle::drawRegion(const TColorFunction *cf, const bool antiAliasing, TRegionOutline &boundary) const
{
const bool isTransparent = m_pointColor.m < 255;
TStencilControl *stenc = TStencilControl::instance();
TPixel32 backgroundColor = TSolidColorStyle::getMainColor();
if (cf)
backgroundColor = (*(cf))(m_pointColor);
TPixel32 foregroundColor;
if (cf)
foregroundColor = (*(cf))(m_pointColor);
else
foregroundColor = m_pointColor;
if (backgroundColor.m == 0) { //only to create stencil mask
TSolidColorStyle appStyle(TPixel32::White);
stenc->beginMask(); //does not draw on screen
appStyle.drawRegion(0, false, boundary);
} else { //create stencil mask and draw on screen
stenc->beginMask(TStencilControl::DRAW_ALSO_ON_SCREEN);
TSolidColorStyle::drawRegion(cf, antiAliasing, boundary);
}
stenc->endMask();
stenc->enableMask(TStencilControl::SHOW_INSIDE);
if (isTransparent) {
//glEnable(GL_BLEND);
//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
//// <-- tglEnableBlending();
}
TRectD bbox = boundary.m_bbox;
double lx = bbox.x1 - bbox.x0;
double ly = bbox.y1 - bbox.y0;
TPointD center((bbox.x1 + bbox.x0) * 0.5, (bbox.y1 + bbox.y0) * 0.5);
center.x = center.x + m_XPos * 0.01 * 0.5 * lx;
center.y = center.y + m_YPos * 0.01 * 0.5 * ly;
double maxDist = 0.0;
maxDist = tmax(tdistance(center, TPointD(bbox.x0, bbox.y0)), maxDist);
maxDist = tmax(tdistance(center, TPointD(bbox.x0, bbox.y1)), maxDist);
maxDist = tmax(tdistance(center, TPointD(bbox.x1, bbox.y0)), maxDist);
maxDist = tmax(tdistance(center, TPointD(bbox.x1, bbox.y1)), maxDist);
double halfThick = m_Thickness * 0.5;
for (double d = 0; d <= maxDist; d += m_Dist)
drawCircleStripe(center, d - halfThick, d + halfThick, foregroundColor);
if (isTransparent) {
//tglColor(TPixel32::White);
//glDisable(GL_BLEND);
}
stenc->disableMask();
}
//------------------------------------------------------------
void TCircleStripeFillStyle::drawRegion(TFlash &flash, const TRegion *r) const
{
TRectD bbox(r->getBBox());
double lx = bbox.x1 - bbox.x0;
double ly = bbox.y1 - bbox.y0;
TPointD center((bbox.x1 + bbox.x0) * 0.5, (bbox.y1 + bbox.y0) * 0.5);
center.x = center.x + m_XPos * 0.01 * 0.5 * lx;
center.y = center.y + m_YPos * 0.01 * 0.5 * ly;
double maxDist = 0.0;
maxDist = tmax(tdistance(center, TPointD(bbox.x0, bbox.y0)), maxDist);
maxDist = tmax(tdistance(center, TPointD(bbox.x0, bbox.y1)), maxDist);
maxDist = tmax(tdistance(center, TPointD(bbox.x1, bbox.y0)), maxDist);
maxDist = tmax(tdistance(center, TPointD(bbox.x1, bbox.y1)), maxDist);
int nbClip = 2;
double d = m_Dist;
for (; d <= maxDist; d += m_Dist)
nbClip++;
flash.setFillColor(TPixel::Black);
flash.drawRegion(*r, nbClip);
flash.setFillColor(getMainColor());
flash.drawRectangle(bbox);
flash.setFillColor(m_pointColor);
flash.setLineColor(m_pointColor);
flash.setThickness(0.0);
d = m_Thickness / 2.0;
flash.drawEllipse(center, d, d);
flash.setFillColor(TPixel32(0, 0, 0, 0));
flash.setLineColor(m_pointColor);
flash.setThickness(m_Thickness / 2.0);
for (d = m_Dist; d <= maxDist; d += m_Dist)
flash.drawEllipse(center, d, d);
}
//***************************************************************************
// TMosaicFillStyle implementation
//***************************************************************************
TMosaicFillStyle::TMosaicFillStyle(const TPixel32 &bgColor,
const TPixel32 pointColor[4],
