tahoma2d/stuff/config/qss/Medium/less/layouts/schematic.less

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2020-05-24 15:33:36 +12:00
/* -----------------------------------------------------------------------------
Schematic Viewer
----------------------------------------------------------------------------- */
SchematicViewer {
qproperty-TextColor: @schematic-text-color;
qproperty-VerticalLineColor: @schematic-VerticalLine-color;
qproperty-LevelColumnColor: @xsheet-LevelColumn-color;
qproperty-VectorColumnColor: @xsheet-VectorColumn-color;
qproperty-ChildColumnColor: @xsheet-ChildColumn-color;
qproperty-FullcolorColumnColor: @xsheet-FullColorColumn-color;
qproperty-FxColumnColor: @xsheet-FxColumn-color;
qproperty-PaletteColumnColor: @xsheet-PaletteColumn-color;
qproperty-MeshColumnColor: @xsheet-MeshColumn-color;
qproperty-ReferenceColumnColor: @xsheet-ReferenceColumn-color;
2020-05-24 15:33:36 +12:00
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
qproperty-TableColor: saturate(lighten(@schematic-TableColor, @nodeLightness), @nodeSaturation);
qproperty-ActiveCameraColor: saturate(lighten(@schematic-ActiveCameraColor, @nodeLightness), @nodeSaturation);
qproperty-OtherCameraColor: saturate(lighten(@schematic-OtherCameraColor, @nodeLightness), @nodeSaturation);
qproperty-GroupColor: saturate(lighten(@schematic-GroupColor, @nodeLightness), @nodeSaturation);
qproperty-PegColor: saturate(lighten(@schematic-PegColor, @nodeLightness), @nodeSaturation);
qproperty-SplineColor: saturate(lighten(@schematic-SplineColor, @nodeLightness), @nodeSaturation);
qproperty-ActiveOutputColor: saturate(lighten(@schematic-ActiveOutputcolor, @nodeLightness), @nodeSaturation);
qproperty-OtherOutputColor: saturate(lighten(@schematic-OtherOutputcolor, @nodeLightness), @nodeSaturation);
qproperty-XsheetColor: saturate(lighten(@schematic-XsheetColor, @nodeLightness), @nodeSaturation);
2021-08-04 21:28:09 +12:00
qproperty-PassThroughColor: saturate(lighten(@schematic-PassThroughColor, @nodeLightness), @nodeSaturation);
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
qproperty-NormalFxColor: saturate(lighten(@schematic-NormalFxColor, @nodeLightness), @nodeSaturation);
qproperty-MacroFxColor: saturate(lighten(@schematic-MacroFxColor, @nodeLightness), @nodeSaturation);
qproperty-ImageAdjustFxColor: saturate(lighten(@schematic-ImageAdjustFxColor, @nodeLightness), @nodeSaturation);
qproperty-LayerBlendingFxColor: saturate(lighten(@schematic-LayerBlendingFxColor, @nodeLightness), @nodeSaturation);
qproperty-MatteFxColor: saturate(lighten(@schematic-MatteFxColor, @nodeLightness), @nodeSaturation);
2020-05-24 15:33:36 +12:00
qproperty-SchematicPreviewButtonBgOnColor: @schematic-PreviewButtonBgOn-color;
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
qproperty-SchematicPreviewButtonOnImage: url('@{img-url}/schematic_preview_on.svg');
2020-05-24 15:33:36 +12:00
qproperty-SchematicPreviewButtonBgOffColor: @schematic-PreviewButtonBgOff-color;
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
qproperty-SchematicPreviewButtonOffImage: url('@{img-url}/schematic_preview_off.svg');
2020-05-24 15:33:36 +12:00
qproperty-SchematicCamstandButtonBgOnColor: @schematic-CamstandButtonBgOn-color;
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
qproperty-SchematicCamstandButtonOnImage: url('@{img-url}/schematic_table_on.svg');
qproperty-SchematicCamstandButtonTranspImage: url('@{img-url}/schematic_table_transp.svg');
2020-05-24 15:33:36 +12:00
qproperty-SchematicCamstandButtonBgOffColor: @schematic-CamstandButtonBgOff-color;
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
qproperty-SchematicCamstandButtonOffImage: url('@{img-url}/schematic_table_off.svg');
// Link line and selected colors
qproperty-SelectedBorderColor: @schematic-SelectedBorderColor;
qproperty-LinkColor: @schematic-LinkColor;
qproperty-SelectedLinkColor: @schematic-SelectedLinkColor;
qproperty-MotionPathLinkColor: @schematic-MotionPathLinkColor;
qproperty-MotionPathSelectedLinkColor: @schematic-MotionPathSelectedLinkColor;
2020-05-24 15:33:36 +12:00
}
/* -----------------------------------------------------------------------------
Schematic Node Viewer
----------------------------------------------------------------------------- */
#SchematicBottomFrame {
background-color: @bg;
border: 0;
margin: 0;
padding: 0;
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
padding-left: 1;
2020-05-24 15:33:36 +12:00
& QToolBar {
&::separator:horizontal {
margin: 0;
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
margin-right: 1;
2020-05-24 15:33:36 +12:00
}
& QToolButton {
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
padding: -2;
margin-right: 2;
margin-top: 2;
margin-bottom: 2;
2020-05-24 15:33:36 +12:00
}
}
}
#SchematicSceneViewer {
background-color: @schematic-viewer-bg-color;
border-bottom: 1 solid @accent;
}
/* -----------------------------------------------------------------------------
FX Settings
----------------------------------------------------------------------------- */
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
//#FxSettingsTabBar {}
2020-05-24 15:33:36 +12:00
FxSettings {
& QToolBar {
border: 1 1 0 1 solid @accent;
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
min-height: 19; // prevent shrinking
2020-05-24 15:33:36 +12:00
padding: 3 0;
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
border-top: 1 solid @accent;
border-left: 1 solid @accent;
border-right: 1 solid @accent;
border-top-left-radius: 2;
border-top-right-radius: 2;
margin-bottom: -1;
2020-05-24 15:33:36 +12:00
& QToolBar {
border: 0;
}
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
& QToolButton {
margin: 0;
padding: 0;
width: 22;
padding-right: -2;
padding-bottom: -1;
}
2020-05-24 15:33:36 +12:00
}
}
#FxSettingsLabel {
color: @schematic-label-text-color;
}
#FxSettingsHelpButton {
background-color: @schematic-help-button-bg-color;
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
border: 0;
2020-05-24 15:33:36 +12:00
padding-top: 0;
padding-bottom: 0;
&:hover {
background-color: @schematic-help-button-bg-color-hover;
}
}
ChannelBar {
qproperty-TextColor: @text-color;
}
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
/* Keyframe Button Colors
----------------------------------------------------------------------------- */
ParamFieldKeyToggle {
// no key
qproperty-KeyOffColor: @keyframe-off-color;
qproperty-KeyBorderOffColor: @keyframe-off-border-color;
// modified
qproperty-KeyModifiedColor: @keyframe-modified-color;
qproperty-KeyBorderModifiedColor: @keyframe-modified-border-color;
// key set / on
qproperty-KeyOnColor: @keyframe-total-color;
qproperty-KeyBorderOnColor: @keyframe-total-border-color;
// inbetween
qproperty-KeyInbetweenColor: @keyframe-inbetween-color;
qproperty-KeyBorderInbetweenColor: @keyframe-inbetween-border-color;
// highlight
qproperty-KeyHighlightColor: @keyframe-highlight-color;
qproperty-KeyBorderHighlightColor: @keyframe-highlight-border-color;
}