tahoma2d/toonz/sources/stdfx/iwa_tangentflowfx.h

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#pragma once
/*--------------------------------
Iwa_TangentFlowFx
Computing a smooth, feature-preserving local edge ow (edge tangent flow, ETF)
Implementation of "Coherent Line Drawing" by H.Kang et al, Proc. NPAR 2007.
----------------------------------*/
#ifndef IWA_TANGENT_FLOW_FX_H
#define IWA_TANGENT_FLOW_FX_H
#include "stdfx.h"
#include "tfxparam.h"
#include <QThread>
struct double2 {
double x, y;
double2(double _x = 0., double _y = 0.) {
x = _x;
y = _y;
}
};
struct int2 {
int x, y;
int2 operator+(const int2& other) const {
return int2{x + other.x, y + other.y};
}
int2 operator-(const int2& other) const {
return int2{x - other.x, y - other.y};
}
int len2() const { return x * x + y * y; }
int2(int _x = 0, int _y = 0) {
x = _x;
y = _y;
}
};
class SobelFilterWorker : public QThread {
double* m_source_buf;
double2* m_flow_buf;
double* m_grad_mag_buf;
int2* m_offset_buf;
double m_mag_threshold;
TDimension m_dim;
int m_yFrom, m_yTo;
bool m_hasEmptyVector = false;
public:
SobelFilterWorker(double* source_buf, double2* flow_buf, double* grad_mag_buf,
int2* offset_buf, double mag_threshold, TDimension dim,
int yFrom, int yTo)
: m_source_buf(source_buf)
, m_flow_buf(flow_buf)
, m_grad_mag_buf(grad_mag_buf)
, m_offset_buf(offset_buf)
, m_mag_threshold(mag_threshold)
, m_dim(dim)
, m_yFrom(yFrom)
, m_yTo(yTo) {}
void run();
bool hasEmptyVector() { return m_hasEmptyVector; }
};
class TangentFlowWorker : public QThread {
double2* m_flow_cur_buf;
double2* m_flow_new_buf;
double* m_grad_mag_buf;
TDimension m_dim;
int m_kernelRadius;
int m_yFrom, m_yTo;
public:
TangentFlowWorker(double2* flow_cur_buf, double2* flow_new_buf,
double* grad_mag_buf, TDimension dim, int kernelRadius,
int yFrom, int yTo)
: m_flow_cur_buf(flow_cur_buf)
, m_flow_new_buf(flow_new_buf)
, m_grad_mag_buf(grad_mag_buf)
, m_dim(dim)
, m_kernelRadius(kernelRadius)
, m_yFrom(yFrom)
, m_yTo(yTo) {}
void run();
};
class Iwa_TangentFlowFx final : public TStandardRasterFx {
FX_PLUGIN_DECLARATION(Iwa_TangentFlowFx)
protected:
TRasterFxPort m_source;
TIntParamP m_iteration;
TDoubleParamP m_kernelRadius;
TDoubleParamP m_threshold;
TBoolParamP m_alignDirection;
TDoubleParamP m_pivotAngle;
// obtain source tile brightness, normalizing 0 to 1
template <typename RASTER, typename PIXEL>
void setSourceTileToBuffer(const RASTER srcRas, double* buf);
// render vector field in red & green channels
template <typename RASTER, typename PIXEL>
void setOutputRaster(double2* buf, double* grad_buf, const RASTER dstRas);
// compute the initial vector field.
// apply sobel filter, rotate by 90 degrees and normalize.
// also obtaining gradient magnitude (length of the vector length)
// empty regions will be filled by using Fast Sweeping Method
void computeInitialFlow(double* source_buf, double2* flow_buf,
double* grad_mag_buf, const TDimension dim,
double mag_threshold);
// 基準の角度に向きを合わせる
void alignFlowDirection(double2* flow_buf, const TDimension dim,
const double2& pivotVec);
public:
Iwa_TangentFlowFx();
void doCompute(TTile& tile, double frame,
const TRenderSettings& settings) override;
bool doGetBBox(double frame, TRectD& bBox,
const TRenderSettings& info) override;
bool canHandle(const TRenderSettings& info, double frame) override;
};
#endif