const double size,
const double deform,
const double minThickness,
const double maxThickness)
: TSolidColorStyle(bgColor), m_size(size), m_deform(deform), m_minThickness(minThickness), m_maxThickness(maxThickness)
{
for (int i = 0; i < 5; i++)
m_pointColor[i] = pointColor[i];
}
//------------------------------------------------------------
TMosaicFillStyle::TMosaicFillStyle(const TPixel32 bgColor)
: TSolidColorStyle(bgColor), m_size(25.0), m_deform(70.0), m_minThickness(20), m_maxThickness(40)
{
m_pointColor[0] = TPixel32::Blue;
m_pointColor[1] = TPixel32::Green;
m_pointColor[2] = TPixel32::Yellow;
m_pointColor[3] = TPixel32::Cyan;
}
//------------------------------------------------------------
TColorStyle *TMosaicFillStyle::clone() const
{
return new TMosaicFillStyle(*this);
}
//------------------------------------------------------------
int TMosaicFillStyle::getParamCount() const
{
return 4;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType TMosaicFillStyle::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString TMosaicFillStyle::getParamNames(int index) const
{
assert(0 <= index && index < 4);
QString value;
switch (index) {
case 0:
value = QCoreApplication::translate("TMosaicFillStyle", "Size");
break;
case 1:
value = QCoreApplication::translate("TMosaicFillStyle", "Distortion");
break;
case 2:
value = QCoreApplication::translate("TMosaicFillStyle", "Min Thick");
break;
case 3:
value = QCoreApplication::translate("TMosaicFillStyle", "Max Thick");
break;
}
return value;
}
//-----------------------------------------------------------------------------
void TMosaicFillStyle::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 4);
min = (index == 0) ? 2 : 0.001;
max = 100.0;
}
//-----------------------------------------------------------------------------
double TMosaicFillStyle::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 4);
double value;
switch (index) {
case 0:
value = m_size;
break;
case 1:
value = m_deform;
break;
case 2:
value = m_minThickness;
break;
case 3:
value = m_maxThickness;
break;
}
return value;
}
//-----------------------------------------------------------------------------
void TMosaicFillStyle::setParamValue(int index, double value)
{
assert(0 <= index && index < 4);
switch (index) {
case 0:
m_size = value;
break;
case 1:
m_deform = value;
break;
case 2:
m_minThickness = value;
break;
case 3:
m_maxThickness = value;
break;
}
}
//------------------------------------------------------------
void TMosaicFillStyle::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
is >> m_size;
is >> m_deform;
is >> m_minThickness;
is >> m_maxThickness;
is >> m_pointColor[0];
is >> m_pointColor[1];
is >> m_pointColor[2];
is >> m_pointColor[3];
}
//------------------------------------------------------------
void TMosaicFillStyle::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
os << m_size;
os << m_deform;
os << m_minThickness;
os << m_maxThickness;
os << m_pointColor[0];
os << m_pointColor[1];
os << m_pointColor[2];
os << m_pointColor[3];
}
//------------------------------------------------------------
TPixel32 TMosaicFillStyle::getColorParamValue(int index) const
{
TPixel32 tmp;
if (index == 0)
tmp = TSolidColorStyle::getMainColor();
else if (index >= 1 && index <= 4)
tmp = m_pointColor[index - 1];
else
