167 lines
3.2 KiB
C
167 lines
3.2 KiB
C
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#ifndef CLEANUPPARAMETERS_INCLUDED
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#define CLEANUPPARAMETERS_INCLUDED
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#include "tfilepath.h"
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#include "cleanup/targetcolors.h"
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#undef DVAPI
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#undef DVVAR
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#ifdef TOONZLIB_EXPORTS
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#define DVAPI DV_EXPORT_API
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#define DVVAR DV_EXPORT_VAR
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#else
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#define DVAPI DV_IMPORT_API
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#define DVVAR DV_IMPORT_VAR
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#endif
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class TIStream;
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class TOStream;
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class TabScene;
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namespace CleanupTypes
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{
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// #define LINESHAPE_ENABLED
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enum PEGS_SIDE {
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PEGS_NONE,
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PEGS_BOTTOM,
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PEGS_TOP,
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PEGS_LEFT,
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PEGS_RIGHT,
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PEGS_SIDE_HOW_MANY
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};
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enum AUTO_ADJ_MODE {
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AUTO_ADJ_NONE,
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AUTO_ADJ_BLACK_EQ,
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AUTO_ADJ_HISTOGRAM,
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AUTO_ADJ_HISTO_L,
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#ifdef LINESHAPE_ENABLED
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AUTO_ADJ_LINESHAPE,
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#endif
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AUTO_ADJ_HOW_MANY
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};
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enum OVERLAP_ALGO {
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OVER_NO_BLEND,
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OVER_BLEND,
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OVER_MERGE,
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OVER_HOW_MANY
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};
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enum AUTOCENTER_TYPE {
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AUTOCENTER_NONE,
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AUTOCENTER_FDG,
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AUTOCENTER_CTR,
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/* c'era una volta AUTOALIGN */
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AUTOCENTER_HOW_MANY
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};
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struct DOT {
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float x, y; /* baricentro del dot */
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int x1, y1, x2, y2; /* estremi, in pixel, del rettangolo che contiene il dot */
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int area; /* espressa in numero di pixel */
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int lx, ly; /* espresse in pixel */
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};
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class FDG_INFO
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{
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public:
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string m_name;
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int ctr_type;
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/* ctr_type == TRUE: */
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double ctr_x, ctr_y; /* in mm */
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double ctr_angle; /* in deg */
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double ctr_skew; /* in deg */
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/* ctr_type == FALSE: */
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std::vector<DOT> dots;
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double dist_ctr_to_ctr_hole; /* Distanza centro fg centro foro centrale */
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double dist_ctr_hole_to_edge; /* in mm */
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FDG_INFO()
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: ctr_type(0), ctr_x(0), ctr_y(0), ctr_angle(0), ctr_skew(0), dist_ctr_to_ctr_hole(0), dist_ctr_hole_to_edge(0)
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{
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}
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bool operator==(const FDG_INFO &rhs) const
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{
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return (ctr_type == rhs.ctr_type &&
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ctr_x == rhs.ctr_x &&
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ctr_y == rhs.ctr_y &&
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ctr_angle == rhs.ctr_angle &&
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ctr_skew == rhs.ctr_skew &&
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dist_ctr_to_ctr_hole == rhs.dist_ctr_to_ctr_hole &&
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dist_ctr_hole_to_edge == rhs.dist_ctr_hole_to_edge);
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}
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};
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} // namespace CleanupTypes
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//class CleanupPreprocessedImage;
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//class TToonzImage;
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class DVAPI CleanupParameters
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{
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CleanupTypes::FDG_INFO m_fdgInfo;
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public:
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CleanupParameters();
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// in realta' nel popup c'e' solo un checkbox.
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CleanupTypes::AUTOCENTER_TYPE m_autocenterType;
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CleanupTypes::PEGS_SIDE m_pegSide;
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const CleanupTypes::FDG_INFO &getFdgInfo();
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int m_rotate;
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bool m_flipx;
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bool m_flipy;
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double m_scale;
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double m_offx, m_offy;
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bool m_lineProcessingEnabled;
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double m_closestField;
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CleanupTypes::AUTO_ADJ_MODE m_autoAdjustMode;
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double m_sharpness;
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bool m_transparencyCheckEnabled;
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TargetColors m_colors;
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TFilePath m_path;
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string getFdgName() const { return m_fdgInfo.m_name; }
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bool setFdgByName(string name);
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// la scena serve per gestire i default:
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// internamente il path puo' essere vuoto
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// oppure della forma "+pippo/$savepath"
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// nota: setPath() accetta un path "espanso"
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// (es. "+drawings/scene1") e lo trasforma
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// nella forma compressa (es. "")
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TFilePath getPath(TabScene *scene) const;
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void setPath(TabScene *scene, TFilePath fp);
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static void getFdgNames(vector<string> &names);
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void assign(const CleanupParameters *params);
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void saveData(TOStream &os) const;
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void loadData(TIStream &is);
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static CleanupParameters *getCurrentParameters();
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};
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#endif
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