assert(!"bad color index");
return tmp;
}
//------------------------------------------------------------
void TMosaicFillStyle::setColorParamValue(int index, const TPixel32 &color)
{
if (index == 0)
TSolidColorStyle::setMainColor(color);
else if (index >= 1 && index <= 4)
m_pointColor[index - 1] = color;
else
assert(!"bad color index");
}
//------------------------------------------------------------
void TMosaicFillStyle::preaprePos(const TRectD &box, std::vector<TPointD> &v,
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int &lX, int &lY, TRandom &rand) const
{
double dist = 5.0 + (60.0 - 5.0) * tcrop(m_size, 0.0, 100.0) * 0.01;
lY = lX = 0;
double ld = 0.4 * tcrop(m_deform, 0.0, 100.0) * 0.01;
for (double y = box.y0 - dist; y <= (box.y1 + dist); y += dist, lY++) {
lX = 0;
for (double x = box.x0 - dist; x <= (box.x1 + dist); x += dist, lX++) {
double dx = (rand.getInt(0, 2001) * 0.001 - 1.0) * ld * dist;
double dy = (rand.getInt(0, 2001) * 0.001 - 1.0) * ld * dist;
TPointD pos(x + dx, y + dy);
v.push_back(pos);
}
}
}
//------------------------------------------------------------
bool TMosaicFillStyle::getQuad(const int ix, const int iy,
const int lX, const int lY,
std::vector<TPointD> &v,
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TPointD *pquad, TRandom &rand) const
{
if (ix < 0 || iy < 0 || ix >= (lX - 1) || iy >= (lY - 1))
return false;
double dmin = tcrop(m_minThickness, 0.0, 100.0) * 0.01;
double dmax = tcrop(m_maxThickness, 0.0, 100.0) * 0.01;
TPointD &p1 = v[iy * lX + ix];
TPointD &p2 = v[iy * lX + ix + 1];
TPointD &p3 = v[(iy + 1) * lX + ix + 1];
TPointD &p4 = v[(iy + 1) * lX + ix];
double q1 = 0.5 * (dmin + (dmax - dmin) * rand.getInt(0, 101) * 0.01);
double q2 = 0.5 * (dmin + (dmax - dmin) * rand.getInt(0, 101) * 0.01);
double q3 = 0.5 * (dmin + (dmax - dmin) * rand.getInt(0, 101) * 0.01);
double q4 = 0.5 * (dmin + (dmax - dmin) * rand.getInt(0, 101) * 0.01);
pquad[0] = (1.0 - q1) * p1 + q1 * p3;
pquad[1] = (1.0 - q2) * p2 + q2 * p4;
pquad[2] = (1.0 - q3) * p3 + q3 * p1;
pquad[3] = (1.0 - q4) * p4 + q4 * p2;
return true;
}
//------------------------------------------------------------
void TMosaicFillStyle::drawRegion(const TColorFunction *cf, const bool antiAliasing, TRegionOutline &boundary) const
{
TStencilControl *stenc = TStencilControl::instance();
TPixel32 backgroundColor = TSolidColorStyle::getMainColor();
if (cf)
backgroundColor = (*(cf))(backgroundColor);
if (backgroundColor.m == 0) { //only to create stencil mask
TSolidColorStyle appStyle(TPixel32::White);
stenc->beginMask(); //does not draw on screen
appStyle.drawRegion(0, false, boundary);
} else { //create stencil mask and draw on screen
stenc->beginMask(TStencilControl::DRAW_ALSO_ON_SCREEN);
TSolidColorStyle::drawRegion(cf, antiAliasing, boundary);
}
stenc->endMask();
stenc->enableMask(TStencilControl::SHOW_INSIDE);
//glEnable(GL_BLEND);
//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
//// <-- tglEnableBlending();
TPixel32 color[4];
for (int i = 0; i < 4; i++) {
if (cf)
color[i] = (*(cf))(m_pointColor[i]);
else
color[i] = m_pointColor[i];
}
TPixel32 currentColor;
std::vector<TPointD> pos;
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int posLX, posLY;
TRandom rand;
TPointD quad[4];
preaprePos(boundary.m_bbox, pos, posLX, posLY, rand);
glBegin(GL_QUADS);
/* ma serve ?
tglColor(getMainColor());
tglVertex(TPointD(boundary.m_bbox.x0,boundary.m_bbox.y0));
tglVertex(TPointD(boundary.m_bbox.x0,boundary.m_bbox.y1));
tglVertex(TPointD(boundary.m_bbox.x1,boundary.m_bbox.y1));
tglVertex(TPointD(boundary.m_bbox.x1,boundary.m_bbox.y0));
*/
for (int y = 0; y < (posLY - 1); y++)
for (int x = 0; x < (posLX - 1); x++)
if (getQuad(x, y, posLX, posLY, pos, quad, rand)) {
currentColor = color[rand.getInt(0, 4)];
if (currentColor.m != 0) {
tglColor(currentColor);
tglVertex(quad[0]);
tglVertex(quad[1]);
tglVertex(quad[2]);
tglVertex(quad[3]);
}
}
glEnd();
//tglColor(TPixel32::White);
stenc->disableMask();
}
//------------------------------------------------------------
void TMosaicFillStyle::drawRegion(TFlash &flash, const TRegion *r) const
{
TRectD bbox(r->getBBox());
std::vector<TPointD> pos;
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int posLX, posLY;
TRandom rand;
TPointD quad[4];
preaprePos(bbox, pos, posLX, posLY, rand);
if (pos.size() <= 0)
return;
int nbClip = (posLX - 1) * (posLY - 1) + 1;
flash.drawRegion(*r, nbClip);
flash.setFillColor(TSolidColorStyle::getMainColor());
flash.setThickness(0);
flash.drawRectangle(bbox);
for (int y = 0; y < (posLY - 1); y++)
for (int x = 0; x < (posLX - 1); x++)
if (getQuad(x, y, posLX, posLY, pos, quad, rand)) {
std::vector<TPointD> lvert;
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lvert.push_back(quad[0]);
lvert.push_back(quad[1]);
lvert.push_back(quad[2]);
lvert.push_back(quad[3]);
flash.setFillColor(m_pointColor[rand.getInt(0, 4)]);
flash.drawPolyline(lvert);
}
}
//***************************************************************************
// TPatchFillStyle implementation
//***************************************************************************
TPatchFillStyle::TPatchFillStyle(const TPixel32 &bgColor,
const TPixel32 pointColor[6],
const double size,
const double deform,
const double thickness)
: TSolidColorStyle(bgColor), m_size(size), m_deform(deform), m_thickness(thickness)
{
for (int i = 0; i < 6; i++)
m_pointColor[i] = pointColor[i];
}
//-----------------------------------------------------------------------------
TPatchFillStyle::TPatchFillStyle(const TPixel32 &bgColor)
: TSolidColorStyle(bgColor), m_size(25.0), m_deform(50.0), m_thickness(30)
{
m_pointColor[0] = TPixel32::Red;
m_pointColor[1] = TPixel32::Green;
m_pointColor[2] = TPixel32::Yellow;
m_pointColor[3] = TPixel32::Cyan;
m_pointColor[4] = TPixel32::Magenta;
m_pointColor[5] = TPixel32::White;
}
//-----------------------------------------------------------------------------
TColorStyle *TPatchFillStyle::clone() const
{
return new TPatchFillStyle(*this);
}
//------------------------------------------------------------
int TPatchFillStyle::getParamCount() const
{
return 3;
}
//-----------------------------------------------------------------------------
TColorStyle::ParamType TPatchFillStyle::getParamType(int index) const
{
assert(0 <= index && index < getParamCount());
return TColorStyle::DOUBLE;
}
//-----------------------------------------------------------------------------
QString TPatchFillStyle::getParamNames(int index) const
{
assert(0 <= index && index < 3);
QString value;
switch (index) {
case 0:
value = QCoreApplication::translate("TPatchFillStyle", "Size");
break;
case 1:
value = QCoreApplication::translate("TPatchFillStyle", "Distortion");
break;
case 2:
value = QCoreApplication::translate("TPatchFillStyle", "Thickness");
break;
}
return value;
}
//-----------------------------------------------------------------------------
void TPatchFillStyle::getParamRange(int index, double &min, double &max) const
{
assert(0 <= index && index < 3);
min = (index == 0) ? 2 : 0.001;
max = 100.0;
}
//-----------------------------------------------------------------------------
double TPatchFillStyle::getParamValue(TColorStyle::double_tag, int index) const
{
assert(0 <= index && index < 3);
double value;
switch (index) {
case 0:
value = m_size;
break;
case 1:
value = m_deform;
break;
case 2:
value = m_thickness;
break;
}
return value;
}
//-----------------------------------------------------------------------------
void TPatchFillStyle::setParamValue(int index, double value)
{
assert(0 <= index && index < 3);
switch (index) {
case 0:
m_size = value;
break;
case 1:
m_deform = value;
break;
case 2:
m_thickness = value;
break;
}
}
//------------------------------------------------------------
void TPatchFillStyle::loadData(TInputStreamInterface &is)
{
TSolidColorStyle::loadData(is);
is >> m_size;
is >> m_deform;
is >> m_thickness;
for (int i = 0; i < 6; i++)
is >> m_pointColor[i];
}
//------------------------------------------------------------
void TPatchFillStyle::saveData(TOutputStreamInterface &os) const
{
TSolidColorStyle::saveData(os);
os << m_size;
os << m_deform;
os << m_thickness;
for (int i = 0; i < 6; i++)
os << m_pointColor[i];
}
//------------------------------------------------------------
TPixel32 TPatchFillStyle::getColorParamValue(int index) const
{
TPixel32 tmp;
if (index == 0)
tmp = TSolidColorStyle::getMainColor();
else if (index >= 1 && index <= 6)
tmp = m_pointColor[index - 1];
else
assert(!"bad color index");
return tmp;
}
//------------------------------------------------------------
void TPatchFillStyle::setColorParamValue(int index, const TPixel32 &color)
{
if (index == 0)
TSolidColorStyle::setMainColor(color);
else if (index >= 1 && index <= 6)
m_pointColor[index - 1] = color;
else
assert(!"bad color index");
}
//------------------------------------------------------------
void TPatchFillStyle::preaprePos(const TRectD &box, std::vector<TPointD> &v,
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int &lX, int &lY, TRandom &rand) const
{
double q = tcrop(m_size, 0.0, 100.0) * 0.01;
double r = 5.0 + (60.0 - 5.0) * q;
double m = r * sqrt(3.0) / 2.0;
lY = 5 + (int)((box.y1 - box.y0) / (2 * m));
int ix = 0;
for (double x = box.x0 - r; x <= (box.x1 + r); ix++) {
int nb = ix % 4;
double y = (nb == 0 || nb == 1) ? box.y0 - 2 * m : box.y0 - m;
for (int iy = 0; iy < lY; iy++, y += (2 * m))
v.push_back(TPointD(x, y));
x = (nb == 0 || nb == 2) ? x + r : x + r / 2.0;
}
lX = ix;
double maxDeform = r * 0.6 * tcrop(m_deform, 0.0, 100.0) * 0.01;
for (UINT i = 0; i < v.size(); i++) {
v[i].x += (rand.getInt(0, 200) - 100) * 0.01 * maxDeform;
v[i].y += (rand.getInt(0, 200) - 100) * 0.01 * maxDeform;
}
}
//------------------------------------------------------------
bool TPatchFillStyle::getQuadLine(const TPointD &a, const TPointD &b,
const double thickn, TPointD *quad) const
{
if (tdistance(a, b) < TConsts::epsilon)
return false;
TPointD ab(b - a);
ab = normalize(ab);
ab = rotate90(ab);
ab = ab * thickn;
quad[0] = a + ab;
quad[1] = a - ab;
quad[2] = b - ab;
quad[3] = b + ab;
return true;
}
//------------------------------------------------------------
void TPatchFillStyle::drawGLQuad(const TPointD *quad) const
{
glBegin(GL_QUADS);
tglVertex(quad[0]);
tglVertex(quad[1]);
tglVertex(quad[2]);
tglVertex(quad[3]);
glEnd();
double r = tdistance(quad[0], quad[1]) / 2.0;
tglDrawDisk(quad[0] * 0.5 + quad[1] * 0.5, r);
tglDrawDisk(quad[2] * 0.5 + quad[3] * 0.5, r);
}
//------------------------------------------------------------
void TPatchFillStyle::drawRegion(const TColorFunction *cf, const bool antiAliasing, TRegionOutline &boundary) const
{
TStencilControl *stenc = TStencilControl::instance();
TPixel32 backgroundColor = TSolidColorStyle::getMainColor();
if (cf)
backgroundColor = (*(cf))(backgroundColor);
if (backgroundColor.m == 0) { //only to create stencil mask
TSolidColorStyle appStyle(TPixel32::White);
stenc->beginMask(); //does not draw on screen
appStyle.drawRegion(0, false, boundary);
} else { //create stencil mask and draw on screen
stenc->beginMask(TStencilControl::DRAW_ALSO_ON_SCREEN);
TSolidColorStyle::drawRegion(cf, antiAliasing, boundary);
}
stenc->endMask();
stenc->enableMask(TStencilControl::SHOW_INSIDE);
//glEnable(GL_BLEND);
//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
//// <-- tglEnableBlending();
TPixel32 color[6];
for (int i = 0; i < 6; i++)
if (cf)
color[i] = (*(cf))(m_pointColor[i]);
else
color[i] = m_pointColor[i];
TPixel32 currentColor;
std::vector<TPointD> pos;
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int posLX, posLY;
TRandom rand;
TPointD quad[4];
preaprePos(boundary.m_bbox, pos, posLX, posLY, rand);
glBegin(GL_TRIANGLES);
int x = 2;
for (; x < (posLX - 2); x += 2)
for (int y = 1; y < posLY; y++) {
TPointD q[6];
if ((x % 4) == 2) {
q[0] = pos[(x - 1) * posLY + y];
q[1] = pos[(x)*posLY + y];
q[2] = pos[(x + 1) * posLY + y];
q[3] = pos[(x + 2) * posLY + y];
q[4] = pos[(x + 1) * posLY + y - 1];
q[5] = pos[(x)*posLY + y - 1];
} else {
q[0] = pos[(x - 1) * posLY + y - 1];
q[1] = pos[(x)*posLY + y - 1];
q[2] = pos[(x + 1) * posLY + y - 1];
q[3] = pos[(x + 2) * posLY + y - 1];
q[4] = pos[(x + 1) * posLY + y];
q[5] = pos[(x)*posLY + y];
}
currentColor = color[rand.getInt(0, 6)];
if (currentColor.m != 0) {
tglColor(currentColor);
tglVertex(q[0]);
tglVertex(q[1]);
tglVertex(q[2]);
tglVertex(q[2]);
tglVertex(q[3]);
tglVertex(q[4]);
tglVertex(q[4]);
tglVertex(q[5]);
tglVertex(q[0]);
tglVertex(q[0]);
tglVertex(q[2]);
tglVertex(q[4]);
}
}
glEnd();
double thickn = tcrop(m_thickness, 0.0, 100.0) * 0.01 * 5.0;
if (thickn > 0.001)
tglColor(backgroundColor);
for (x = 0; x < (posLX - 1); x++) {
int nb = x % 4;
for (int y = 0; y < posLY; y++) {
if (getQuadLine(pos[x * posLY + y], pos[(x + 1) * posLY + y], thickn, quad))
drawGLQuad(quad);
if (y > 0 && nb == 1)
if (getQuadLine(pos[x * posLY + y], pos[(x + 1) * posLY + y - 1], thickn, quad))
drawGLQuad(quad);
if (y < (posLY - 1) && nb == 3)
if (getQuadLine(pos[x * posLY + y], pos[(x + 1) * posLY + y + 1], thickn, quad))
drawGLQuad(quad);
}
}
//tglColor(TPixel32::White);
stenc->disableMask();
}
//------------------------------------------------------------
int TPatchFillStyle::nbClip(const int lX, const int lY, const std::vector<TPointD> &v) const
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{
TPointD quad[4];
double thickn = tcrop(m_thickness, 0.0, 100.0) * 0.01 * 5.0;
int nbC = 0;
int x = 2;
for (; x < (lX - 2); x += 2)
for (int y = 1; y < lY; y++)
nbC += 1;
if (thickn > 0.001)
for (x = 0; x < (lX - 1); x++) {
int nb = x % 4;
for (int y = 0; y < lY; y++) {
if (getQuadLine(v[x * lY + y], v[(x + 1) * lY + y], thickn, quad))
nbC += 3;
if (y > 0 && nb == 1)
if (getQuadLine(v[x * lY + y], v[(x + 1) * lY + y - 1], thickn, quad))
nbC += 3;
if (y < (lY - 1) && nb == 3)
if (getQuadLine(v[x * lY + y], v[(x + 1) * lY + y + 1], thickn, quad))
nbC += 3;
}
}
return nbC;
}
//------------------------------------------------------------
void TPatchFillStyle::drawFlashQuad(TFlash &flash, const TPointD *quad) const
{
std::vector<TPointD> lvert;
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lvert.push_back(quad[0]);
lvert.push_back(quad[1]);
lvert.push_back(quad[2]);
lvert.push_back(quad[3]);
flash.drawPolyline(lvert);
double r = tdistance(quad[0], quad[1]) / 2.0;
flash.drawEllipse(quad[0] * 0.5 + quad[1] * 0.5, r, r);
flash.drawEllipse(quad[2] * 0.5 + quad[3] * 0.5, r, r);
}
//------------------------------------------------------------
void TPatchFillStyle::drawFlashTriangle(TFlash &flash,
const TPointD &p1,
const TPointD &p2,
const TPointD &p3) const
{
std::vector<TPointD> lvert;
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lvert.push_back(p1);
lvert.push_back(p2);
lvert.push_back(p3);
flash.drawPolyline(lvert);
}
//------------------------------------------------------------
void TPatchFillStyle::drawRegion(TFlash &flash, const TRegion *r) const
{
TRectD bbox(r->getBBox());
std::vector<TPointD> pos;
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int posLX, posLY;
TRandom rand;
TPointD quad[4];
preaprePos(bbox, pos, posLX, posLY, rand);
if (pos.size() <= 0)
return;
flash.drawRegion(*r, nbClip(posLX, posLY, pos));
flash.setThickness(0.0);
int x;
for (x = 2; x < (posLX - 2); x += 2)
for (int y = 1; y < posLY; y++) {
std::vector<TPointD> lvert;
2016-03-19 06:57:51 +13:00
if ((x % 4) == 2) {
lvert.push_back(pos[(x - 1) * posLY + y]);
lvert.push_back(pos[(x)*posLY + y]);
lvert.push_back(pos[(x + 1) * posLY + y]);
lvert.push_back(pos[(x + 2) * posLY + y]);
lvert.push_back(pos[(x + 1) * posLY + y - 1]);
lvert.push_back(pos[(x)*posLY + y - 1]);
} else {
lvert.push_back(pos[(x - 1) * posLY + y - 1]);
lvert.push_back(pos[(x)*posLY + y - 1]);
lvert.push_back(pos[(x + 1) * posLY + y - 1]);
lvert.push_back(pos[(x + 2) * posLY + y - 1]);
lvert.push_back(pos[(x + 1) * posLY + y]);
lvert.push_back(pos[(x)*posLY + y]);
}
flash.setFillColor(m_pointColor[rand.getInt(0, 6)]);
flash.drawPolyline(lvert);
}
flash.setFillColor(TSolidColorStyle::getMainColor());
flash.setThickness(0.0);
double thickn = tcrop(m_thickness, 0.0, 100.0) * 0.01 * 5.0;
if (thickn > 0.001)
for (x = 0; x < (posLX - 1); x++) {
int nb = x % 4;
for (int y = 0; y < posLY; y++) {
if (getQuadLine(pos[x * posLY + y], pos[(x + 1) * posLY + y], thickn, quad))
drawFlashQuad(flash, quad);
if (y > 0 && nb == 1)
if (getQuadLine(pos[x * posLY + y], pos[(x + 1) * posLY + y - 1], thickn, quad))
drawFlashQuad(flash, quad);
if (y < (posLY - 1) && nb == 3)
if (getQuadLine(pos[x * posLY + y], pos[(x + 1) * posLY + y + 1], thickn, quad))
drawFlashQuad(flash, quad);
}
}
}